In this presentation, the Wooga Product Manager Teemu Haila talks in-depth about his experience adapting a +16 million MAU arcade game from Facebook to iOS. He shares insights from the pre-launch evolution of the project, and discusses the most important post-launch improvements made to Wooga’s first iOS title.
59. h
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Position in all games Position in all apps
Source: appannie.com
60. Po
st
-‐L
au
nc
h
June
2011
Project
start
No
v
2
01
De 1 SoL
launch
c
2
Ch 0
ris 11
Full
launch
tm
as
v1.3
Fe
b
20
M 12
ar
v2.0
2
01
2
M
ay
2
01
2
Today
61. Po
st
-‐L
au
nc
h
June
2011
Project
start
No
v
2
01
De 1 SoL
launch
c
2
Ch 0
ris 11
Full
launch
tm
as
v1.3
Fe
b
20
M 12
ar
v2.0
2
01
2
M
v2.0.2
ay
2
01
2
Today
62. Po
st
-‐L
au
nc
h
June
2011
Project
start
No
v
2
01
De 1 SoL
launch
c
2
Ch 0
ris 11
Full
launch
tm
as
v1.3
Fe
b
20
M 12
ar
v2.0
2
01
2
M
v2.0.2
ay
2
01
2
v2.1
Today
63. h
Added last boost
nc
Finally caught up Flash
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-‐L
st
Po
70. s
ct
Only 3 people fully
Fa dedicated to iOS...
n
...but many many people
Fu
making that possible by
doing their part.
Fact
1:
Max.
3
dedicated
full
Imers
on
project
71. s
ct
Only 3 people fully
Fa dedicated to iOS...
n
...but many many people
Fu
making that possible by
doing their part.
Fact
1:
Max.
3
dedicated
full
Imers
on
project