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Design, Deliver,
Achieve Results
Hope Windle, Instructional Design, SUNY Ulster
The Roadmap
Agenda
• Course examples
• The Student To do’s
• Weekly activities
• D.I.Y. Template
• The Student To do’s
• Weekly activities
• Your Result
What do you do when you create
a course?
Your course versus everything else
Student to Do
1. Learn the nutritional needs of different species.
2. Be able to put together for a presentation.
- Consult owners
- When illness
- Digestive species
2. Be the translator to the client from the vet to help the client take
care of their pet.
3. Research on internet:
4. Succeed at boards; therefore have practice with exams.
VTS 150:
Animal
Nutrition
Dr. Alden
1: 8/30-9/5/10
Digestive
Systems
Nutrients
• Matching or
Table Wiki
•
2: 9/6-12/10
Small Animal
Nutrition
Calculations
• Math
----- Live Scribe ------
• Interview
•
(Week 2 & 3 Joined)
3: 9/13-19/10
Lifestyle &
Lifestage
Nutrition
• Pet Food
• Own Labels
• Case Study
(Week 2 & 3 Joined)
4: 9/20-26-10
Wrap-up
+
Exam 1
Weekly to do’s
- Reading
- Discussion
- Case Studies
- Project
-
News/Internet/
Current Events
Evaluative
Measures:
Exams 4
Case Studies 7
Quizzes 11
Activities 4
Quiz 1 Quiz 2 Quiz 3 Quiz 4
20th Century Design History
Prof S. Nixon
Evaluative Measures
15-Scrapbook &Discussion = 35
5-Quizzes(1)=5
1-Presentation – Arts & Crafts (1) =
10
1 -Presentation – Bauhaus(2) = 10
1-Presentation -World Fair (3) = 10
1-Presentation –50-60-70 (4) = 10
1-On location project Final = 25
Online
Activities:
Link Browsing,
Google Earth,
Video, Audio,
RSS feeds
Overall Student To do’s:
- ART (politics, meaning, aesthetic,
vision)
+ TECH (form)
+ COMMERCE (function in society
and for the person)
-Examine how design is used to
improve human condition
-Human Presence in craft of
Design, how humans factor in
-Nostalgia of craft> improve
human condition
-Develop appreciation for design
-Look around the environment, and
see the history of what they look at
- Apply analytic skills to everyday
design environment
-Place within historic context their
ART (politics, meaning, aesthetic, vision)
+ TECH (form)
+ COMMERCE (function in society and for the person)
Links:
Museum sites:
MOMA, Tate
Google Earth
Weekly Activities
9-12 hrs
1 hours-Reading
2 hours-Watch Clips &
audio
Weekly Scrap Book WIKI
1 hour- -Collect & Post
Images
-Look at Links
2 hour-
Discussion/Activity
&/or Voice thread
1 hour:
Visual quiz- describe
this detail historically,
aesthetically
20th Century Design History
Prof S. Nixon
Evaluative Measures
15-Scrapbook &Discussion = 35
5-Quizzes(1)=5
1-Presentation – Arts & Crafts (1) =
10
1 -Presentation – Bauhaus(2) = 10
1-Presentation -World Fair (3) = 10
1-Presentation –50-60-70 (4) = 10
1-On location project Final = 25
Online Activities:
Link Browsing,
Google Earth,
Video, Audio,
RSS feeds
Overall Student To do’s:
- ART (politics, meaning, aesthetic, vision)
+ TECH (form)
+ COMMERCE (function in society and for the person)
-Examine how design is used to improve human
condition
-Human Presence in craft of Design,
how humans factor in
-Nostalgia of craft> improve human condition
-Develop appreciation for design
-Look around the environment, and see the history of what they
look at
- Apply analytic skills to everyday design environment
-Place within historic context their present environment
-Exposed to wide range of design that is interconnected
-- Graphic Designers to recognize design regardless of dimension
-- Interconnectedness of Design throughout all mediums
Weekly Activities
9-12 hrs
1 hours-Reading
2 hours-Watch Clips &
audio
Weekly Scrap Book
WIKI
1 hour- -Collect & Post
Images
-Look at Links
2 hour-
Discussion/Activity
&/or Voice thread
1 hour:
Visual quiz- describe
this detail historically,
aesthetically
ART (politics, meaning, aesthetic, vision)
+ TECH (form)
+ COMMERCE (function in society and for the person)
Links:
Museum sites:
MOMA, Tate
Google Earth
Overall Student To do’s:
- ART (politics, meaning, aesthetic, vision)
+ TECH (form)
+ COMMERCE (function in society and for the person)
-Examine how design is used to
improve human condition
-Human Presence in craft of Design,
how humans factor in
-Nostalgia of craft> improve human
condition
-Develop appreciation for design
-Look around the environment, and see the history of what they look at
- Apply analytic skills to everyday design environment
-Place within historic context their present environment
-Exposed to wide range of design that is interconnected
-- Graphic Designers to recognize design regardless of dimension
-- Interconnectedness of Design throughout all mediums
• Overall Student To do’s:
• - ART (politics, meaning, aesthetic, vision)
• + TECH (form)
• + COMMERCE (function in society and for the person)
- Examine how design is used to improve human condition
- Human Presence in craft of Design,
how humans factor in Nostalgia of craft> improve human condition
- Develop appreciation for design
- Look around the environment, and see the history of what
they look at
- Apply analytic skills to everyday design environment
- Place within historic context their present environment
- Exposed to wide range of design that is interconnected
- - Graphic Designers to recognize design regardless of
dimension
- - Interconnectedness of Design throughout all mediums
Now its time
to D.I.Y.
Do it Yourself
:
Module 1
Topic:
ACTIVITY:
Module 2
Topic:
ACTIVITY:
Module 3
Topic:
ACTIVITY:
Module 4
Topic:
ACTIVITY:
Module 5
Topic:
ACTIVITY:
Module 6
Topic:
ACTIVITY:
Evaluative Measures
What are the culminating activities for
your course?
Student To Do’s
What do you want your students to be able
to do at the end of this course?
Course :
Instructor:
Weekly
To do’s
1. Read
2. Discuss
3. Do ___
Date Date Date Date Date Date
Module 7
Topic:
ACTIVITY:
Module 8
Topic :
ACTIVITY:
Module 9
Topic:
ACTIVITY:
Module 10
Topic:
ACTIVITY:
Module 11
Topic:
ACTIVITY:
Module 12
Topic:
ACTIVITY:
Date Date DateDateDateDate
Your Course Roadmap! from Design, Deliver, Achieve Results Hope Windle, Instructional Design, SUNY Ulster
1. Stand up
2. Shake
around
abit
3. Meet your
neighbor
4. Tell your
neighbor
about your
course
Your
Turn
First step: Student To do’s:
• What do you want
the student to be
able to do at the
end of the course?
• 5 minutes each
• Remember no
regurgitating!
Add the dates to the semester
Weekly exercise Make the students work for you
• What do you
want the
student to do
every week?
• In class
together?
• Individually?
• Online?
• Activities to
reinforce the To
Do’s and the
content
What do you
want the student
to do every
week?
Colonial
Movie
?-1600 AD Pre-Colonial
ART:
Instrument SING
DRUM
Intro : Prof Gaye
Negritude
&
Orality
30 mins
45 mins
[4] 2/3 [5] 2/14 [6] 2/21
Discussion10 mins
30 mins
Discussion10 mins
Homework:
Soyinka, Lion & Jewel
Student
Presentations:
Marain
Break05 mins
Break05 mins
Discussion20 mins
Group work10 mins
15 mins
Movie
ART:
Lion & Jewel
StoryTelling with Memo
from the CONGO
Intro : Prof Gaye
Value of Traditional
Ways
vs.
European Innovations
30 mins
45 mins
Discussion10 mins
30 mins
Discussion10 mins
Homework: Senghor
Shadow Song:
Student
Presentations:
Soyinka
Break05 mins
Break05 mins
Discussion20 mins
Group work10 mins
10 mins
ART:
Island Music -
DVD
Intro : Prof Gaye
The African Diaspora
and the Tropics :
Negritude Writers
30 mins
45 mins
Discussion10 mins
30 mins
Discussion10 mins
Homework: Cesaire
Student
Presentations:
Senghor
Break05 mins
Break05 mins
Discussion20 mins
Group work10 mins
10 mins
Movie
Vet Tech weekly student activity
Your student centered learning
Your Turn
Evaluative Measures
• What are the culminating activities for your
course?
• Make sure these are in line with weekly to dos
1/30/2015 Engr# - Prof Sal Ligotino
Each Class
31/2 hours, once a week
14 weeks
Lecture : Mechanical
45 min
Lecture 30 min
Group Discussions 10 min
ReGroup with Prof 5 min
Lecture : Architectural
45 min
Lecture 30 min
Group Discussion 10 min
Regroup with Prof 5 min
Case Study:
Mechanical Failure in News or Bring
in Example
One Team present: 10 min
All Teams research: 20 min
Class Analysis: 20 min
Case Study quiz :
Critical thinking problem 30 min
Mechanical/Architectural
What it is
Materials &
Properties
4 weeks
Mechanical/Architectural
Putting the properties together
Manufacturing
Processes
5 weeks
Non-Metals
Fieldtrip
To Hydro
Materials
Testing Lab
General Cost
& Natural Resources
Metals
Prior Courses:
IND 126,
Eng 101 & 102
Overall Student To
Do’s:
• Aware of materials’ uses
• Analyze manufacturing &
architectural materials &
properties
• Apply knowledge to
problems…critical thinking
skills
• Work in Teams
successfully
•Write comprehensive
reports
• Determine a part’s make
up and why
•Analyze Case studies and
quizzes
• Research through Field trip
participation
• Research through creating
a Supplemental materials
Link Library
Students decide on a material or
are given material, each contribute
links to separate material
discussion boards.
F
f2f Means &
Production
Field Trip to
UC BOCES
Time, Life
Expectancy, Cost
Environment
F
Field Trip to
HUCK
F
Paper
& Presentation
based on
Mechanical Failure News
Engineering ___
Prof. Sal Ligotino
Fall Semester
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
Cost
Economic
House or Bld.
Fieldtrip
F
f2f
Quiz
Individual
Mid Term
Team Research
Final
Design
10 quizzes
Modification
& exceptions
f2f
Quiz
f2f
Quiz
f2f
Quiz
Course evaluation measures:
Quiz
Quiz
Quiz Quiz
QuizQuiz
Quiz
Quiz
Quiz Quiz
Quiz
Paper
& Presentation
Mechanical/Architectural
The Environment
Conditions a part
will endure
5 weeks
Ideas for Hands-on learning
SLN hand-out 50 activities beside lecturing
:
Module 1
Topic:
ACTIVITY:
Module 2
Topic:
ACTIVITY:
Module 3
Topic:
ACTIVITY:
Module 4
Topic:
ACTIVITY:
Module 5
Topic:
ACTIVITY:
Module 6
Topic:
ACTIVITY:
Evaluative Measures
What are the culminating activities for
your course?
Student To Do’s
What do you want your students to be able
to do at the end of this course?
Course :
Instructor:
Weekly
To do’s
1. Read
2. Discuss
3. Do ___
Date Date Date Date Date Date
Module 7
Topic:
ACTIVITY:
Module 8
Topic :
ACTIVITY:
Module 9
Topic:
ACTIVITY:
Module 10
Topic:
ACTIVITY:
Module 11
Topic:
ACTIVITY:
Module 12
Topic:
ACTIVITY:
Date Date DateDateDateDate
Your Course Roadmap! from Design, Deliver, Achieve Results Hope Windle, Instructional Design, SUNY Ulster
Design, Deliver,
Achieve Results
The Roadmap
Hope Windle, Instructional Design, SUNY Ulster
windleh@sunyulster.edu
5: 9/27-
10/03/10
Pet food
labels
• Own Labels
Quiz 5
6:
10/04-10/10
Therapeutic
Nutrition I
• Grouping
problemChecklist
• Back-up work
• Case study
•
10:
11/01-07/10
Feed Stuffs,
Swine &
Sheep
• Different
Calculations
-- Live Scribe --
• Minerals
16:
12/13/10
Last Day of
Classes
• Interviewing
the owner
• Role play
• Field
research
project
7:
10/11-17/10
Therapeutic
Nutrition II
• Grouping
problem
•
8:
10/18-24/10
Case Study
9:
10/25-31/10
Toxicity
Look at home
• Scavenger
hunt project
•
15:
12/06-12/10
Rabbits,
Rodents,
Guinea Pigs
• Interview
• Case Study
14: 11/29-
12/05/10
Avian/Snake
Nutrition
• Case Study
• Test??
13:
11/22-28/10
Exam #3
11/24-27
EXAM #3
12:
11/15-21/10
Large animal
nutrition,
Cattle
• Cattle
• Case Study
11:
11/08-14/10
Horse
Nutrition
• Interview
• Case Study
Multiple Choice test
Avian/Snake/Rabbits/
Rodents/Guinea Pigs.
EXAM #4
Quiz 14EXAM #3Quiz 12Quiz 11 Pick questions
Role Play
Reflection
5 out of 7 case history
Case Studies 7
Quiz 9 Quiz 10Exam #2Quiz 7Quiz 6
Art :
Middle Ages
Tech:
Tools and Handcraft
1. Overview Design:
Craft vs. Production
1880-
Art:
Light + Air Antiviction
an open floor plan
2. Architecture &
Furnishings: New
Innovations 1900-
1915
-Frank Lloyd Wright
(modern)
-Rene MacIntosh
-Art Nouveau
Tech:
Poured /reinforced
Concrete, engineering
feats
Commerce:
More Flexible interiors
and homes
3. Film, Beyond the
Stage… Time &
Space 1915,
Charlie Chaplan
Buster Keaton
Making a House
Birth of Nation
Art:
Cinema graphic
Innovations (Time
space, Abstract
Narration
Tech: Social Impact,
Mass media reaching
the masses, mass
entertainment
Commerce
Accommodate
individual , handmade
> factory
Commerce:
Cinema graphics
technology
ART (politics, meaning, aesthetic, vision)
+ TECH (form)
+ COMMERCE (function in society and for the person)
20th Century
Design
History
Prof S. Nixon
Fall ‘09
Overall Student To do’s:
-- Examine how design is used to improve human
condition
-Human Presence in Design
-Nostalgia of craft> improve human condition
-Develop appreciation for design
-Look around the environment, and see the history
of what they look at
- Apply analytic skills to everyday design
environment
-Place within historic context their present
environment
-Exposed to wide range of design that is
interconnected
-- Graphic Designers to recognize design regardless
of dimension
-- Interconnectedness of Design throughout all
mediums
Evaluative Measures -Scrapbook
-Discussion
-Presentation – Arts & Crafts (1)
-Presentation – Bauhaus(2)
-Presentation -1939 World Fair (3)
-Presentation – Commercials 50-60-70 (4)
-On location project Final
Discussion/Activity:
Design consciousness;
Designer scissors
Simple question
Photograph & draw house
Discussion/Activity:
Scavenger Hunt
What can you find in Home
Depot and other furniture sites
stores that is of the Arts and
Crafts Genre?
Discussion/Activity:
Film consciousness;
Presentation – Arts &
Crafts (1)
Art:
Politcal Propaganda
Tech:
Editing as story POV,
Time + Space
5.
Film, Propaganda,
History/Documenta
ry, again Time &
Space 1926
Battleship Potemkin
Narrative Editing
How view info
Metropolis
Art:
Futurist>
Constructivist
Propaganda
Anti-Establishment
Tech:
Photography enamored by
technology
Comm:
Advertising is the Commerce
Art:
Group Think
Commercial Design/Art
Intro to graphic design
Comm:
Mass produce housing; pre-fab
parts.
Art:
Socialist
Houses as machines
Hygiene for all
Comm:
Govt. Commissioned by
Bolshevik Govt
tool used by Govt as Mass
Media Tool
8. Holistic approach to
Design, Print, Architecture
1920-1950
Modernism
Photo Montage
Falling Water
6.
Photography versus
Painting, Fine Arts
1930
Moholy Nagy
Technology of photography
“People’s Language”
7. Bauhaus & Design
Education, Pre WWII 1920-
1933
Bauhaus
-Gropius
-Corbusier
-Meis
-Marcel Beuer
- Public Housing
Comm:
Mass Production
Tech:
-Welding
-Glass
-Metal
-Photography
-Typography
Tech:
Manufacturing of the parts
-Tubular steel plywood, poured
concrete
Art:
Type as Visual Language
Tech:
San-serif got rid of
embellishments, machine like
generic for all
Comm:
Moveable type, mass reach
20th Century
Design
History
ART (politics, meaning, aesthetic, vision)
+ TECH (form)
+ COMMERCE (function in society and for the person)
Discussion/Activity:
Design consciousness;
Designer scissors
Simple question
Photograph & draw house
Discussion/Activity:
Design consciousness;
Designer scissors
Simple question
Photograph & draw house
Discussion/Activity:
Design consciousness;
Designer scissors
Simple question
Photograph & draw house
Discussion/Activity:
Design consciousness;
Designer scissors
Simple question
Photograph & draw house
Discussion/Activity:
Design consciousness;
Designer scissors
Simple question
Photograph & draw house
Presentation –
Bauhaus(2)
4.
Typography, New
Role in Visual
Communication
1920
Cubism
Constructivist Typography
Type
Bauhaus
Swiss Style
1/30/2015 Engr# - Prof Sal Ligotino
Each Class
31/2 hours, once a week
14 weeks
Lecture : Mechanical
45 min
Lecture 30 min
Group Discussions 10 min
ReGroup with Prof 5 min
Lecture : Architectural
45 min
Lecture 30 min
Group Discussion 10 min
Regroup with Prof 5 min
Case Study:
Mechanical Failure in News or Bring
in Example
One Team present: 10 min
All Teams research: 20 min
Class Analysis: 20 min
Case Study quiz :
Critical thinking problem 30 min
Mechanical/Architectural
What it is
Materials &
Properties
4 weeks
Mechanical/Architectural
Putting the properties together
Manufacturing
Processes
5 weeks
Non-Metals
Fieldtrip
To Hydro
Materials
Testing Lab
General Cost
& Natural Resources
Metals
Prior Courses:
IND 126,
Eng 101 & 102
Overall Student To
Do’s:
• Aware of materials’ uses
• Analyze manufacturing &
architectural materials &
properties
• Apply knowledge to
problems…critical thinking
skills
• Work in Teams
successfully
•Write comprehensive
reports
• Determine a part’s make
up and why
•Analyze Case studies and
quizzes
• Research through Field trip
participation
• Research through creating
a Supplemental materials
Link Library
Students decide on a material or
are given material, each contribute
links to separate material
discussion boards.
F
f2f Means &
Production
Field Trip to
UC BOCES
Time, Life
Expectancy, Cost
Environment
F
Field Trip to
HUCK
F
Paper
& Presentation
based on
Mechanical Failure News
Engineering ___
Prof. Sal Ligotino
Fall Semester
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
Cost
Economic
House or Bld.
Fieldtrip
F
f2f
Quiz
Individual
Mid Term
Team Research
Final
Design
10 quizzes
Modification
& exceptions
f2f
Quiz
f2f
Quiz
f2f
Quiz
Course evaluation measures:
Quiz
Quiz
Quiz Quiz
QuizQuiz
Quiz
Quiz
Quiz Quiz
Quiz
Paper
& Presentation
Mechanical/Architectural
The Environment
Conditions a part
will endure
5 weeks
Roadmap example: Face to Face
1/30/2015 Engr# - Prof Sal Ligotino
Each Class
31/2 hours, once a week
14 weeks
Lecture : Mechanical
45 min
Lecture 30 min
Group Discussions 10 min
ReGroup with Prof 5 min
Lecture : Architectural
45 min
Lecture 30 min
Group Discussion 10 min
Regroup with Prof 5 min
Case Study:
Mechanical Failure in News or Bring
in Example
One Team present: 10 min
All Teams research: 20 min
Class Analysis: 20 min
Case Study quiz :
Critical thinking problem 30 min
Mechanical/Architectural
What it is
Materials &
Properties
4 weeks
Mechanical/Architectural
Putting the properties together
Manufacturing
Processes
5 weeks
Non-Metals
Fieldtrip
To Hydro
Materials
Testing Lab
General Cost
& Natural Resources
Metals
Prior Courses:
IND 126,
Eng 101 & 102
Overall Student To
Do’s:
• Aware of materials’ uses
• Analyze manufacturing &
architectural materials &
properties
• Apply knowledge to
problems…critical thinking
skills
• Work in Teams
successfully
•Write comprehensive
reports
• Determine a part’s make
up and why
•Analyze Case studies and
quizzes
• Research through Field trip
participation
• Research through creating
a Supplemental materials
Link Library
Students decide on a material or
are given material, each contribute
links to separate material
discussion boards.
F
f2f Means &
Production
Field Trip to
UC BOCES
Time, Life
Expectancy, Cost
Environment
F
Field Trip to
HUCK
F
Paper
& Presentation
based on
Mechanical Failure News
Engineering ___
Prof. Sal Ligotino
Fall Semester
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
f2f
Quiz
Cost
Economic
House or Bld.
Fieldtrip
F
f2f
Quiz
Individual
Mid Term
Team Research
Final
Design
10 quizzes
Modification
& exceptions
f2f
Quiz
f2f
Quiz
f2f
Quiz
Course evaluation measures:
Quiz
Quiz
Quiz Quiz
QuizQuiz
Quiz
Quiz
Quiz Quiz
Quiz
Paper
& Presentation
Mechanical/Architectural
The Environment
Conditions a part
will endure
5 weeks Overall Student To Do’s:
• Aware of materials’ uses
• Analyze manufacturing & architectural materials &
properties
• Apply knowledge to problems…critical thinking skills
• Work in Teams successfully
•Write comprehensive reports
• Determine a part’s make up and why
•Analyze Case studies and quizzes
• Research through Field trip participation
• Research through creating a Supplemental
materials Link Library
Students decide on a material or are given material,
each contribute links to separate material discussion
boards.
STUDENT To Do:
1. Read, with understanding, a short story.
2. Construct: Examine elements of plot, character setting, POV, style and
voice, symbolism, theme and allegory
3. Analysis: Examine/evaluate other students comments and criticism.
4. Write critically how a short story achieves meaning [Book Reports]
5. In the future, read a short story for the value you know you’ll find there.
6. Formulating The Process of Literary Criticism
Course To Do
1. Stimulating short stories
2. System of analysis to
broaden Art Form
3. Develop familiarity with
online criticism to
understand the author and
the work
ENG 212
The Short Story
Prof. Ganio
Summer 2
1: Intro,
History of the
short story
Bierce
Jackson (V)
Vonnegut
Cheever
Hawthorne
-read all
-analysis 1
-respond 2
2:
Kafka
Poe (V)
3:
Anderson
Crane
Camus
Conrad
(Heart of
Darkness)
4:
Faulkner
Cather (V)
(Paul’s case)
Steinbeck
(V)
(The
Chrysanthe
mums)
Chekov
(The
Darling)
Weekly to do’s
-Reading & video
(student paper,
content, links to
author, criticism of
author/text)
-Outside criticism
(found and to be
found)
-Weekly discussion:
- 1 analysis
- Responses to 2
others
-Book to Film
Subscription
-Paper Conversation
Evaluative
Measures:
35% Discussions (7)
60% Essays(3)
5% Self Evaluation
Draft
(optional)
Paper prep
-outline
-thesis
Draft >
Finish
-MLA
-concluding
Paper Due
Draft
(optional)
Example
great
student
Paper Due
5:
Gilman
Joyce (The
Dead)
LeGuin (The
ones that
walkaway
from)
Draft
(optional)
6:
Borges
Melville
Baldwin
Lawrence
O’Connor
Paper Due
Self
Evaluation
Your Turn

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Design, deliver, achieve results, Course Roadmap Hope Windle

  • 1. Design, Deliver, Achieve Results Hope Windle, Instructional Design, SUNY Ulster The Roadmap
  • 2. Agenda • Course examples • The Student To do’s • Weekly activities • D.I.Y. Template • The Student To do’s • Weekly activities • Your Result
  • 3. What do you do when you create a course?
  • 4.
  • 5. Your course versus everything else
  • 6. Student to Do 1. Learn the nutritional needs of different species. 2. Be able to put together for a presentation. - Consult owners - When illness - Digestive species 2. Be the translator to the client from the vet to help the client take care of their pet. 3. Research on internet: 4. Succeed at boards; therefore have practice with exams. VTS 150: Animal Nutrition Dr. Alden 1: 8/30-9/5/10 Digestive Systems Nutrients • Matching or Table Wiki • 2: 9/6-12/10 Small Animal Nutrition Calculations • Math ----- Live Scribe ------ • Interview • (Week 2 & 3 Joined) 3: 9/13-19/10 Lifestyle & Lifestage Nutrition • Pet Food • Own Labels • Case Study (Week 2 & 3 Joined) 4: 9/20-26-10 Wrap-up + Exam 1 Weekly to do’s - Reading - Discussion - Case Studies - Project - News/Internet/ Current Events Evaluative Measures: Exams 4 Case Studies 7 Quizzes 11 Activities 4 Quiz 1 Quiz 2 Quiz 3 Quiz 4
  • 7.
  • 8.
  • 9.
  • 10. 20th Century Design History Prof S. Nixon Evaluative Measures 15-Scrapbook &Discussion = 35 5-Quizzes(1)=5 1-Presentation – Arts & Crafts (1) = 10 1 -Presentation – Bauhaus(2) = 10 1-Presentation -World Fair (3) = 10 1-Presentation –50-60-70 (4) = 10 1-On location project Final = 25 Online Activities: Link Browsing, Google Earth, Video, Audio, RSS feeds Overall Student To do’s: - ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) -Examine how design is used to improve human condition -Human Presence in craft of Design, how humans factor in -Nostalgia of craft> improve human condition -Develop appreciation for design -Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment -Place within historic context their ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) Links: Museum sites: MOMA, Tate Google Earth Weekly Activities 9-12 hrs 1 hours-Reading 2 hours-Watch Clips & audio Weekly Scrap Book WIKI 1 hour- -Collect & Post Images -Look at Links 2 hour- Discussion/Activity &/or Voice thread 1 hour: Visual quiz- describe this detail historically, aesthetically
  • 11. 20th Century Design History Prof S. Nixon Evaluative Measures 15-Scrapbook &Discussion = 35 5-Quizzes(1)=5 1-Presentation – Arts & Crafts (1) = 10 1 -Presentation – Bauhaus(2) = 10 1-Presentation -World Fair (3) = 10 1-Presentation –50-60-70 (4) = 10 1-On location project Final = 25 Online Activities: Link Browsing, Google Earth, Video, Audio, RSS feeds Overall Student To do’s: - ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) -Examine how design is used to improve human condition -Human Presence in craft of Design, how humans factor in -Nostalgia of craft> improve human condition -Develop appreciation for design -Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment -Place within historic context their present environment -Exposed to wide range of design that is interconnected -- Graphic Designers to recognize design regardless of dimension -- Interconnectedness of Design throughout all mediums Weekly Activities 9-12 hrs 1 hours-Reading 2 hours-Watch Clips & audio Weekly Scrap Book WIKI 1 hour- -Collect & Post Images -Look at Links 2 hour- Discussion/Activity &/or Voice thread 1 hour: Visual quiz- describe this detail historically, aesthetically ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) Links: Museum sites: MOMA, Tate Google Earth Overall Student To do’s: - ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) -Examine how design is used to improve human condition -Human Presence in craft of Design, how humans factor in -Nostalgia of craft> improve human condition -Develop appreciation for design -Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment -Place within historic context their present environment -Exposed to wide range of design that is interconnected -- Graphic Designers to recognize design regardless of dimension -- Interconnectedness of Design throughout all mediums
  • 12. • Overall Student To do’s: • - ART (politics, meaning, aesthetic, vision) • + TECH (form) • + COMMERCE (function in society and for the person) - Examine how design is used to improve human condition - Human Presence in craft of Design, how humans factor in Nostalgia of craft> improve human condition - Develop appreciation for design - Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment - Place within historic context their present environment - Exposed to wide range of design that is interconnected - - Graphic Designers to recognize design regardless of dimension - - Interconnectedness of Design throughout all mediums
  • 13.
  • 14. Now its time to D.I.Y. Do it Yourself
  • 15. : Module 1 Topic: ACTIVITY: Module 2 Topic: ACTIVITY: Module 3 Topic: ACTIVITY: Module 4 Topic: ACTIVITY: Module 5 Topic: ACTIVITY: Module 6 Topic: ACTIVITY: Evaluative Measures What are the culminating activities for your course? Student To Do’s What do you want your students to be able to do at the end of this course? Course : Instructor: Weekly To do’s 1. Read 2. Discuss 3. Do ___ Date Date Date Date Date Date Module 7 Topic: ACTIVITY: Module 8 Topic : ACTIVITY: Module 9 Topic: ACTIVITY: Module 10 Topic: ACTIVITY: Module 11 Topic: ACTIVITY: Module 12 Topic: ACTIVITY: Date Date DateDateDateDate Your Course Roadmap! from Design, Deliver, Achieve Results Hope Windle, Instructional Design, SUNY Ulster
  • 16. 1. Stand up 2. Shake around abit 3. Meet your neighbor 4. Tell your neighbor about your course Your Turn
  • 17. First step: Student To do’s: • What do you want the student to be able to do at the end of the course? • 5 minutes each • Remember no regurgitating!
  • 18. Add the dates to the semester
  • 19. Weekly exercise Make the students work for you • What do you want the student to do every week? • In class together? • Individually? • Online? • Activities to reinforce the To Do’s and the content What do you want the student to do every week?
  • 20. Colonial Movie ?-1600 AD Pre-Colonial ART: Instrument SING DRUM Intro : Prof Gaye Negritude & Orality 30 mins 45 mins [4] 2/3 [5] 2/14 [6] 2/21 Discussion10 mins 30 mins Discussion10 mins Homework: Soyinka, Lion & Jewel Student Presentations: Marain Break05 mins Break05 mins Discussion20 mins Group work10 mins 15 mins Movie ART: Lion & Jewel StoryTelling with Memo from the CONGO Intro : Prof Gaye Value of Traditional Ways vs. European Innovations 30 mins 45 mins Discussion10 mins 30 mins Discussion10 mins Homework: Senghor Shadow Song: Student Presentations: Soyinka Break05 mins Break05 mins Discussion20 mins Group work10 mins 10 mins ART: Island Music - DVD Intro : Prof Gaye The African Diaspora and the Tropics : Negritude Writers 30 mins 45 mins Discussion10 mins 30 mins Discussion10 mins Homework: Cesaire Student Presentations: Senghor Break05 mins Break05 mins Discussion20 mins Group work10 mins 10 mins Movie
  • 21. Vet Tech weekly student activity
  • 22.
  • 23. Your student centered learning Your Turn
  • 24. Evaluative Measures • What are the culminating activities for your course? • Make sure these are in line with weekly to dos
  • 25. 1/30/2015 Engr# - Prof Sal Ligotino Each Class 31/2 hours, once a week 14 weeks Lecture : Mechanical 45 min Lecture 30 min Group Discussions 10 min ReGroup with Prof 5 min Lecture : Architectural 45 min Lecture 30 min Group Discussion 10 min Regroup with Prof 5 min Case Study: Mechanical Failure in News or Bring in Example One Team present: 10 min All Teams research: 20 min Class Analysis: 20 min Case Study quiz : Critical thinking problem 30 min Mechanical/Architectural What it is Materials & Properties 4 weeks Mechanical/Architectural Putting the properties together Manufacturing Processes 5 weeks Non-Metals Fieldtrip To Hydro Materials Testing Lab General Cost & Natural Resources Metals Prior Courses: IND 126, Eng 101 & 102 Overall Student To Do’s: • Aware of materials’ uses • Analyze manufacturing & architectural materials & properties • Apply knowledge to problems…critical thinking skills • Work in Teams successfully •Write comprehensive reports • Determine a part’s make up and why •Analyze Case studies and quizzes • Research through Field trip participation • Research through creating a Supplemental materials Link Library Students decide on a material or are given material, each contribute links to separate material discussion boards. F f2f Means & Production Field Trip to UC BOCES Time, Life Expectancy, Cost Environment F Field Trip to HUCK F Paper & Presentation based on Mechanical Failure News Engineering ___ Prof. Sal Ligotino Fall Semester Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz Cost Economic House or Bld. Fieldtrip F f2f Quiz Individual Mid Term Team Research Final Design 10 quizzes Modification & exceptions f2f Quiz f2f Quiz f2f Quiz Course evaluation measures: Quiz Quiz Quiz Quiz QuizQuiz Quiz Quiz Quiz Quiz Quiz Paper & Presentation Mechanical/Architectural The Environment Conditions a part will endure 5 weeks
  • 26.
  • 27. Ideas for Hands-on learning SLN hand-out 50 activities beside lecturing
  • 28. : Module 1 Topic: ACTIVITY: Module 2 Topic: ACTIVITY: Module 3 Topic: ACTIVITY: Module 4 Topic: ACTIVITY: Module 5 Topic: ACTIVITY: Module 6 Topic: ACTIVITY: Evaluative Measures What are the culminating activities for your course? Student To Do’s What do you want your students to be able to do at the end of this course? Course : Instructor: Weekly To do’s 1. Read 2. Discuss 3. Do ___ Date Date Date Date Date Date Module 7 Topic: ACTIVITY: Module 8 Topic : ACTIVITY: Module 9 Topic: ACTIVITY: Module 10 Topic: ACTIVITY: Module 11 Topic: ACTIVITY: Module 12 Topic: ACTIVITY: Date Date DateDateDateDate Your Course Roadmap! from Design, Deliver, Achieve Results Hope Windle, Instructional Design, SUNY Ulster Design, Deliver, Achieve Results The Roadmap Hope Windle, Instructional Design, SUNY Ulster windleh@sunyulster.edu
  • 29. 5: 9/27- 10/03/10 Pet food labels • Own Labels Quiz 5 6: 10/04-10/10 Therapeutic Nutrition I • Grouping problemChecklist • Back-up work • Case study • 10: 11/01-07/10 Feed Stuffs, Swine & Sheep • Different Calculations -- Live Scribe -- • Minerals 16: 12/13/10 Last Day of Classes • Interviewing the owner • Role play • Field research project 7: 10/11-17/10 Therapeutic Nutrition II • Grouping problem • 8: 10/18-24/10 Case Study 9: 10/25-31/10 Toxicity Look at home • Scavenger hunt project • 15: 12/06-12/10 Rabbits, Rodents, Guinea Pigs • Interview • Case Study 14: 11/29- 12/05/10 Avian/Snake Nutrition • Case Study • Test?? 13: 11/22-28/10 Exam #3 11/24-27 EXAM #3 12: 11/15-21/10 Large animal nutrition, Cattle • Cattle • Case Study 11: 11/08-14/10 Horse Nutrition • Interview • Case Study Multiple Choice test Avian/Snake/Rabbits/ Rodents/Guinea Pigs. EXAM #4 Quiz 14EXAM #3Quiz 12Quiz 11 Pick questions Role Play Reflection 5 out of 7 case history Case Studies 7 Quiz 9 Quiz 10Exam #2Quiz 7Quiz 6
  • 30. Art : Middle Ages Tech: Tools and Handcraft 1. Overview Design: Craft vs. Production 1880- Art: Light + Air Antiviction an open floor plan 2. Architecture & Furnishings: New Innovations 1900- 1915 -Frank Lloyd Wright (modern) -Rene MacIntosh -Art Nouveau Tech: Poured /reinforced Concrete, engineering feats Commerce: More Flexible interiors and homes 3. Film, Beyond the Stage… Time & Space 1915, Charlie Chaplan Buster Keaton Making a House Birth of Nation Art: Cinema graphic Innovations (Time space, Abstract Narration Tech: Social Impact, Mass media reaching the masses, mass entertainment Commerce Accommodate individual , handmade > factory Commerce: Cinema graphics technology ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) 20th Century Design History Prof S. Nixon Fall ‘09 Overall Student To do’s: -- Examine how design is used to improve human condition -Human Presence in Design -Nostalgia of craft> improve human condition -Develop appreciation for design -Look around the environment, and see the history of what they look at - Apply analytic skills to everyday design environment -Place within historic context their present environment -Exposed to wide range of design that is interconnected -- Graphic Designers to recognize design regardless of dimension -- Interconnectedness of Design throughout all mediums Evaluative Measures -Scrapbook -Discussion -Presentation – Arts & Crafts (1) -Presentation – Bauhaus(2) -Presentation -1939 World Fair (3) -Presentation – Commercials 50-60-70 (4) -On location project Final Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Scavenger Hunt What can you find in Home Depot and other furniture sites stores that is of the Arts and Crafts Genre? Discussion/Activity: Film consciousness; Presentation – Arts & Crafts (1)
  • 31. Art: Politcal Propaganda Tech: Editing as story POV, Time + Space 5. Film, Propaganda, History/Documenta ry, again Time & Space 1926 Battleship Potemkin Narrative Editing How view info Metropolis Art: Futurist> Constructivist Propaganda Anti-Establishment Tech: Photography enamored by technology Comm: Advertising is the Commerce Art: Group Think Commercial Design/Art Intro to graphic design Comm: Mass produce housing; pre-fab parts. Art: Socialist Houses as machines Hygiene for all Comm: Govt. Commissioned by Bolshevik Govt tool used by Govt as Mass Media Tool 8. Holistic approach to Design, Print, Architecture 1920-1950 Modernism Photo Montage Falling Water 6. Photography versus Painting, Fine Arts 1930 Moholy Nagy Technology of photography “People’s Language” 7. Bauhaus & Design Education, Pre WWII 1920- 1933 Bauhaus -Gropius -Corbusier -Meis -Marcel Beuer - Public Housing Comm: Mass Production Tech: -Welding -Glass -Metal -Photography -Typography Tech: Manufacturing of the parts -Tubular steel plywood, poured concrete Art: Type as Visual Language Tech: San-serif got rid of embellishments, machine like generic for all Comm: Moveable type, mass reach 20th Century Design History ART (politics, meaning, aesthetic, vision) + TECH (form) + COMMERCE (function in society and for the person) Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Discussion/Activity: Design consciousness; Designer scissors Simple question Photograph & draw house Presentation – Bauhaus(2) 4. Typography, New Role in Visual Communication 1920 Cubism Constructivist Typography Type Bauhaus Swiss Style
  • 32. 1/30/2015 Engr# - Prof Sal Ligotino Each Class 31/2 hours, once a week 14 weeks Lecture : Mechanical 45 min Lecture 30 min Group Discussions 10 min ReGroup with Prof 5 min Lecture : Architectural 45 min Lecture 30 min Group Discussion 10 min Regroup with Prof 5 min Case Study: Mechanical Failure in News or Bring in Example One Team present: 10 min All Teams research: 20 min Class Analysis: 20 min Case Study quiz : Critical thinking problem 30 min Mechanical/Architectural What it is Materials & Properties 4 weeks Mechanical/Architectural Putting the properties together Manufacturing Processes 5 weeks Non-Metals Fieldtrip To Hydro Materials Testing Lab General Cost & Natural Resources Metals Prior Courses: IND 126, Eng 101 & 102 Overall Student To Do’s: • Aware of materials’ uses • Analyze manufacturing & architectural materials & properties • Apply knowledge to problems…critical thinking skills • Work in Teams successfully •Write comprehensive reports • Determine a part’s make up and why •Analyze Case studies and quizzes • Research through Field trip participation • Research through creating a Supplemental materials Link Library Students decide on a material or are given material, each contribute links to separate material discussion boards. F f2f Means & Production Field Trip to UC BOCES Time, Life Expectancy, Cost Environment F Field Trip to HUCK F Paper & Presentation based on Mechanical Failure News Engineering ___ Prof. Sal Ligotino Fall Semester Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz Cost Economic House or Bld. Fieldtrip F f2f Quiz Individual Mid Term Team Research Final Design 10 quizzes Modification & exceptions f2f Quiz f2f Quiz f2f Quiz Course evaluation measures: Quiz Quiz Quiz Quiz QuizQuiz Quiz Quiz Quiz Quiz Quiz Paper & Presentation Mechanical/Architectural The Environment Conditions a part will endure 5 weeks Roadmap example: Face to Face
  • 33. 1/30/2015 Engr# - Prof Sal Ligotino Each Class 31/2 hours, once a week 14 weeks Lecture : Mechanical 45 min Lecture 30 min Group Discussions 10 min ReGroup with Prof 5 min Lecture : Architectural 45 min Lecture 30 min Group Discussion 10 min Regroup with Prof 5 min Case Study: Mechanical Failure in News or Bring in Example One Team present: 10 min All Teams research: 20 min Class Analysis: 20 min Case Study quiz : Critical thinking problem 30 min Mechanical/Architectural What it is Materials & Properties 4 weeks Mechanical/Architectural Putting the properties together Manufacturing Processes 5 weeks Non-Metals Fieldtrip To Hydro Materials Testing Lab General Cost & Natural Resources Metals Prior Courses: IND 126, Eng 101 & 102 Overall Student To Do’s: • Aware of materials’ uses • Analyze manufacturing & architectural materials & properties • Apply knowledge to problems…critical thinking skills • Work in Teams successfully •Write comprehensive reports • Determine a part’s make up and why •Analyze Case studies and quizzes • Research through Field trip participation • Research through creating a Supplemental materials Link Library Students decide on a material or are given material, each contribute links to separate material discussion boards. F f2f Means & Production Field Trip to UC BOCES Time, Life Expectancy, Cost Environment F Field Trip to HUCK F Paper & Presentation based on Mechanical Failure News Engineering ___ Prof. Sal Ligotino Fall Semester Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz f2f Quiz Cost Economic House or Bld. Fieldtrip F f2f Quiz Individual Mid Term Team Research Final Design 10 quizzes Modification & exceptions f2f Quiz f2f Quiz f2f Quiz Course evaluation measures: Quiz Quiz Quiz Quiz QuizQuiz Quiz Quiz Quiz Quiz Quiz Paper & Presentation Mechanical/Architectural The Environment Conditions a part will endure 5 weeks Overall Student To Do’s: • Aware of materials’ uses • Analyze manufacturing & architectural materials & properties • Apply knowledge to problems…critical thinking skills • Work in Teams successfully •Write comprehensive reports • Determine a part’s make up and why •Analyze Case studies and quizzes • Research through Field trip participation • Research through creating a Supplemental materials Link Library Students decide on a material or are given material, each contribute links to separate material discussion boards.
  • 34. STUDENT To Do: 1. Read, with understanding, a short story. 2. Construct: Examine elements of plot, character setting, POV, style and voice, symbolism, theme and allegory 3. Analysis: Examine/evaluate other students comments and criticism. 4. Write critically how a short story achieves meaning [Book Reports] 5. In the future, read a short story for the value you know you’ll find there. 6. Formulating The Process of Literary Criticism Course To Do 1. Stimulating short stories 2. System of analysis to broaden Art Form 3. Develop familiarity with online criticism to understand the author and the work ENG 212 The Short Story Prof. Ganio Summer 2 1: Intro, History of the short story Bierce Jackson (V) Vonnegut Cheever Hawthorne -read all -analysis 1 -respond 2 2: Kafka Poe (V) 3: Anderson Crane Camus Conrad (Heart of Darkness) 4: Faulkner Cather (V) (Paul’s case) Steinbeck (V) (The Chrysanthe mums) Chekov (The Darling) Weekly to do’s -Reading & video (student paper, content, links to author, criticism of author/text) -Outside criticism (found and to be found) -Weekly discussion: - 1 analysis - Responses to 2 others -Book to Film Subscription -Paper Conversation Evaluative Measures: 35% Discussions (7) 60% Essays(3) 5% Self Evaluation Draft (optional) Paper prep -outline -thesis Draft > Finish -MLA -concluding Paper Due Draft (optional) Example great student Paper Due 5: Gilman Joyce (The Dead) LeGuin (The ones that walkaway from) Draft (optional) 6: Borges Melville Baldwin Lawrence O’Connor Paper Due Self Evaluation
  • 35.

Hinweis der Redaktion

  1. Birds Eye View