1. Metadata to create and collect
“Metadata bij de omroep”
December, 3rd 2008
Dieter Van Rijsselbergen
Universiteit Gent – IBBT
Multimedia Lab
2. Metadata?
Metadata can be much more than just
‘data about media objects’
Instead of organizing metadata around material…
Organize material around a (meta)data model
Metadata
Metadata
Metadata
Metadata
Metadata
Metadata
Metadata
Metadata
Metadata 2
3. Metadata in Drama Production
Drama productions
Soap opera’s, quality prime time, motion pictures, …
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4. Metadata in Drama Production
Lots of metadata
from start of
production
unstructured
metadata
on paper
synopsis
scenario
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5. Metadata in Drama Production
Episode 1004
Use the screenplay!
Scene: INT – TER SMISSE - DAG
turn into electronic and Character: Jenny
structured/processable formats
Character: Waldek
episode/scene/characters
describes the WALDEK:
semantics of the product “Hello Jenny!”
use as base for further production
WALDEK WAVES
JENNY:
“How are you?!”
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6. Even more metadata…
Metadata…
A lot of implicit
‘shooting script’
metadata also
floats around!
Metadata…
Metadata…
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7. Expressing the shooting script: storyboard
How do we express the way in which scenes are ‘shot’?
Legacy technology: storyboard
unfortunately interpretation only by human ‘actors’
what about machines?
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8. Expressing the shooting script: animatics
Emerging: animatics or previsualization
for visually complex scenes
Built using off-the-shelf 3-D authoring software
limited computer perception of the scene
but in terms of geometry, translations, …
too much math! too little cinematography!
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9. Expressing the shooting script: Scoop
Step further: Scoop 3-D Previsualization
Provide directors, producers, camera operators with tools
to express cinematographic vision
add camera’s, microphones
use proper terminology
pan, tilt, dolly, …
prepare dialogue
and animations
on a timeline
describe specific
shooting instructions
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10. Model-driven Product Development
Construct a virtual model of the scene
create a blueprint of manufacturing specifications
populate with engineering information
completed with metadata obtained in further
production process
centralized repository of metadata
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11. Creating and collecting Metadata
What can we do with all this metadata?
Acquisition
controlling and cataloging takes
annotating takes
Editing
rough cutting
automating
Computer Aided Repurposing
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12. Acquisition
Acquisition Episode 1004
controlling and
Scene 4: INT – TER SMISSE - DAG
cataloging takes
annotating takes
“Close-up Jenny”
Take #2
“Excellent Take!”
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13. Editing
Rough cutting: building evolving products
mixture of previsualized and shot footage
evolve from all-previsualized to all-shot composition
Automate editing decisions
Use previz. EDLs and re-apply to real footage
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14. Computer Aided Repurposing (CAR)
Automated Repurposing of Drama
Different output channels
HDTV
SDTV
iPod/Cellular
We wish to create optimal products for each platform
requires semantically sensible scaling/cropping
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15. Repurposing: Output Channels
HDTV
Originally acquired
high definition material
SDTV Mobile (iPod)
Legacy applications Semantically
repurposed
Common pan/scan
Editing
(AVID)
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16. Repurposing: How?
1) Determine where the semantic elements are
Semantic
Objects of Interest
were defined in the
scene model in previz.
Jenny Waldek
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17. Repurposing: How?
2) Provide reframing instructions, e.g.:
Object Orientation and Range
“The Bad must be shown on the right…”
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Object Size
“… and I want it to be a full shot of The Bad.”
Frame Size
Object of Interest
Size: (30%, 90%)
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29. Conclusions
Metadata is much more than just
‘data about media objects’
Extensive metadata modeling provides significant
advantages
pursue model-driven product development
better communication: between staff and machines
in acquisition
associate audiovisual material easily
in editing, repurposing
ease and automate production tasks
centralize production metadata
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