2. Thoughtstream Analysis
ï€ 1:1 is not about computersâŠ
ï€ 1:1 is not just about learning
ï€ 1:1 is a new culture of working
ï€ Thoughtstream analysis â live
ï€ Thoughtstream ppt
3. ThoughtsâŠ
1. Technology is Transforming our Students 2.70 (1)
2. Learners will demand Self-directed, Experiential Learning 2.92 (1)
Students Technological Proficiency will be higher than teachers 2.45 (2)
Greater Demand for Differentiated Instruction 3.00 (3)
Policy and Technology
Face to Face and Online (Blended Learning)
3. Traditional Needs will Intersect innovation 3.54 (1)
Shifting to Teacher as Facilitator 2.69 (2)
4. Technology in Learning
ï€ Why should we include technology in learning?
http://www.odu.edu/educ/roverbau/Bloom/blooms_taxonomy.htm
6. http://mindshift.kqed.org/2011/12/21-
things-that-will-be-obsolete-in-2020
ï€ 1. Desks (21st century does not fit in rows, neither to students)
ï€ 2. Language labs (on your smartphone!)
ï€ 3. Computers (what form is this device?)
ï€ 4. Homework (24/7 environment, learn more, not more school)
ï€ 5. Differentiated instruction (customizable content, personalized)
ï€ 6. Wikipedia (Get over itâ it is the primary reference tool)
ï€ 7. Paperbacks (Digital Learning Content)
ï€ 8. IT Departments (cloud computing, security, analytics)
ï€ 9. Organization by Grade (individualized, peer interest groups)
ï€ 10. Outsource PD (leverage internal experts, self-directed)
7. A. Laptop (Device) Program
ï€ What are the pros and cons of a laptop (tablet) program?
ï€ What is preferred model of the laptop program?
ï€ What are the classroom changes that occur with digital tools?
ï€ What change do you have to make in your school?
ï€ Realizing the Benefits of Learning (Devices)
8. Needs Assessment Analysis
ï€ Goals and Objectives
ï€ Financial Planning
ï€ Device Procurement and Deployment
ï€ End User Support
ï€ Curricular Integration
ï€ Marketing and communication
ï€ Faculty Development
ï€ Infrastructure Development
11. Models of Implementation
ï€ 1:1 laptop / tablet programs or BYOD programs
ï€ Standardized school program vs BYOD
ï€ Lease vs buy
ï€ Proprietary software vs Open source
ï€ Warranty vs no warranty
ï€ Helpdesk Support
ï€ Insurance claims
ï€ Machine type: Mac vs PC vs iPad
ï€ Single type vs mixed environments
12. D. Classroom Management
Strategies
ï€ Why is this important in a computer classroom?
ï€ Level of distractionâŠ.
How often are you finding yourself distracted when you use your laptop?
In class At home
Never Rarely Once in a while Some of the time All of the time
13. Classroom Management Strategies
ï€ Why is this important in a device-enabled classroom?
ï€ Level of distraction..
ï€ Level of focus..
ï€ Level of controls..
ï€ How do we make it a positive experience
ï€ Not controls
ï€ Not by limiting access
ï€ Not by restricting usability functions
ï€ Engage them in real-world tasks
ï€ Keep research to minimum and focused, timed
ï€ Show results via screen capture or shared leads
Teacher vs Technology
14. âGap Analysisâ
Institution â administrator â teacher â student
ï€ âWhere are we nowâ?
ï€ Texting ï€ Chat - collaborate
ï€ Communication ï€ Comfort with technology
ï€ Curriculum ï€ Use of media
ï€ Searching for content online ï€ Posting online
ï€ Reading digital text ï€ Making a home video
ï€ Connecting with friends ï€ Learning Online
Comfortable UnComfortable
15. B. Shift in Learning Paradigms
ï€ Ubiquitous access (always connected, access resources)
ï€ Flipped classroom (Learn at home-work at school)
ï€ etextbooks (Flexbooks) (digital learning content)
ï€ OER materials, OCW course materials (open resources)
ï€ Search and research (develop skills to filter, validate, literacies)
ï€ Creativity (more media, the facetime generation
ï€ Organization (curation skills, fragments of learning content)
ï€ Communication (IM is not good enough)
ï€ Blended Learning (f2f with online)
16. Visible Learning
ï€ Learning is centered around the interests of the learner
ï€ This learning is immersive â learning by doing
ï€ The device connects the learner to the rest of the world
ï€ Learning is where the learner isâŠin the classroom ?
ï€ Key is learning content, not classroom or tools
21. Acceptable Use Policy
(in the modern era)
ï€ AUP must be adapted to include, Web 2.0
ï€ LCC IT Policy
ï€ Social and Network policy
22. Restrict = Protect ?
ï€ There is a wide range of restrictiveness with regard to Internet
access in schools
ï€ Blocking and filtering harmful sites is one way (Students can
bypass)
ï€ Another way is to teacher children to be responsible, while also
blocking and filtering some sites.
ï€ Itâs about choice âteach responsibility
ï€ Federal, State (Provincial), School Policy and Laws â tend to
prohibit or inhibit
ï€ School with less restrictive environments distinguish behavior
between age groupings of students
23. Safety/Access
ï€ Web 2.0 applications, use of mobile phones, social networking
sites access, Facebook, Google +
ï€ SOPA, PIPA , COPPA⊠other privacy acts
ï€ How do we adjust our thinking, revise our polices in the
knowledge age, where we are always connected.
ï€ How do we promote use of technologies and still provide safe
and secure environment.. Where is the balance?
24. Digital Footprints
ï€ Digital Literacy â real vs online world
ï€ Privacy Laws âsharing passwords, details online
ï€ Copyright vs Creative Commons (OER)
ï€ Intellectual Property (DRM)
ï€ SOPA and PIPA
ï€ Plagiarism detection
ï€ IM/Chat sites
ï€ SPAM and bots
25. Towards Responsible Use
ï€ Greater awareness and instruction (Turnitin.com)
ï€ Publishing Policy â promoting responsible use
ï€ Creative Commons video and images
ï€ YouTube CC channel
ï€ Flickr CC images
ï€ Search.creativecommons.org
ï€ Wiki Commons
ï€ Music site
ï€ Jamba
ï€ Liberty MusicTrax.com
ï€ Open Educational Resources (OER)
26. AUP in Web2.0 and Mobile Era
ï€ Policies are created in two dimensions:
ï€ 1. to ensure students are protected from harmful materials on the
internet
ï€ 2. enable student to access to extensive resources on the Internet
27. 1. Social Networking Policies
ï€ How does the policy differ in a connected society?
ï€ Policies are principles or rules that are intended to shape decisions
and actions.
ï€ Policy provide a framework (what and why)
ï€ Stated in broad terms
ï€ Procedures are ways that organizations implement policies
(how, who and when)
ï€ Operational terms
ï€ What are polices on use of the school laptop for personal use?
Commenting on blogs? Setting up personal websites?
Intellectual property rights?...
28. 2.
ï€ What are some approaches to develop an AUP?
ï€ Individual or IT based â working independently
ï€ Easier, more efficient, faster and more inclusive
ï€ Better ownership by the students
ï€ Committee of stakeholders or community input
ï€ Acceptable use policies vs responsible use policies
ï€ Does policy include social networking, mobiles (personal devices?)
ï€ Does it follow CIPA?
ï€ Do you educate students on appropriate online behavior?
29. 3.
ï€ How does provincial/school board regulations affect Internet
policies pertaining to filtering, AUPâs, cyberbullying and mobile
use?
ï€ Schools and school board have enacted rules for bullying, hazing
and harassment in real and virtual spaces.
ï€ How has social networking (FB, twitter) impacted the current
policies?
ï€ How has BYOD impacted current policy?
30. 4.
ï€ Are you regularly updating the policies (for faculty and
Students)?
ï€ Updating school policy for mobiles and social networking.
ï€ Are you relaxing policies or making them closed? Are you updating
the policy annually?
ï€ Do you have faculty/students sign the form annually.
ï€ Does policy cover school owned and personal devices?
ï€ Specific use of Web 2.0 tools, blogs, wikis, published material on
the web.
ï€ Is less restrictive necessarily better? Or worse?
Question 1 â Independent educationQuestion 2 â Learner needs in the futureQuestion 3 â Shift in Private education
We stay connected at all timeConnect to resources, people, all wired all the time.Knowledge rest in the strength of connections . âNot what you know but who you knowâ.