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Aesthetics of Touch
DesForM Presentation 2012

Vicky Teinaki, Bruce Montgomery, Nicholas Spencer, Gilbert Cockton
Northumbria University
Haptics & Aesthetics
Haptics
haptikos: โ€˜pertaining to the sense of touchโ€™

Carnal? Embodied? Different from touch?
   ARISTOTLE		              Merleau-Ponty 						 Wsychograd




http://www.flickr.com/photos/jakescreations/52190954
Haptics
active touch
(vs kinaesthesia)




                    Ranged of the Senses โ€“ Mainar and Vodvarka (2004)
Haptic Aesthetics in relation to visual aesthetics
                          Bauhaus, gestalt psychology
                          (Kepes, 1995)
Rudolf Arheimโ€™s (1983)   4.	 Growth
                                   set of ten criteria of   5.	 Space
                                   visual perception:       6.	 Light / Dark
                                                            7.	 Colour
                                   1.	 Balance              8.	 Movement
                                   2.	 Shape                9.	 Dynamics
                                   3.	 Form                 10.	Expression




Haptic Aesthetics in relation to visual aesthetics
                          Bauhaus, gestalt psychology
                          (Kepes, 1995)
                                   Design principles as
                                   explained by Virginia     Elements
                                   Howlett (1996)            โ€ข	 Proportion
                                                             โ€ข	 Scale
                                   Design Principles         โ€ข	 Contrast
                                   โ€ข	 Harmony                โ€ข	 Colour
                                   โ€ข	 Balance                โ€ข	 Fonts
                                   โ€ข	 Simplicity             โ€ข	 Imagery
                                                             โ€ข	 Arrangement
                                   Design Methods            โ€ข	 Emphasis
                                   โ€ข	 Refinement             โ€ข	 Focus
                                   โ€ข	 Restraint              โ€ข	 Hierarchy
                                   โ€ข	 Unity                  โ€ข	 Layering
                                   โ€ข	 Modularity             โ€ข	 Grouping
                                                             โ€ข	 Alignment
                                                             โ€ข	 White space
                                                             โ€ข	 Grids
Existing Research:

Languaging Design
Languaging Design:

Sketches or Language?

Sketches may contain 90%
of a design discussion, but
conversations cover 100% of it
(LAWSON 2005)
Existing Research:

Touch & Language
TOUCH & Language:
Methods of understanding
Lederman & Klatsky (1985)
Global dimensions of touch
Akerman et al (2010)
TOUCH & Language:
Consumer response centred
e.g. Dagman et al (2010), Hsu, Chang, & Chang (2000)


โ€ฆ or looks to rationalise designers
e.g. Kansei ENGINEERING (see Schรผte (2005))



Is this the result on a focus on visual semiotics?
Jacucci & WAGNER, 2007




Image from Hsu, Chang, & Chang (2000)
TOuch & Language
Designers need to be able to articulate
touch in relation to wider systems
e.g. GIZMODO on the โ€˜SWAMP WAter JEll-oโ€™ Brown Zune
(ASHLOCK, 2007)
Existing Research:

Apprenticeships
APPRENTICESHIPS:
Novices learn by picking up
language of experts
Seely BROWN et AL (1989)


There is a concept nexus
between touch & language
Ackerman et Al (2010)




http://www.flickr.com/photos/elgincountyarchives/4306624931
Existing Research:

An Aesthetic Language?
Existing Research:

Aesthetic Perspectives
and The Role of Qualities
Bardzell (2011): Criticism and interaction design




                                                                                                       Workplace study
                             Religious hermeneutics Porfolio                              Morscioism groups research
                              Boigraphical criticism (collection of works)                  Feminism CSCW
                                   Psycholanalytical Re๏ฌ‚ective practictioner           New historicism Contextual inquiry
                                                     Designerly style                                  Activity theory

                                          Author                                               Groups    Groups
                                             Poet                                        Environment     Social Class
                                        Architect Interaction Designer                    social Class   Environment
                                        Composer Usability Engineer                              race    Race
                                          Painter User Experience Designer                     gender    GEnder

                                           Creator (Designer)                          Social Context (Social Context)
Existing Research:

Interaction Criticism
Bardzell (2011)
                                                                      Criticism
                                                                    (Interaction)
Criticism helps inform perception;
spur us on to further action


                                          Artifact (Interface)                               Consumer (User)

                                           Novel      Website GUI                              Reader    End User
                                          Church      Videogame                               Viewer     Manager
                                            Script    API                                   Resident     Consumer
                                              Film    Tangible UI                     Clothes-wearer     Employee
                                        Structure                                            Listener

                                 Post-structuralism   Usability                   Literary hermeneutics Ethnomethodology
                                          Semiotics   Heuristics                        Reception theory Surveys, interviews
                                        Narratology   Prototyping                        Reader response Mental models
                                         Formalism    pattern language                                   Cognitive walkthrough
                                     New criticism    Remediation                                        HCI hermeneutics
Existing Research:

Worth Mapping
Cockton (2010)

Qualities relate to experiences
and value


            Features


Materials   designed   Qualities   co-produced      Experience             outcomes
                                                                           (positive)

                                                                                        worth

                                                                           outcomes
                        defects                                            (negative)

                                       evaluation
                                                    beneficiaries
                       means                                        ends
Existing Research:

Summary
Touch and language should be
considered together as design
skills that are improved through
critique.
interviews

New Designers 2011
NEW DESIGNERS
    Yearly June/July show of UK
    graduate design students
    (split across two weeks, one for
    fashion, one for graphics/3D).




Image from http://www.flickr.com/photos/30871685@N07/6012142057/
INTERVIEWS
    Ten students across design/making
    interviewed with their objects and
    audiotaped. (Video not possible.)
    Asked about:
    โ€ข	Products and process
    โ€ข	Qualities they liked
    โ€ข	Thoughts on materials, physical form


Image from http://www.flickr.com/photos/dizajn/5890562387
INTERVIEWS
Products ranged from furniture
to jewellery.
interviews
10 students
ID		Object(s)				Materials noted

N		Lampshade				Concrete, copper, brass
		Tape Dispenser			Concrete, copper, brass
L		 Rings						 Coloured copper wire, previous materials (stones), silver
A 		Necklace					 Sheet aluminium, aculon, vacuum formed plastic
L		Chair						Ash, walnut (laminated),
		Stoneware				Stoneware/ silicon rubber
		Bowl						Pewter
C		Jewellery					Coper, brass (decayed)
C		Rings						Acrylic
Y		Coffee table				Ash (green)
J		Chair						Wood, pewter
E		Bowl						Glass
M 		Stool						Glass, metal, wood	
		Clock						Wood, acrylic


Transcribed, phenomenological coding.
Interviews

Results
CODES
Intent
Evaluation
References
Qualities
Interviews

Results
             THEMES
             A: Using Materials to
CODES        Challenge Expectations
Intent
Evaluation   B1: Limited Mention of
References   Haptic Qualities
Qualities
             B2: What They Did Mention
A. USING MATERIALS TO CHALLENGE EXPECTATIONS

โ€œY (wooden steam bent table): Iโ€™ve had a lot of people think that       Designers sought
the underneath [the wooden table] is all was really soft and            to disrupt audience
flowing, and theyโ€™ve had to come along and like, touch it, and          expectations
make sure itโ€™s all solid. But yeah, everyone loves it and making        (ref Bardzell, 2010)
sure like, feeling all the curves and everything.

A (metal necklace):Iโ€™ve actually had someone come from up there
[the top floor of the exhibition] and go, โ€œis it [the metal necklace]
rubber? It looks like rubber.โ€ and lots of people have said, what is
it actually made of? Itโ€™s not plastic, but itโ€™s usually the sound it
creates, you can tell itโ€™s metal.
                                                                         Designer   Social Context

K (acrylic jewellery): If people have knowledge already about the
material and the processes, they come in and question more,
whereโ€™s the join, or how it is worked? If itโ€™s people who donโ€™t and
have no idea, they come and approach and question: is it glass?          Artifact   Consumer/User

โ€Œ
M (stool with metal strap): It wasnโ€™t really intentional to bring the
strapping through and keep it the same aesthetic, it just sort of
ended up that way, without me realizing โ€ฆ I was er, surprised at
the number of people saying, โ€œI thought it was fabric, how is it
standing up?โ€ which I kinda like really.
B1. LIMITED MENTION OF HAPTIC Qualities


Not in high frequency
                                                                           Haptic Verification
When it does occur, is used for                                            McCullough (1995)
โ€ข	Haptic verification                                                      Paterson (2007)

โ€ข	Rationalising choice of materials
What did get mentioned frequently
โ€ข	construction, absences
            Features


Materials   designed   Qualities   co-produced      Experience                outcomes
                                                                              (positive)

                                                                                           worth

                                                                              outcomes
                        defects                                               (negative)

                                       evaluation
                                                    beneficiaries
                       means                                        ends
B. LIMITED MENTION OF HAPTIC Qualities


Terms comparing wood to acrylic in a laser-cut clock and related success

 Acrylic                                           Wood

  Weighty, solid, finished                          Lighter, more flimsy (outcome:
  (outcome: sold better), lego-like                 not as popular)


Material comparison for selection:

 Glass                                     Metal                           Plastic

  โ€œwater-like, touchableโ€                   harsh, โ€œthough beautiful       โ€œnot a material I enjoy working
                                            polishedโ€, didnโ€™t flow         with, itโ€™s all wrongโ€
B2. What they did mention


flow: haptic/visual;
finish: six mentioned being proud of this;
comfort: angles or temperature;
thrown: only example of a term being translated
from one domain (clay) to another (wood).
Other terms that appeared:
tactility;
what it did not have (โ€œno joinsโ€, โ€œno glueโ€);
โ€˜naturalโ€™;
interviews

Discussion
DISCUSSION
The language around touch and
aesthetics may not be so much tacit
as situated (i.e. it needs to be seen!)
DISCUSSION
Limited ability to critique qualities
Comparable to cooking
Fine (2008)




http://www.flickr.com/photos/emptyhighway/76726329
FUTURE WORK

Investigating the Language
of Designers
Future work
Investigating the situated language
of material expert designers.
FUTURE WORK
    Investigating how the current apprenticeship s
                                                                                                                                                            n
                                                                                                                                                        rese
                                                                                                                                                 a l rep
                                                                                                                                             pati
    system of design could be improved        โ€ฆโ€ฆ
                                                โ€ฆ.to a



    e.g. Sonnneveld (2004),                                                                    โ€ฆ
                                                                                            elโ€ฆ
    Jacucci & WAGNER, (2007)                                                          a mod
                                                                                 to
                                                                  w โ€ฆ..
                                                              a sa
                                                     s from
                                                ature
                                         ial fe
                                     ater
                             n   of m
                      slatio                                                                                                         es of
                 tran                                                                                                        as trac
                                                                                                                        ls
                                                                                                                 t eria
                                                                                                           o f ma
                                                                                                    ment
                                                                                            ra   nge
                                                                                       y ar
                                                                                 p orar s
                           s                                                 tem ssion
                        eek                                                        u
                       w                                                      disc
                                                                                                                                                             a
                                                                                                                                                       i t ag
                                                                                                                                                   ing
                                                                                                                                             d stag
                                                                                                                                        el an
                                                                                                                              e mod
                                                                                                                      in g th
                                                                                                              .ch ang
                                                                                                             โ€ฆ

From Material Moments, Jacucci & Wagner (2007)                                       l
                                                                                 ode
                                     day
                                        s                                t   he m
                                                                    s of
DISCUSSION

Designers should be empowered
to be able to communicate an
aesthetics of touch, through
an improved vocabulary and
supporting practices.
References
Ackerman, J. M., Nocera, C. C., & Bargh, J. a. (2010). Incidental haptic        Hsu, S. H., Chuang, M. C., & Chang, C. C. (2000). A semantic differential
sensations influence social judgments and decisions. Science, (328),            study of designersโ€™ and usersโ€™ product form perception. International
1712-5. doi:10.1126/science.1189993                                             Journal of Industrial Ergonomics, 25, 375-391.
Ashlock, J. (2007). What Can Brown Do for Youโ€ฏ? I.D. Magazine.                  Jacucci, G., & Wagner, I. (2007). Performative roles of materiality for
Retrieved June 7, 2007, from http://www.idonline.com/features/                  collective creativity. Proceedings of the 6th ACM SIGCHI conference
feature.asp?id=1575                                                             on Creativity & cognition - C&C โ€™07, 73-83. New York, New York, USA:
Bardzell, J. (2011). Interaction Criticismโ€ฏ: An Introduction to the Practice.   ACM Press. doi:10.1145/1254960.1254971
Interacting with Computers.                                                     Kepes, G. (1995). Language of Vision. Dover Publications.
Buchanan, R. (1992). In Design Thinking Wicked Problems. Design                 Krippendorff, K. (1995). Redesigning Designโ€ฏ; An Invitation to
Issues, 8(2), 5-21.                                                             a Responsible Future Redesigning Designโ€ฏ; An Invitation to a
Buxton, B. (2007). Sketching User Experiences: Getting the Design               Responsible Future.
Right & the Right Design (Interactive Technologies). Boston: Morgan             Krippendorff, K. (2005). The Semantic Turn: A New Foundation for
Kaufmann.                                                                       Design. CRC Press. Lawson, B. (2005). How Designers Think, Fourth
Cockton, G. (2008). Designing Worth โ€” Connecting Preferred Means                Edition: The Design Process Demystified (4th ed.). Architectural Press.
to Desired Ends. Interactions, (4), 54-57.                                      Lederman, S. J., & Klatzky, R. L. (1987). Hand movements: a window into
Cockton, G. Kirk, D., Sellen, A. & Banks, R. 2009, Evolving and                 haptic object recognition. Cognitive psychology, 19(3), 342-68.
Augmenting Worth Mapping for Family Archives in Proceedings of                  Lehrer, A. (2009). Wine and Conversation (2nd ed., p. 336). Oxford
HCI 2009 โ€“ People and Computers XXIII โ€“ Celebrating people and                  University Press, USA.
technology, ed. A.F.Blackwell, 329-338, BCS eWIC, available at http://          Paterson, M. (2007). The Senses of Touch: Haptics, Affects and
www.bcs.org//upload/pdf/ewic_hci09_paper42.pdf                                  Technologies (Senses and Sensibilities). Oxford: Berg Publishers.
Cross, N. (2006). Designerly Ways of Knowing (1st ed.). Springer.               Schรผtte, S. (2005). Engineering Emotional Values in Product Design.
Dagman, J., Karlsson, M., & Wikstrรถm, L. (2010). Investigating the              PhD Thesis, Institute of Technology, Linkรถping, Dissertations No. 951,
Haptic Aspects of Verbalised Product Experiences. Design, 1-15.                 last accessed 15/5/11 at liu.diva-portal.org/smash/get/diva2:20839/
Dore, R., Pailhes, J., Fischer, X., & Nadeau, J. (2007). Identification of      FULLTEXT01
sensory variables towards the integration of user requirements into             Seely Brown, J., Collins, A., & Holum, A. (1991). Cognitive
preliminary design. International Journal of Industrial Ergonomics,             Apprenticeship: Making Thinking Visible. American Educator, 6, 38-46.
37(1), 1-11. doi:10.1016/j.ergon.2006.08.006                                    Sonneveld, M. (2003), Close encounters of the first kind: meet the
Fine, G. A. (2008). Kitchens: The Culture of Restaurant Work, Updated           material world. In McDonagh, D, Hekkert, P, Erp, J van & Gyi, D (Ed.),
with a New Preface (p. 328). University of California Press.                    Design and emotion: the experience of everyday things. (pp. 436-437).
van Halen, C., Vezzoli, C., & Wimmer, R. (2005). Methodology for                London: Taylor & Francis.
Product Service System Innovation. Assen: Koninklijke van Gorcum.               Verganti, R. (2008) Design, meanings and radical innovationโ€ฏ: A
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Aesthetics of Touch: Desform Conference

  • 1. Aesthetics of Touch DesForM Presentation 2012 Vicky Teinaki, Bruce Montgomery, Nicholas Spencer, Gilbert Cockton Northumbria University
  • 3. Haptics haptikos: โ€˜pertaining to the sense of touchโ€™ Carnal? Embodied? Different from touch? ARISTOTLE Merleau-Ponty Wsychograd http://www.flickr.com/photos/jakescreations/52190954
  • 4. Haptics active touch (vs kinaesthesia) Ranged of the Senses โ€“ Mainar and Vodvarka (2004)
  • 5. Haptic Aesthetics in relation to visual aesthetics Bauhaus, gestalt psychology (Kepes, 1995)
  • 6. Rudolf Arheimโ€™s (1983) 4. Growth set of ten criteria of 5. Space visual perception: 6. Light / Dark 7. Colour 1. Balance 8. Movement 2. Shape 9. Dynamics 3. Form 10. Expression Haptic Aesthetics in relation to visual aesthetics Bauhaus, gestalt psychology (Kepes, 1995) Design principles as explained by Virginia Elements Howlett (1996) โ€ข Proportion โ€ข Scale Design Principles โ€ข Contrast โ€ข Harmony โ€ข Colour โ€ข Balance โ€ข Fonts โ€ข Simplicity โ€ข Imagery โ€ข Arrangement Design Methods โ€ข Emphasis โ€ข Refinement โ€ข Focus โ€ข Restraint โ€ข Hierarchy โ€ข Unity โ€ข Layering โ€ข Modularity โ€ข Grouping โ€ข Alignment โ€ข White space โ€ข Grids
  • 8. Languaging Design: Sketches or Language? Sketches may contain 90% of a design discussion, but conversations cover 100% of it (LAWSON 2005)
  • 10. TOUCH & Language: Methods of understanding Lederman & Klatsky (1985) Global dimensions of touch Akerman et al (2010)
  • 11. TOUCH & Language: Consumer response centred e.g. Dagman et al (2010), Hsu, Chang, & Chang (2000) โ€ฆ or looks to rationalise designers e.g. Kansei ENGINEERING (see Schรผte (2005)) Is this the result on a focus on visual semiotics? Jacucci & WAGNER, 2007 Image from Hsu, Chang, & Chang (2000)
  • 12. TOuch & Language Designers need to be able to articulate touch in relation to wider systems e.g. GIZMODO on the โ€˜SWAMP WAter JEll-oโ€™ Brown Zune (ASHLOCK, 2007)
  • 14. APPRENTICESHIPS: Novices learn by picking up language of experts Seely BROWN et AL (1989) There is a concept nexus between touch & language Ackerman et Al (2010) http://www.flickr.com/photos/elgincountyarchives/4306624931
  • 17. Bardzell (2011): Criticism and interaction design Workplace study Religious hermeneutics Porfolio Morscioism groups research Boigraphical criticism (collection of works) Feminism CSCW Psycholanalytical Re๏ฌ‚ective practictioner New historicism Contextual inquiry Designerly style Activity theory Author Groups Groups Poet Environment Social Class Architect Interaction Designer social Class Environment Composer Usability Engineer race Race Painter User Experience Designer gender GEnder Creator (Designer) Social Context (Social Context) Existing Research: Interaction Criticism Bardzell (2011) Criticism (Interaction) Criticism helps inform perception; spur us on to further action Artifact (Interface) Consumer (User) Novel Website GUI Reader End User Church Videogame Viewer Manager Script API Resident Consumer Film Tangible UI Clothes-wearer Employee Structure Listener Post-structuralism Usability Literary hermeneutics Ethnomethodology Semiotics Heuristics Reception theory Surveys, interviews Narratology Prototyping Reader response Mental models Formalism pattern language Cognitive walkthrough New criticism Remediation HCI hermeneutics
  • 18. Existing Research: Worth Mapping Cockton (2010) Qualities relate to experiences and value Features Materials designed Qualities co-produced Experience outcomes (positive) worth outcomes defects (negative) evaluation beneficiaries means ends
  • 19. Existing Research: Summary Touch and language should be considered together as design skills that are improved through critique.
  • 21. NEW DESIGNERS Yearly June/July show of UK graduate design students (split across two weeks, one for fashion, one for graphics/3D). Image from http://www.flickr.com/photos/30871685@N07/6012142057/
  • 22. INTERVIEWS Ten students across design/making interviewed with their objects and audiotaped. (Video not possible.) Asked about: โ€ข Products and process โ€ข Qualities they liked โ€ข Thoughts on materials, physical form Image from http://www.flickr.com/photos/dizajn/5890562387
  • 23. INTERVIEWS Products ranged from furniture to jewellery.
  • 24. interviews 10 students ID Object(s) Materials noted N Lampshade Concrete, copper, brass Tape Dispenser Concrete, copper, brass L Rings Coloured copper wire, previous materials (stones), silver A Necklace Sheet aluminium, aculon, vacuum formed plastic L Chair Ash, walnut (laminated), Stoneware Stoneware/ silicon rubber Bowl Pewter C Jewellery Coper, brass (decayed) C Rings Acrylic Y Coffee table Ash (green) J Chair Wood, pewter E Bowl Glass M Stool Glass, metal, wood Clock Wood, acrylic Transcribed, phenomenological coding.
  • 26. Interviews Results THEMES A: Using Materials to CODES Challenge Expectations Intent Evaluation B1: Limited Mention of References Haptic Qualities Qualities B2: What They Did Mention
  • 27. A. USING MATERIALS TO CHALLENGE EXPECTATIONS โ€œY (wooden steam bent table): Iโ€™ve had a lot of people think that Designers sought the underneath [the wooden table] is all was really soft and to disrupt audience flowing, and theyโ€™ve had to come along and like, touch it, and expectations make sure itโ€™s all solid. But yeah, everyone loves it and making (ref Bardzell, 2010) sure like, feeling all the curves and everything. A (metal necklace):Iโ€™ve actually had someone come from up there [the top floor of the exhibition] and go, โ€œis it [the metal necklace] rubber? It looks like rubber.โ€ and lots of people have said, what is it actually made of? Itโ€™s not plastic, but itโ€™s usually the sound it creates, you can tell itโ€™s metal. Designer Social Context K (acrylic jewellery): If people have knowledge already about the material and the processes, they come in and question more, whereโ€™s the join, or how it is worked? If itโ€™s people who donโ€™t and have no idea, they come and approach and question: is it glass? Artifact Consumer/User โ€Œ M (stool with metal strap): It wasnโ€™t really intentional to bring the strapping through and keep it the same aesthetic, it just sort of ended up that way, without me realizing โ€ฆ I was er, surprised at the number of people saying, โ€œI thought it was fabric, how is it standing up?โ€ which I kinda like really.
  • 28. B1. LIMITED MENTION OF HAPTIC Qualities Not in high frequency Haptic Verification When it does occur, is used for McCullough (1995) โ€ข Haptic verification Paterson (2007) โ€ข Rationalising choice of materials What did get mentioned frequently โ€ข construction, absences Features Materials designed Qualities co-produced Experience outcomes (positive) worth outcomes defects (negative) evaluation beneficiaries means ends
  • 29. B. LIMITED MENTION OF HAPTIC Qualities Terms comparing wood to acrylic in a laser-cut clock and related success Acrylic Wood Weighty, solid, finished Lighter, more flimsy (outcome: (outcome: sold better), lego-like not as popular) Material comparison for selection: Glass Metal Plastic โ€œwater-like, touchableโ€ harsh, โ€œthough beautiful โ€œnot a material I enjoy working polishedโ€, didnโ€™t flow with, itโ€™s all wrongโ€
  • 30. B2. What they did mention flow: haptic/visual; finish: six mentioned being proud of this; comfort: angles or temperature; thrown: only example of a term being translated from one domain (clay) to another (wood). Other terms that appeared: tactility; what it did not have (โ€œno joinsโ€, โ€œno glueโ€); โ€˜naturalโ€™;
  • 32. DISCUSSION The language around touch and aesthetics may not be so much tacit as situated (i.e. it needs to be seen!)
  • 33. DISCUSSION Limited ability to critique qualities Comparable to cooking Fine (2008) http://www.flickr.com/photos/emptyhighway/76726329
  • 34. FUTURE WORK Investigating the Language of Designers
  • 35. Future work Investigating the situated language of material expert designers.
  • 36. FUTURE WORK Investigating how the current apprenticeship s n rese a l rep pati system of design could be improved โ€ฆโ€ฆ โ€ฆ.to a e.g. Sonnneveld (2004), โ€ฆ elโ€ฆ Jacucci & WAGNER, (2007) a mod to w โ€ฆ.. a sa s from ature ial fe ater n of m slatio es of tran as trac ls t eria o f ma ment ra nge y ar p orar s s tem ssion eek u w disc a i t ag ing d stag el an e mod in g th .ch ang โ€ฆ From Material Moments, Jacucci & Wagner (2007) l ode day s t he m s of
  • 37. DISCUSSION Designers should be empowered to be able to communicate an aesthetics of touch, through an improved vocabulary and supporting practices.
  • 38. References Ackerman, J. M., Nocera, C. C., & Bargh, J. a. (2010). Incidental haptic Hsu, S. H., Chuang, M. C., & Chang, C. C. (2000). A semantic differential sensations influence social judgments and decisions. Science, (328), study of designersโ€™ and usersโ€™ product form perception. International 1712-5. doi:10.1126/science.1189993 Journal of Industrial Ergonomics, 25, 375-391. Ashlock, J. (2007). What Can Brown Do for Youโ€ฏ? I.D. Magazine. Jacucci, G., & Wagner, I. (2007). Performative roles of materiality for Retrieved June 7, 2007, from http://www.idonline.com/features/ collective creativity. Proceedings of the 6th ACM SIGCHI conference feature.asp?id=1575 on Creativity & cognition - C&C โ€™07, 73-83. New York, New York, USA: Bardzell, J. (2011). Interaction Criticismโ€ฏ: An Introduction to the Practice. ACM Press. doi:10.1145/1254960.1254971 Interacting with Computers. Kepes, G. (1995). Language of Vision. Dover Publications. Buchanan, R. (1992). In Design Thinking Wicked Problems. Design Krippendorff, K. (1995). Redesigning Designโ€ฏ; An Invitation to Issues, 8(2), 5-21. a Responsible Future Redesigning Designโ€ฏ; An Invitation to a Buxton, B. (2007). Sketching User Experiences: Getting the Design Responsible Future. Right & the Right Design (Interactive Technologies). Boston: Morgan Krippendorff, K. (2005). The Semantic Turn: A New Foundation for Kaufmann. Design. CRC Press. Lawson, B. (2005). How Designers Think, Fourth Cockton, G. (2008). Designing Worth โ€” Connecting Preferred Means Edition: The Design Process Demystified (4th ed.). Architectural Press. to Desired Ends. Interactions, (4), 54-57. Lederman, S. J., & Klatzky, R. L. (1987). Hand movements: a window into Cockton, G. Kirk, D., Sellen, A. & Banks, R. 2009, Evolving and haptic object recognition. Cognitive psychology, 19(3), 342-68. Augmenting Worth Mapping for Family Archives in Proceedings of Lehrer, A. (2009). Wine and Conversation (2nd ed., p. 336). Oxford HCI 2009 โ€“ People and Computers XXIII โ€“ Celebrating people and University Press, USA. technology, ed. A.F.Blackwell, 329-338, BCS eWIC, available at http:// Paterson, M. (2007). The Senses of Touch: Haptics, Affects and www.bcs.org//upload/pdf/ewic_hci09_paper42.pdf Technologies (Senses and Sensibilities). Oxford: Berg Publishers. Cross, N. (2006). Designerly Ways of Knowing (1st ed.). Springer. Schรผtte, S. (2005). Engineering Emotional Values in Product Design. Dagman, J., Karlsson, M., & Wikstrรถm, L. (2010). Investigating the PhD Thesis, Institute of Technology, Linkรถping, Dissertations No. 951, Haptic Aspects of Verbalised Product Experiences. Design, 1-15. last accessed 15/5/11 at liu.diva-portal.org/smash/get/diva2:20839/ Dore, R., Pailhes, J., Fischer, X., & Nadeau, J. (2007). Identification of FULLTEXT01 sensory variables towards the integration of user requirements into Seely Brown, J., Collins, A., & Holum, A. (1991). Cognitive preliminary design. International Journal of Industrial Ergonomics, Apprenticeship: Making Thinking Visible. American Educator, 6, 38-46. 37(1), 1-11. doi:10.1016/j.ergon.2006.08.006 Sonneveld, M. (2003), Close encounters of the first kind: meet the Fine, G. A. (2008). Kitchens: The Culture of Restaurant Work, Updated material world. In McDonagh, D, Hekkert, P, Erp, J van & Gyi, D (Ed.), with a New Preface (p. 328). University of California Press. Design and emotion: the experience of everyday things. (pp. 436-437). van Halen, C., Vezzoli, C., & Wimmer, R. (2005). Methodology for London: Taylor & Francis. Product Service System Innovation. Assen: Koninklijke van Gorcum. Verganti, R. (2008) Design, meanings and radical innovationโ€ฏ: A Hodges, R. M. (1991). Opening the designersโ€™ spatial dictionary: the meta-model and a research agenda. Journal of Product Innovation power of a professional vocabulary. The Journal of Architecture and Management, 25(5), 436-456. Planning Research, 8(1), 39-47. Winograd, T. (1996). Reflective Conversation with Materials An interview with Donald Schรถn by John Bennett. Bringing Design to Software (1st ed.) Harlow: Addison Wesley. 171-189.