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LIVINGTOM
December 19, 2010




                    Electronic product for lonely people
                    Physical Interactions
                    By Alvaro Soto


                    LivingTom is imagined for complex emotions where digital technologies are no longer practical or
                    helpful,the project explores the role of technology in everyday objects imagined for complex situations
                    where generalizing the public is no longer a matter of fact.

                    exploring the role of the product designer in the 21st century, the importance of emotions and technology
                    in the design of everyday objects for critical thinking and social change. Drawing concepts from Critical
                    Design, Ubiquitous computing and Emotional design, products will contain aspects never imagined
                    before, interactions will be as complex as the public is involve on it, but most importantly they will stand as
                    media for communication, delivering messages as calm technology or facilitating critical thinking in the
                    public that uses them.



     1
Technology in everyday objects
LIVINGTOM December 19, 2010


                                                        the role of the product designer
                                                        This project intends to comment and revise                  commentary. He asks he students to think in
                                                        technology as a tool for imagining new services             future scenarios where The designer can
                                                        and products that invite users not just to                  possibly contribute “solving problems” but he
                                                        conversations about critical situations that are            doesn't. But this solutions are not the ones
                                                        consequences of our daily behavior as                       expected by the public today, because are
                                                                                                                    solutions that aim to provide tools for
                                                        individuals and the collective society but as a
                                                                                                                    conversations about this, most of the times
                                                        medium to propose new ways of interactions                  undesirable problems” so the idea of these
                                                        that can contribute to the existing or future               products is not to solve problems but to
                                                        social, economic and cultural opportunities.                contribute to the social structure of today by
                                                              Living Tom is a fictional product but it was           delivering messages. this messages are full of
                                                        designed in such way that the public of today               significance aiming to inspire the public to think
                                                        would consider it as a possibility, as a real               about a future which is better than the
                                                        product that could live in any house. This is key           imagined by the designer.
                                                        to deliver the message effectively. Fictional                   I am personally very interested in this topic.
                                                        products are powerful communication medium                  Designers are not problem solvers because we
                                                                                                                    lack the knowledge to solve all the problems we
                                                        if they can break the ice between the public and
                                                                                                                    attempt to work on. Don Norman wrote for
                                                        the interaction. Anthony Dunne in an article                core 77:
                                                        for Adobe Think Tank said:                                      I read outrageous claims made by designers who
                                                              For us, it’s important to try and push and stretch    have little understanding of the complexity of the
                                                        design, but this activity can only happen from within. If   problems they are attempting to solve or of the
                                                        we get plonked down as artists then the dialogue stops
                                                                                                                    standards of evidence required to make claims.
                                                        (sec. 2).
                                                              Anthony Dunne is the Chair of the Design
                                                                                                                        But we have a powerful tool in our hands,
                                                        Interactions program at the Roal College of Art
                                                                                                                    we can change point of views, we can create
                                                        in London. He wrote Hertizian Tales which
                                                                                                                    trends. Most importantly we can access the
                                                        which proposes design and objects for critical


                              LivingTom
                              The product uses
                              movements using DC
                              fans and a plastic bag.
                              when the users
                              presses the surface
                              the motion starts.

                              Technology:

                              DC fans
                              Hbridge
                              LEDs
                              fsr (forse sensitive
                              resistors)
                              transistor
                              capacitor

                              Materials:

                              Plastic
                              wood
                              cotton canvas




           2
LIVINGTOM December 19, 2010   everyday of people, we can inspire,
                              create emotions, modify behaviors                                                                          Objects which are
                              and all this give us the power to                                                                          elevated above the
                              deliver powerful messages and in this                                                                      pragmatic and formal
                              way contribute to change inspiring                                                                         requirement of the
                              the public to desire this change.                                                                          functional artifact, and
                                                                                                                                         deliver ambient
                                                                                                                                         observations in
                              Nothing But Emotions
                              How to do Critical                                                                                         condensed form for
                                                                                                                                         reflection and
                              Don Norman in Emotional Design                                                                             contemplation.
                              wrote:
                                                                                                                                       Tim Parsons
                                 Without emotions, your decision-making
                                 ability would be impaired. Emotion is
                                 always passing judgments, presenting
                                 you with immediate information about
                                 the world: here is potential danger, there
                                 is potential comfort (11).

                              Emotions are clearly part of our
                              decision making and they invite the
                              public to use the products or to buy                     observations in condensed form for            interaction, feel and look were key to
                              them, emotions create an attachment                      reflection and contemplation.                  develop its forms and functionality.
                              to the product so it can be consider in                Good Design can sell, good and                  In this way the success of LivingTom
                              a small scale as way to create                         emotional or poetic design not just             would be measured in terms of how
                              sustainable design because we wont                     sells but at the same time create               people was going to react to it as it
                              get rid of something that make us                      attachments with the user that are              would be very close to reality and
                              smile.                                                 consequently causes for reflection and           emotions were clearly something that
                              Emotional design can be consider as                    critical point of view if the object has        the public needed to feel anytime the
                              poetry in design, which in words of                    been designed to communicate                    interaction was presented.
                              Ralph Ball as stated by Tim parsons                    something and it is targeted to right
                              in his article, Is irony killing design? :             audiences.
                                Objects which are elevated above the
                                pragmatic and formal requirement of the              LivingTom Design process took into
                                functional artifact, and deliver ambient             account this concepts. Emotions in



                                                                                                                                     Elio designed a collection of objects that
                                                                                     Precedence                                      will help you keep rational and live a
                                                                                     Utility Pets                                    normal life in case of a transplant or
                                                                                     Designed by Elio Caccavale                      during the process where you have to
                                                                                                                                     take care of the baby pig. one of these
                                                                                                                                     objects is a special device which allows
                                                                                     If your DNA is going to be genetically
                                                                                                                                     you to keep smoking in the same room as
                                                                                     engineered into a pig, who will take care
                                                                                                                                     your pig, but stops the pig suffering from
                                                                                     of the baby pig. You would have it in
                                                                                                                                     dangers of passive smoking.
                                                                                     your home, you would want to care for
                                                                                                                                          Elio’s project is a very good
                                                                                     its well-being. After all is your health that
                                                                                     heart growing inside your pig might             reference because he designed a fictional
                                                                                     eventually be inside your body. (Fiona          object that can be easily imagine in his
                                Utility Pets                                         Rabby from Dunne and Rabby                      future scenario. Utility pig can enter into
                                Tony Elio’s project is about xeno-transplantation;                                                   any house allowing the general public to
                                using pig organs as replacements organs,             explaining the project for the Designing
                                                                                                                                     comment about this future. The role of
                                yourDNA can be genetically engineered into a         interactions book by Bill Moggridge.)
                                pig, when its an embryo                                                                              the designer is that of the communicator.



           3
LIVINGTOM December 19, 2010                                                        Precedence                                        Susanna’s project is very interesting
                                                                                   Organs of perceptions                        as she design critical objects for
                                                                                   Designed by Susanna Soares                   conversations around subject of critical
                                                                                                                                matter to the design fields.
                                                                                   One of the more striking proposals to
                                                                                                                                     Her projects are clearly not
                                                                                   come from her project was for an
                                                                                   alternative means of diagnosis, less         something possible now but its more
                                                                                   technical and invasive, but also less        about opening the discussion around bio-
                                                                                   precise. Bees trained to detect a            products than proposing a real product.
                                                                                   particular hormone would be placed in a      The fact that designers cant make actual
                                                                                   specially designed glass container, the      bio products it doesn't mean that he cant
                                                                                   person breathes into a smaller open          do it. The idea with this kind of
                               New organs of perceptions, Bees
                               As biotech and other advanced technologies          chamber within the larger one, if the        communication devices is to inspire
                               move out of the laboratory into the                 bees detect the hormone they move into       technological advances.
                               marketplace there is a need now, more than
                               ever, to explore the cultural, social and ethical
                                                                                   the smaller space indicating its presence.
                               implications of emerging technologies.



                              Process
                              The controller
                               LivingTom started as an interaction
                               between a controller an a major object
                               which would give the feedback to the
                               user upon touching the control at
                               certain combinations. This was a way
                               to add a layer of complexity to the
                               interface. The idea of objects as
                               creatures that you would need to feed
                               with interaction in order for them to
                               react. This at the end would end in a
                               more complex interaction and more
                               rewarding experience.
                               The first 2 weeks were an exploration
                               of form, relation between the objects
                               and the technology and a intensive
                               prototyping of all the ideas. three
                               controllers were made but at the end as
                               will be explained bellow. The
                               controllers didn't make it through.


                               Kinetic and close
                                  The controller gave LivingTom a good
                                  layer of interaction. the process was
                                  more complex and the output would
                                  have been perhaps very powerful. But
                                  the separation of the user from the
                                  main object of feedback was not ideal
                                  for this product since sound and
                                  movement were very subtle and a
                                  separation would only reduced the
                                  chances to experience it.
                                  By week 2 I decided to move towards a
                                  single unit were the control was a
                                  couple of force sensitive resistors
                                  placed in the two corners of the qyare
                                  based just around the dome.
                                  Inside the dome I placed the plastic
                                  bag, fans, LEDs and amplifier system.
                                  LivingTom then started to take shape
                                  into its final iteration.

           4
The prototyping of the kinetic
LIVINGTOM December 19, 2010    movement that the bag was
                               intended to do was key to the
                               project and the code had to be
                               precise so the relation between
                               pressing the sensors and the
                               reaction was seamless as possible.
                               After getting the code and the
                               movement right the question was
                               how to hide the bag but at the
                               same time keep the movement.
                               This because in order for
                               LivingTom to be a real product
                               the surprise couldn't be expose.
                               Otherwise the public would be
                               focus on the technology and not the
                               output of it.

                              Conclusions
                               Design needs to change, but we
                               don’t need more art projects, those
                               are perfect for discussion in the
                               galleries but haven't demonstrated
                               a greater impact. What I believe we
                               need is products that can live in our
                               houses, that marketing groups can
                               get excited about and that the
                               public accepts with joy, but that at
                               the same time are designed over a
                               rich and critical thought.
                               Metaphors in design, poetic and
                               playful interactions are tools that
                               the designer can use in his
                               advantage to combine this two
                               strong sometimes complicated
                               combinations. All the designs don't
                               need to reach the market, and they
                               shouldn't, some designs should be
                               fictional but as real as possible so it
                               convince the audience. With this
                               products we can deliver messages
                               about negative futures cause by our
                               practices, communication now can
                               lend to a different tomorrow.

                               LivingTom is an experiment of a
                               series of project that I will like to
                               pursue all of them as
                               communication devices that
                               provoke conversations around
                               critical subjects. I believe this can
                               be achieved with technology and a
                               thoughtful product design practice.


           5
LIVINGTOM December 19, 2010

                              Works Cited
                               Dunne, Anthony. Hertzian tales : electronic products, aesthetic experience, and critical design. Cambridge, Mass. MIT Press,
                               c2005.

                               Norman, Donald A. Why Design Education must Change. Core77, Web, 26 November, 2010.

                               Parsons, Tim. Is Irony Killing Design?. Object Thinking. objectthinking.wordpress.com. Web. 24 Nov 2009.

                               Uncertain futures: A conversation with Professor Anthony Dunne, Adobe.com/ designcenter/Thinktank, Web, 21 feb 2007.


                               For more information please visit my personal website: http://www.asotodesign.com/parsons/?cat=5

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Living tompaper

  • 1. LIVINGTOM December 19, 2010 Electronic product for lonely people Physical Interactions By Alvaro Soto LivingTom is imagined for complex emotions where digital technologies are no longer practical or helpful,the project explores the role of technology in everyday objects imagined for complex situations where generalizing the public is no longer a matter of fact. exploring the role of the product designer in the 21st century, the importance of emotions and technology in the design of everyday objects for critical thinking and social change. Drawing concepts from Critical Design, Ubiquitous computing and Emotional design, products will contain aspects never imagined before, interactions will be as complex as the public is involve on it, but most importantly they will stand as media for communication, delivering messages as calm technology or facilitating critical thinking in the public that uses them. 1
  • 2. Technology in everyday objects LIVINGTOM December 19, 2010 the role of the product designer This project intends to comment and revise commentary. He asks he students to think in technology as a tool for imagining new services future scenarios where The designer can and products that invite users not just to possibly contribute “solving problems” but he conversations about critical situations that are doesn't. But this solutions are not the ones consequences of our daily behavior as expected by the public today, because are solutions that aim to provide tools for individuals and the collective society but as a conversations about this, most of the times medium to propose new ways of interactions undesirable problems” so the idea of these that can contribute to the existing or future products is not to solve problems but to social, economic and cultural opportunities. contribute to the social structure of today by Living Tom is a fictional product but it was delivering messages. this messages are full of designed in such way that the public of today significance aiming to inspire the public to think would consider it as a possibility, as a real about a future which is better than the product that could live in any house. This is key imagined by the designer. to deliver the message effectively. Fictional I am personally very interested in this topic. products are powerful communication medium Designers are not problem solvers because we lack the knowledge to solve all the problems we if they can break the ice between the public and attempt to work on. Don Norman wrote for the interaction. Anthony Dunne in an article core 77: for Adobe Think Tank said: I read outrageous claims made by designers who For us, it’s important to try and push and stretch have little understanding of the complexity of the design, but this activity can only happen from within. If problems they are attempting to solve or of the we get plonked down as artists then the dialogue stops standards of evidence required to make claims. (sec. 2). Anthony Dunne is the Chair of the Design But we have a powerful tool in our hands, Interactions program at the Roal College of Art we can change point of views, we can create in London. He wrote Hertizian Tales which trends. Most importantly we can access the which proposes design and objects for critical LivingTom The product uses movements using DC fans and a plastic bag. when the users presses the surface the motion starts. Technology: DC fans Hbridge LEDs fsr (forse sensitive resistors) transistor capacitor Materials: Plastic wood cotton canvas 2
  • 3. LIVINGTOM December 19, 2010 everyday of people, we can inspire, create emotions, modify behaviors Objects which are and all this give us the power to elevated above the deliver powerful messages and in this pragmatic and formal way contribute to change inspiring requirement of the the public to desire this change. functional artifact, and deliver ambient observations in Nothing But Emotions How to do Critical condensed form for reflection and Don Norman in Emotional Design contemplation. wrote: Tim Parsons Without emotions, your decision-making ability would be impaired. Emotion is always passing judgments, presenting you with immediate information about the world: here is potential danger, there is potential comfort (11). Emotions are clearly part of our decision making and they invite the public to use the products or to buy observations in condensed form for interaction, feel and look were key to them, emotions create an attachment reflection and contemplation. develop its forms and functionality. to the product so it can be consider in Good Design can sell, good and In this way the success of LivingTom a small scale as way to create emotional or poetic design not just would be measured in terms of how sustainable design because we wont sells but at the same time create people was going to react to it as it get rid of something that make us attachments with the user that are would be very close to reality and smile. consequently causes for reflection and emotions were clearly something that Emotional design can be consider as critical point of view if the object has the public needed to feel anytime the poetry in design, which in words of been designed to communicate interaction was presented. Ralph Ball as stated by Tim parsons something and it is targeted to right in his article, Is irony killing design? : audiences. Objects which are elevated above the pragmatic and formal requirement of the LivingTom Design process took into functional artifact, and deliver ambient account this concepts. Emotions in Elio designed a collection of objects that Precedence will help you keep rational and live a Utility Pets normal life in case of a transplant or Designed by Elio Caccavale during the process where you have to take care of the baby pig. one of these objects is a special device which allows If your DNA is going to be genetically you to keep smoking in the same room as engineered into a pig, who will take care your pig, but stops the pig suffering from of the baby pig. You would have it in dangers of passive smoking. your home, you would want to care for Elio’s project is a very good its well-being. After all is your health that heart growing inside your pig might reference because he designed a fictional eventually be inside your body. (Fiona object that can be easily imagine in his Utility Pets Rabby from Dunne and Rabby future scenario. Utility pig can enter into Tony Elio’s project is about xeno-transplantation; any house allowing the general public to using pig organs as replacements organs, explaining the project for the Designing comment about this future. The role of yourDNA can be genetically engineered into a interactions book by Bill Moggridge.) pig, when its an embryo the designer is that of the communicator. 3
  • 4. LIVINGTOM December 19, 2010 Precedence Susanna’s project is very interesting Organs of perceptions as she design critical objects for Designed by Susanna Soares conversations around subject of critical matter to the design fields. One of the more striking proposals to Her projects are clearly not come from her project was for an alternative means of diagnosis, less something possible now but its more technical and invasive, but also less about opening the discussion around bio- precise. Bees trained to detect a products than proposing a real product. particular hormone would be placed in a The fact that designers cant make actual specially designed glass container, the bio products it doesn't mean that he cant person breathes into a smaller open do it. The idea with this kind of New organs of perceptions, Bees As biotech and other advanced technologies chamber within the larger one, if the communication devices is to inspire move out of the laboratory into the bees detect the hormone they move into technological advances. marketplace there is a need now, more than ever, to explore the cultural, social and ethical the smaller space indicating its presence. implications of emerging technologies. Process The controller LivingTom started as an interaction between a controller an a major object which would give the feedback to the user upon touching the control at certain combinations. This was a way to add a layer of complexity to the interface. The idea of objects as creatures that you would need to feed with interaction in order for them to react. This at the end would end in a more complex interaction and more rewarding experience. The first 2 weeks were an exploration of form, relation between the objects and the technology and a intensive prototyping of all the ideas. three controllers were made but at the end as will be explained bellow. The controllers didn't make it through. Kinetic and close The controller gave LivingTom a good layer of interaction. the process was more complex and the output would have been perhaps very powerful. But the separation of the user from the main object of feedback was not ideal for this product since sound and movement were very subtle and a separation would only reduced the chances to experience it. By week 2 I decided to move towards a single unit were the control was a couple of force sensitive resistors placed in the two corners of the qyare based just around the dome. Inside the dome I placed the plastic bag, fans, LEDs and amplifier system. LivingTom then started to take shape into its final iteration. 4
  • 5. The prototyping of the kinetic LIVINGTOM December 19, 2010 movement that the bag was intended to do was key to the project and the code had to be precise so the relation between pressing the sensors and the reaction was seamless as possible. After getting the code and the movement right the question was how to hide the bag but at the same time keep the movement. This because in order for LivingTom to be a real product the surprise couldn't be expose. Otherwise the public would be focus on the technology and not the output of it. Conclusions Design needs to change, but we don’t need more art projects, those are perfect for discussion in the galleries but haven't demonstrated a greater impact. What I believe we need is products that can live in our houses, that marketing groups can get excited about and that the public accepts with joy, but that at the same time are designed over a rich and critical thought. Metaphors in design, poetic and playful interactions are tools that the designer can use in his advantage to combine this two strong sometimes complicated combinations. All the designs don't need to reach the market, and they shouldn't, some designs should be fictional but as real as possible so it convince the audience. With this products we can deliver messages about negative futures cause by our practices, communication now can lend to a different tomorrow. LivingTom is an experiment of a series of project that I will like to pursue all of them as communication devices that provoke conversations around critical subjects. I believe this can be achieved with technology and a thoughtful product design practice. 5
  • 6. LIVINGTOM December 19, 2010 Works Cited Dunne, Anthony. Hertzian tales : electronic products, aesthetic experience, and critical design. Cambridge, Mass. MIT Press, c2005. Norman, Donald A. Why Design Education must Change. Core77, Web, 26 November, 2010. Parsons, Tim. Is Irony Killing Design?. Object Thinking. objectthinking.wordpress.com. Web. 24 Nov 2009. Uncertain futures: A conversation with Professor Anthony Dunne, Adobe.com/ designcenter/Thinktank, Web, 21 feb 2007. For more information please visit my personal website: http://www.asotodesign.com/parsons/?cat=5