5. Agenda Short Lectures Mentorship/Apprenticeship Structure 101 Effective Code Review Unit Testing Legacy Code Hands On Coding Dojo
6. Mentorship / Apprenticeship Software Craftsmanship as a medieval Craftsmanship evolves Apprenticeship For EffectiveApprenticeship a strong Mentor is required
7. Why Mentorship / Apprenticeship? Area of expertise Architecture & Design Code Reviews & Code Readings Exchange of Information Management Dilemmas
8. Mentorship / Apprenticeship Program At least Four(4) months of commitment By a Mentor By a Mentee At least Two(2) hours offrontal meeting during a week 2*4*4 = 32H
9. How Mentorship / Apprenticeship? Mentors: List of Mentors Community Based Mentors & Mentees Feedback to Community
10. What’s there for me? Community Benefit Personal Benefit Opens Doors What goes around comes around Affects Careers Creates (Business) Opportunities Deeping the knowledge
11. Legacy Code + Unit Tests Slideshare.net Working Effectively with Legacy Code http://www.slideshare.net/nashjain/working-effectively-with-legacy-code-presentation
12. Hands On Coding Dojo http://www.flickr.com/photos/renfield/351556388/in/photostream/
14. Scoring Bowling. The game consists of 10 frames as shown above. In each frame the player has two opportunities to knock down 10 pins. The score for the frame is the total number of pins knocked down, plus bonuses for strikes and spares. A spare is when the player knocks down all 10 pins in two tries. The bonus for that frame is the number of pins knocked down by the next roll. So in frame 3 above, the score is 10 (the total number knocked down) plus a bonus of 5 (the number of pins knocked down on the next roll.) A strike is when the player knocks down all 10 pins on his first try. The bonus for that frame is the value of the next two balls rolled. In the tenth frame a player who rolls a spare or strike is allowed to roll the extra balls to complete the frame. However no more than three balls can be rolled in tenth frame.
15. The Requirements. Write a class named “Game” that has two methods roll(pins : int) is called each time the player rolls a ball. The argument is the number of pins knocked down. score() : int is called only at the very end of the game. It returns the total score for that game.
16. 4th Meeting of the Software Craftsmanship Group http://www.flickr.com/photos/psd/2086641/
Hinweis der Redaktion
Affects career:Choosing>2 year “rule” – Stay longer in a company, but learn in a broader aspect