2. 1.What is communication? Who
communicate?
The interactions/communication of people: “Who
does what, when, where and how"
Who communicate?
Human beings, animals, birds, fish, insects…
To attract mates, defend territories, maintain coordination in
groups…
What is communicated?
Give or demand information
statements, question
Give and demand goods-&-services
offer, demand
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3. When, where and how?
Real-time or delayed?
Face-to-face or distant?
Spoken, written, computer-mediated?
Text or multimodality?
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4. 2. Communication and technology
The history of communication always
involve the development of communication
technologies
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5. Pictograph
3500 B.C. Emergence of written language in the Middle West
Inscription
ideograph
Elitist education
Oracle bone inscriptions Handwriting
1500s B.C.
Language
bamboo slips; papyrus rolls and parchments
Typing &
Text
&
printing
0 society ?
Human messengers, postal system; paper (105)
Printing press (305)
Movable type (1049)
Text
Audio
Modern media: newspaper Mass education
Digital writing
Video
1900s Typewriter (1867); telephone (1876); telegraphy (1884)
Multimodality
and printing
04/02/12 Radio (1902); television (1927), cell phone (the 70s); 5
Computer (the 80s); Internet (the 90s)
6. 3. What is CMC concerned about?
Computer-mediated communication (CMC) is the use of
an application computer to control multimedia interactive
and message-based communication to provide more
effective ways of doing things.
(Rob Walters)
Computer-Mediated Communication is a process of
human communication via computers, involving people,
situated in particular contexts, engaging in processes to
shape media for a variety of purposes.
(John December)
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7. 3.1 CMC Involves People
The CMC contexts for human participation follow the
offline human communication contexts: individual, group,
mass; organizational, or societal.
At the individual level, people use Internet tools to retrieve
information, and communicate with others. Electronic mail
is probably the most prevalent form of this kind of
communication.
There's a wider range of activity in group communication
on the Internet. Electronic mail, and other forms of text,
audio, and video means exist.
To communicate at the mass level, it is often simply a
matter of taking the tools from the group or individual level
and applying them to larger numbers of people.
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8. Con’t
People go online for one reason or
another. It may be “to work”, "to play," "to
kill time," or even "to be cool," but there is
a reason.
Moreover, the purposes people give for
using the Net and Web relate to their
context, with factors such as peer
pressure and social context influencing
online behaviour.
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9. 3.2 CMC Involves Processes Online
People might:
Create meaning by writing emails, posting
articles to Internet, writing in real-time chat
environments, creating websites, and preparing
multimedia files.
Disseminate meaning through point to point
communication (email), point to multipoint
(Internet Relay Chat, email lists, Web forums,
Web sites), and multipoint to multipoint (within
email lists, Chat, or IRC when many people are
involved in a discussion).
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10. Con’t
Perceive meaning in text and multimedia on
Web sites, email, Usenet, etc.
Continuously participate in forums for
communication that begin to exhibit
characteristics of community--including a
shared sense of purpose, norms for
behaviour, and traditions.
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11. 3.3 CMC is Situated in a human context
All acts themselves are situated in a social
context.
The human relationships surrounding
CMC.
No particular act of CMC can be
understood without considering the social
systems in which it takes place.
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12. Mode: Spoken/written/picture/
video/sound/animation/emotic
Communication components
Personal: person-person on, etc
Communal: person-group Style: Formal/informal
Mass: accessible to everyone Language: monolingual,
bilingual, or multilingual
Receive
Sender Message
r
Context: place,time, technology
race, age, social status etc
Synchronous/Asynchronous
Media types: oral, grass, stone,
paper, electronic.
Recording method: drawing,
04/02/12 handwriting, printing, digital, etc
12
13. Context for communication
Field
The topic being communicated
Tenor
The participants, and the relationship between
them
Mode
The channel for communication: spoken, written
or multimodal
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14. 4. Synchronous vs. asynchronous
The exchange of information can be real time or
synchronous communication; this means that
people are communicating with each other at the
same time.
Asynchronous communication means that
people are communicating at different times.
They can send and receive their messages at
any time they want.
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15. 4. What’s needed for CMC?
For all of the CMC systems you will need
a common computer, a network
connection, and special software.
If you want to use audio conferencing or
voice mail you also need a microphone
and a soundcard.
For video conferencing you will need a
video camera.
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16. 5.Multimedia
Text (letters, numbers, punctuation, special characters,
and controls)
Graphics (lines, circles, boxes, shading, fill colors etc.)
Images (still pictures, expressed as the colors of many
small individual picture elements (pixels), either
photographs or paintings)
Audio (sound, including voice, music, and special
effects)
Video (successive pictures presented sufficiently
rapidly to give the appearance of smooth motion)
Animations, flashes, 3D…
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17. 6. Some CMC Systems
World Wide Web
E-mail
Newsgroups
Instant Messengers
Blog
Computer conferencing
Audio conferencing
Video conferencing
Whiteboard environments
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18. World Wide Web
WWW is the part of the Internet that brings together all of
the different kinds of online resources available (e.g.. File
archives, remotely accessible databases, newsgroup
discursions) via word processor-like documents.
Web documents, which can integrate text, graphics,
sound, and motion, usually contain links to other Internet
resources.
On the WWW, some communication facilities are
available. For instance, it is possible to put your
comments on a web-page in a synchronous or
asynchronous manner and other people can add their
comments.
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19. E-mail
The users produce, send and receive mail at
a computer. The messages will be stored on
a server and the users can get their mail
when they want to.
Usually the message will
contain only text, but it’s also
possible to attach files to the
messages with images,
audio, etc. although this
feature isn’t supported by all
email software.
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20. Newsgroups
A newsgroup is a repository usually within the
Usenet system, for messages posted form many
users at different locations.
Newsgroups are public discussion on more than
100,000 different topics on the Internet.
With a newsreader program, users can read
what others have written, respond publicly or
privately to the article's author, and post new
ideas, questions or requests to the newsgroup.
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21. Major Newsgroups:
These discussions cover the full range of human
discourse and provide a fascinating look at
evolving viewpoints, debate and advice on every
subject from politics to technology.
alt. Any conceivable topic.
news. Info about Usenet News...
biz. Business products, services, reviews...
rec. Games, hobbies, sports...
comp. Hardware, software, consumer info...
sci. Applied science, social science...
humanities. Fine art, literature, philosophy...
soc. Social issues, culture...
misc. Employment, health, and much more...
talk. Current issues and debates...
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22. Instant Messenger
Instant messenger is an interactive
communication device.
A device for communicating with your friends in
typing messages, webcam, microphone to have
real chat.
It is getting popular as it has multi-functions.
ICQ, Yahoo Messenger, Window Live
Messenger, and QQ are among the most
popular instant messaging applications.
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23. Blog
A blog is a personal web site, usually
maintained by an individual with regular
entries of commentary, descriptions of
events, or other material such as graphics
or video. Entries are commonly displayed
in reverse-chronological order. "Blog" can
also be used as a verb, meaning to
maintain or add content to a blog. A
person who is blogging is called a blogger.
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24. Video conferencing
Is real time video and
audio communication
between people in
different locations. A
video camera, a
monitor, and some
features to control
them are needed to
send and receive the
information.
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25. Whiteboard environments
Are virtual meetings where each
participant can use the mouse to draw
sketches on the whiteboard.
As each user is drawing, every other user
connected to the server sees the updates
almost immediately.
Most whiteboard programs also have a
chat window where participants can type
messages to each other.
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27. Path of Learning in CMC Context
Learn about computer:
Computer Technological
learning /
computer
Learn through computer: literacy
Mediated
Research on communication meditated with
computer Advanced
learning / CMC
Communication discourse
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28. Path of Learning in CMC Context
Learn about computer:
Learn out of necessity, e.g.
Computer the operation of computer; the
use of softwares, Internet etc
Learn through computer:
Applied/pragmatic learning,
Media e.g. online communication,
online searching library,
(Mediated) online gaming, etc.
Research on communication meditated with
computer
Critical learning, e.g. exploring,
Communication appraising and evaluating the
impact of CMC on the social
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relationships, social values,
language, etc
Hinweis der Redaktion
With the graph, I’d like to present very briefly the development of technology for communication. Looking backward, we found that in the history of human communication, there is a clear evolution of communication technology which enabled the written language and has been facilitating people’s use of language. After the creation of writing system, we can see a technological path from manual to mechanical to digital as an accelerating pace. Each step has increased human beings’ ability in manipulating the writing system to a greater extent than the previous one. This accelerating speed has come along with and been facilitating the expansion of meaning potential, in other words, it speeds up the variation of discourse. For example, the invention of the printing had enabled the popularity of educational discourse. Currently, CMC discourse has become the focus of discourse analysis over only three decades after its birth.
04/02/12 As far as communication is concerned, it can be defined as exchange of information as we did in the first lecture. But we should be cautious not to remove the most important aspect of communication, i.e. the context or the environment in which the communication moves on. Consequently, there are three factors to be considered for communication: the message or the content that is transmitted in different modes including the verbal, audio-video, body movement, facial expression, etc; the second factor is the persons, including the message sender(s) and receiver(s), and lastly, the context.
04/02/12
04/02/12 Here, I’d like to start with the path of learning in CMC context. Usually, we start with mastering the computer and exploring its potential on a practical level and then move to a more critical awareness of the way it enables us to participate in social interaction using the Internet. For the first two stages, we name it as “surface learning”, for the last stage, we name it “deep learning”. With the surface learning, we focus on practical applications of the computer: to explore the approaches to improve our writing, use graphics, contact others via emails, join chat rooms, create our own websites, etc. While with the deep learning, we will regard CMC as a radical transformation of learning about ourselves, about others, and about the world we live in. We will focus on the nature of CMC and the impact of the internet on social interaction, including online ethics, identity, democracy, feminism, and language. Our focus in this subject is not on the computer knowledge, nor much on the computer tools, for which you can learn through practice. Our focus is on communication.