3. Instructions for installing samples
The samples diskette at the back of this book contains:
4 Sample and exercise files referenced in this book.
4 Fonts required for the exercises.
Simply run the file called SETUP from this diskette.
The following dialog box will appear.
Simply click the button and follow
instructions from there.
When properly installed, the following occurs:
4 C:RetlabCorel 10Samples is created and
contains the samples called for in the exercises.
4 C:RetlabCorel 10Train is created for you to
store files which you create.
4 Sample fonts used in the training are loaded.
Additional Preparations
If you are using this book, you are either:
1. Offering a training class
2. Using the book as a self-tutorial.
In either case, we wrote the book as if you are a
starting CorelDRAW for the first time afresh. Of
course, it’s very possible that you are learning or
training on a computer on which CorelDRAW has
already been used so it may be necessary to restore
the settings back to their original state before begin-
ning the training. It’s really quite simple, even if you
are new to CorelDRAW. Simply start CorelDRAW
and invoke the F8 key as you do. This will restore
CorelDRAW to its original settings.
We hope you enjoy your RETLAB Training Manual. Feel
free to write, e-mail or call us with your comments.
page iii
4. page iv C o r e l D R A W 10 B A S I C S , L e v e l 1
5. CORELDRAW 10 LEVEL 1 CURRICULUM
™
i. WELCOME TO CORELDRAW 10 BASICS... . . . . ix 9. THE FILE MENU BASICS . . . . . . . . . . . . . . . . 47
· Saving and updating your work
1. JUST WHAT DOES CORELDRAW™ DO? . . . . . . . 1
· Starting a new drawing
· Starting CorelDRAW 10
· Support for multiple pages
2. WHEN YOU FIRST OPEN CORELDRAW . . . . . . . 5 · Opening a previously saved file
· The very first time · Taking Advantage of MDI
3. THE CORELDRAW™ SCREEN . . . . . . . . . . . . . 7 · The remaining basic file menu commands
· The Standard Toolbar 10. EDITING YOUR WORK WITH THE EDIT MENU. . . 57
· The Property Bar · The EDIT/Undo and EDIT/Redo commands
· The Toolbox · The Undo Docker
· Utility Tools · Cut/Copy/Paste/Delete
· Diagraming Objects
11. ARRANGE MENU BASICS . . . . . . . . . . . . . . . 63
· The Status Bar
· The Reference Object
4. A FEW SIMPLE TOOLS TO START . . . . . . . . . . . 15 · Alignment accelerator key shortcuts
· Modifier Keys: Ctrl and Shift · Grouping your objects
· The Shape Tool · Selecting an object from within the Group
5. INVOKING MENU COMMANDS . . . . . . . . . . . 21 12. THE PROPERTY BAR IS YOUR FRIEND . . . . . . . . 73
· 3 ways to invoke a menu command
13. THE TOOLBOX AND A PLAN . . . . . . . . . . . . . 77
6. EXERCISE SESSION . . . . . . . . . . . . . . . . . . . 23 · Diagraming Objects/Text Tools
· Modifier Keys · Utility Tools
7. A DIFFERENT VIEW: THE ZOOM TOOL . . . . . . . 33 · Painting Tools
· Interactive Tools
8. MORE ON SELECTING; THE PICK TOOL, ET AL . . . 37
· Which drawing tools work to select objects? 14. THE RECTANGLE TOOL . . . . . . . . . . . . . . . . 81
· Selecting individual objects 15. THE ELLIPSE TOOL. . . . . . . . . . . . . . . . . . . 83
· Selecting multiple objects
16. THE FILL TOOL . . . . . . . . . . . . . . . . . . . . 85
· Selectively deselecting
· A bit about choosing a color
· Selecting everything; deselecting everything
· Printed Color
· Invoking the Rotation/Skew Handles
· Specifying a uniform color fill
· Fountain Fills
· The Interactive Fill Tool
· The Eyedropper and Paintbucket Tools
CORELDRAW 10 LEVEL 1 CURRICULUM page v
6. 17.THE OUTLINE TOOL . . . . . . . . . . . . . . . . . . . 97 24.CONCEPTS IN DRAWING . . . . . . . . . . . . . . . 161
· Specifying a color · The Advanced Modifications
· Setting the thickness of the outline
25.THE BASIC TRANSFORMATIONS . . . . . . . . . . . 163
· Outline Pen dialog box
· Moving an object
18.SETTING DEFAULT FILLS AND OUTLINES . . . . . . 105 · Stretching, scaling, reflecting or mirroring an
object
19.THE POLYGON TOOL AND PROPERTIES . . . . . . . 109 · Sizing an object specifically
20.THE PERFECT SHAPES FLYOUT . . . . . . . . . . . . 115 · Rotating an object
· Skewing an object
21.THE TEXT TOOL :
BASIC EDITING; FONTS; ALIGNMENT . . . . . . . . 117 · Undoing Transformations
· Artistic Text in detail 26.MAKING COPIES . . . . . . . . . . . . . . . . . . . . 173
· Editing your text once its on the page · The Numeric + Key
· The Text Property Bars · The right mouse button
· Selecting the Text · The EDIT/Repeat command
· The Edit Text Window · Edit menu options
· The Shape Tool with Artistic Text · Copying Properties from one object to another
· Text as a diagraming object
27.EXERCISES . . . . . . . . . . . . . . . . . . . . . . . . 181
· Changing the default text font
· Start Simple and Work to Complex
22.THE TEXT TOOL:
SPACING; CHARACTER PLACEMENT . . . . . . . . . 131 28.MORE LINES AND CURVES . . . . . . . . . . . . . . 191
· The Shape Tool for interactive spacing control · Adding nodes
· Applying Special Text Attributes · Deleting nodes
· Kerning · Joining nodes ; Connecting nodes
· The Kerning Text Property Bar · Breaking nodes and splitting one segment
into two
23.THE PENCIL (CURVE) TOOL . . . . . . . . . . . . . . 139
29.DRAWING CLINIC: CONVERT TO CURVES . . . . . 199
· Drawing with Freehand Tool
· Convert To Curves
· The anatomy of a curve
· Converting to curves with Text
· Understanding nodes
· Understanding control handles 30.DRAWING CLINIC:
· Three types of nodes RULERS, GRIDS & GUIDELINES . . . . . . . . . . . . 203
· Changing node type · Rulers, Grids and Guidelines
· Drawing with the Bezier Tool · Using Guidelines
· Creating a cusp or smooth node 31.DRAWING CLINIC: SYMBOLS & CLIPART . . . . . . 209
· Editing Bezier Curves · Adding a symbol
· Accessing Clipart
page vi C o r e l D R A W 10 B A S I C S , L e v e l 1
7. 32. DRAWING CLINIC: WELD; TRIM; INTERSECT. . . 211
33. DRAWING CLINIC:
THE KNIFE AND ERASER TOOLS . . . . . . . . . . 217
34. DRAWING CLINIC: ENVELOPES . . . . . . . . . . 221
· Basic Envelope Modes
· Clearing an envelope
35. FITTING TEXT TO PATH . . . . . . . . . . . . . . . 227
· Dynamically linked objects
36. BLENDING OBJECTS . . . . . . . . . . . . . . . . . 233
· Exploring the dynamics of the blend
· Basic Property Bar Controls
· Controlling the path of the blend
· Why is blending so important?
37. SHADOWS & HIGHLIGHTS . . . . . . . . . . . . . 241
· Shadow Theory
· Creating highlights
38. PRINTING YOUR DOCUMENT . . . . . . . . . . . 245
· General steps for printing
· Printing to file
· Print>>Options
39. WORKING WITH OTHER
APPLICATIONS/BITMAPS . . . . . . . . . . . . . . 251
· The concept of importing and exporting
· Working with bitmaps
· Using Windows as a vehicle to transfer files
40. EXERCISES . . . . . . . . . . . . . . . . . . . . . . . 253
· A closing note and a request
CORELDRAW 10 LEVEL 1 CURRICULUM page vii
8. page viii C o r e l D R A W 10 B A S I C S , L e v e l 1