9. our design process Old people telling stories Freedom to tell stories Element of chance Mash-up component Forcing connections between stories Prompts to write stories Rewards for sharing stories
10. Iterative Prototyping 5 test groups in class 4 test groups outside of class Different user groups: Classmates, families, friends Ages 17-55 our design process
11. base model I don’t understand how you win this game. - DP Created point cards Made topic cards more evocative How can you elicit more personal stories? - JZ evolving rules Made topic cards more vague The topic cards are too restrictive. -CK Added rules How can you incorporate an element of chance? - PR Took away rules How can you pull everybody’s stories together? - PR Thought long and hard, but to no avail. final version
21. detales Sound bites “I really want to play this with my family! Can we play again?” – HK “This game is baller!” – BM “Okay, I don’t tell many people this, but…” – SH-K “I crashed my friends’ wedding… in a helicopter.” – GK “I love hearing people’s personal stories.The game is a great way to connect with other people.” – MA
22. detales The game about sharing stories Jennifer Chong & Andrew Kim
Hinweis der Redaktion
User groups needsHoned in on elderly people
What do old people need? have? Treasure torve of stories, but the problem is that nobody is available to hear them. They need a way to tell their stories.Inter-generational anxiety - disconnect between old and young people…Come up with game that … a fun way for people of diff. generations to share stories where it’s not just the old person saying, well back in my day…Eventually EXPANDEDExpand to families and friends
Our hope that INSPIRES Less of thisMeaningful conversationSharingBuilding relationships
Elements we wanted to include…Chronological
Different level of familiAIRityDifferent age level
Refining our gameLeft we have feedback from usersOn the right, changes we made to the game, evolving rulesBack and forth…user evaluations, tweaking
People had a lot of funGame took on life of its own…a lot of story-telling