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ANDROID PROJECT LIST

S.No                                   Project Title                                     Domain          Platform/Year
 1                                                                                      Information      Android/2012
        Watermarking of Images Captured by Mobile Phone Cameras Using 2-D Walsh         science and
                                 Coding in the Y-Channel                               digital content
                                                                                        Technology
         1-D Walsh coding was used to improve the robustness of digital image
            watermarking. In this paper, a robust and efficient digital image
          watermarking technique using 2-D Walsh coding is proposed. In this
           algorithm a personal mobile phone digits are embedded in images
        captured by the phone camera. The aim of the proposed technique is to
       protect the copyright ownership of the image. The algorithm is blind and
       does not require the original image in the extracting process. The mobile
          phone digits were encoded by using 2D Walsh functions then it was
           embedded in the low frequency coefficients of the discrete cosine
       transform of the host image. The performance of the proposed technique
        was evaluated using Stir mark tool. Results have shown that the use of
         2-D Walsh coding survived various attacks such as JPEG compression,
                   noise, and different image manipulation algorithms.

 2                                                                                    Wireless, Mobile   Android/2012
                  Visual Interactive and Location Activated Mobile Learning           and Ubiquitous
                                                                                       Technology in
                 In this paper we proposed an application on smart phones                education
        for interactive mobile learning. Image recognition technology is used to
          link physical objects seen through the camera to relevant information.
                          Through the built-in camera on the smart
              phone, visual interactive learning can be realized. With the GPS
          sensor, location activatedlearning is also possible. Combining both the
       camera and the GPS sensor on the phone, multimedia contents can either
        be activated by snapping a picture from a real world object or entering a
            predefined geographical area. This makes the learning process more
       interesting and intuitive. A web portal is developed for teachers to create
         the learning trails for different learning objectives. The mobile apps are
       also developed for iOS and Android platforms. A trial was conducted with
             school teachers and students and positive feedbacks are obtained.

 3                                                                                       Wireless        Android/2011
        The Design and Implementation of Mine Mobile Information System based on      Communication
                                         Android                                            s,
          As a high-risk industry, coal-mining's safety has always been a social      Networking and
         focus. By using some emerging informationtechnology, we propose an               Mobile
          effective solution to improve the safety of coal-mining. In this paper,       Computing
             we design andimplement a Mine Mobile Information System by
            integrating Internet of Things and Mobile Internet. With theclient
               application developed on Android system, users could learn
        environment information and coal production anytime and anywhere. It
               should be much helpful for coal-mine enterprises to prevent
                            accidents and to improve efficiency.

 4                                                                                      Information      Android/2012
           Teaching Smartphones programming using (Android Java) Pedagogy and           Technology
ANDROID PROJECT LIST
                                    Innovation                                         based
                                                                                      Higher
              Mobile devices are becoming indispensable tools for many               education
      students and educators. Mobile technology is starting a new era in the        And training
             computing methodologies in many engineering disciplines.
    Students and scientists are becoming more interested in learning how to
     develop their own applications on mobile platforms. This paper presents
             aninnovation in teaching and learning principals of Android-
     based Java programming. A course material is developed “Introduction
    to Programming Java on a Mobile Platform” to teach novice programmers
    how to create applications in shorter than traditional time. This work also
    provides techniques for instructors with modest programmingbackground
      to teach cutting edge technology, which is smartphone programming.
       Techniques developed in this work minimize unnecessary information
     carried into current teaching approaches with hands-on practice. It also
    helps the students with minimal background requirements overcome the
           barriers that have evolved around computer programming. The
     motivation of this work is to create a tailored programming introductory
     course toteach Java programming on Android by incorporating selected
     efficient methods from extant literature. The proposed mechanism is to
         keep students motivated by an active approach based on student-
            centered learning with collaborative work. Teamwork through
    pair programming is adapted in this teaching process. Bloom's taxonomy,
          along with a knowledge survey, is used as a guide to classify the
       information and exercise problems. A prototype curriculum is a main
     deliverable of this work that is suitable for novice programmers-such as
                           engineering freshmen students.

5                                                                                   Information      Android/2012
      System Development for Violence Mapping in a Social Network in Real Time      Technology:
                                                                                   New generation
    This paper
    presents a proposal for development of a system to map the violence that
    occurs at São Paulo City inreal time, one of the most important Brazilian
    capitals. This solution must be available in a social network. The
    application is developed for mobile and uses the Android Platform. Its
    function is to assist users in their navigability in the city, warning them
    about points of risk to make people drive more safely. Elements were
    considered in this research as distance calculation, creation of risk points
    on the city map, a list of automation risk points automatically
    and a warning of approaching danger point. With the popularity of mobile
    devices using the Android Platform and due to the number of occurrences
    of violence happening in the cities it was found that there is a large
    market that can be achieved with the development of this platform to
    address applications - or reduce - this problem.



6                                                                                  Informatics and   Android/2012
       Speed Estimation and Travel Direction- Detection using Handover in GSM          System
ANDROID PROJECT LIST
                     In this paper, we consider the problem of
    positioning, travel direction detection and speed estimation of GSM-based
    mobile phones. Many techniques are proposed using several technologies
     like GSM, UMTS or WiFi. Once these technologies are mature enough to
            be deployed, they will have significant impact on automotive
      telematicsand modern public transit systems. We produce a technique
       for speed estimation and map matching usinghandover between Base
          Transceiver Stations (BTS). It could be applied in both network-
     based and terminal-based architectures. This work has been completely
     tested and analyzed in Indian roads using realistic data and commercial
    android smart phone. In general, all performance evaluation results were
        good. Mean positioning error was 101 m, mean speed error was 3.9
        km/h and percentage of success map matched samples was 100%.

7                                                                                        Agro-        Android/2012
    Research of Real-time Agriculture Information Collection System Base on Mobile   Geoinformatics
                                           GIS

         Accurate and reliable agricultural information is the basis of the
               implementation of digital agriculture. Currently, the
     processing of agricultural information collection and data acquisition is
              more complex. It urgently needs to develop a portable
     agricultural information collection system with high degree integration
     and a wide range ofversatility. It can process information in "one-stop"
         service. It can capture the GPS coordinates of the farmland, the
          agricultural attribute data, image information, and sent to the
     monitoring system immediately using 3G network or GPRS network. In
    this paper, The system supports android and IOS system mobile phones,
    the Widgets technology and http communicationis technology is be used
     to develop a real-time agriculturalinformation collection system, which
                       is based on cross-platform mobile GIS.

8                                                                                    Embedded and     Android/2012
                Vibration Based Surface Recognition for smart phones                    real time
                                                                                       computing
                                                                                      systems and
         With various sensors in a smart phone, it is now possible to obtain          Applications
     information about a user and her surroundings, such as the location of a
       smartphone and the activity of the smartphone user, and the obtained
    context information is being used to provide new services to the users. In
        this paper, we propose VibePhone, which uses a built-in vibrator and
          accelerometer, for recognizing the type of surfaces contacted by
     a smartphone, enabling the sense of touch in smartphones. For humans
      and animals, the sense of touch is fundamentalfor both recognizing and
       learning the properties of objects. The sense of touch is obtained from
      the texture of an object and humans recognize the type of an object by
    scrubbing the surface with fingers. Since a smartphone cannot physically
               scrub the contacting surface, we emulate the touch by
         generating vibrations using a smartphone and propose a method to
       recognize the type of contacting objects. The recognition of the object
      type by vibration alone is an extremely difficult task, even for a human.
       However, we demonstrate that it is possible to distinguish object types
ANDROID PROJECT LIST
     into broad categories where a phone is usually placed, e.g., sofas, plastic
         tables, wooden tables, hands, backpacks, and pants pockets. The
     proposed VibePhone system achieves an accuracy over 85% on average.
      We have prototyped VibePhone on an Android-based smart phone which
        changes its background display based on the contacting surface. We
       envision that the haptic perception in future smart phones will enable
                           new experiences to the users.

9                                                                                       Ubi-Media       Android/2011
       Facilitating Academic Service-Learning with Android-based Applications and       Computing
                           Ubiquitous Computing Environment

      This study proposes an integrated system to support Academic Service-
                     Learning (ASL) activities, which combine the
         community service and experiential learning. The whole integrated
             system includes the mobile system, the online headquarter
       system and cloud computing platform. First, the Android-based mobile
            system is designed to assist participants providing service for
             community and to help them getting information and online
     troubleshooting advice from backend server. Besides, it is also developed
     to facilitate mobile learning andcollaborative learning modes to complete
          the tasks in service programs. Second, the web-based system is
                constructed for administrators and instructors to offer
      information and missions to each learner in communityservice. Further,
       his/her progress can be closely monitored via the on-line system, too.
          Finally, the Apache Hadoop cloud-computing platform is used to
     calculate and analyze the information gathered from whole process while
        participants are serving the community. In the end of our study, the
      proposed applications were tested using heuristic evaluation method for
      one semester with a total of 20 students from undergraduate courses at
           Tung-Nan University in northern Taiwan. The results show that
          participants hold positive views to the interface design, stability,
         interactivity, and instructional potentials of the integrated system.
10                                                                                       Intelligent    Android/2012
                            Safe driving using Mobile Phones                           Transportation
                                                                                           System
       As vehicle manufacturers continue to increase their emphasis on safety
      with advanced driver-assistance systems (ADASs), we propose a device
      that is not only already in abundance but portable enough as well to be
       one of the most effective multipurpose devices that are able to analyze
      and advise on safety conditions. Mobilesmartphones today are equipped
       with numerous sensors that can help to aid in safety enhancements for
     drivers on the road. In this paper, we use the three-axis accelerometer of
         an Android-based smartphone to record and analyze various driver
           behaviors and external road conditions that could potentially be
        hazardous to the health of the driver, the neighboring public, and the
          automobile. Effective use of these data can educate a potentially
      dangerous driver on how to safely and efficiently operate a vehicle. With
     real-time analysis and auditory alerts of these factors, we can increase a
                   driver's overall awareness to maximize safety.

11   Development of an application for mobile devices to record learner interactions     Advanced       Android/2012
ANDROID PROJECT LIST
                            with web-based learning objects                               learning
                                                                                        Technologies
     This paper presents a solution to the need of capturing and recording how
          the learner interacts with a mobiledevice while navigating a web-
      based learning object. For this, software with similar features has been
       studied, looking for its strengths and weaknesses, and a software has
       been developed, which meets most of the requirements that might be
                                       required.

12                                                                                     Knowledge and     Android/2012
                          A Personalized Mobile search engines                             Date
                                                                                        engineering
       We propose a personalized mobile search engine, PMSE, that captures
            the users' preferences in the form of concepts by mining their
           clickthrough data. Due to the importance of location information
       in mobile search, PMSE classifies these concepts into content concepts
       and location concepts. In addition, users' locations (positioned by GPS)
           are used to supplement the location concepts in PMSE. The user
      preferences are organized in an ontology-based, multi-facet user profile,
           which are used to adapt a personalized ranking function for rank
       adaptation of future search results. To characterize the diversity of the
     concepts associated with a query and their relevances to the users need,
     four entropies are introduced to balance the weights between the content
            and location facets. Based on the client-server model, we also
       present a detailed architecture and design for implementation of PMSE.
      In our design, the client collects and stores locally the clickthrough data
         to protect privacy, whereas heavy tasks such as concept extraction,
      training and reranking are performed at the PMSE server. Moreover, we
     address the privacy issue by restricting the information in the user profile
      exposed to the PMSE server with two privacy parameters. We prototype
        PMSE on the Google Android platform. Experimental results show that
         PMSE significantly improves the precision comparing to the baseline.

13                                                                                       Computing,      Android/2012
       Developing a Mobile Phone-based Fall Detection System on Android Platform       Communication
                                                                                       and Application
           Since todays smartphones are programmable and embed various                   Conference
           sensors, these phones have the potential to change the way how
     healthcare is delivered. Fall detection is definitely one of the possibilities.
            Injuries due tofalls are dangerous, especially for elderly people,
         diminishing the quality of life or even resulting in death. This study
     presents the implementation of a fall detection prototype for the Android-
      based platform. The proposedsystem has three components: sensing the
        accelerometer data from the mobile embedded sensors, learning the
     relationship between the fall behavior and the collected data, and alerting
       preconfigured contacts through message while detecting fall. We adopt
        different fall detection algorithms and conduct various experiments to
       evaluate performance. The results show that the proposed system can
        recognize the fall from human activities, such as sitting, walking and
     standing, with 72.22% sensitivity and 73.78% specificity. The experiment
                also investigates the impact of different locations where
ANDROID PROJECT LIST
     the phone attached. In addition, this study further analyzes the trade-off
       between sensitivity and specificity and discusses the additional power
                            consumption of the devices.


14                                                                                    Innovative       Android/2012
                   Copyright Protection for Images on Mobile Devices                   mobile &
                                                                                   Internet services
     The rapid diffusion of mobile devices (telephones, smart phones, tablets,       in ubiquitous
                 etc.) has brought new advanced features developed
      specifically for these devices. For example it is now possible to publish
     directly the pictures obtained by the integrated camera of a smart phone
       to our social network accounts, or to image hosting services, etc. It is
      therefore important to have tools on the mobile devices that can prove
          the ownership of the pictures and to use them before publishing
             the images. A common approach to guarantee ownership of
       digitalimages or videos is to use Digital Watermarking techniques. We
        have developed a tool for portable devices basedon Android OS, that
      permits to add a visible or invisible watermark to images. In this paper
          we discuss this tool, and we experimentally prove its robustness.

15                                                                                    Consumer         Android/2012
                 Android City Tour Guide System Based onWeb Service                  electronics,
                                                                                   Communication
     The combination of the smart phone and the Internet service is the trend      s and Networks
      of the future information development and software applications. Mobile
     phones are the most commonly used communication tools. Using mobile
     phones to obtain information is not only quick, but also more convenient
     shortcut to improve people's lives. In the paper, we propose the software
          development architecture based on Web services. This framework
      introduces the three-layer architecture of Web development into mobile
        phone software development. Based on the three-layer architecture,
               the android based city tour guide system is developed.
     The android based city guide system can realize to query information for
                     hotel, scenery, restaurant, traffic and so on.
        The android based city guidesystem has more practical significance.

16                                                                                   Parallel and      Android/2012
                        Payments for Outsourced Computations                         Distributed
                                                                                       System
              With the recent advent of cloud computing, the concept
      of outsourcing computations, initiated by volunteer computing efforts, is
      being revamped. While the two paradigms differ in several dimensions,
        they also share challenges, stemming from the lack of trust between
         outsourcers and workers. In this work, we propose a unifying trust
       framework, where correct participation is financially rewarded: neither
     participant is trusted, yetoutsourced computations are efficiently verified
       and validly remunerated. We propose three solutions for this problem,
     relying on an offline bank to generate and redeem payments; the bank is
      oblivious to interactions between outsourcers and workers. We propose
       several attacks that can be launched against our framework and study
ANDROID PROJECT LIST
       the effectiveness of our solutions. We implemented our most secure
        solution and our experiments show that it is efficient: the bank can
     perform hundreds of payment transactions per second and the overheads
                imposed on outsourcers and workers are negligible.




17       A Process Model Based Ecosystem Assessment and Management System                 Agro-       Android/2012
                                                                                       Informatics
                 The Loess Plateau covers an area of 640,000 km2 in the
             upper and middle reaches of China's Yellow River. The natural
       environment of this region is complex and variable and is considered as
           one of the major ecologically fragile areas in China. In the last two
         decades, with dramatic changes in population, agricultural cultivation
        patterns and regional climate, uncertainty surrounding the potential to
       achieve a sustainable agro-ecosystem in this region has increased. The
     agro-ecosystem conservation is the dominant challenge in the light of the
     complex ecological condition; significant spatial heterogeneity and serious
         ecological degradation. Ecological modeling is an effective tool in the
       quest to solve ecological problems. Scenario simulation is an important
       way of tracing nutrient dynamics and optimizing management practices
      for an ecosystem. From the temporal and spatial perspectives, however,
              relying solely on historical data will lead to a certain delay in
           the management policy research. Particularly, more errors will be
       introduced in the simulated results due to the ecosystem factors, which
            fluctuate frequently with time, and increasing uncertainty of the
                whole system. Considering the challenges aforementioned,
          an ecosystem assessment and management (EAM) system was set
              up based on process model, wireless sensor, and Geographic
        Information System (GIS) technologies. The system uses a mobile GIS
          platform for real-time data collection, and a combination of weather
                   information and soil properties are used as inputs for
      the process based model to predict soil nutrients, moisture, greenhouse
            gas emissions, yield, etc. The EAMsystems use historical data to
          initialize and the actual data to optimize the simulations. Real-time
       information was used to calibrate the simulation results, optimizing the
       simulation parameters to improve the accuracy of thesystem simulation
                results. The system can be used to evaluate the impact of
        different management methods on - he ecological system and identify
       best management practices. Currently, this system has been applied in
        the Loess Plateau to assess different management practices impact on
     soil carbon, nitrogen and crop yield. The EAM platform provides important
               information for the ecosystem management and protection.

18                                                                                        Cyber       Android/2012
       A novel M-Learning for interactive English learning based on Android Mobile    Technology in
                                          system                                     Automation,Con
                                                                                         trol and
      The Ubiquitous computing, such as cloud computing, is now more and                Intelligent
        more popular in the world and there are more and more related                    Systems
        applications, especially for Android system, that are developing.
ANDROID PROJECT LIST
      The Android system,based on the Linux, is developed by Open Handset
                 Alliance (OHA), organized by Google. The advantage of
      theAndroid system is that different corporations, such as hardware and
      software corporations, can join the OHA to develop the new cell phone
     without extra fee. A potential application, M-Learning (Mobile-Learning),
       can change the habit for learning in the future. Emerging technologies
          that harness mobile computing power for the purpose of providing
       ubiquitous learning have changed the landscape of modern education.
            The restrictions of time and space are removed by means of M-
         Learning and thus it has become an appealing medium of delivering
             instruction to practitioners. In the academia of EFL education,
       researchers also have seized up the promise of M-Learning asa way of
           challenging the status quo of suchlike EFL programs. We propose
                                       t A novel M-
     Learning for interactiveEnglish learning based on Android Mobile system.
               The project will establish (1) the interacted multimediaM-
            Learning platform in the cloud computing environment, (2) the
       multimedia package for end-user, (3) heterogeneous network system.
          This platform can be extended and used in different fields, such as
        Content-Based Instruction (CBI) framework and task-based language
                                         teaching.

19                                                                               Innovations in   Android/2012
                      A Novel Framework for SMS Spam Filtering                     intelligent
                                                                                  Systems and
      A novel framework for SMS spam filtering is introduced in this paper to     Applications
             prevent mobile phone users from unsolicited SMS messages.
       The framework makes use of two distinct feature selection approaches
             based on information gain and chi-square metrics to find out
      discriminative features representing SMS messages. The discriminative
        feature subsets are then employed in two different Bayesian-based
        classifiers, so that SMSmessages are categorized as either spam or
            legitimate. Moreover, the paper introduces a real-time mobile
              application for Android™ based mobile phones utilizing the
     proposed spam filtering scheme, as well. Hence, SMSspam messages are
        silently filtered out without disturbing phone users. Effectiveness of
      the filtering framework is evaluated on a large SMS message collection
        including legitimate and spam messages. Following the evaluation,
     remarkably accurate classification results are obtained for both spam and
                                  legitimate messages.

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  • 1. ANDROID PROJECT LIST S.No Project Title Domain Platform/Year 1 Information Android/2012 Watermarking of Images Captured by Mobile Phone Cameras Using 2-D Walsh science and Coding in the Y-Channel digital content Technology 1-D Walsh coding was used to improve the robustness of digital image watermarking. In this paper, a robust and efficient digital image watermarking technique using 2-D Walsh coding is proposed. In this algorithm a personal mobile phone digits are embedded in images captured by the phone camera. The aim of the proposed technique is to protect the copyright ownership of the image. The algorithm is blind and does not require the original image in the extracting process. The mobile phone digits were encoded by using 2D Walsh functions then it was embedded in the low frequency coefficients of the discrete cosine transform of the host image. The performance of the proposed technique was evaluated using Stir mark tool. Results have shown that the use of 2-D Walsh coding survived various attacks such as JPEG compression, noise, and different image manipulation algorithms. 2 Wireless, Mobile Android/2012 Visual Interactive and Location Activated Mobile Learning and Ubiquitous Technology in In this paper we proposed an application on smart phones education for interactive mobile learning. Image recognition technology is used to link physical objects seen through the camera to relevant information. Through the built-in camera on the smart phone, visual interactive learning can be realized. With the GPS sensor, location activatedlearning is also possible. Combining both the camera and the GPS sensor on the phone, multimedia contents can either be activated by snapping a picture from a real world object or entering a predefined geographical area. This makes the learning process more interesting and intuitive. A web portal is developed for teachers to create the learning trails for different learning objectives. The mobile apps are also developed for iOS and Android platforms. A trial was conducted with school teachers and students and positive feedbacks are obtained. 3 Wireless Android/2011 The Design and Implementation of Mine Mobile Information System based on Communication Android s, As a high-risk industry, coal-mining's safety has always been a social Networking and focus. By using some emerging informationtechnology, we propose an Mobile effective solution to improve the safety of coal-mining. In this paper, Computing we design andimplement a Mine Mobile Information System by integrating Internet of Things and Mobile Internet. With theclient application developed on Android system, users could learn environment information and coal production anytime and anywhere. It should be much helpful for coal-mine enterprises to prevent accidents and to improve efficiency. 4 Information Android/2012 Teaching Smartphones programming using (Android Java) Pedagogy and Technology
  • 2. ANDROID PROJECT LIST Innovation based Higher Mobile devices are becoming indispensable tools for many education students and educators. Mobile technology is starting a new era in the And training computing methodologies in many engineering disciplines. Students and scientists are becoming more interested in learning how to develop their own applications on mobile platforms. This paper presents aninnovation in teaching and learning principals of Android- based Java programming. A course material is developed “Introduction to Programming Java on a Mobile Platform” to teach novice programmers how to create applications in shorter than traditional time. This work also provides techniques for instructors with modest programmingbackground to teach cutting edge technology, which is smartphone programming. Techniques developed in this work minimize unnecessary information carried into current teaching approaches with hands-on practice. It also helps the students with minimal background requirements overcome the barriers that have evolved around computer programming. The motivation of this work is to create a tailored programming introductory course toteach Java programming on Android by incorporating selected efficient methods from extant literature. The proposed mechanism is to keep students motivated by an active approach based on student- centered learning with collaborative work. Teamwork through pair programming is adapted in this teaching process. Bloom's taxonomy, along with a knowledge survey, is used as a guide to classify the information and exercise problems. A prototype curriculum is a main deliverable of this work that is suitable for novice programmers-such as engineering freshmen students. 5 Information Android/2012 System Development for Violence Mapping in a Social Network in Real Time Technology: New generation This paper presents a proposal for development of a system to map the violence that occurs at São Paulo City inreal time, one of the most important Brazilian capitals. This solution must be available in a social network. The application is developed for mobile and uses the Android Platform. Its function is to assist users in their navigability in the city, warning them about points of risk to make people drive more safely. Elements were considered in this research as distance calculation, creation of risk points on the city map, a list of automation risk points automatically and a warning of approaching danger point. With the popularity of mobile devices using the Android Platform and due to the number of occurrences of violence happening in the cities it was found that there is a large market that can be achieved with the development of this platform to address applications - or reduce - this problem. 6 Informatics and Android/2012 Speed Estimation and Travel Direction- Detection using Handover in GSM System
  • 3. ANDROID PROJECT LIST In this paper, we consider the problem of positioning, travel direction detection and speed estimation of GSM-based mobile phones. Many techniques are proposed using several technologies like GSM, UMTS or WiFi. Once these technologies are mature enough to be deployed, they will have significant impact on automotive telematicsand modern public transit systems. We produce a technique for speed estimation and map matching usinghandover between Base Transceiver Stations (BTS). It could be applied in both network- based and terminal-based architectures. This work has been completely tested and analyzed in Indian roads using realistic data and commercial android smart phone. In general, all performance evaluation results were good. Mean positioning error was 101 m, mean speed error was 3.9 km/h and percentage of success map matched samples was 100%. 7 Agro- Android/2012 Research of Real-time Agriculture Information Collection System Base on Mobile Geoinformatics GIS Accurate and reliable agricultural information is the basis of the implementation of digital agriculture. Currently, the processing of agricultural information collection and data acquisition is more complex. It urgently needs to develop a portable agricultural information collection system with high degree integration and a wide range ofversatility. It can process information in "one-stop" service. It can capture the GPS coordinates of the farmland, the agricultural attribute data, image information, and sent to the monitoring system immediately using 3G network or GPRS network. In this paper, The system supports android and IOS system mobile phones, the Widgets technology and http communicationis technology is be used to develop a real-time agriculturalinformation collection system, which is based on cross-platform mobile GIS. 8 Embedded and Android/2012 Vibration Based Surface Recognition for smart phones real time computing systems and With various sensors in a smart phone, it is now possible to obtain Applications information about a user and her surroundings, such as the location of a smartphone and the activity of the smartphone user, and the obtained context information is being used to provide new services to the users. In this paper, we propose VibePhone, which uses a built-in vibrator and accelerometer, for recognizing the type of surfaces contacted by a smartphone, enabling the sense of touch in smartphones. For humans and animals, the sense of touch is fundamentalfor both recognizing and learning the properties of objects. The sense of touch is obtained from the texture of an object and humans recognize the type of an object by scrubbing the surface with fingers. Since a smartphone cannot physically scrub the contacting surface, we emulate the touch by generating vibrations using a smartphone and propose a method to recognize the type of contacting objects. The recognition of the object type by vibration alone is an extremely difficult task, even for a human. However, we demonstrate that it is possible to distinguish object types
  • 4. ANDROID PROJECT LIST into broad categories where a phone is usually placed, e.g., sofas, plastic tables, wooden tables, hands, backpacks, and pants pockets. The proposed VibePhone system achieves an accuracy over 85% on average. We have prototyped VibePhone on an Android-based smart phone which changes its background display based on the contacting surface. We envision that the haptic perception in future smart phones will enable new experiences to the users. 9 Ubi-Media Android/2011 Facilitating Academic Service-Learning with Android-based Applications and Computing Ubiquitous Computing Environment This study proposes an integrated system to support Academic Service- Learning (ASL) activities, which combine the community service and experiential learning. The whole integrated system includes the mobile system, the online headquarter system and cloud computing platform. First, the Android-based mobile system is designed to assist participants providing service for community and to help them getting information and online troubleshooting advice from backend server. Besides, it is also developed to facilitate mobile learning andcollaborative learning modes to complete the tasks in service programs. Second, the web-based system is constructed for administrators and instructors to offer information and missions to each learner in communityservice. Further, his/her progress can be closely monitored via the on-line system, too. Finally, the Apache Hadoop cloud-computing platform is used to calculate and analyze the information gathered from whole process while participants are serving the community. In the end of our study, the proposed applications were tested using heuristic evaluation method for one semester with a total of 20 students from undergraduate courses at Tung-Nan University in northern Taiwan. The results show that participants hold positive views to the interface design, stability, interactivity, and instructional potentials of the integrated system. 10 Intelligent Android/2012 Safe driving using Mobile Phones Transportation System As vehicle manufacturers continue to increase their emphasis on safety with advanced driver-assistance systems (ADASs), we propose a device that is not only already in abundance but portable enough as well to be one of the most effective multipurpose devices that are able to analyze and advise on safety conditions. Mobilesmartphones today are equipped with numerous sensors that can help to aid in safety enhancements for drivers on the road. In this paper, we use the three-axis accelerometer of an Android-based smartphone to record and analyze various driver behaviors and external road conditions that could potentially be hazardous to the health of the driver, the neighboring public, and the automobile. Effective use of these data can educate a potentially dangerous driver on how to safely and efficiently operate a vehicle. With real-time analysis and auditory alerts of these factors, we can increase a driver's overall awareness to maximize safety. 11 Development of an application for mobile devices to record learner interactions Advanced Android/2012
  • 5. ANDROID PROJECT LIST with web-based learning objects learning Technologies This paper presents a solution to the need of capturing and recording how the learner interacts with a mobiledevice while navigating a web- based learning object. For this, software with similar features has been studied, looking for its strengths and weaknesses, and a software has been developed, which meets most of the requirements that might be required. 12 Knowledge and Android/2012 A Personalized Mobile search engines Date engineering We propose a personalized mobile search engine, PMSE, that captures the users' preferences in the form of concepts by mining their clickthrough data. Due to the importance of location information in mobile search, PMSE classifies these concepts into content concepts and location concepts. In addition, users' locations (positioned by GPS) are used to supplement the location concepts in PMSE. The user preferences are organized in an ontology-based, multi-facet user profile, which are used to adapt a personalized ranking function for rank adaptation of future search results. To characterize the diversity of the concepts associated with a query and their relevances to the users need, four entropies are introduced to balance the weights between the content and location facets. Based on the client-server model, we also present a detailed architecture and design for implementation of PMSE. In our design, the client collects and stores locally the clickthrough data to protect privacy, whereas heavy tasks such as concept extraction, training and reranking are performed at the PMSE server. Moreover, we address the privacy issue by restricting the information in the user profile exposed to the PMSE server with two privacy parameters. We prototype PMSE on the Google Android platform. Experimental results show that PMSE significantly improves the precision comparing to the baseline. 13 Computing, Android/2012 Developing a Mobile Phone-based Fall Detection System on Android Platform Communication and Application Since todays smartphones are programmable and embed various Conference sensors, these phones have the potential to change the way how healthcare is delivered. Fall detection is definitely one of the possibilities. Injuries due tofalls are dangerous, especially for elderly people, diminishing the quality of life or even resulting in death. This study presents the implementation of a fall detection prototype for the Android- based platform. The proposedsystem has three components: sensing the accelerometer data from the mobile embedded sensors, learning the relationship between the fall behavior and the collected data, and alerting preconfigured contacts through message while detecting fall. We adopt different fall detection algorithms and conduct various experiments to evaluate performance. The results show that the proposed system can recognize the fall from human activities, such as sitting, walking and standing, with 72.22% sensitivity and 73.78% specificity. The experiment also investigates the impact of different locations where
  • 6. ANDROID PROJECT LIST the phone attached. In addition, this study further analyzes the trade-off between sensitivity and specificity and discusses the additional power consumption of the devices. 14 Innovative Android/2012 Copyright Protection for Images on Mobile Devices mobile & Internet services The rapid diffusion of mobile devices (telephones, smart phones, tablets, in ubiquitous etc.) has brought new advanced features developed specifically for these devices. For example it is now possible to publish directly the pictures obtained by the integrated camera of a smart phone to our social network accounts, or to image hosting services, etc. It is therefore important to have tools on the mobile devices that can prove the ownership of the pictures and to use them before publishing the images. A common approach to guarantee ownership of digitalimages or videos is to use Digital Watermarking techniques. We have developed a tool for portable devices basedon Android OS, that permits to add a visible or invisible watermark to images. In this paper we discuss this tool, and we experimentally prove its robustness. 15 Consumer Android/2012 Android City Tour Guide System Based onWeb Service electronics, Communication The combination of the smart phone and the Internet service is the trend s and Networks of the future information development and software applications. Mobile phones are the most commonly used communication tools. Using mobile phones to obtain information is not only quick, but also more convenient shortcut to improve people's lives. In the paper, we propose the software development architecture based on Web services. This framework introduces the three-layer architecture of Web development into mobile phone software development. Based on the three-layer architecture, the android based city tour guide system is developed. The android based city guide system can realize to query information for hotel, scenery, restaurant, traffic and so on. The android based city guidesystem has more practical significance. 16 Parallel and Android/2012 Payments for Outsourced Computations Distributed System With the recent advent of cloud computing, the concept of outsourcing computations, initiated by volunteer computing efforts, is being revamped. While the two paradigms differ in several dimensions, they also share challenges, stemming from the lack of trust between outsourcers and workers. In this work, we propose a unifying trust framework, where correct participation is financially rewarded: neither participant is trusted, yetoutsourced computations are efficiently verified and validly remunerated. We propose three solutions for this problem, relying on an offline bank to generate and redeem payments; the bank is oblivious to interactions between outsourcers and workers. We propose several attacks that can be launched against our framework and study
  • 7. ANDROID PROJECT LIST the effectiveness of our solutions. We implemented our most secure solution and our experiments show that it is efficient: the bank can perform hundreds of payment transactions per second and the overheads imposed on outsourcers and workers are negligible. 17 A Process Model Based Ecosystem Assessment and Management System Agro- Android/2012 Informatics The Loess Plateau covers an area of 640,000 km2 in the upper and middle reaches of China's Yellow River. The natural environment of this region is complex and variable and is considered as one of the major ecologically fragile areas in China. In the last two decades, with dramatic changes in population, agricultural cultivation patterns and regional climate, uncertainty surrounding the potential to achieve a sustainable agro-ecosystem in this region has increased. The agro-ecosystem conservation is the dominant challenge in the light of the complex ecological condition; significant spatial heterogeneity and serious ecological degradation. Ecological modeling is an effective tool in the quest to solve ecological problems. Scenario simulation is an important way of tracing nutrient dynamics and optimizing management practices for an ecosystem. From the temporal and spatial perspectives, however, relying solely on historical data will lead to a certain delay in the management policy research. Particularly, more errors will be introduced in the simulated results due to the ecosystem factors, which fluctuate frequently with time, and increasing uncertainty of the whole system. Considering the challenges aforementioned, an ecosystem assessment and management (EAM) system was set up based on process model, wireless sensor, and Geographic Information System (GIS) technologies. The system uses a mobile GIS platform for real-time data collection, and a combination of weather information and soil properties are used as inputs for the process based model to predict soil nutrients, moisture, greenhouse gas emissions, yield, etc. The EAMsystems use historical data to initialize and the actual data to optimize the simulations. Real-time information was used to calibrate the simulation results, optimizing the simulation parameters to improve the accuracy of thesystem simulation results. The system can be used to evaluate the impact of different management methods on - he ecological system and identify best management practices. Currently, this system has been applied in the Loess Plateau to assess different management practices impact on soil carbon, nitrogen and crop yield. The EAM platform provides important information for the ecosystem management and protection. 18 Cyber Android/2012 A novel M-Learning for interactive English learning based on Android Mobile Technology in system Automation,Con trol and The Ubiquitous computing, such as cloud computing, is now more and Intelligent more popular in the world and there are more and more related Systems applications, especially for Android system, that are developing.
  • 8. ANDROID PROJECT LIST The Android system,based on the Linux, is developed by Open Handset Alliance (OHA), organized by Google. The advantage of theAndroid system is that different corporations, such as hardware and software corporations, can join the OHA to develop the new cell phone without extra fee. A potential application, M-Learning (Mobile-Learning), can change the habit for learning in the future. Emerging technologies that harness mobile computing power for the purpose of providing ubiquitous learning have changed the landscape of modern education. The restrictions of time and space are removed by means of M- Learning and thus it has become an appealing medium of delivering instruction to practitioners. In the academia of EFL education, researchers also have seized up the promise of M-Learning asa way of challenging the status quo of suchlike EFL programs. We propose t A novel M- Learning for interactiveEnglish learning based on Android Mobile system. The project will establish (1) the interacted multimediaM- Learning platform in the cloud computing environment, (2) the multimedia package for end-user, (3) heterogeneous network system. This platform can be extended and used in different fields, such as Content-Based Instruction (CBI) framework and task-based language teaching. 19 Innovations in Android/2012 A Novel Framework for SMS Spam Filtering intelligent Systems and A novel framework for SMS spam filtering is introduced in this paper to Applications prevent mobile phone users from unsolicited SMS messages. The framework makes use of two distinct feature selection approaches based on information gain and chi-square metrics to find out discriminative features representing SMS messages. The discriminative feature subsets are then employed in two different Bayesian-based classifiers, so that SMSmessages are categorized as either spam or legitimate. Moreover, the paper introduces a real-time mobile application for Android™ based mobile phones utilizing the proposed spam filtering scheme, as well. Hence, SMSspam messages are silently filtered out without disturbing phone users. Effectiveness of the filtering framework is evaluated on a large SMS message collection including legitimate and spam messages. Following the evaluation, remarkably accurate classification results are obtained for both spam and legitimate messages.