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Crisis as Catalyst The Power of Design to Change the World Steve Kaneko, Partner UX Director Surya Vanka, Principal UX Manager Microsoft Corporation
change blindness: people often fail to see a change in their surroundings because their attention is elsewhere
it is easy to miss something that you are not looking for
design mind
29 october 1929
designer shoes designer jeans designer toilet design thinking designer babies designer kitchens leadership by design designer dogs designer  homes designer soda the age of design designer ceo design dreams designer designer glasses designer lamps designer genes design thinking designer mouse designer  vodka raise design IQ
$265 $39.99
1985: Windows 1.0
The value of design has changed... Critical Luxury 2008 2007 2006 2005 2004 2002 2000 1999 1998 1997 1996 1995 1994 1993 2009
the lifecycle of technology products Technology Product Lifecycle MARKET STABILIZATION noon MARKET CREATION MARKET EXPANSION sunrise sunset Thanks to ZIBA Design  and Sony’s “Digital Dreams: The Work of the Sony Design Center” by Paul Kunkel
Product Innovation functionality manufacturability configuration productization narrative        theme        style        metaphor        behavior        ambience Experience Innovation Technology Innovation efficacy feasibility science the lifecycle of technology products Technology Product Lifecycle MARKET STABILIZATION noon MARKET CREATION MARKET EXPANSION sunrise sunset MARKET EXHAUSTION MARKET INITIATION Thanks to ZIBA Design  and Sony’s “Digital Dreams: The Work of the Sony Design Center” by Paul Kunkel
Loyalty
Trust
Amount spent annually on TV advertising:  $90 Billion TV In The Dark, Bryan Keefer, Columbia Journalism Review, 2007
Only 40% of consumers have any positive opinion on advertising
Only 22% of advertisers believe that TV ads are effective
Only 6% of consumers say they believe ads
Power Shift Economy of Choice Complex markets Global markets Cynical Consumers Intrinsic Value Economy of Scale Simple markets National markets Opportunistic Extrinsic Value > > > > > Patrick Whitney, Illinois Institute of Design, Chicago
Producers were powerful
Consumers are powerful
Markets of  one
menu commands in Word over time 272 257 238 205 complexity 109 112 97 81 49 49 Word 1.0 Word 1.1 Word 2.0 Word 6.0 Word 95 Word 97 Word 2000 Word 2002 Word 2003
200+ NUMBER OF PRODUCTS WE RELEASED LAST YEAR pace
1,000,000,000+ NUMBER OF USERS OF WINDOWS IN THE NEXT DECADE scale
diversity 130+ NUMBER OF LANGUAGES SUPPORTED BY WINDOWS
~650,000 NUMBER OF SOFTWARE COMPANIES WORLDWIDE WHO BUILD PRODUCTS THAT RUN ON WINDOWS partnering
collaboration 360+ NUMBER OF INTERNAL PRODUCT DEVELOPMENT TEAMS
technology innovations are successfully mastering complexity
the real innovation challenge today is to master simplicity
wicked problems
Deductive
Inductive
Abductive
people first
experimentalism
optimism
Collaboration
Observation
Integrative
Laseau’s Funnel Laseau 1980
Divergent and convergent thinking Brainstorms        Focus Groups              Storyboards Ethnography Market Analysis Personas Scenarios Prototypes Iteration Visuals Comps BuiltProduct DetailedSpecs Understand                 Envision              Specify         Implement
1.  you can’t know the tiger until you live in the jungle
Living with Windows
2.  gathering deep user evidence
1.2 billion DATA SESSIONS COLLECTED 1.8 million SESSIONS PER DAY 352 million COMMAND BAR CLICKS (IN LAST 90 DAYS)
3.  understanding intimacy & scale
Scaled Intimacy Monty Hammontree & Dennis Wixon, Microsoft User Research
4.  creating rich evocative models
5.  building virtuous feedback loops
6.  co-creating
7.  validating with user data but leading with design vision
8.  failing fast
9.  inventing new paradigms
10.  knowing simplicity is  hard but worth striving for
use find and use and find
11.  measuring experiences
designers engineers
Design  Hero
Team  Hero
wireframes envision boldly genius > coach design thinking keeping the problem alive give it away ego / no ego deferring judgment doing > facilitating open it up courage + conviction release team creativity prototyping mapping sfe creative thinking spaces design charettes macro + micro storytelling fail fast raise design IQ
“Business people don’t just need to understand designers better – they need to become designers“ - RogerMartin
innovation in the design of the culture can be far more impactful than just innovation of products and services
d D
Sabine Junginger, Lancaster University, 2007
the age of wicked problems
United Press Services, Tom Toles 2009
United Press Services, Tony Auth 2009
the age of great opportunity

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Closing Session: World Usability Day