1. Prison Break
INTRODUCTION:
Michael Scofield has a habit of attracting danger. This time he has taken the task to break into
"The Company Headquarters". He wants to steal "The Black Book" of The Company. The Black Book can
be accessed only by using a Special Device known as "Scylla". Scylla was a monster in Greek mythology
which had six hands. Similarly the device works on six cards which are the keys to Scylla which when
plugged in their respective slots will reveal the secret of The Black Book. With the help of his team
members Scofield has collected two out of four Scyllas from two different cities. Fortunately, the other
four Scyllas are kept in a highly impregnable chamber. This is the first time Michael is breaking into a
prison rather than breaking out of it. He is nervous about the plan and does not want any causality during
the mission. So he has asked you for help. He wants you to design a fully autonomous robot for the
mission which can safely get The Black Book out of the prison and deliver it to Scofield. He has provided
you with the blueprints of the chamber. So, pull up your socks and accomplish the mission “Scylla”.
Gameplay
Pre-Game Setup
The participants will get 20 minutes of setup time for calibration and testing prior to the
competition according to a schedule that will be made available at the start of the event.
Game Procedure
A total of three trials will be given to each team where each trial is of 5 minutes
There will be a total of 5 blocks consisting of 3 different colored blocks and 2 same colored blocks
The color of two same colored block will be decided by the coordinators on the spot.
Color of the blocks and the corners will be RED,BLUE,YELLOW and BLACK
The Starting position of the robot will be decided by the coordinators.
The initial position of the blocks is not fixed.
Qualifiers:
Teams are expected to pot at least one block in the same colored corners within 2 minutes.
2. Finals:
Each Team has to place all the colored blocks into their corresponding corners, it may be
anti-clockwise/clockwise or random
One of the two same colored block has to be placed at the starting position of the Robot.
The robot should come to halt after completing all the task
Points System
Placing blocks in their respective colored corners will earn you +100 points, while placing blocks
in different colored corner will earn you just +50 points
Placing one of the two same colored block at the initial position of the robot gives +200 points,
while placing any other colored block at initial position gives +100 points
Placing blocks in their respective colored corners in anticlockwise/clockwise direction will give
you bonus in following manner
o 2 consecutive pot: +100 point
o 3 consecutive pot: +200 point
o 4 consecutive pot: +300 point
Restart from the last position of the robot and blocks will cost -50 points in the same trial and
maximum of 2 restart in each trial is allowed
Placing more than one block in a pot will earn you +25 point for each pots after the first block in
the pot irrespective of the color of both block and pot
If robot collides with a block while it is dragging/holding another block will lead to deduction of
10 points for each collision
Robot colliding with the side walls will lead to deduction of 10 point for each collision
The total points scored by the team will be determined by the following formula is S-T
where,
S= total points scored
T= total time taken in seconds
3. Rules
A team may consist of a maximum of 4 members. Students from different colleges can also form a
team.
All students are required to have their respective College-ID cards at the time of event.
Only one robot is allowed per team.
The robot should not damage the arena in any case, or else it can lead to disqualification.
Any robot not conforming to the specifications provided will be instantly disqualified.
On any circumstance judge's decision is final and rules may be subject to change in case of
situations uncalled for.
The participants cannot be in two teams in the same event.
ALL DECISION BY THE JURY WILL BE FINAL AND BINDING.
RULES CAN BE MODIFIED FURTHER. PLEASE DO VISIT THE SITE FOR UPDATES.
Robot Specification
The robot should be fully Autonomous
The robot should fit in a box of 25cm x25cm x25 cm(LxBxH).
TEAMS USING READY MADE PCB BOARDS SHOULD GIVE A VIVA .
There is no as such weight limitation but damage to the arena will lead to direct disqualification
All necessary parts/equipment required for the functioning of the bot must be brought by the
participants themselves. (INCLUDING LAPTOPS AND PROGRAMMER).
An overhead camera would be provided but no onboard camera will be provided
NO harsh Coding will be tolerated and the team will be disqualified immediately
Power Supply
Teams are allowed to use internal onboard power supply as well as external power supply.
Each team shall bring its own power supply (internal as well as external) for its robot.
The teams will be provided with the 230 V, 50 Hz power socket.
4. Arena
The arena’s dimension is 2500mm x 2500mm
Each colored block’s dimension is 80mm x 80mm x 80mm (l x b x h).
Each Corner’s dimension is 300mm x 300mm (l x b)
Initial position of the robot is any point within 20cm of the starting point of the robot for
placing the same colored block
NO lego kits are allowed failing to do will result in disqualification from the event.
Top view of arena
5. ABSTRACT SUBMISSION
1. Register on the Avishkar-site first. It is compulsory for all
participants to register there to participate in any event in Avishkar.
2. All the willing participants are required to send an abstract with team
details at robomania.avishkar2012@gmail.com before “24th October 2012”
3. Team Details include:-
Name (Highlight team leader’s name)
E-mail ID’s
Contact Number
College Name with contact details
Branch, Year
City
NOTE: The abstract is meant to assess the efforts put in by participants. Thus even if you are not able to
meet the requirements, please send us the abstract based on the current state of your bot before the
deadline. That means even if your bot is incomplete, please send the bot anyway, instead of not sending
them or sending them late.
CERTIFICATE POLICY :
1.Certificate of Excellence will be given to all the winners.
2. Certificates of Participation will be given to all the teams who qualify first
round of the competition.
3.The teams which get disqualified due to disobeying any of the competition
rules will not be considered for the certificate.
4.There will be also certificates for best bot design and innovations.
Contacts:
Shubham Sharma Mithlesh Gupta Sachin Gupta
shubham06oct@gmail.com mythmnnit@gmail.com sachingpt999@gmail.com
+91-92361632273 +91-9565307721 +91-9026766349