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Whether it is Babar Ahmed whose Mindstorm Studios created Cricket Revolution™ – the first PC
game produced by a Pakistani gaming outfit to sell in retail stores internationally – and recently
launched the official game of the ICC WorldCup 2011; brothers Rizwan and Irfan Virk whose
GameView Studios created the successful Tap franchise and was recently acquired by Japanese
social gaming giant DeNA; Hasan Rizvi whose Pepper.PK made history by developing two top-
ranking paid BlackBerry applications at BlackBerry’s AppWorld store; Murad Akhtar who left
Stanford and Silicon Valley to form Tintash, dedicated to creating innovative casual games designed
for the iPhone, iPad, and Android platforms; or Umair Javed of TkXeL who prides himself in creating
not one but two 100% "Made in Pakistan" mobile applications and gaming companies from a
university lab in Lahore, Pakistan’s mobile, gaming, and animation scene is increasingly a hotbed
of a new generation of exciting entrepreneurs seeking their fair share in the riches and prosperity
of a new age of infotainment, and in the process making a point to the rest of the world.




POWERING
 THE WORLD OF
INFOTAINMENT
A Snapshot of Pakistan's Mobile,
 Gaming, & Animation Industry
"Aristotle said, 'Quality cannot be an act, it's a habit'. After many years and many
     projects I've come to continually realize for this to be true with Sharp Image"
     - Director, Dream Team Films
                                                                                                                       Yet, this new generation of entrepreneurs is only part of a larger group of global entrepreneurs
COMPANIES PROFILED IN THIS BROCHURE                                                                                    riding upon and creating a new wave of innovation and entrepreneurship.


                                                                                                                       A piece of the global action
MINDSTORM STUDIOS--------------------------------- P1
GAMEVIEW STUDIOS------------------------------------ P1
                                                                                                                       Pakistan’s mobile, gaming, and animation industry – not unlike many of its peers – has
PEPPER.PK----------------------------------------------- P1
                                                                                                                       ridden the “new media” revolution of the twenty-first century driven by three defining
T I N TA S H - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P 1     events the launch of Toy Story by Pixar in 1996 and the coming of age of the digital
T K X E L- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P 1   entertainment and animation industry; the launching of Facebook in 2004 and the social
GENITEAM----------------------------------------------- P4                                                             networking bonanza that ensued; and the launch, in 2007, of the iPhone which has since
FOLIO3--------------------------------------------------- P5                                                           sold over 100 million devices pushing to mainstream the smart mobile devices industry.
SMONTE TECHNOLOGIES------------------------------ P5
POST AMAZERS----------------------------------------- P6                                                               Pakistan’s IT and Software industry is now a relatively well-established tier-2 player (behind
SHARP IMAGE------------------------------------------- P6                                                              India, China, and Russia) in the global IT industry. With over $2 billion of overall IT market
S M S - A L L- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P 7     size – and more than $750 million in exports1 – the industry has come a long way, and has
AKN MTECH (M3 TECH)-------------------------------- P7                                                                 been gradually coalescing around a fast developing eco-system designed to deliver quality
CONVERGE TECHNOLOGIES--------------------------- P7                                                                    and innovation. The recent downturn in the global IT and software industry has further
VA H ZAY- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - T 1        focussed energies on the new and emerging sub-sectors – such as mobile, gaming, and
E VA M P & S A A N G A - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - T 1                 animation – growth has remained largely unaffected by the worldwide recession.
MOOBILA------------------------------------------------- T1
                                                                                                                       A 2010 Study by Pakistan Software Export Board
                                                                                                                       (PSEB) – the Government entity responsible
OTHERS:
                                                                                                                       for supporting and promoting exports of
P A K I S TA N S O F T WA R E E X P O R T B O A R D - - - - - - - - - - - - - - - P 2
                                                                                                                       IT and software from the country – hailed
P A K I S TA N T E L E C O M M U N I C AT I O N S A U T H O R I T Y- - - - P 2
                                                                                                                       mobile, gaming, and animation (MGA) as
P A K I S TA N S O F T WA R E H O U S E S A S S O C I AT I O N - - - - - - - P 8
                                                                                                                       “the most exciting change sweeping across
G A M E D E V E L O P E R S G R O U P O F P A K I S TA N - - - - - - - - - - - P 8                                     Pakistan’s IT industry.” A number of global
                                                                                                                       and local factors contribute to this trend,
                                                                                                                       not the least important of which is Pakistan
                                                                                                                       being home to one of the largest mobile
                                                                                                                       subscriber base in the developing world
                                                                                                                       – if not globally. As per the latest
                                                                                                                       published by the Pakistan
                                                                                                                       Telecommunications Authority (PTA), there
                                                                                                                       are more than 97.3 million mobile
                                                                                                                       subscribers in Pakistan – a figure that
                                                                                                                       translates to more than 59% of the
                                                                                                                       country’s population, and over 100% of all
                                                                                                                       qualified potential subscribers (excluding
                                                                                                                       people too young to own a mobile device).
                                                                                                                       Although, the penetration

                                                                                                                                                                                                                          02
of smart phones is considerably less (around 1%) it is growing. The falling    much of an advantage. Technological novelty puts much premium on the
prices of smart mobile devices, and better access to wireless Internet and     ability to quickly learn and adapt, and the real advantage comes from
broadband is likely to only hasten the trend.                                  creativity and innovativeness.
                                                                                                                                                                           2
Another important factor in the growth of the mobile, gaming, and              That’s where this new generation of entrepreneurs is placing its bets.
animation (MGA) industry in the country is a critical mass of well-qualified   A sizeable number of companies have cropped up to take advantage of
and quite “adaptable” technical and creative talent and a fast growing         the opportunities presented in this exciting space, and more are coming
supply of entrepreneurs with strong linkages to key markets – either           up almost every day. Some of the more salient ones – focusing on a range
directly or through Diaspora networks – in the United States, United           of domains and platforms – are depicted in Table-1.
Kingdom and Asia. Many of these critical capabilities have been amply
displayed in the early successes of Pakistan’s leading players in mobile,
                                                                               Enter the world of mobile applications and gaming
gaming, and animation industry.There is an increasing appreciation that
cross disciplinary 'left brain - right brain' collaborations are critical to
                                                                               One of Pakistan's first - and certainly the most successful - company to
excellence in this area," says Zia Imran, the managing Director of Pakistan
                                                                               jump on this bandwagon was CambridgeDocs (whose mobile gaming
Software Export Board (PSEB). Zia is pushing hard for greater collaboration
                                                                               division GameView Studios Inc. has since been spun-off and acquired by
between engineering and art schools in the country.
                                                                               Japanese gaming giant DeNA). Starting in 2005, GameView Studios Inc.

Unlike the DotCom and the Y2K opportunities, where Pakistan’s IT and           created the successful Tap franchise whose flagship TapFish has had 10
software industry lost out on the first movers advantage, the opportunities    million+ downloads on the Apple Appstore or iTunes. The recently launched
presented in the mobile, gaming, and animation space are ones where            Tap Jurassic - the newest in this series - allows players to build and manage
Pakistan has been quite well-positioned to take advantage. The relatively      their very own dinosaur inhabited theme parks, complete with
short life-span of the opportunity necessitates that history will not be       Tyrannosaurus Rex, Triceratops, Pterodactyls and over 40 other prehistoric
                                                                                                                                                                   animals. In its first 10 days since launch, Tap Jurassic clocked more than
     COMPANIES                          DOMAINS & SPECIALISATIONS                                                 PLATFORMS                                        1 million users, 6 million play sessions, and an average 3 logins per player
                       Social Games                                                   iPhone and Android                                                           per day2
GameView Studios
Mindstorm Studios      PC Games, Mobile Games, Architecture and Exterior              PC, iPhone, iPad, Android
                       Visualisation Services                                                                                                                      “We are thrilled with the success and longevity of the whole Tap Fish
SharpImage             Advertising, 2D and 3D Character Animation, 3D Asset           TV, DVD, Cable                                                               franchise,” says Riz Virk, co-founder of GameView Studios. “Our goal has
                       Development, Visualisation Services                                                                                                         always been to build really high quality sticky social games. One reason
TkXel                  Mobile and social games, social media and infotainment         iPhone, Android, Blackberry, Palm, Facebook, Titanium                        for the success of Tap Fish is that people think of these fish as their pets,
                       applications, enterprise dashboards
                                                                                                                                                                   enjoy caring for their fish, watching them grow, and showing them off to
Tintash                Casual Games, Utility Applications                             iPhone, iPad, Android, Facebook
                                                                                                                                                                   their friends.”
GenITeam               Social Games, Business Applications, Educational Games         iPhone and Android
Folio3                 Sports Games, Virtual Worlds, Casual Games, Enterprise         Flash, Facebook, Android, iPhone, iPad,, and HTML5
                       mobile apps
Converge               “Traditional” digital content for multiple mobile and web      Mobile, Digital Kiosks, IVR, Web
                                                                                                                                                                   "Tintash took my idea from a plan on
Technologies            platforms, multichannel activation campaigns
SMS-all                Group SMS based networking, information sharing, and           Mobile SMS
                                                                                                                                                                   paper to finished app in 3 weeks! They
                       advertising platform                                                                                                                        were with me every step of the way,
Vahzay                 Enterprise Software, mobile games and applications, web, and   iOS (iPhone and iPad), Android, Facebook, and Web
                       social media
 Smonte
                                                                                                                                                                   working together to make a great
                       Games, Embedded systems, VOIP, Infotainment, productivity,     Apple, Android, Blackberry, Win Mobile, Symbian, Palm, Bada,
                       and Digital mapping                                            J2ME, Java TV                                                                product. They are clearly experts in their
Pepper.PK              Games, productivity, and infotainment applications             BlackBerry, iOs, Android, Windows Phone 7, Symbian, BADA
                       Mobile, system integration and application development for     Linux, Windows                                                               field and I highly recommend them!"
Evamp & Saanga         telecoms, web and voice content
Moobila                Mobile applications and games, cloud computing                 iPhone / iPad, Android, Windows Phone                                                                                                                   Source: Technomics' Compila

Table-1: Specialisation and Capabilities of Industry's leading players                                                     Source: Technomics' Compilation
                                                                                                                                                                   - Co-Founder, Seremeres Games
                                                                                                                                                          Source: Technomics' Compilation




                                                                                                                                                                                                                                               03
COMPANY                            GAMES FRANCHISES AND INFOTAINMENT                                             ACCOLADES
                                                                                                                                                                         Table-3: TOP GENRES OF GAMES PLAYES ON SMART MOBILE DEVICES
GameView Studios                        Tap Series: TapFish, TapRanch, TapMall, TapJurassic              TapFish grossed 10 million+ downloads since                                FOR 3 MONTHS ENDING FEB 2010 US MARKET
                                                                                                         launch 1 year ago
Mindstorm Studios                       Cricket Revolution and Cricket Power Whacksey Taxi               Pakistan’s first PC Game sold internationally ICC                 Total Audience: 13+ yrs old           100.0
                                                                                                         World Cup 2011’s official Cricket Game
                                                                                                         Number 1 iPhone game in 40 countries                              Arcade Puzzle                         12.9
Tintash                                 Fishing Frenzy                                                   2 million+ downloads since launch 2 years ago
                                        Doodle Toss                                                      750K+ downloads since launch 8 months ago                         Card                                  11.9
                                        Stick Cricket                                                    Ranked 2nd in paid games in Australia and top-
                                        Seven Wonders, Wordlists, Nitwit Test                            10 inUK.                                                          Word or number                        11.4
                                                                                                                                                          th in
GenITeam                                GangWars                                                         Top paid App for Android in Q1 2010, Ranked 7                     Casino                                7.6
                                        Family Builder, Brain Twister                                    Google Global Android Developer Challenge 2009
                                                                                                                                                                           Retro Arcade                          6.3
Folio3                                  Secret Builders                                                  Over 2 million active and premium users
                                        SoccerWorld and Ice Hockey                                       worldwide                                                         Board                                 5.4

                                                                                                                                                                           Quiz                                  3.9
TkXeL                                   Hunting Genre (4 games)                                          1.5 million+ downloads, Top30 paid game on iStore.
                                        WW2 Beachhead                                                    Top3 paid simulation game.
                                        Fighterpedia                                                                                                                       Strategy                              3.7
                                                                                                         Top-100 Reference App.
                                        Brief Room                                                       Top20 in News Category on Apple App store                         Sports                                3.3
                                                                                                         Both products were best selling paid Blackberry
                                                                                                                                                                           Racing                                3.0
Pepper.PK                               Photo Editor, LED Notifier                                       Apps worldwide with Photo Editor grossing 2
                                        Cricket World Championship 20, Skitrix,                          million+ downloads                                                Action/adventure                      2.5
                                        Battle Olympus
                                                                                                                                                                           Music/Rhythm                          2.3
Moobila                                 iPicEd                                                           Consistently among top 50 paid applications in                    First person Shooter                  2.0
                                        MotionSnaps, MediaSlates                                         photography category
                                                                                                                                                                           Other                                 1.3
Table-2: Signature Game Francishes and Infotainment titles of Industyr's trailblazers                                          Source: Technomics' Compilation
                                                                                                                                                                                                                   Source: Comsource Mobilens


While GameView Studios has been somewhat of a trend setter for the                      these companies are developing their own titles across a range of popular   The cost for doing the same in the United States is an order of magnitude
industry, and has had considerable success in transforming the “sticky-                 genres and successfully publishing them.                                    higher. It is, therefore, possible for a small start-up of 10-12 people with
ness” of its games into financial returns for the company, others are fast                                                                                          a burn rate of $250K a year to develop 15-20 games per year – a number
catching up as well. TinTash – a developer of casual games for the                      “The key”, says Murad Akhtar of TinTash “is to get the right approach       good enough to turn up at least one (perhaps two) “winner(s)” in the
iPhone, iPad, and BlackBerry devices – has had a fair bit of success with               and balance for monetisation ultimately through experimenting with          course of a year.
Fishing Frenzy (2 million+ downloads) as have TkXeL with its franchise                  user behaviour and psychology and pricing strategies. This is something
of hunting games (1.5 million+ downloads), and GenITeam with                            a lot of people around the world are thinking about and experimenting       As more and more companies make their mark, critical skills such as
GangWars (Top paid App for Android in Q1 2010).                                         with right now and Pakistani companies are not far behind. A few            product development, product life-cycle management, publishing, and
                                                                                        Pakistani companies have figured out the puzzle of monetisation and         monetisation will develop and mature within the industry. “Creating
Not unlike GameView Studios, many of these companies began                              we are all learning from these closer-to-home experiences.” There seems     your own product”, says Umair Javed of TkXeL, “is not an easy job. You
operations as software services and outsourcing companies, developing                   to be a general feeling within the industry that 2011 will be the year of   have to re-write the DNA of the entire services company. Only now, after
games on spec for some of the well-known game publishers and brands                     successful monetisation for a number of Pakistani mobile gaming             much hard work, we believe, we are in a position to ‘balance’ the two
from around the world, such as GameZebo, Digital Chocolate, BBC, MTV,                   companies.                                                                  within our company.”
Barclays, NBC Universal, Verizon, and PlayFirst, etc. and have only gradually
begun to make their transitions from services to products companies.                    Pakistan presents an excellent value proposition for mobile game
                                                                                        development. It costs about $15-25K to develop a decent game on a
TkXeL, for example, boasts more than 200 mobile game titles since                       mobile device in Pakistan, which is broadly in line with India and
creation and 20+ Top-100 credentials for a variety of clients. Increasingly             somewhat cheaper than Central Europe.




                                                                                                                                                                                                                                                   04
As a clear sign of maturity, this transition is now taking place across the    Pepper.PK, another noteworthy company, has developed two top-selling           First forays into PC games
industry. A lot needs to happen, however, before they could become             applications – including a photo editing suite – across all categories and
household names in the global mobile marketplace, but the potential and        geographies on Blackberry AppWorld. Mahe Zehra, the Director of                In 2009, Lahore-based Mindstorm Studios became the creator of Pakistan’s
promise is quite apparent and well-established.                                Marketing for Pepper.PK, noted that "Pepper's success on the world stage       first internationally retailed PC game. Cricket Revolution™ is quite
                                                                               with two World #1 BlackBerry apps shows that the level of product quality      remarkable in its attention to detail, a rich team selection, multi-player
Games are not the only avenue on the mobile platform that Pakistani            and competitiveness in Pakistan is truly second to none."                      mode, realistic action and a variety of controls to make gameplay incredibly
companies are focussing on. A number of players have seriously looked                                                                                         interesting. Equally remarkable, however, is the story of how its founder
at the broader educational and infotainment markets. Folio3 – judged as        Other companies are doing more unconventional things. Smonte                   Babar Ahmed and the Mindstorm Studios team of developers, illustrators,
one of the Harvard Business School’s All-World Fast Growth 500 companies       Technologies, for instance, focuses on the niche market of embedded            designers, and artists with no prior experience or expertise in game
                                                                                                                                                              development, pulled out a rabbit from the proverbial hat. Not only did
                                                                                                                                                              the Mindstorm team self-taught itself on the challenges and intricacies of
                                                                                                                                                              designing a PC game but also, unable to afford a modern $200K motion
                                                                                                                                                              capture studio, built their own by extending capabilities of low-cost devices
                                                                                                                                                              and software to achieve world class motion capture quality. Since then
                                                                                                                                                              Mindstorm has offered to make this device available for other game
                                                                                                                                                              designers in the country to use.

                                                                                                                                                              Building up on its success with Cricket Revolution™, Mindstorm recently
                                                                                                                                                              launched Cricket Power – the official online game of the ICC Cricket World
                                                                                                                                                              Cup 2011. Cricket Power is the most advanced 3D browser cricket game
                                                                                                                                                              developed to date. It features all 14 teams along with official players,
                                                                                                                                                              stadiums and kits, and is played directly in the browser. The game is
                                                                                                                                                              powered by a superior cricket engine at its core, coupled with a pick-up-
                                                                                                                                                              and-play interface to appeal to casual and core gamers alike 3.

                                                                                                                                                              Babar Ahmed – Mindstorm’s Founder and CEO – is very passionate about
                                                                                                                                                              the potential of game development in Pakistan. He believes that local
                                                                                                                                                              game developers face a significantly greater task than their peers in more
                                                                                                                                                              developed markets because of deficiencies in the overall eco-system, and
                                                                                                                                                              that the companies must learn to tap into, and work with other elements
                                                                                                                                                              of the gaming value chain that exist outside the country. “The closer we
                                                                                                                                                              go towards the consumer, the less expertise we have in new entrant
                                                                                                                                                              countries like Pakistan such as in the critical steps of publishing and
                                                                                                                                                              monetisation” This, he believes, will come with experience.
Figure-1: The PC console Game Development Process and Value Chain                          Source: Technomics International (Adapted from Mindstorm Studio)

                                                                                                                                                              Fresh from a gruelling launch of Cricket Power, Mindstorm is currently
in 2010 – has some interesting things in its portfolio. Folio3 has been        systems integration with mobile devices. Smonte's clients ship their           focusing on the iOS platform. “We’ve done a ‘first’ in Pakistan’s history.
instrumental in creating the online educational platform for SecretBuilders™   hardware to Pakistan for software integration with a variety of platforms.     Despite no prior experience, we took up the challenge and de-mystified
– a company with its roots in the Pakistani Diaspora in the Silicon Valley     Smonte integrated an engine/throttle device for a Formula One race car         PC game development for ourselves. We will put this expertise within an
– which boasts a virtual world for children 5 to 14 years old powered by       with an iPhone /iPad that its engineers and technicians could use to           appropriate vehicle within Pakistan and now want to focus our energies
a web 2.0 community of children, parents, educators, writers, artists and      monitor the progress of the car in real-time. Recently, Smonte worked on       towards the relatively ‘low-tech’ but ‘high-impact’ mobile platform”, says
game developers. On SecretBuilders™, children can explore virtual lands,       digital mapping systems for iPhone/Android for a client in UK implementing     Babar. Mindstorm Studios hopes to launch at least one iPhone title every
undertake quests, play games, maintain a home, nurture a pet, and interact     complex algorithms to produce real-time maps used by a UK, Government          quarter in 2011.
with their friends.                                                            entity.
including Mexico and China, among others.
                                                                                                                                                               "GenITeam helped us develop a product
                                                                               Sharp Image is another leading player in the industry providing a range
                                                                                                                                                               that helped us attain market leadership
                                                                               of animation services, including advertising, character animation, 3D asset
                                                                               development, and visual effects services such as architectural and medical      in the mobile educational category. Our
                                                                               visualisation, etc. More recently, Sharp Image has moved to a greater focus
                                                                               towards their own intellectual property and character development and           customers, senior management and
                                                                               has launched branded content such as M i l k a t e e r (for TetraPak) and
                                                                               C O C O M O (for a TV short) – both winning international awards and
                                                                                                                                                               investors are extremely happy with
                                                                               recognition. The company has also been the first to develop Arabic              GenITeam's professionalism."
                                                                               characters such as g u l g u l (a camel).

                                                                               Over the years, Sharp Image has established a reputation for producing
                                                                                                                                                               - Watermelon Express
                                                                               quality creative content and has developed its own Animation Academy            animation industry is also well-positioned to capitalise on the Arabic
                                                                               to train new talent. Increasingly, a qualification from Sharp Image’s Academy   language Gulf, Middle Eastern, and North African market opportunities.
                                                                               is becoming a seal of approval for professional training sought by other
                                                                               players within the industry. Sharp Image hopes to considerably expand
                                                                               this facility to be able to train more widely for its own and the industry’s    Mobile Nation – The unfulfilled promise of the
                                                                               needs. And, with several years of experience to its credit, Sharp Image is      domestic market
                                                                               ready to take on bigger challenges.

                                                                                                                                                               While Pakistani companies have made significant inroads into the global
                                                                               “The key to ultimate success, however,” says Tahir Moosa, the co-CEO of
                                                                                                                                                               mobile applications and gaming market, their exploits on the domestic
                                                                               Sharp Image, “is finance. Over the years, we have developed the capability
                                                                                                                                                               front – despite significant mobile penetration – has been quite limited.
                                                                               to handle projects of any amount of complexity and technical sophistication,
                                                                                                                                                               This is explained by considerably less domestic market penetration of
                                                                               and we have delivered quality with consistency. Developing high-quality
                                                                                                                                                               smart phone, lesser purchasing power of consumers, and low levels of
                                                                               3D content requires considerable investment in human capital and
                                                                                                                                                               literacy in the society. At just over US$ 2.5 (estimated in 2010), the average
                                                                               equipment. It takes about 100-150 people working over 18 months to
                                                                                                                                                               revenue per [mobile] user (ARPU) in Pakistan is one of the lowest in the
                                                                               develop 26 episodes of 22-minutes each for a season. This amounts to
                                                                                                                                                               world and is declining4 though penetration continues to increase hitting
                                                                               an investment in $5-8 million per series.”
                                                                                                                                                               79% in 2010. In 2009, Pakistan ranked fourth in the world, behind the
                                                                                                                                                               Philippines, the United States, and the United Kingdom in terms of SMS
                                                                               Industry insiders suggest that a 22-minute episode of 3D animated content
CGI movies and animation: Building upon a culture                                                                                                                     traffic 5 . According to a report released recently by Pakistan
                                                                               that costs $360K to develop in the US can be produced for $90K in India
                                                                                                                                                                        Telecommunication Authority (PTA), Pakistanis sent 151.6 billion
of “story telling”                                                             and around $75K in Pakistan. Increasingly – and despite of the labour
                                                                                                                                                                         messages in calendar year 20096
                                                                               arbitrage advantages in relatively low-cost countries – even major
Computer Generated Imagery (CGI) and animation is another emerging             international studios demand cost and revenue sharing models as
                                                                                                                                                                           These numbers represent both a set of challenges and an
area of considerable promise in Pakistan. Post Amazers – a venture-funded      conditions for working with animation facilities oversees. Sharp Image
                                                                                                                                                                             opportunity for mobile software and application designers
company created in 2002 – was one of the pioneers in this relatively small     seeks to embark upon a major effort to bring in the financial investment
                                                                                                                                                                             focused on the domestic market. In the short to medium
yet upcoming genre in the country. In its heyday, it provided creative         necessary to enhance the profile of its work.
                                                                                                                                                                   term (2-5 years), perhaps, the market will continue to focus on trying
services from concept to execution, including art direction, broadcast
                                                                                                                                                               to get more value-added from non-smart phone subscriber base. This will
design, 3D animation, post-production, sound design etc. Its work has          In creating a CGI and animation industry, Pakistan can build upon its rich
                                                                                                                                                               be a challenging undertaking as the largest mobile telecommunications
featured in titles such as 'Son of the Mask' and 'Exorcist: The Beginning'     local tradition of “story telling.” There are also considerable opportunities
                                                                                                                                                               providers compete in an internecine price war in which the happily
and was quite successful in creating several pieces of branded intellectual    for locally developed content drawing from this tradition (mythical tales
                                                                                                                                                               switching consumer has been the major beneficiary.
property, such as the now famous 'Commander Safeguard' for Unilever,           and characters such as Dastan-e-Ameer Hamza, Beer Bul, Alif Laila,
which featured in the first Pakistani 3D animated educational series focused   and Umro Ayyar, etc.) that can be designed for the local market. Due
on health and hygiene 4 and was later adapted in a number of countries         to the its religious, cultural, and linguistic proximity, Pakistan’s CGI and
The “ v a l u e ” in value-added service (VAS) offerings of these telcos has
                                                                                 "The Folio3 team has consistently                                           The party you don’t want to miss
largely been in the form of ringtones, songs, mobile alerts, etc. Up until
now the telecommunications infrastructure has been unable to support             exceeded our expectations. It felt as if we                                 Pakistan’s mobile, gaming, and animation industry presents the picture
mobile TV and other forms of live streaming content.                                                                                                         of a new frontier for the immense creative energies and aspirations of this
                                                                                 were working with an onshore team. It                                       nation’s hundreds of thousands – if not millions – of talented youth. Like
“In the very short run”, says Umar Saif, “SMS is the key to riches in the
domestic market. The potential of something as simple as an SMS has
                                                                                 was their ability to understand our needs                                   most frontier endeavours, it offers substantial returns in exchange for
                                                                                                                                                             some risks. Increasingly, the mobile opportunity is being seen by
not been fully realised in the domestic market.” Umar is a Professor of          and keep us engaged throughout the                                          Government planners and industry leaders as something that the country
Computer Science at Lahore University of Management Sciences (LUMS)                                                                                          can ill-afford to miss out on.
and the CEO of SMS-all (formerly known as ChOpal.pk) a group text                entire process that has resulted in an
messaging service that has sent more than 3 billion SMS so far. SMS-all                                                                                      At a recent event at the country’s leading art school, Zia Imran – the
buys SMS in bulk from leading telcos and provides its 2 million plus             exceptional product and a valued partner."                                  Managing Director of Pakistan Software Export Board (PSEB) and the Chief
subscribers the opportunity to communicate with self-defined groups                                                                                          Marketing Officer for Pakistan’s IT industry – talked about the need to take
through this medium. A mobile version of eGroups that offers a greater           - Product Manager TRUETRAC                                                  a plunge in this exciting new world of possibilities, of breaking old moulds
range of possibilities than Twitter, SMS-all has been fairly successful in                                                                                   and doing the extra-ordinary. He urged young art students to shun their
developing traction. “The key challenge”, says COO Idrees Butt, “is guiding                                                                                  dreams of cosy jobs in creative departments of multinational brand
and managing the networks and monetising the interactions that we have          Increasingly, though, a more discerning consumer is emerging and is          agencies and take the road less travelled. PSEB is planning an
generated”. The company has had a fair bit of initial success in the            demanding greater variety, capability, and quality in value-added services
advertising and corporate realms.                                               available to the domestic market. Adnan Lawai, the founder of Folio3,
                                                                                believes that this class of consumers – although limited in numbers – will
A small number of companies that have made inroads into this market,            have the purchasing power equivalent to any similar consumer segment
however, seem to have done fairly well. Perhaps the first company to            in some of the more developed small-sized economies such as the Eastern
provide value-added services to domestic mobile subscriber base was             European countries of Poland or Hungary. “We need to forget about the
AKN Messaging Technologies (AKN MTECH) – a TMT Ventures company                 60-70 million figure and focus our energies on creating content and
listed on the Kuala Lumpur Stock Exchange (KLSE) – that launched the            applications for the 2-3 million target market. If we can somehow
first SMS-based secure mobile payment system in Pakistan in 20047. AKN          know the needs and preferences of this market better and
              Messaging Technologies – now known as M3 Tech – has also          sell to them, we’ll probably do as well as in any small-
                      acquired licensing rights to Asia’s largest mobile        sized European or Middle Eastern country,” he says.
                          content library (comprised of Pakistani – Urdu
                             & regional languages – Bollywood, Western,         While these alluring possibilities are just around
                               Arabic, Malay, Chinese and Thai content).        the horizon, in the short-to-medium run, though,
                                                                                to the domestic market is somewhat restricted
                                    Another industry player, Converge           by a number of constraints. It will not remain like
                                    Technologies has done well in               this forever. Some telcos are already playing with
                                     developing platforms – mobile, IVR,        the idea of VAS, although their success in
                                     RIA, and interactive digital kiosks –      attracting talented programmers and
                                     and content across a range of              applications designers has been limited by what
                                    Pakistani, Bollywood, lifestyle, and        they are willing to share. One of the leading
                                     devotional themes and has since            telcos is planning the launch of its very own App
                                       served all major telcos in the           Store. Bigger changes will require a paradigm
                                          country. Converge has also            shift in their thinking to appreciate the market’s
                                           developed proprietary content        potential. This then is an opportunity for a visionary
                                          serving platforms (C-Serve) with      investor with somewhat deeper pockets to make
                                        specialist modules to connect and       an advance into the fastest growing mobile markets
                                        serve the different digital channels.   in the world.
Pakistan Software Export Board (PSEB)                                                                                                                           Pakistan Software Houses
                                                                                                                                                                     Association (P@SHA)
     2nd Floor, Evacuee Trust Complex
     Aga Khan Road, F-5,                                                                                                                                             Suite 310, Business Centre
     Islamabad, Pakistan                                                                                                                                             Block 6, PECHS,
                                                                                                                                                                     Karachi, Pakistan
     Tel: +92 51 111333666 & +92 51 9204074
                                                                                                                                                                     Tel: +92 21 3541 8121 & +92 21 3430 4796
     Contact: Zia Imran, Managing Director
     Email: md@pseb.org.pk
                                                                                                                                                                     Contact: Jehan Ara, President
                                                                                                                                                                     Email: president@pasha.org.pk
     PSEB is the apex body created by the Government of Pakistan
     (GOP) within the Ministry of IT and Telecom (MOITT) and charged
                                                                                                                                                                     P@SHA is the representative association for Pakistan’s IT and
     with promoting Pakistan's exports from IT and IT-enabled Services
                                                                                                                                                                     IT-enabled services industry. It is a platform for promoting, protecting
     (ITES) industry. PSEB does this by hosting and supporting foreign
                                                                                                                                                                     and developing the software industry in Pakistan. It provides a focal
     delegations to conferences and events, match-making and
                                                                                                                                                                     point of representation to a variety of outside agencies and seek to
     networking of Pakistani companies with foreign partners and
                                                                                                                                                                     find ways to tackle issues confronting member companies and
     clients, and supporting international marketing and image-building
                                                                                                                                                                     provide advocacy for the advancement of Pakistan’s IT industry..
     activities.

     To learn more about Pakistan's IT Industry, please visit the IT                                                                                                 To learn more about Pakistan’s IT Industry, please visit P@SHA
                                                                                                                                                                     website at http://www.pasha.org.pk
     Industry Portal at http://www.IT.org.pk"


incubation “ b o o t c a m p ” that will expect its attendees to develop and   References
market a mobile application or game within a six-month time-frame.             1.PSEB, 2010, Pakistan IT Market Study 2010, Pakistan Software Export
                                                                               Board, Islamabad
                                                                                                                                                                                 Technomics International
Other government agencies and industry bodies such as the Game                 2.GameView Studios’ Official Blog: http://gameviewstudios.blogspot.com/
Developers Group of Pakistan (GDGP) and Pakistan Software Houses
                                                                                                                                                                                 93 Century Court
                                                                               3.http://pasha.org.pk/mindstorm-studios-develops-official-game-for-icc’s-                         Woking, GU21 6DR
Association of the IT and ITES Companies (P@SHA) are similarly paying
attention.                                                                     cricket-world-cup-2011/                                                                           United Kingdom
                                                                               4.Research and Markets forecast quoted at
Jehan Ara, the President of Pakistan Software Houses Association (P@SHA)       http://telecompk.net/2008/11/08/forecast-of-lower-arpu-higher-
sees promise in magical world of digital media and entertainment. “When                                                                                                          Tel: +44 1483 901916 | Fax: +44 1483 901925
                                                                               penetration-for-pakistan-mobile-industry/
I look at the kind of work that startups in the mobile, gaming and animation                                                                                                     E-mail: fp@technomics-international.com
                                                                               5. http://tribune.com.pk/story/103597/much-to-say-the-text-
space in Pakistan have been able to produce despite immense challenges,
it excites me and re-affirms that we are indeed on the verge of a major        republic-of-pakistan/
                                                                               6.http://tribune.com.pk/story/105395/text-messages-prime-source-of-                               Technomics International is a boutique strategy, policy,
surge into an exciting new world of opportunity. Fortunately, Pakistan has
no shortage of young people. Some have already embarked on this journey.       revenue-for-cellular-operators/                                                                   and media advisory company. Technomics Media's
They are well on their way. All we have to do now is provide them with the     7.http://telecompk.net/2009/08/12/sms-mobile-payment-pk/                                          Brand Intellect™ Services provide a unique approach to
eco-system and the support network that they need to flourish, to scale                                                                                                          creating differential brand identities for national,
and to grow into global companies.”
                                                                                                                                                                                 regional, and sectoral clients. Brand Intellect™ delivers
“Mobile applications, gaming, and animation provide exciting opportunities
                                                                               Disclaimer                                                                                        bespoke brand marketing campaigns based on strategic
                                                                               This document is prepared by Technomics International’s Brand Intellect ™ Service
for the country…” says Zia Imran of Pakistan Software Export Board, “If                                                                                                          thought leadership and specialist marketing collateral.
                                                                               for Pakistan Software Export Board (PSEB). It provides factual assessment and “ b e s t
you want to change the world, we are throwing a party. That party starts
                                                                               j u d g e m e n t ” analysis of an emerging, dynamic, and fast changing industry. It is not
today.”
                                                                               intended as a sole means of advice for making investment decisions and neither PSEB
                                                                               nor its Consultant assumes any responsibility for the same.
The party has just gotten underway and it is OPEN TO ALL –
both inside and outside the country…

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Powering the World of Infotainment: Pakistan's Mobile Applications, Gaming, and Animation Industry - 2011

  • 1. Whether it is Babar Ahmed whose Mindstorm Studios created Cricket Revolution™ – the first PC game produced by a Pakistani gaming outfit to sell in retail stores internationally – and recently launched the official game of the ICC WorldCup 2011; brothers Rizwan and Irfan Virk whose GameView Studios created the successful Tap franchise and was recently acquired by Japanese social gaming giant DeNA; Hasan Rizvi whose Pepper.PK made history by developing two top- ranking paid BlackBerry applications at BlackBerry’s AppWorld store; Murad Akhtar who left Stanford and Silicon Valley to form Tintash, dedicated to creating innovative casual games designed for the iPhone, iPad, and Android platforms; or Umair Javed of TkXeL who prides himself in creating not one but two 100% "Made in Pakistan" mobile applications and gaming companies from a university lab in Lahore, Pakistan’s mobile, gaming, and animation scene is increasingly a hotbed of a new generation of exciting entrepreneurs seeking their fair share in the riches and prosperity of a new age of infotainment, and in the process making a point to the rest of the world. POWERING THE WORLD OF INFOTAINMENT A Snapshot of Pakistan's Mobile, Gaming, & Animation Industry
  • 2. "Aristotle said, 'Quality cannot be an act, it's a habit'. After many years and many projects I've come to continually realize for this to be true with Sharp Image" - Director, Dream Team Films Yet, this new generation of entrepreneurs is only part of a larger group of global entrepreneurs COMPANIES PROFILED IN THIS BROCHURE riding upon and creating a new wave of innovation and entrepreneurship. A piece of the global action MINDSTORM STUDIOS--------------------------------- P1 GAMEVIEW STUDIOS------------------------------------ P1 Pakistan’s mobile, gaming, and animation industry – not unlike many of its peers – has PEPPER.PK----------------------------------------------- P1 ridden the “new media” revolution of the twenty-first century driven by three defining T I N TA S H - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P 1 events the launch of Toy Story by Pixar in 1996 and the coming of age of the digital T K X E L- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P 1 entertainment and animation industry; the launching of Facebook in 2004 and the social GENITEAM----------------------------------------------- P4 networking bonanza that ensued; and the launch, in 2007, of the iPhone which has since FOLIO3--------------------------------------------------- P5 sold over 100 million devices pushing to mainstream the smart mobile devices industry. SMONTE TECHNOLOGIES------------------------------ P5 POST AMAZERS----------------------------------------- P6 Pakistan’s IT and Software industry is now a relatively well-established tier-2 player (behind SHARP IMAGE------------------------------------------- P6 India, China, and Russia) in the global IT industry. With over $2 billion of overall IT market S M S - A L L- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P 7 size – and more than $750 million in exports1 – the industry has come a long way, and has AKN MTECH (M3 TECH)-------------------------------- P7 been gradually coalescing around a fast developing eco-system designed to deliver quality CONVERGE TECHNOLOGIES--------------------------- P7 and innovation. The recent downturn in the global IT and software industry has further VA H ZAY- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - T 1 focussed energies on the new and emerging sub-sectors – such as mobile, gaming, and E VA M P & S A A N G A - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - T 1 animation – growth has remained largely unaffected by the worldwide recession. MOOBILA------------------------------------------------- T1 A 2010 Study by Pakistan Software Export Board (PSEB) – the Government entity responsible OTHERS: for supporting and promoting exports of P A K I S TA N S O F T WA R E E X P O R T B O A R D - - - - - - - - - - - - - - - P 2 IT and software from the country – hailed P A K I S TA N T E L E C O M M U N I C AT I O N S A U T H O R I T Y- - - - P 2 mobile, gaming, and animation (MGA) as P A K I S TA N S O F T WA R E H O U S E S A S S O C I AT I O N - - - - - - - P 8 “the most exciting change sweeping across G A M E D E V E L O P E R S G R O U P O F P A K I S TA N - - - - - - - - - - - P 8 Pakistan’s IT industry.” A number of global and local factors contribute to this trend, not the least important of which is Pakistan being home to one of the largest mobile subscriber base in the developing world – if not globally. As per the latest published by the Pakistan Telecommunications Authority (PTA), there are more than 97.3 million mobile subscribers in Pakistan – a figure that translates to more than 59% of the country’s population, and over 100% of all qualified potential subscribers (excluding people too young to own a mobile device). Although, the penetration 02
  • 3. of smart phones is considerably less (around 1%) it is growing. The falling much of an advantage. Technological novelty puts much premium on the prices of smart mobile devices, and better access to wireless Internet and ability to quickly learn and adapt, and the real advantage comes from broadband is likely to only hasten the trend. creativity and innovativeness. 2 Another important factor in the growth of the mobile, gaming, and That’s where this new generation of entrepreneurs is placing its bets. animation (MGA) industry in the country is a critical mass of well-qualified A sizeable number of companies have cropped up to take advantage of and quite “adaptable” technical and creative talent and a fast growing the opportunities presented in this exciting space, and more are coming supply of entrepreneurs with strong linkages to key markets – either up almost every day. Some of the more salient ones – focusing on a range directly or through Diaspora networks – in the United States, United of domains and platforms – are depicted in Table-1. Kingdom and Asia. Many of these critical capabilities have been amply displayed in the early successes of Pakistan’s leading players in mobile, Enter the world of mobile applications and gaming gaming, and animation industry.There is an increasing appreciation that cross disciplinary 'left brain - right brain' collaborations are critical to One of Pakistan's first - and certainly the most successful - company to excellence in this area," says Zia Imran, the managing Director of Pakistan jump on this bandwagon was CambridgeDocs (whose mobile gaming Software Export Board (PSEB). Zia is pushing hard for greater collaboration division GameView Studios Inc. has since been spun-off and acquired by between engineering and art schools in the country. Japanese gaming giant DeNA). Starting in 2005, GameView Studios Inc. Unlike the DotCom and the Y2K opportunities, where Pakistan’s IT and created the successful Tap franchise whose flagship TapFish has had 10 software industry lost out on the first movers advantage, the opportunities million+ downloads on the Apple Appstore or iTunes. The recently launched presented in the mobile, gaming, and animation space are ones where Tap Jurassic - the newest in this series - allows players to build and manage Pakistan has been quite well-positioned to take advantage. The relatively their very own dinosaur inhabited theme parks, complete with short life-span of the opportunity necessitates that history will not be Tyrannosaurus Rex, Triceratops, Pterodactyls and over 40 other prehistoric animals. In its first 10 days since launch, Tap Jurassic clocked more than COMPANIES DOMAINS & SPECIALISATIONS PLATFORMS 1 million users, 6 million play sessions, and an average 3 logins per player Social Games iPhone and Android per day2 GameView Studios Mindstorm Studios PC Games, Mobile Games, Architecture and Exterior PC, iPhone, iPad, Android Visualisation Services “We are thrilled with the success and longevity of the whole Tap Fish SharpImage Advertising, 2D and 3D Character Animation, 3D Asset TV, DVD, Cable franchise,” says Riz Virk, co-founder of GameView Studios. “Our goal has Development, Visualisation Services always been to build really high quality sticky social games. One reason TkXel Mobile and social games, social media and infotainment iPhone, Android, Blackberry, Palm, Facebook, Titanium for the success of Tap Fish is that people think of these fish as their pets, applications, enterprise dashboards enjoy caring for their fish, watching them grow, and showing them off to Tintash Casual Games, Utility Applications iPhone, iPad, Android, Facebook their friends.” GenITeam Social Games, Business Applications, Educational Games iPhone and Android Folio3 Sports Games, Virtual Worlds, Casual Games, Enterprise Flash, Facebook, Android, iPhone, iPad,, and HTML5 mobile apps Converge “Traditional” digital content for multiple mobile and web Mobile, Digital Kiosks, IVR, Web "Tintash took my idea from a plan on Technologies platforms, multichannel activation campaigns SMS-all Group SMS based networking, information sharing, and Mobile SMS paper to finished app in 3 weeks! They advertising platform were with me every step of the way, Vahzay Enterprise Software, mobile games and applications, web, and iOS (iPhone and iPad), Android, Facebook, and Web social media Smonte working together to make a great Games, Embedded systems, VOIP, Infotainment, productivity, Apple, Android, Blackberry, Win Mobile, Symbian, Palm, Bada, and Digital mapping J2ME, Java TV product. They are clearly experts in their Pepper.PK Games, productivity, and infotainment applications BlackBerry, iOs, Android, Windows Phone 7, Symbian, BADA Mobile, system integration and application development for Linux, Windows field and I highly recommend them!" Evamp & Saanga telecoms, web and voice content Moobila Mobile applications and games, cloud computing iPhone / iPad, Android, Windows Phone Source: Technomics' Compila Table-1: Specialisation and Capabilities of Industry's leading players Source: Technomics' Compilation - Co-Founder, Seremeres Games Source: Technomics' Compilation 03
  • 4. COMPANY GAMES FRANCHISES AND INFOTAINMENT ACCOLADES Table-3: TOP GENRES OF GAMES PLAYES ON SMART MOBILE DEVICES GameView Studios Tap Series: TapFish, TapRanch, TapMall, TapJurassic TapFish grossed 10 million+ downloads since FOR 3 MONTHS ENDING FEB 2010 US MARKET launch 1 year ago Mindstorm Studios Cricket Revolution and Cricket Power Whacksey Taxi Pakistan’s first PC Game sold internationally ICC Total Audience: 13+ yrs old 100.0 World Cup 2011’s official Cricket Game Number 1 iPhone game in 40 countries Arcade Puzzle 12.9 Tintash Fishing Frenzy 2 million+ downloads since launch 2 years ago Doodle Toss 750K+ downloads since launch 8 months ago Card 11.9 Stick Cricket Ranked 2nd in paid games in Australia and top- Seven Wonders, Wordlists, Nitwit Test 10 inUK. Word or number 11.4 th in GenITeam GangWars Top paid App for Android in Q1 2010, Ranked 7 Casino 7.6 Family Builder, Brain Twister Google Global Android Developer Challenge 2009 Retro Arcade 6.3 Folio3 Secret Builders Over 2 million active and premium users SoccerWorld and Ice Hockey worldwide Board 5.4 Quiz 3.9 TkXeL Hunting Genre (4 games) 1.5 million+ downloads, Top30 paid game on iStore. WW2 Beachhead Top3 paid simulation game. Fighterpedia Strategy 3.7 Top-100 Reference App. Brief Room Top20 in News Category on Apple App store Sports 3.3 Both products were best selling paid Blackberry Racing 3.0 Pepper.PK Photo Editor, LED Notifier Apps worldwide with Photo Editor grossing 2 Cricket World Championship 20, Skitrix, million+ downloads Action/adventure 2.5 Battle Olympus Music/Rhythm 2.3 Moobila iPicEd Consistently among top 50 paid applications in First person Shooter 2.0 MotionSnaps, MediaSlates photography category Other 1.3 Table-2: Signature Game Francishes and Infotainment titles of Industyr's trailblazers Source: Technomics' Compilation Source: Comsource Mobilens While GameView Studios has been somewhat of a trend setter for the these companies are developing their own titles across a range of popular The cost for doing the same in the United States is an order of magnitude industry, and has had considerable success in transforming the “sticky- genres and successfully publishing them. higher. It is, therefore, possible for a small start-up of 10-12 people with ness” of its games into financial returns for the company, others are fast a burn rate of $250K a year to develop 15-20 games per year – a number catching up as well. TinTash – a developer of casual games for the “The key”, says Murad Akhtar of TinTash “is to get the right approach good enough to turn up at least one (perhaps two) “winner(s)” in the iPhone, iPad, and BlackBerry devices – has had a fair bit of success with and balance for monetisation ultimately through experimenting with course of a year. Fishing Frenzy (2 million+ downloads) as have TkXeL with its franchise user behaviour and psychology and pricing strategies. This is something of hunting games (1.5 million+ downloads), and GenITeam with a lot of people around the world are thinking about and experimenting As more and more companies make their mark, critical skills such as GangWars (Top paid App for Android in Q1 2010). with right now and Pakistani companies are not far behind. A few product development, product life-cycle management, publishing, and Pakistani companies have figured out the puzzle of monetisation and monetisation will develop and mature within the industry. “Creating Not unlike GameView Studios, many of these companies began we are all learning from these closer-to-home experiences.” There seems your own product”, says Umair Javed of TkXeL, “is not an easy job. You operations as software services and outsourcing companies, developing to be a general feeling within the industry that 2011 will be the year of have to re-write the DNA of the entire services company. Only now, after games on spec for some of the well-known game publishers and brands successful monetisation for a number of Pakistani mobile gaming much hard work, we believe, we are in a position to ‘balance’ the two from around the world, such as GameZebo, Digital Chocolate, BBC, MTV, companies. within our company.” Barclays, NBC Universal, Verizon, and PlayFirst, etc. and have only gradually begun to make their transitions from services to products companies. Pakistan presents an excellent value proposition for mobile game development. It costs about $15-25K to develop a decent game on a TkXeL, for example, boasts more than 200 mobile game titles since mobile device in Pakistan, which is broadly in line with India and creation and 20+ Top-100 credentials for a variety of clients. Increasingly somewhat cheaper than Central Europe. 04
  • 5. As a clear sign of maturity, this transition is now taking place across the Pepper.PK, another noteworthy company, has developed two top-selling First forays into PC games industry. A lot needs to happen, however, before they could become applications – including a photo editing suite – across all categories and household names in the global mobile marketplace, but the potential and geographies on Blackberry AppWorld. Mahe Zehra, the Director of In 2009, Lahore-based Mindstorm Studios became the creator of Pakistan’s promise is quite apparent and well-established. Marketing for Pepper.PK, noted that "Pepper's success on the world stage first internationally retailed PC game. Cricket Revolution™ is quite with two World #1 BlackBerry apps shows that the level of product quality remarkable in its attention to detail, a rich team selection, multi-player Games are not the only avenue on the mobile platform that Pakistani and competitiveness in Pakistan is truly second to none." mode, realistic action and a variety of controls to make gameplay incredibly companies are focussing on. A number of players have seriously looked interesting. Equally remarkable, however, is the story of how its founder at the broader educational and infotainment markets. Folio3 – judged as Other companies are doing more unconventional things. Smonte Babar Ahmed and the Mindstorm Studios team of developers, illustrators, one of the Harvard Business School’s All-World Fast Growth 500 companies Technologies, for instance, focuses on the niche market of embedded designers, and artists with no prior experience or expertise in game development, pulled out a rabbit from the proverbial hat. Not only did the Mindstorm team self-taught itself on the challenges and intricacies of designing a PC game but also, unable to afford a modern $200K motion capture studio, built their own by extending capabilities of low-cost devices and software to achieve world class motion capture quality. Since then Mindstorm has offered to make this device available for other game designers in the country to use. Building up on its success with Cricket Revolution™, Mindstorm recently launched Cricket Power – the official online game of the ICC Cricket World Cup 2011. Cricket Power is the most advanced 3D browser cricket game developed to date. It features all 14 teams along with official players, stadiums and kits, and is played directly in the browser. The game is powered by a superior cricket engine at its core, coupled with a pick-up- and-play interface to appeal to casual and core gamers alike 3. Babar Ahmed – Mindstorm’s Founder and CEO – is very passionate about the potential of game development in Pakistan. He believes that local game developers face a significantly greater task than their peers in more developed markets because of deficiencies in the overall eco-system, and that the companies must learn to tap into, and work with other elements of the gaming value chain that exist outside the country. “The closer we go towards the consumer, the less expertise we have in new entrant countries like Pakistan such as in the critical steps of publishing and monetisation” This, he believes, will come with experience. Figure-1: The PC console Game Development Process and Value Chain Source: Technomics International (Adapted from Mindstorm Studio) Fresh from a gruelling launch of Cricket Power, Mindstorm is currently in 2010 – has some interesting things in its portfolio. Folio3 has been systems integration with mobile devices. Smonte's clients ship their focusing on the iOS platform. “We’ve done a ‘first’ in Pakistan’s history. instrumental in creating the online educational platform for SecretBuilders™ hardware to Pakistan for software integration with a variety of platforms. Despite no prior experience, we took up the challenge and de-mystified – a company with its roots in the Pakistani Diaspora in the Silicon Valley Smonte integrated an engine/throttle device for a Formula One race car PC game development for ourselves. We will put this expertise within an – which boasts a virtual world for children 5 to 14 years old powered by with an iPhone /iPad that its engineers and technicians could use to appropriate vehicle within Pakistan and now want to focus our energies a web 2.0 community of children, parents, educators, writers, artists and monitor the progress of the car in real-time. Recently, Smonte worked on towards the relatively ‘low-tech’ but ‘high-impact’ mobile platform”, says game developers. On SecretBuilders™, children can explore virtual lands, digital mapping systems for iPhone/Android for a client in UK implementing Babar. Mindstorm Studios hopes to launch at least one iPhone title every undertake quests, play games, maintain a home, nurture a pet, and interact complex algorithms to produce real-time maps used by a UK, Government quarter in 2011. with their friends. entity.
  • 6. including Mexico and China, among others. "GenITeam helped us develop a product Sharp Image is another leading player in the industry providing a range that helped us attain market leadership of animation services, including advertising, character animation, 3D asset development, and visual effects services such as architectural and medical in the mobile educational category. Our visualisation, etc. More recently, Sharp Image has moved to a greater focus towards their own intellectual property and character development and customers, senior management and has launched branded content such as M i l k a t e e r (for TetraPak) and C O C O M O (for a TV short) – both winning international awards and investors are extremely happy with recognition. The company has also been the first to develop Arabic GenITeam's professionalism." characters such as g u l g u l (a camel). Over the years, Sharp Image has established a reputation for producing - Watermelon Express quality creative content and has developed its own Animation Academy animation industry is also well-positioned to capitalise on the Arabic to train new talent. Increasingly, a qualification from Sharp Image’s Academy language Gulf, Middle Eastern, and North African market opportunities. is becoming a seal of approval for professional training sought by other players within the industry. Sharp Image hopes to considerably expand this facility to be able to train more widely for its own and the industry’s Mobile Nation – The unfulfilled promise of the needs. And, with several years of experience to its credit, Sharp Image is domestic market ready to take on bigger challenges. While Pakistani companies have made significant inroads into the global “The key to ultimate success, however,” says Tahir Moosa, the co-CEO of mobile applications and gaming market, their exploits on the domestic Sharp Image, “is finance. Over the years, we have developed the capability front – despite significant mobile penetration – has been quite limited. to handle projects of any amount of complexity and technical sophistication, This is explained by considerably less domestic market penetration of and we have delivered quality with consistency. Developing high-quality smart phone, lesser purchasing power of consumers, and low levels of 3D content requires considerable investment in human capital and literacy in the society. At just over US$ 2.5 (estimated in 2010), the average equipment. It takes about 100-150 people working over 18 months to revenue per [mobile] user (ARPU) in Pakistan is one of the lowest in the develop 26 episodes of 22-minutes each for a season. This amounts to world and is declining4 though penetration continues to increase hitting an investment in $5-8 million per series.” 79% in 2010. In 2009, Pakistan ranked fourth in the world, behind the Philippines, the United States, and the United Kingdom in terms of SMS Industry insiders suggest that a 22-minute episode of 3D animated content CGI movies and animation: Building upon a culture traffic 5 . According to a report released recently by Pakistan that costs $360K to develop in the US can be produced for $90K in India Telecommunication Authority (PTA), Pakistanis sent 151.6 billion of “story telling” and around $75K in Pakistan. Increasingly – and despite of the labour messages in calendar year 20096 arbitrage advantages in relatively low-cost countries – even major Computer Generated Imagery (CGI) and animation is another emerging international studios demand cost and revenue sharing models as These numbers represent both a set of challenges and an area of considerable promise in Pakistan. Post Amazers – a venture-funded conditions for working with animation facilities oversees. Sharp Image opportunity for mobile software and application designers company created in 2002 – was one of the pioneers in this relatively small seeks to embark upon a major effort to bring in the financial investment focused on the domestic market. In the short to medium yet upcoming genre in the country. In its heyday, it provided creative necessary to enhance the profile of its work. term (2-5 years), perhaps, the market will continue to focus on trying services from concept to execution, including art direction, broadcast to get more value-added from non-smart phone subscriber base. This will design, 3D animation, post-production, sound design etc. Its work has In creating a CGI and animation industry, Pakistan can build upon its rich be a challenging undertaking as the largest mobile telecommunications featured in titles such as 'Son of the Mask' and 'Exorcist: The Beginning' local tradition of “story telling.” There are also considerable opportunities providers compete in an internecine price war in which the happily and was quite successful in creating several pieces of branded intellectual for locally developed content drawing from this tradition (mythical tales switching consumer has been the major beneficiary. property, such as the now famous 'Commander Safeguard' for Unilever, and characters such as Dastan-e-Ameer Hamza, Beer Bul, Alif Laila, which featured in the first Pakistani 3D animated educational series focused and Umro Ayyar, etc.) that can be designed for the local market. Due on health and hygiene 4 and was later adapted in a number of countries to the its religious, cultural, and linguistic proximity, Pakistan’s CGI and
  • 7. The “ v a l u e ” in value-added service (VAS) offerings of these telcos has "The Folio3 team has consistently The party you don’t want to miss largely been in the form of ringtones, songs, mobile alerts, etc. Up until now the telecommunications infrastructure has been unable to support exceeded our expectations. It felt as if we Pakistan’s mobile, gaming, and animation industry presents the picture mobile TV and other forms of live streaming content. of a new frontier for the immense creative energies and aspirations of this were working with an onshore team. It nation’s hundreds of thousands – if not millions – of talented youth. Like “In the very short run”, says Umar Saif, “SMS is the key to riches in the domestic market. The potential of something as simple as an SMS has was their ability to understand our needs most frontier endeavours, it offers substantial returns in exchange for some risks. Increasingly, the mobile opportunity is being seen by not been fully realised in the domestic market.” Umar is a Professor of and keep us engaged throughout the Government planners and industry leaders as something that the country Computer Science at Lahore University of Management Sciences (LUMS) can ill-afford to miss out on. and the CEO of SMS-all (formerly known as ChOpal.pk) a group text entire process that has resulted in an messaging service that has sent more than 3 billion SMS so far. SMS-all At a recent event at the country’s leading art school, Zia Imran – the buys SMS in bulk from leading telcos and provides its 2 million plus exceptional product and a valued partner." Managing Director of Pakistan Software Export Board (PSEB) and the Chief subscribers the opportunity to communicate with self-defined groups Marketing Officer for Pakistan’s IT industry – talked about the need to take through this medium. A mobile version of eGroups that offers a greater - Product Manager TRUETRAC a plunge in this exciting new world of possibilities, of breaking old moulds range of possibilities than Twitter, SMS-all has been fairly successful in and doing the extra-ordinary. He urged young art students to shun their developing traction. “The key challenge”, says COO Idrees Butt, “is guiding dreams of cosy jobs in creative departments of multinational brand and managing the networks and monetising the interactions that we have Increasingly, though, a more discerning consumer is emerging and is agencies and take the road less travelled. PSEB is planning an generated”. The company has had a fair bit of initial success in the demanding greater variety, capability, and quality in value-added services advertising and corporate realms. available to the domestic market. Adnan Lawai, the founder of Folio3, believes that this class of consumers – although limited in numbers – will A small number of companies that have made inroads into this market, have the purchasing power equivalent to any similar consumer segment however, seem to have done fairly well. Perhaps the first company to in some of the more developed small-sized economies such as the Eastern provide value-added services to domestic mobile subscriber base was European countries of Poland or Hungary. “We need to forget about the AKN Messaging Technologies (AKN MTECH) – a TMT Ventures company 60-70 million figure and focus our energies on creating content and listed on the Kuala Lumpur Stock Exchange (KLSE) – that launched the applications for the 2-3 million target market. If we can somehow first SMS-based secure mobile payment system in Pakistan in 20047. AKN know the needs and preferences of this market better and Messaging Technologies – now known as M3 Tech – has also sell to them, we’ll probably do as well as in any small- acquired licensing rights to Asia’s largest mobile sized European or Middle Eastern country,” he says. content library (comprised of Pakistani – Urdu & regional languages – Bollywood, Western, While these alluring possibilities are just around Arabic, Malay, Chinese and Thai content). the horizon, in the short-to-medium run, though, to the domestic market is somewhat restricted Another industry player, Converge by a number of constraints. It will not remain like Technologies has done well in this forever. Some telcos are already playing with developing platforms – mobile, IVR, the idea of VAS, although their success in RIA, and interactive digital kiosks – attracting talented programmers and and content across a range of applications designers has been limited by what Pakistani, Bollywood, lifestyle, and they are willing to share. One of the leading devotional themes and has since telcos is planning the launch of its very own App served all major telcos in the Store. Bigger changes will require a paradigm country. Converge has also shift in their thinking to appreciate the market’s developed proprietary content potential. This then is an opportunity for a visionary serving platforms (C-Serve) with investor with somewhat deeper pockets to make specialist modules to connect and an advance into the fastest growing mobile markets serve the different digital channels. in the world.
  • 8. Pakistan Software Export Board (PSEB) Pakistan Software Houses Association (P@SHA) 2nd Floor, Evacuee Trust Complex Aga Khan Road, F-5, Suite 310, Business Centre Islamabad, Pakistan Block 6, PECHS, Karachi, Pakistan Tel: +92 51 111333666 & +92 51 9204074 Tel: +92 21 3541 8121 & +92 21 3430 4796 Contact: Zia Imran, Managing Director Email: md@pseb.org.pk Contact: Jehan Ara, President Email: president@pasha.org.pk PSEB is the apex body created by the Government of Pakistan (GOP) within the Ministry of IT and Telecom (MOITT) and charged P@SHA is the representative association for Pakistan’s IT and with promoting Pakistan's exports from IT and IT-enabled Services IT-enabled services industry. It is a platform for promoting, protecting (ITES) industry. PSEB does this by hosting and supporting foreign and developing the software industry in Pakistan. It provides a focal delegations to conferences and events, match-making and point of representation to a variety of outside agencies and seek to networking of Pakistani companies with foreign partners and find ways to tackle issues confronting member companies and clients, and supporting international marketing and image-building provide advocacy for the advancement of Pakistan’s IT industry.. activities. To learn more about Pakistan's IT Industry, please visit the IT To learn more about Pakistan’s IT Industry, please visit P@SHA website at http://www.pasha.org.pk Industry Portal at http://www.IT.org.pk" incubation “ b o o t c a m p ” that will expect its attendees to develop and References market a mobile application or game within a six-month time-frame. 1.PSEB, 2010, Pakistan IT Market Study 2010, Pakistan Software Export Board, Islamabad Technomics International Other government agencies and industry bodies such as the Game 2.GameView Studios’ Official Blog: http://gameviewstudios.blogspot.com/ Developers Group of Pakistan (GDGP) and Pakistan Software Houses 93 Century Court 3.http://pasha.org.pk/mindstorm-studios-develops-official-game-for-icc’s- Woking, GU21 6DR Association of the IT and ITES Companies (P@SHA) are similarly paying attention. cricket-world-cup-2011/ United Kingdom 4.Research and Markets forecast quoted at Jehan Ara, the President of Pakistan Software Houses Association (P@SHA) http://telecompk.net/2008/11/08/forecast-of-lower-arpu-higher- sees promise in magical world of digital media and entertainment. “When Tel: +44 1483 901916 | Fax: +44 1483 901925 penetration-for-pakistan-mobile-industry/ I look at the kind of work that startups in the mobile, gaming and animation E-mail: fp@technomics-international.com 5. http://tribune.com.pk/story/103597/much-to-say-the-text- space in Pakistan have been able to produce despite immense challenges, it excites me and re-affirms that we are indeed on the verge of a major republic-of-pakistan/ 6.http://tribune.com.pk/story/105395/text-messages-prime-source-of- Technomics International is a boutique strategy, policy, surge into an exciting new world of opportunity. Fortunately, Pakistan has no shortage of young people. Some have already embarked on this journey. revenue-for-cellular-operators/ and media advisory company. Technomics Media's They are well on their way. All we have to do now is provide them with the 7.http://telecompk.net/2009/08/12/sms-mobile-payment-pk/ Brand Intellect™ Services provide a unique approach to eco-system and the support network that they need to flourish, to scale creating differential brand identities for national, and to grow into global companies.” regional, and sectoral clients. Brand Intellect™ delivers “Mobile applications, gaming, and animation provide exciting opportunities Disclaimer bespoke brand marketing campaigns based on strategic This document is prepared by Technomics International’s Brand Intellect ™ Service for the country…” says Zia Imran of Pakistan Software Export Board, “If thought leadership and specialist marketing collateral. for Pakistan Software Export Board (PSEB). It provides factual assessment and “ b e s t you want to change the world, we are throwing a party. That party starts j u d g e m e n t ” analysis of an emerging, dynamic, and fast changing industry. It is not today.” intended as a sole means of advice for making investment decisions and neither PSEB nor its Consultant assumes any responsibility for the same. The party has just gotten underway and it is OPEN TO ALL – both inside and outside the country…