SlideShare ist ein Scribd-Unternehmen logo
1 von 33
Downloaden Sie, um offline zu lesen
Bazookas
Making creative games & apps, like a boss
Learning by playing
Stefan Colins – 14 november 2013
In the past
: for leisure a
nd

pleasure

Computer games today have an important role
in the kids their lives

d value
vide adde
can pro
games
cational
that edu
shown
es have
esearch
R
ment
ngage
E
Fun
BAZOOKAS
Learning by playing, is this possible & efficient?
Is there any educational and pedagogical added value?

BAZOOKAS
Serious game
Ben de Bever – Christelijke Mutualiteit

research by
What? Raise the awareness of dental hygiene
via an educational platform.

BAZOOKAS
combination o
f traditional
lessons and
games efficie
nt?

Research questions?
1. what is the educational added value of games
2. how to integrate computer games in a most efficient
way in the class?

proach?
bined ap
a com
ames in
egrate g
r to int
st orde
the be
What is
BAZOOKAS
1. what is the educational added 

value of games?

BAZOOKAS
Before, some research parameters:
– 392 students.
– 20 classes (3rd grade).
– 52% boys, 48% girls.
– average age was 8 year.

BAZOOKAS
First outcome:
– credibility is important for knowledge transfer.
– certain level of identification with the game
character is important but the most important.

BAZOOKAS
Some interesting results

BAZOOKAS
– 98% likes playing games and want to play again.
– 86% thinks that the games aren’t hard to play.
– 62% detect the educational nature of the game.

– 15% computer educational purpose.

BAZOOKAS
What did we do to measure the results?

BAZOOKAS
– creation of traditional lesson book, fairy tail & games.
– all 3 contains the same 3 games.
– testing:
	
 	
 - level of difficulty.
	
	
 - comprehensibility.
	
	
 - duration.
BAZOOKAS
– 85% likes the games.
– 50% likes the traditional book or created story.
– 95% would love to play the games again.
– difficulty of the games are higher in the book or fairy tail.
– 66% of the kids paid very carefully attention during
playing the games.
BAZOOKAS
So…

BAZOOKAS
– games are at least as effective as traditional learning
materials.
– knowledge transfer of the games is also very high.
– the games sentisize the players to pay more attention
on their dental hygiene (aim of the platform)

BAZOOKAS
Conclusion one

BAZOOKAS
When you want to do pure knowledge transfer, 

traditional learning material and games work 

both efficiently.
!

When choice behaviour or intention to change something is
the target, games can help you, if created advised.
BAZOOKAS
2. how to integrate computer games 

in a most efficient way in the class?

BAZOOKAS
2 conditions to test in a living lab:
Condition 1:

Condition 2:
BAZOOKAS
Knowledge transfer is in both conditions the same.
!

The level of attention for students in condition 2 

was higher.
!

The desire to learn more about this subject was for both
conditions the same.
BAZOOKAS
Conclusions two

BAZOOKAS
We can conclude that the learning effect, in the case
where the students playing games, is at least the
same as the traditional way of learning
!

Kids indicated that they could pay more attention in
case when games were integrated
BAZOOKAS
We can conclude that the games are most effective when
they are played before the traditional lesson
> arouse interest during class
!

When games are played before the lesson, you better not
integrate the game character in the traditional lesson
afterward.
BAZOOKAS
Combination of lessons and games are at least as
efficiently.
!

Play games before the lesson, to arouse interest.
!

When playing games after the lesson, be sure you start
with a lesson where the game character has a
prominent role.
BAZOOKAS
Show me the graphics!

BAZOOKAS
BAZOOKAS
BAZOOKAS
BAZOOKAS
BAZOOKAS
http://vimeo.com/60001454

BAZOOKAS
Questions? Remarks?

Stefan Colins / Bazookas.be
stefan@bazookas.be
@stefancolins & @bazookastudios
Christophe De Cock / Bazookas.be
Christophe@bazookas.be
@bazookastudios

BAZOOKAS

Weitere ähnliche Inhalte

Andere mochten auch

20150111165254476
2015011116525447620150111165254476
20150111165254476Lee Sanders
 
Why You Should Own an iPhone - Personal Branding Tips from Apple
Why You Should Own an iPhone - Personal Branding Tips from AppleWhy You Should Own an iPhone - Personal Branding Tips from Apple
Why You Should Own an iPhone - Personal Branding Tips from AppleAllison Dupuis
 
Tema 6 Cont www.fresymetal.com
Tema 6 Cont www.fresymetal.comTema 6 Cont www.fresymetal.com
Tema 6 Cont www.fresymetal.comFresyMetal
 
Carta De España Septiembre 2009
Carta De España Septiembre 2009Carta De España Septiembre 2009
Carta De España Septiembre 2009Cext
 
Produse promotionale pentru campaniile de vara
Produse promotionale pentru campaniile de varaProduse promotionale pentru campaniile de vara
Produse promotionale pentru campaniile de varaWedasPromo
 
Www an-com-br 2007-mar_02_0ane-jsp_fspiwenc
Www an-com-br 2007-mar_02_0ane-jsp_fspiwencWww an-com-br 2007-mar_02_0ane-jsp_fspiwenc
Www an-com-br 2007-mar_02_0ane-jsp_fspiwencmarcossage
 
Social media@ecommerceconference
Social media@ecommerceconferenceSocial media@ecommerceconference
Social media@ecommerceconferencecrowdmedia GmbH
 
Presentacion social media comercio servicios lanekintza 2010 04 22
Presentacion social media comercio servicios lanekintza 2010 04 22Presentacion social media comercio servicios lanekintza 2010 04 22
Presentacion social media comercio servicios lanekintza 2010 04 22llumius
 
Vip teltudlejning priskatalog
Vip teltudlejning priskatalogVip teltudlejning priskatalog
Vip teltudlejning priskatalogVIP Teltudlejning
 
2012 Presentacion AHI_Online_Advertising
2012 Presentacion AHI_Online_Advertising2012 Presentacion AHI_Online_Advertising
2012 Presentacion AHI_Online_AdvertisingHugo Juliá
 

Andere mochten auch (16)

20150111165254476
2015011116525447620150111165254476
20150111165254476
 
Trazabilidad 2012
Trazabilidad 2012Trazabilidad 2012
Trazabilidad 2012
 
Proposal assignment
Proposal assignmentProposal assignment
Proposal assignment
 
MONG-CV-KABIA-Newest
MONG-CV-KABIA-NewestMONG-CV-KABIA-Newest
MONG-CV-KABIA-Newest
 
Why You Should Own an iPhone - Personal Branding Tips from Apple
Why You Should Own an iPhone - Personal Branding Tips from AppleWhy You Should Own an iPhone - Personal Branding Tips from Apple
Why You Should Own an iPhone - Personal Branding Tips from Apple
 
Educacion Física
Educacion FísicaEducacion Física
Educacion Física
 
Tema 6 Cont www.fresymetal.com
Tema 6 Cont www.fresymetal.comTema 6 Cont www.fresymetal.com
Tema 6 Cont www.fresymetal.com
 
Cadseek By Ise
Cadseek By IseCadseek By Ise
Cadseek By Ise
 
Carta De España Septiembre 2009
Carta De España Septiembre 2009Carta De España Septiembre 2009
Carta De España Septiembre 2009
 
Produse promotionale pentru campaniile de vara
Produse promotionale pentru campaniile de varaProduse promotionale pentru campaniile de vara
Produse promotionale pentru campaniile de vara
 
Www an-com-br 2007-mar_02_0ane-jsp_fspiwenc
Www an-com-br 2007-mar_02_0ane-jsp_fspiwencWww an-com-br 2007-mar_02_0ane-jsp_fspiwenc
Www an-com-br 2007-mar_02_0ane-jsp_fspiwenc
 
Social media@ecommerceconference
Social media@ecommerceconferenceSocial media@ecommerceconference
Social media@ecommerceconference
 
Presentacion social media comercio servicios lanekintza 2010 04 22
Presentacion social media comercio servicios lanekintza 2010 04 22Presentacion social media comercio servicios lanekintza 2010 04 22
Presentacion social media comercio servicios lanekintza 2010 04 22
 
Vip teltudlejning priskatalog
Vip teltudlejning priskatalogVip teltudlejning priskatalog
Vip teltudlejning priskatalog
 
Teste firefox
Teste firefoxTeste firefox
Teste firefox
 
2012 Presentacion AHI_Online_Advertising
2012 Presentacion AHI_Online_Advertising2012 Presentacion AHI_Online_Advertising
2012 Presentacion AHI_Online_Advertising
 

Ähnlich wie Future classroom learning by playing

Using Digital Gaming within the classroom
Using Digital Gaming within the classroomUsing Digital Gaming within the classroom
Using Digital Gaming within the classroomLaurenStone44
 
Kye Gcse Geography
Kye   Gcse GeographyKye   Gcse Geography
Kye Gcse GeographyIntrist
 
Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Pierre Le Lann
 
Kazoo! Branding Guidelines
Kazoo! Branding GuidelinesKazoo! Branding Guidelines
Kazoo! Branding GuidelinesJosilyne Farmer
 
Game as a teaching strategy, Romania, KA2
Game as a teaching strategy, Romania, KA2Game as a teaching strategy, Romania, KA2
Game as a teaching strategy, Romania, KA2Jolanta Varanaviciene
 
Using Games in the Classroom
Using Games in the ClassroomUsing Games in the Classroom
Using Games in the ClassroomMae Guerra
 
Jocul didactic-formare-Roménia
Jocul didactic-formare-RoméniaJocul didactic-formare-Roménia
Jocul didactic-formare-RoméniaIsabel Anjo
 
Digital game based lab
Digital game based labDigital game based lab
Digital game based labp20lab
 
Digital game based lab
Digital game based labDigital game based lab
Digital game based labp20lab
 
Educational games
Educational gamesEducational games
Educational gamesAndrea Pack
 
Computer Simulations And Gaming
Computer Simulations And GamingComputer Simulations And Gaming
Computer Simulations And Gamingchasmyn
 
Educational Gaming W200 Iupui Spring 09
Educational Gaming W200 Iupui Spring 09Educational Gaming W200 Iupui Spring 09
Educational Gaming W200 Iupui Spring 09guestef9387
 
Game as a teaching strategy in Romania KA2
Game as a teaching strategy in Romania KA2Game as a teaching strategy in Romania KA2
Game as a teaching strategy in Romania KA2Jolanta Varanaviciene
 
StartUpOpen 2011 - Projekat34
StartUpOpen 2011 - Projekat34StartUpOpen 2011 - Projekat34
StartUpOpen 2011 - Projekat34BlogOpen
 
Quest2Teach Overview for Clinical Experience Instructors
Quest2Teach Overview for Clinical Experience InstructorsQuest2Teach Overview for Clinical Experience Instructors
Quest2Teach Overview for Clinical Experience InstructorsArizona State University
 
Module 3 Application Game Based Learning
Module 3 Application Game Based LearningModule 3 Application Game Based Learning
Module 3 Application Game Based LearningErin Bennett
 
Playpower Labs : Diploma Document
Playpower Labs : Diploma DocumentPlaypower Labs : Diploma Document
Playpower Labs : Diploma DocumentNikhil Joshi
 

Ähnlich wie Future classroom learning by playing (20)

Using Digital Gaming within the classroom
Using Digital Gaming within the classroomUsing Digital Gaming within the classroom
Using Digital Gaming within the classroom
 
Kye Gcse Geography
Kye   Gcse GeographyKye   Gcse Geography
Kye Gcse Geography
 
Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education
 
Kazoo! Branding Guidelines
Kazoo! Branding GuidelinesKazoo! Branding Guidelines
Kazoo! Branding Guidelines
 
Game as a teaching strategy, Romania, KA2
Game as a teaching strategy, Romania, KA2Game as a teaching strategy, Romania, KA2
Game as a teaching strategy, Romania, KA2
 
Using Games in the Classroom
Using Games in the ClassroomUsing Games in the Classroom
Using Games in the Classroom
 
Jocul didactic-formare-Roménia
Jocul didactic-formare-RoméniaJocul didactic-formare-Roménia
Jocul didactic-formare-Roménia
 
Digital game based lab
Digital game based labDigital game based lab
Digital game based lab
 
Digital game based lab
Digital game based labDigital game based lab
Digital game based lab
 
Digital game based lab
Digital game based labDigital game based lab
Digital game based lab
 
Educational games
Educational gamesEducational games
Educational games
 
Computer Simulations And Gaming
Computer Simulations And GamingComputer Simulations And Gaming
Computer Simulations And Gaming
 
Educational Gaming W200 Iupui Spring 09
Educational Gaming W200 Iupui Spring 09Educational Gaming W200 Iupui Spring 09
Educational Gaming W200 Iupui Spring 09
 
Game as a teaching strategy in Romania KA2
Game as a teaching strategy in Romania KA2Game as a teaching strategy in Romania KA2
Game as a teaching strategy in Romania KA2
 
StartUpOpen 2011 - Projekat34
StartUpOpen 2011 - Projekat34StartUpOpen 2011 - Projekat34
StartUpOpen 2011 - Projekat34
 
Game Design Cycle
Game Design CycleGame Design Cycle
Game Design Cycle
 
Quest2Teach Overview for Clinical Experience Instructors
Quest2Teach Overview for Clinical Experience InstructorsQuest2Teach Overview for Clinical Experience Instructors
Quest2Teach Overview for Clinical Experience Instructors
 
Module 3 Application Game Based Learning
Module 3 Application Game Based LearningModule 3 Application Game Based Learning
Module 3 Application Game Based Learning
 
Playpower Labs : Diploma Document
Playpower Labs : Diploma DocumentPlaypower Labs : Diploma Document
Playpower Labs : Diploma Document
 
Dawn Hallybone
Dawn HallyboneDawn Hallybone
Dawn Hallybone
 

Kürzlich hochgeladen

4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptxmary850239
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPCeline George
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxiammrhaywood
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfJemuel Francisco
 
Karra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxKarra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxAshokKarra1
 
How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17Celine George
 
Choosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for ParentsChoosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for Parentsnavabharathschool99
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfErwinPantujan2
 
Global Lehigh Strategic Initiatives (without descriptions)
Global Lehigh Strategic Initiatives (without descriptions)Global Lehigh Strategic Initiatives (without descriptions)
Global Lehigh Strategic Initiatives (without descriptions)cama23
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4MiaBumagat1
 
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfAMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfphamnguyenenglishnb
 
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...Postal Advocate Inc.
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Celine George
 
Culture Uniformity or Diversity IN SOCIOLOGY.pptx
Culture Uniformity or Diversity IN SOCIOLOGY.pptxCulture Uniformity or Diversity IN SOCIOLOGY.pptx
Culture Uniformity or Diversity IN SOCIOLOGY.pptxPoojaSen20
 
Judging the Relevance and worth of ideas part 2.pptx
Judging the Relevance  and worth of ideas part 2.pptxJudging the Relevance  and worth of ideas part 2.pptx
Judging the Relevance and worth of ideas part 2.pptxSherlyMaeNeri
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxAnupkumar Sharma
 
FILIPINO PSYCHology sikolohiyang pilipino
FILIPINO PSYCHology sikolohiyang pilipinoFILIPINO PSYCHology sikolohiyang pilipino
FILIPINO PSYCHology sikolohiyang pilipinojohnmickonozaleda
 

Kürzlich hochgeladen (20)

4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx
 
Raw materials used in Herbal Cosmetics.pptx
Raw materials used in Herbal Cosmetics.pptxRaw materials used in Herbal Cosmetics.pptx
Raw materials used in Herbal Cosmetics.pptx
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERP
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptxYOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
 
Karra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxKarra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptx
 
How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17
 
Choosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for ParentsChoosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for Parents
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
 
Global Lehigh Strategic Initiatives (without descriptions)
Global Lehigh Strategic Initiatives (without descriptions)Global Lehigh Strategic Initiatives (without descriptions)
Global Lehigh Strategic Initiatives (without descriptions)
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4
 
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfAMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
 
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
USPS® Forced Meter Migration - How to Know if Your Postage Meter Will Soon be...
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
 
Culture Uniformity or Diversity IN SOCIOLOGY.pptx
Culture Uniformity or Diversity IN SOCIOLOGY.pptxCulture Uniformity or Diversity IN SOCIOLOGY.pptx
Culture Uniformity or Diversity IN SOCIOLOGY.pptx
 
Judging the Relevance and worth of ideas part 2.pptx
Judging the Relevance  and worth of ideas part 2.pptxJudging the Relevance  and worth of ideas part 2.pptx
Judging the Relevance and worth of ideas part 2.pptx
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
 
FILIPINO PSYCHology sikolohiyang pilipino
FILIPINO PSYCHology sikolohiyang pilipinoFILIPINO PSYCHology sikolohiyang pilipino
FILIPINO PSYCHology sikolohiyang pilipino
 

Future classroom learning by playing

  • 1. Bazookas Making creative games & apps, like a boss
  • 2. Learning by playing Stefan Colins – 14 november 2013
  • 3. In the past : for leisure a nd pleasure Computer games today have an important role in the kids their lives d value vide adde can pro games cational that edu shown es have esearch R ment ngage E Fun BAZOOKAS
  • 4. Learning by playing, is this possible & efficient? Is there any educational and pedagogical added value? BAZOOKAS
  • 5. Serious game Ben de Bever – Christelijke Mutualiteit research by
  • 6. What? Raise the awareness of dental hygiene via an educational platform. BAZOOKAS
  • 7. combination o f traditional lessons and games efficie nt? Research questions? 1. what is the educational added value of games 2. how to integrate computer games in a most efficient way in the class? proach? bined ap a com ames in egrate g r to int st orde the be What is BAZOOKAS
  • 8. 1. what is the educational added 
 value of games? BAZOOKAS
  • 9. Before, some research parameters: – 392 students. – 20 classes (3rd grade). – 52% boys, 48% girls. – average age was 8 year. BAZOOKAS
  • 10. First outcome: – credibility is important for knowledge transfer. – certain level of identification with the game character is important but the most important. BAZOOKAS
  • 12. – 98% likes playing games and want to play again. – 86% thinks that the games aren’t hard to play. – 62% detect the educational nature of the game.
 – 15% computer educational purpose. BAZOOKAS
  • 13. What did we do to measure the results? BAZOOKAS
  • 14. – creation of traditional lesson book, fairy tail & games. – all 3 contains the same 3 games. – testing: - level of difficulty. - comprehensibility. - duration. BAZOOKAS
  • 15. – 85% likes the games. – 50% likes the traditional book or created story. – 95% would love to play the games again. – difficulty of the games are higher in the book or fairy tail. – 66% of the kids paid very carefully attention during playing the games. BAZOOKAS
  • 17. – games are at least as effective as traditional learning materials. – knowledge transfer of the games is also very high. – the games sentisize the players to pay more attention on their dental hygiene (aim of the platform) BAZOOKAS
  • 19. When you want to do pure knowledge transfer, 
 traditional learning material and games work 
 both efficiently. ! When choice behaviour or intention to change something is the target, games can help you, if created advised. BAZOOKAS
  • 20. 2. how to integrate computer games 
 in a most efficient way in the class? BAZOOKAS
  • 21. 2 conditions to test in a living lab: Condition 1: Condition 2: BAZOOKAS
  • 22. Knowledge transfer is in both conditions the same. ! The level of attention for students in condition 2 
 was higher. ! The desire to learn more about this subject was for both conditions the same. BAZOOKAS
  • 24. We can conclude that the learning effect, in the case where the students playing games, is at least the same as the traditional way of learning ! Kids indicated that they could pay more attention in case when games were integrated BAZOOKAS
  • 25. We can conclude that the games are most effective when they are played before the traditional lesson > arouse interest during class ! When games are played before the lesson, you better not integrate the game character in the traditional lesson afterward. BAZOOKAS
  • 26. Combination of lessons and games are at least as efficiently. ! Play games before the lesson, to arouse interest. ! When playing games after the lesson, be sure you start with a lesson where the game character has a prominent role. BAZOOKAS
  • 27. Show me the graphics! BAZOOKAS
  • 33. Questions? Remarks? Stefan Colins / Bazookas.be stefan@bazookas.be @stefancolins & @bazookastudios Christophe De Cock / Bazookas.be Christophe@bazookas.be @bazookastudios BAZOOKAS