SlideShare ist ein Scribd-Unternehmen logo
1 von 15
Jane McGonigal:
Gaming Can Make A Better World
Jane McGonigal is an American world renowned game designer of alternate
reality games, a New York Times Bestseller author, and founder of Gameful,
“a secret headquarters for world changing game developers.”
In her talk, “Gaming Can Make A Better World” McGonigal states
gaming could find solutions to real world problems.
She believes if the incentives to better the real world, were like an online
game, then people would be more willing to take action.
Jane McGonigal’s observations come from watching the hours players spent playing
World of Warcraft, and determined that by the time of her presentation, players have
spent the equivalent of nearly 6 years saving the land of Azeroth.
In a society with a strong gaming culture, a young gamer will
spend:
That is the same amount of time spent in school from the 5th grade to High
School graduation with perfect attendance. So why are gamers so willing to put
in that amount of time, effort and money? McGonigal suggests that online
gaming offers players a sense of belonging the do not have in the real world.
Online gamers feel more productive, and feel deeper bonds with their fellow
gamers, all towards epic or heroic goals that are not present in the real
world.
In gaming people feel they have accomplished something, that there is someone willing to trust us with a world
saving task, appropriate to our level, but not without a challenge.
The real world is not like this, so people get discouraged, and feel they’re not good at life
Solving problems with gaming
• Online gamers spend at least Three Billion hours a
week in their virtual worlds.
• McGonigal believes if we want to survive the next
century, and solve problems like world hunger poverty,
global warming, global conflicts; that number needs to
increase to 21 Billion hours a week.
I have to agree because unlike just computer simulations,
online gaming has the human factor, that shows what
humanity can do in the real world if they feel it was
possible just like an online game.
Dynamism Rating: 4/5
• I rated Ms. McGonigal a 4. She did have great anecdotes, but I feel that she could
have connected with her audience better with personal stories. She also went over
in the time in her presentation. I feel the key to being a good public speaker is
knowing what information to include within the time provided. Despite these two
issues I did think that Ms. McGonigal did an excellent job. She was passionate for
her cause, and presented information that showed that online gaming could bring
solutions to world problems.
Comparison
• Comparing Jane McGonigal to Sir Ken Robinson is difficult. Both are
passionate towards their causes, and both speeches reflected that
passion. Both had reasonable goals, and information to back up their
arguments. Jane McGonigal’s idea was more long term, and while the
urgency was not immediate, she still proved that online gaming could
help solve real world problems, with simply more people playing at least
one hour of online gaming.
• Sir Ken Robinson’s goal of restructuring the education system to
promote creativity and collaboration, had a sense of greater urgency,
and even implied less immediate investment, compared to Jane
McGonigal’s proposal.
Sir Ken Robinson was the stronger speaker
I feel Sir Robinson present his
cause with more passion
than Jane McGonigal. The
goals of restructuring the
American education system
seems more feasible, and
effects can last for
generations.
Sir Robinson kept my
attention better, and
connected better with the
audience. Even though I
connected better with Jane
McGonigal’s topic better.
Bibliography
• Slide Images:
• http://www.cloudapps.com/wp-content/uploads/2011/09/jane-ted.png
• http://saitoutloud.blogspot.com/2011/08/10000-hours-to-produce-expert-virtuoso.html
• http://forums.somethingawful.com/showthread.php?threadid=3529193&userid=0&perpage=40&pagenumber=2
• http://blog.playmob.com/playmobs-heroes-jane-mcgonigal-gaming-can-make-a-better-world/
• http://blog.ted.com/2012/06/28/a-game-that-heals-jane-mcgonigal-at-tedglobal-2012/
• http://antidoteblog.wordpress.com/category/social-media/
• http://www.ted.com/speakers/sir_ken_robinson.html
• http://phys.org/news/2010-12-gamers-gaming.html
• Biographical Information:
• http://janemcgonigal.com/meet-me/
• TED Talks: Jane McGonigal:
• http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html
Thank you for your time, and I look
forward to your comments, and
questions
Best Wishes
Matt Connell

Weitere ähnliche Inhalte

Andere mochten auch

File 4 original copy 1
File 4 original copy 1File 4 original copy 1
File 4 original copy 1test prod1
 
File 3 original copy 1
File 3 original copy 1File 3 original copy 1
File 3 original copy 1test prod1
 
File 4 removed 1 word 2
File 4 removed 1 word 2File 4 removed 1 word 2
File 4 removed 1 word 2test prod1
 
File 1 original
File 1 originalFile 1 original
File 1 originaltest prod1
 
File 2 removed 5 words 2
File 2 removed 5 words 2File 2 removed 5 words 2
File 2 removed 5 words 2test prod1
 
File 2 removed 1 slide 2
File 2 removed 1 slide 2File 2 removed 1 slide 2
File 2 removed 1 slide 2test prod1
 
Lk bg dan bs kls v
Lk bg dan bs kls vLk bg dan bs kls v
Lk bg dan bs kls vAvidatu
 
French defense exports towards the united states
French defense exports towards the united statesFrench defense exports towards the united states
French defense exports towards the united statesCatherine Aygen
 
Ltw 32'', 37'', 42'' lcd tv series
Ltw 32'', 37'', 42'' lcd tv seriesLtw 32'', 37'', 42'' lcd tv series
Ltw 32'', 37'', 42'' lcd tv seriesluiz carlos
 

Andere mochten auch (9)

File 4 original copy 1
File 4 original copy 1File 4 original copy 1
File 4 original copy 1
 
File 3 original copy 1
File 3 original copy 1File 3 original copy 1
File 3 original copy 1
 
File 4 removed 1 word 2
File 4 removed 1 word 2File 4 removed 1 word 2
File 4 removed 1 word 2
 
File 1 original
File 1 originalFile 1 original
File 1 original
 
File 2 removed 5 words 2
File 2 removed 5 words 2File 2 removed 5 words 2
File 2 removed 5 words 2
 
File 2 removed 1 slide 2
File 2 removed 1 slide 2File 2 removed 1 slide 2
File 2 removed 1 slide 2
 
Lk bg dan bs kls v
Lk bg dan bs kls vLk bg dan bs kls v
Lk bg dan bs kls v
 
French defense exports towards the united states
French defense exports towards the united statesFrench defense exports towards the united states
French defense exports towards the united states
 
Ltw 32'', 37'', 42'' lcd tv series
Ltw 32'', 37'', 42'' lcd tv seriesLtw 32'', 37'', 42'' lcd tv series
Ltw 32'', 37'', 42'' lcd tv series
 

Mehr von test prod1

Lead form geo testing us -DO NOT DELETE
Lead form geo testing us -DO NOT DELETELead form geo testing us -DO NOT DELETE
Lead form geo testing us -DO NOT DELETEtest prod1
 
Lead form geo testing eu -DO NOT DELETE
Lead form geo testing eu -DO NOT DELETELead form geo testing eu -DO NOT DELETE
Lead form geo testing eu -DO NOT DELETEtest prod1
 
Lead form geo testing in -DO NOT DELETE
Lead form geo testing in -DO NOT DELETELead form geo testing in -DO NOT DELETE
Lead form geo testing in -DO NOT DELETEtest prod1
 
Unique file 15
Unique file 15Unique file 15
Unique file 15test prod1
 
Unique file 14
Unique file 14Unique file 14
Unique file 14test prod1
 
Unique file 12
Unique file 12Unique file 12
Unique file 12test prod1
 
Unique file 11
Unique file 11Unique file 11
Unique file 11test prod1
 
Unique file 10
Unique file 10Unique file 10
Unique file 10test prod1
 

Mehr von test prod1 (20)

Ppt11
Ppt11Ppt11
Ppt11
 
Do notdelete
Do notdeleteDo notdelete
Do notdelete
 
Do notdelete
Do notdeleteDo notdelete
Do notdelete
 
7
77
7
 
Lead form geo testing us -DO NOT DELETE
Lead form geo testing us -DO NOT DELETELead form geo testing us -DO NOT DELETE
Lead form geo testing us -DO NOT DELETE
 
Lead form geo testing eu -DO NOT DELETE
Lead form geo testing eu -DO NOT DELETELead form geo testing eu -DO NOT DELETE
Lead form geo testing eu -DO NOT DELETE
 
Lead form geo testing in -DO NOT DELETE
Lead form geo testing in -DO NOT DELETELead form geo testing in -DO NOT DELETE
Lead form geo testing in -DO NOT DELETE
 
Unique file 15
Unique file 15Unique file 15
Unique file 15
 
Unique file 14
Unique file 14Unique file 14
Unique file 14
 
Unique file 12
Unique file 12Unique file 12
Unique file 12
 
Unique file 11
Unique file 11Unique file 11
Unique file 11
 
Unique file 10
Unique file 10Unique file 10
Unique file 10
 
Unique file 9
Unique file 9Unique file 9
Unique file 9
 
Unique file 8
Unique file 8Unique file 8
Unique file 8
 
Unique file 7
Unique file 7Unique file 7
Unique file 7
 
Unique file 5
Unique file 5Unique file 5
Unique file 5
 
Unique file 4
Unique file 4Unique file 4
Unique file 4
 
Unique file 3
Unique file 3Unique file 3
Unique file 3
 
Unique file 2
Unique file 2Unique file 2
Unique file 2
 
Unique file 1
Unique file 1Unique file 1
Unique file 1
 

Unique file 6

  • 1. Jane McGonigal: Gaming Can Make A Better World
  • 2. Jane McGonigal is an American world renowned game designer of alternate reality games, a New York Times Bestseller author, and founder of Gameful, “a secret headquarters for world changing game developers.”
  • 3. In her talk, “Gaming Can Make A Better World” McGonigal states gaming could find solutions to real world problems.
  • 4. She believes if the incentives to better the real world, were like an online game, then people would be more willing to take action.
  • 5. Jane McGonigal’s observations come from watching the hours players spent playing World of Warcraft, and determined that by the time of her presentation, players have spent the equivalent of nearly 6 years saving the land of Azeroth.
  • 6. In a society with a strong gaming culture, a young gamer will spend: That is the same amount of time spent in school from the 5th grade to High School graduation with perfect attendance. So why are gamers so willing to put in that amount of time, effort and money? McGonigal suggests that online gaming offers players a sense of belonging the do not have in the real world.
  • 7. Online gamers feel more productive, and feel deeper bonds with their fellow gamers, all towards epic or heroic goals that are not present in the real world.
  • 8. In gaming people feel they have accomplished something, that there is someone willing to trust us with a world saving task, appropriate to our level, but not without a challenge. The real world is not like this, so people get discouraged, and feel they’re not good at life
  • 9. Solving problems with gaming • Online gamers spend at least Three Billion hours a week in their virtual worlds. • McGonigal believes if we want to survive the next century, and solve problems like world hunger poverty, global warming, global conflicts; that number needs to increase to 21 Billion hours a week. I have to agree because unlike just computer simulations, online gaming has the human factor, that shows what humanity can do in the real world if they feel it was possible just like an online game.
  • 10. Dynamism Rating: 4/5 • I rated Ms. McGonigal a 4. She did have great anecdotes, but I feel that she could have connected with her audience better with personal stories. She also went over in the time in her presentation. I feel the key to being a good public speaker is knowing what information to include within the time provided. Despite these two issues I did think that Ms. McGonigal did an excellent job. She was passionate for her cause, and presented information that showed that online gaming could bring solutions to world problems.
  • 11. Comparison • Comparing Jane McGonigal to Sir Ken Robinson is difficult. Both are passionate towards their causes, and both speeches reflected that passion. Both had reasonable goals, and information to back up their arguments. Jane McGonigal’s idea was more long term, and while the urgency was not immediate, she still proved that online gaming could help solve real world problems, with simply more people playing at least one hour of online gaming. • Sir Ken Robinson’s goal of restructuring the education system to promote creativity and collaboration, had a sense of greater urgency, and even implied less immediate investment, compared to Jane McGonigal’s proposal.
  • 12. Sir Ken Robinson was the stronger speaker I feel Sir Robinson present his cause with more passion than Jane McGonigal. The goals of restructuring the American education system seems more feasible, and effects can last for generations. Sir Robinson kept my attention better, and connected better with the audience. Even though I connected better with Jane McGonigal’s topic better.
  • 13. Bibliography • Slide Images: • http://www.cloudapps.com/wp-content/uploads/2011/09/jane-ted.png • http://saitoutloud.blogspot.com/2011/08/10000-hours-to-produce-expert-virtuoso.html • http://forums.somethingawful.com/showthread.php?threadid=3529193&userid=0&perpage=40&pagenumber=2 • http://blog.playmob.com/playmobs-heroes-jane-mcgonigal-gaming-can-make-a-better-world/ • http://blog.ted.com/2012/06/28/a-game-that-heals-jane-mcgonigal-at-tedglobal-2012/ • http://antidoteblog.wordpress.com/category/social-media/ • http://www.ted.com/speakers/sir_ken_robinson.html • http://phys.org/news/2010-12-gamers-gaming.html • Biographical Information: • http://janemcgonigal.com/meet-me/ • TED Talks: Jane McGonigal: • http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html
  • 14. Thank you for your time, and I look forward to your comments, and questions