SlideShare ist ein Scribd-Unternehmen logo
1 von 17
Welcome to The Arena of E-Sports
Lecturer
Dept. of CSE
Ahsanullah University of Science and Technology
Lecturer
Dept. of CSE
Ahsanullah University of Science and Technology
Instructed By
&
Tanzid Azad
Addit
Mahdi Chowdhury
ID: 20210106129
Department of Textile Engineering
Ahsanullah University of science &
Technology
Arif Anjum Arpon
ID: 20210106105
Department of Textile Engineering
Ahsanullah University of science &
Technology
ID: 20210106124
Department of Textile Engineering
Ahsanullah University of science &
Technology
Represented
By
E-sports, short for electronicsports, is a
fascinating phenomenon in a billion dollar
industry. E-sports often takes the form of
organized, multiplayer video
Games competitions, particularly
between professional players, individually
or as teams.
History
E-Sports
 1970s-1980s: The earliest days of arcade video games, with Space Invaders and Pac-Man as
popular titles.
 1972: The first organized video game competition, the Intergalactic Spacewar Olympics, takes
place.
 1980s: The rise of LAN (Local Area Network) parties and early esports organizations.
 1990s: Emergence of the first online multiplayer games and the beginning of professional gaming.
 2000s: Advent of streaming technology, allowing esports events to reach a global audience.
 2010s: Growth of esports into a multi-billion dollar industry, with major corporations investing in
professional teams and events.
 2013: The International Dota 2 Championship awards the largest prize pool in esports history at
the time.
 2016: Esports is featured as a demonstration sport at the Asian Games and is being considered
for inclusion in the Olympics.
01
02
03
04
01
05
06
07
08
01
02
03
League of Legends World
Championship
prize pool of over $06 million
Counter-Strike: Global Offensive
Major Championships
prize pool of over $01million
The International Dota 2
Championship
prize pool over $30 million
04
05
6
Fortnite World Cup
prize pool of over $30 million
Call of Duty League
Championship
prize pool of over $04million
Overwatch League
Grand Finals
prize pool of over $05 million
Top 3 E-Sports Streaming Platforms
Twitch
YouTube Gaming provides a
platform for e-Sports
players to live stream their
matches and share their
gaming content with a large
audience
YouTube Gaming
Twitch is a platform that
caters to a wide range of
gamers, with live
streams, VODs, and chat
functions.
02 01 03
Facebook Gaming
Facebook Gaming offers
live streaming options
for e-Sports players and
fans, with a focus on
social interaction and
community building.
Financial Perspective of E-Sports Industry
Market size
The global e-sports market was
valued at $1.1 billion in 2020, and
is expected to reach $1.79 billion
by 2023
Advertising revenue
Advertising revenue is a
significant with a forecasted
growth rate of 20.9% in 2020
Sponsorship
Sponsorship is a source of income for the
e-sports industry, with a forecasted
growth rate of 14.1% in 2020.
Merchandising and
ticket sales
with a forecasted growth rate of
9.3% and 8.6% respectively in 2020.
Media rights
Media Rights with a forecasted
growth rate of 14.5% in 2020.
Investment
with venture capital investment
reaching $1.5 billion in 2020
0
200
400
600
800
1000
1200
1400
1600
1800
2018 2019 2020 2021 2022 2023
79.79 115.6
154.7 192.6
233.3
276.6
101.5 124.5
80.46
133.6
180.2 210.6
110.2 113.8 118.3 123.4 129.1 135.1
401.3
479.6
574.3
681.5
791.9
894.6
44.99 51.23 65.04 78.44 87.39 106.9
737.8
884.6
992.8
1210
1422
1672
E-Sports Revenue chart
Media Rights Marchendise & Ticketing publisher fees Sponsorship & advertising Streaming Total
The Growth Potential of E-Sports
Projected growth
Consistent and rapid growth in
terms of audience size,
revenue, and investment.
Increased investment
Major corporations investing in
the industry, including
sponsorship deals,
professional teams, and
tournament events
Global audience
Reach of e-sports events and
competitions beyond traditional
borders, attracting a large and
diverse global audience.
Olympic consideration
E-sports is being considered for inclusion in
the Olympic Games, which could
further legitimize the industry and
increase its growth potential.
Technology advancements
The continued evolution of technology
and advancements in gaming
hardware and software are
expected to drive further growth.
Professionalization
The establishment of professional
leagues and teams, as well as the
development of standardized
regulations, is expected to
contribute to the stability and
growth of the industry
Challenges Facing The E-Sports Industry
01
Player burnout
The issue of player burnout and the need to ensure that
professional players are able to maintain a healthy work-life
balance.
02
Monetization
Concerns over monetization, including the exploitation
of players, issues with prize pools, and the distribution
of revenue
03
Player exploitation
Issues surrounding player exploitation, including inadequate
compensation, long working hours, and limited job
security.
04
Lack of standardization
The need for standardization across different games and
platforms, including the development of common
regulations and guidelines
The Future of E-Sports
01
02
03
Advancements in
technology
The potential for further advancements in
technology, including virtual and
augmented reality, and their impact
on the esports industry.
Growth of mobile
gaming
The expected growth of mobile gaming
and the rise of mobile esports,
including the development of new
games and the growth of non-
endemic sponsorships.
Professionalization
The expected establishment of
professional leagues and
teams, as well as the
development of standardized
regulations, contributing to the
stability and growth of the
industry
04
05
06
Olympic inclusion
The possibility of e-sports being
included in the Olympic
Games, which could further
legitimize the industry and
increase its growth potential
Virtual venues
The potential for the
development of virtual
venues, offering new
experiences for fans and a
new platform for e-sports
events
Increased
sponsorship
The expected growth of non-
endemic sponsorships
and the increasing
recognition of e-sports as
a valuable marketing
platform.
The Future of E-Sports
In conclusion, e-sports is a rapidly
growing industry with huge potential
for growth and impact on the world.
The industry has already changed
the way we think about gaming and
competition and will continue to do
so in the future.
conclusion
Thanks For Your
Attention!

Weitere ähnliche Inhalte

Ähnlich wie Rise of E-sports.pptx

eSports: Quite Possibly the Next Big Thing in Media/Entertainment
eSports: Quite Possibly the Next Big Thing in Media/EntertainmenteSports: Quite Possibly the Next Big Thing in Media/Entertainment
eSports: Quite Possibly the Next Big Thing in Media/EntertainmentColin Sebastian
 
Esports Playbook: A Guide for Brands and Marketers
Esports Playbook: A Guide for Brands and MarketersEsports Playbook: A Guide for Brands and Marketers
Esports Playbook: A Guide for Brands and MarketersEsports Group
 
Teaser of the Esports World
Teaser of the Esports WorldTeaser of the Esports World
Teaser of the Esports WorldChing Fan Hwa
 
Kuwait gaming headset marketing research
Kuwait gaming headset marketing researchKuwait gaming headset marketing research
Kuwait gaming headset marketing researchJiaweiJacksonZhao
 
E-sports-Academy-IA2020.pdf
E-sports-Academy-IA2020.pdf E-sports-Academy-IA2020.pdf
E-sports-Academy-IA2020.pdf InnovationStarter
 
eSports_Market520.pptx
eSports_Market520.pptxeSports_Market520.pptx
eSports_Market520.pptxssuser683d5a
 
Whitepaper e-sports
Whitepaper e-sportsWhitepaper e-sports
Whitepaper e-sportsEdward Lange
 
GroupM ESP Sporting Nation Report 2021
GroupM ESP Sporting Nation Report 2021GroupM ESP Sporting Nation Report 2021
GroupM ESP Sporting Nation Report 2021Social Samosa
 
Artificial intelligence - Application to the Sports Industry
Artificial intelligence - Application to the Sports IndustryArtificial intelligence - Application to the Sports Industry
Artificial intelligence - Application to the Sports IndustrySathesh Sriskandarajah
 
The 10 most promising sports solution providers 2018
The 10 most promising sports solution providers 2018The 10 most promising sports solution providers 2018
The 10 most promising sports solution providers 2018Merry D'souza
 
Creating an Appetite for Sports
Creating an Appetite for SportsCreating an Appetite for Sports
Creating an Appetite for SportsPiyush Kumar
 
Activate Technology & Media Outlook 2022
Activate Technology & Media Outlook 2022Activate Technology & Media Outlook 2022
Activate Technology & Media Outlook 2022Activate
 
PwC Consumer Intelligence eSports
PwC Consumer Intelligence eSportsPwC Consumer Intelligence eSports
PwC Consumer Intelligence eSportsOliver Grave
 

Ähnlich wie Rise of E-sports.pptx (20)

eSports: Quite Possibly the Next Big Thing in Media/Entertainment
eSports: Quite Possibly the Next Big Thing in Media/EntertainmenteSports: Quite Possibly the Next Big Thing in Media/Entertainment
eSports: Quite Possibly the Next Big Thing in Media/Entertainment
 
Game show teaser
Game show teaserGame show teaser
Game show teaser
 
Esports Playbook: A Guide for Brands and Marketers
Esports Playbook: A Guide for Brands and MarketersEsports Playbook: A Guide for Brands and Marketers
Esports Playbook: A Guide for Brands and Marketers
 
Teaser of the Esports World
Teaser of the Esports WorldTeaser of the Esports World
Teaser of the Esports World
 
Gaming and eSports
Gaming and eSportsGaming and eSports
Gaming and eSports
 
Kuwait gaming headset marketing research
Kuwait gaming headset marketing researchKuwait gaming headset marketing research
Kuwait gaming headset marketing research
 
E-sports-Academy-IA2020.pdf
E-sports-Academy-IA2020.pdf E-sports-Academy-IA2020.pdf
E-sports-Academy-IA2020.pdf
 
eSports_Market520.pptx
eSports_Market520.pptxeSports_Market520.pptx
eSports_Market520.pptx
 
Whitepaper e-sports
Whitepaper e-sportsWhitepaper e-sports
Whitepaper e-sports
 
Plan roca
Plan rocaPlan roca
Plan roca
 
GroupM ESP Sporting Nation Report 2021
GroupM ESP Sporting Nation Report 2021GroupM ESP Sporting Nation Report 2021
GroupM ESP Sporting Nation Report 2021
 
Sports marketing
Sports marketingSports marketing
Sports marketing
 
Artificial intelligence - Application to the Sports Industry
Artificial intelligence - Application to the Sports IndustryArtificial intelligence - Application to the Sports Industry
Artificial intelligence - Application to the Sports Industry
 
Nazara Round2 v2.pptx
Nazara Round2 v2.pptxNazara Round2 v2.pptx
Nazara Round2 v2.pptx
 
Presentation
PresentationPresentation
Presentation
 
The 10 most promising sports solution providers 2018
The 10 most promising sports solution providers 2018The 10 most promising sports solution providers 2018
The 10 most promising sports solution providers 2018
 
ESports
ESportsESports
ESports
 
Creating an Appetite for Sports
Creating an Appetite for SportsCreating an Appetite for Sports
Creating an Appetite for Sports
 
Activate Technology & Media Outlook 2022
Activate Technology & Media Outlook 2022Activate Technology & Media Outlook 2022
Activate Technology & Media Outlook 2022
 
PwC Consumer Intelligence eSports
PwC Consumer Intelligence eSportsPwC Consumer Intelligence eSports
PwC Consumer Intelligence eSports
 

Kürzlich hochgeladen

Snow Chain-Integrated Tire for a Safe Drive on Winter Roads
Snow Chain-Integrated Tire for a Safe Drive on Winter RoadsSnow Chain-Integrated Tire for a Safe Drive on Winter Roads
Snow Chain-Integrated Tire for a Safe Drive on Winter RoadsHyundai Motor Group
 
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticsKotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticscarlostorres15106
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024BookNet Canada
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure servicePooja Nehwal
 
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024BookNet Canada
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...shyamraj55
 
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | DelhiFULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhisoniya singh
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...HostedbyConfluent
 
Next-generation AAM aircraft unveiled by Supernal, S-A2
Next-generation AAM aircraft unveiled by Supernal, S-A2Next-generation AAM aircraft unveiled by Supernal, S-A2
Next-generation AAM aircraft unveiled by Supernal, S-A2Hyundai Motor Group
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Benefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksBenefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksSoftradix Technologies
 
Maximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxMaximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxOnBoard
 
Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAndikSusilo4
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonetsnaman860154
 

Kürzlich hochgeladen (20)

The transition to renewables in India.pdf
The transition to renewables in India.pdfThe transition to renewables in India.pdf
The transition to renewables in India.pdf
 
Snow Chain-Integrated Tire for a Safe Drive on Winter Roads
Snow Chain-Integrated Tire for a Safe Drive on Winter RoadsSnow Chain-Integrated Tire for a Safe Drive on Winter Roads
Snow Chain-Integrated Tire for a Safe Drive on Winter Roads
 
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticsKotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
 
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
 
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | DelhiFULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
 
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptxE-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
 
Vulnerability_Management_GRC_by Sohang Sengupta.pptx
Vulnerability_Management_GRC_by Sohang Sengupta.pptxVulnerability_Management_GRC_by Sohang Sengupta.pptx
Vulnerability_Management_GRC_by Sohang Sengupta.pptx
 
Next-generation AAM aircraft unveiled by Supernal, S-A2
Next-generation AAM aircraft unveiled by Supernal, S-A2Next-generation AAM aircraft unveiled by Supernal, S-A2
Next-generation AAM aircraft unveiled by Supernal, S-A2
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
Benefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksBenefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other Frameworks
 
Maximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxMaximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptx
 
Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & Application
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping Elbows
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonets
 

Rise of E-sports.pptx

  • 1. Welcome to The Arena of E-Sports
  • 2. Lecturer Dept. of CSE Ahsanullah University of Science and Technology Lecturer Dept. of CSE Ahsanullah University of Science and Technology Instructed By &
  • 3. Tanzid Azad Addit Mahdi Chowdhury ID: 20210106129 Department of Textile Engineering Ahsanullah University of science & Technology Arif Anjum Arpon ID: 20210106105 Department of Textile Engineering Ahsanullah University of science & Technology ID: 20210106124 Department of Textile Engineering Ahsanullah University of science & Technology Represented By
  • 4. E-sports, short for electronicsports, is a fascinating phenomenon in a billion dollar industry. E-sports often takes the form of organized, multiplayer video Games competitions, particularly between professional players, individually or as teams.
  • 5. History E-Sports  1970s-1980s: The earliest days of arcade video games, with Space Invaders and Pac-Man as popular titles.  1972: The first organized video game competition, the Intergalactic Spacewar Olympics, takes place.  1980s: The rise of LAN (Local Area Network) parties and early esports organizations.  1990s: Emergence of the first online multiplayer games and the beginning of professional gaming.  2000s: Advent of streaming technology, allowing esports events to reach a global audience.  2010s: Growth of esports into a multi-billion dollar industry, with major corporations investing in professional teams and events.  2013: The International Dota 2 Championship awards the largest prize pool in esports history at the time.  2016: Esports is featured as a demonstration sport at the Asian Games and is being considered for inclusion in the Olympics.
  • 7. 01 02 03 League of Legends World Championship prize pool of over $06 million Counter-Strike: Global Offensive Major Championships prize pool of over $01million The International Dota 2 Championship prize pool over $30 million
  • 8. 04 05 6 Fortnite World Cup prize pool of over $30 million Call of Duty League Championship prize pool of over $04million Overwatch League Grand Finals prize pool of over $05 million
  • 9. Top 3 E-Sports Streaming Platforms Twitch YouTube Gaming provides a platform for e-Sports players to live stream their matches and share their gaming content with a large audience YouTube Gaming Twitch is a platform that caters to a wide range of gamers, with live streams, VODs, and chat functions. 02 01 03 Facebook Gaming Facebook Gaming offers live streaming options for e-Sports players and fans, with a focus on social interaction and community building.
  • 10. Financial Perspective of E-Sports Industry Market size The global e-sports market was valued at $1.1 billion in 2020, and is expected to reach $1.79 billion by 2023 Advertising revenue Advertising revenue is a significant with a forecasted growth rate of 20.9% in 2020 Sponsorship Sponsorship is a source of income for the e-sports industry, with a forecasted growth rate of 14.1% in 2020. Merchandising and ticket sales with a forecasted growth rate of 9.3% and 8.6% respectively in 2020. Media rights Media Rights with a forecasted growth rate of 14.5% in 2020. Investment with venture capital investment reaching $1.5 billion in 2020
  • 11. 0 200 400 600 800 1000 1200 1400 1600 1800 2018 2019 2020 2021 2022 2023 79.79 115.6 154.7 192.6 233.3 276.6 101.5 124.5 80.46 133.6 180.2 210.6 110.2 113.8 118.3 123.4 129.1 135.1 401.3 479.6 574.3 681.5 791.9 894.6 44.99 51.23 65.04 78.44 87.39 106.9 737.8 884.6 992.8 1210 1422 1672 E-Sports Revenue chart Media Rights Marchendise & Ticketing publisher fees Sponsorship & advertising Streaming Total
  • 12. The Growth Potential of E-Sports Projected growth Consistent and rapid growth in terms of audience size, revenue, and investment. Increased investment Major corporations investing in the industry, including sponsorship deals, professional teams, and tournament events Global audience Reach of e-sports events and competitions beyond traditional borders, attracting a large and diverse global audience. Olympic consideration E-sports is being considered for inclusion in the Olympic Games, which could further legitimize the industry and increase its growth potential. Technology advancements The continued evolution of technology and advancements in gaming hardware and software are expected to drive further growth. Professionalization The establishment of professional leagues and teams, as well as the development of standardized regulations, is expected to contribute to the stability and growth of the industry
  • 13. Challenges Facing The E-Sports Industry 01 Player burnout The issue of player burnout and the need to ensure that professional players are able to maintain a healthy work-life balance. 02 Monetization Concerns over monetization, including the exploitation of players, issues with prize pools, and the distribution of revenue 03 Player exploitation Issues surrounding player exploitation, including inadequate compensation, long working hours, and limited job security. 04 Lack of standardization The need for standardization across different games and platforms, including the development of common regulations and guidelines
  • 14. The Future of E-Sports 01 02 03 Advancements in technology The potential for further advancements in technology, including virtual and augmented reality, and their impact on the esports industry. Growth of mobile gaming The expected growth of mobile gaming and the rise of mobile esports, including the development of new games and the growth of non- endemic sponsorships. Professionalization The expected establishment of professional leagues and teams, as well as the development of standardized regulations, contributing to the stability and growth of the industry
  • 15. 04 05 06 Olympic inclusion The possibility of e-sports being included in the Olympic Games, which could further legitimize the industry and increase its growth potential Virtual venues The potential for the development of virtual venues, offering new experiences for fans and a new platform for e-sports events Increased sponsorship The expected growth of non- endemic sponsorships and the increasing recognition of e-sports as a valuable marketing platform. The Future of E-Sports
  • 16. In conclusion, e-sports is a rapidly growing industry with huge potential for growth and impact on the world. The industry has already changed the way we think about gaming and competition and will continue to do so in the future. conclusion