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Angelina Macedo, Portugal Lina Morgado, Portugal EDEN Open Classroom Conference 09 16th October 2009
SUMMARY ,[object Object],[object Object],[object Object]
Second Life ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],3
  I.  Second Life: what is it? 4
Second Life: what is it? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],5 It isn’t a game It has neither scores nor story or set rules It is a social virtual world created by its residents, where people can meet for different purposes.
SL: People-Avatar ,[object Object],[object Object],6
SL: Communication ,[object Object],[object Object],[object Object],[object Object],[object Object],7
Second Life potential for learning: Situated Learning/Immersion ,[object Object],[object Object],8
II. Learning to teach in Second Life 9
Learning to Teach in Second Life ,[object Object],[object Object],10
The MUVEnation Experience ,[object Object],[object Object],[object Object],11
Learning to Teach in Second Life: How? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],12
Learning to Teach in SL: Hands-on Workshop ,[object Object],13
Learning to Teach in SL: Hands-on Workshop ,[object Object],[object Object],[object Object],[object Object],14
Designing a Hands-on Workshop 15 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Learning to Teach in SL: Hands-on Workshop 16 We observed some workshops; Discussed best practices; Used a specific template to analyse and evaluate them which had been previously validated by a panel of teachers.
Learning to Teach in SL: Hands-on Workshop 17 Methodology: - participatory observation, followed by tutor’s and critical friends’ feedback (two peers would be our critical friends: observe the workshop, give feedback on the best practices and on what required improvement); Assessment: of the quality of the students’ learning experience and outcomes. Preparing a Hands-on Workshop
Learning to Teach in SL: Hands-on Workshop 18 Designing and implementing a Hands-on Workshop - Aim of the workshop: understand how prims work and create a table and a stool, just with one prim each. - By manipulating a tube and setting different parametres, participants  would create a table and a stool. Finally, they would texture them.
Learning to Teach in SL: Hands-on Workshop 19 Preparation of the virtual setting: - Individual, well limited working areas; - Participants’ seats had a double function: keep participants locked in place (thus reducing lag) and allowed them to rise their hands when/if they wanted to ask  any questions; - Examples of the objects that were going to be built – a table and a stool; - A folder with several textures and a poseball for  the stool was given to each participant; - Notecards with all the instructions (important when the participants’ level of skills is different); -  Notecard reader; - Asked a friend to test things in advance;
Learning to Teach in SL: Hands-on Workshop 20 While delivering the workshop Stated the workshop objectives at the beginning; Explained the task; Gave instructions both through chat voice and a notecard that was being shown on the notecard  reader; Helped a less experienced participant through private Instant Messaging .
Learning to Teach in SL: Hands-on Workshop 21 At the end of the workshop All the participants managed to create a table and a stool. As some still struggled with the pose  ball for the stool, we met in-world to solve this issue.
Learning to Teach in SL: Best Practices 22 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Learning to Teach in SL: Best Practices 23 ,[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],Design patterns 24
[object Object],[object Object],Implications of the MUVEnation programme in my practice 25
[object Object],[object Object],[object Object],Conclusions 26
[object Object],[object Object],[object Object],Conclusions 27
[object Object],[object Object],[object Object],Conclusions 28
[object Object],[object Object],[object Object],[object Object]

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Learning to teach in Second Life

  • 1. Angelina Macedo, Portugal Lina Morgado, Portugal EDEN Open Classroom Conference 09 16th October 2009
  • 2.
  • 3.
  • 4. I. Second Life: what is it? 4
  • 5.
  • 6.
  • 7.
  • 8.
  • 9. II. Learning to teach in Second Life 9
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16. Learning to Teach in SL: Hands-on Workshop 16 We observed some workshops; Discussed best practices; Used a specific template to analyse and evaluate them which had been previously validated by a panel of teachers.
  • 17. Learning to Teach in SL: Hands-on Workshop 17 Methodology: - participatory observation, followed by tutor’s and critical friends’ feedback (two peers would be our critical friends: observe the workshop, give feedback on the best practices and on what required improvement); Assessment: of the quality of the students’ learning experience and outcomes. Preparing a Hands-on Workshop
  • 18. Learning to Teach in SL: Hands-on Workshop 18 Designing and implementing a Hands-on Workshop - Aim of the workshop: understand how prims work and create a table and a stool, just with one prim each. - By manipulating a tube and setting different parametres, participants would create a table and a stool. Finally, they would texture them.
  • 19. Learning to Teach in SL: Hands-on Workshop 19 Preparation of the virtual setting: - Individual, well limited working areas; - Participants’ seats had a double function: keep participants locked in place (thus reducing lag) and allowed them to rise their hands when/if they wanted to ask any questions; - Examples of the objects that were going to be built – a table and a stool; - A folder with several textures and a poseball for the stool was given to each participant; - Notecards with all the instructions (important when the participants’ level of skills is different); - Notecard reader; - Asked a friend to test things in advance;
  • 20. Learning to Teach in SL: Hands-on Workshop 20 While delivering the workshop Stated the workshop objectives at the beginning; Explained the task; Gave instructions both through chat voice and a notecard that was being shown on the notecard reader; Helped a less experienced participant through private Instant Messaging .
  • 21. Learning to Teach in SL: Hands-on Workshop 21 At the end of the workshop All the participants managed to create a table and a stool. As some still struggled with the pose ball for the stool, we met in-world to solve this issue.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.