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© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 1
Holographic Innovation
Mixed Reality With HoloLens
In The Industry And Our Everyday Life
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 2
Before we start…
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 3
Mixed Reality??
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 4
Virtual Reality – VR
Completely
immerse yourself
in digital content.
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 5
Interaction using
hand-held
controllers.
Virtual Reality – VR
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 6
Augmented Reality – AR
Superimpose digital
content on top of
the real world.
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 7
Augmented Reality – AR
Doesn’t take
real-world objects
into account.
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 8
Mixed Reality
Let digital content
blend & interact
with the real world.
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 9
Augmented Reality Mixed Reality
Real-world objects
occlude
virtual objects.
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 10
Natural interaction
with
virtual content.
Mixed Reality
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 11
The Augmented and Virtual Reality Continuum
Virtual
Reality
Augmented
Reality
Mixed Reality
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 12
…and what about Google Glass?
Image: Tim Reckmann, 2014-05-12, Creative Commons
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 13
Microsoft HoloLens
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 14
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 15
Untethered
You can
walk around
freely.
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 16
Head Tracking
Device keeps track
of its own position
in the real world
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 17
Spatial PerceptionHoloLens recognizes
real-world
environment
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 18
World Anchor
Objects always
stay in one place
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 19
Interaction Patterns
Gaze Gestures Voice
Commands
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 20
Developing for HoloLens
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 21
Windows Holographic Academy
https://developer.microsoft.com/en-us/windows/holographic/academy
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 22
DEMO
TIME
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 23
Use Case: Assisted Construction and QA
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 24
Assisted Construction and QA: The Past
CAD RealityDrawings
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 25
Assisted Construction and QA: The Future
CAD
Reality
HoloLens
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 26
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 27
Use Case: Holographic Prototyping & Analysis
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 28
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 29
Consumer Use Cases?
$ 3000
600 g
2-3 hours
Hides your face
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 30
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 31
Consumer Use Cases?
$ 3000
600 g
2-3 hours
Hides your face
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 32
Cooking!
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 33
Hands On!
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 34
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 35
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 36
Michael.Sattler@zuehlke.com
Thanks everyone!
See you at the expo!
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 37
© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 38
Image Reference
http://imagellance.com/pictures-of-lottery-balls.html
https://www3.oculus.com/en-us/rift/
http://www.theriftarcade.com/oculus-rift-games/
https://i.ytimg.com/vi/vDNzTasuYEw/maxresdefault.jpg
http://technikblog.ch/2015/06/microsoft-zeigt-neue-xbox-one-features-und-minecraft-hololens/
https://www.thurrott.com/mobile/63086/hands-on-with-microsoft-hololens-third-times-the-charm
https://developer.microsoft.com/en-us/windows/holographic/hologram

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AREAS OF INNOVATION: MIXED REALITY IN THE INDUSTRY AND OUR EVERYDAY LIFE

  • 1. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 1 Holographic Innovation Mixed Reality With HoloLens In The Industry And Our Everyday Life
  • 2. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 2 Before we start…
  • 3. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 3 Mixed Reality??
  • 4. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 4 Virtual Reality – VR Completely immerse yourself in digital content.
  • 5. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 5 Interaction using hand-held controllers. Virtual Reality – VR
  • 6. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 6 Augmented Reality – AR Superimpose digital content on top of the real world.
  • 7. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 7 Augmented Reality – AR Doesn’t take real-world objects into account.
  • 8. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 8 Mixed Reality Let digital content blend & interact with the real world.
  • 9. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 9 Augmented Reality Mixed Reality Real-world objects occlude virtual objects.
  • 10. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 10 Natural interaction with virtual content. Mixed Reality
  • 11. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 11 The Augmented and Virtual Reality Continuum Virtual Reality Augmented Reality Mixed Reality
  • 12. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 12 …and what about Google Glass? Image: Tim Reckmann, 2014-05-12, Creative Commons
  • 13. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 13 Microsoft HoloLens
  • 14. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 14
  • 15. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 15 Untethered You can walk around freely.
  • 16. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 16 Head Tracking Device keeps track of its own position in the real world
  • 17. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 17 Spatial PerceptionHoloLens recognizes real-world environment
  • 18. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 18 World Anchor Objects always stay in one place
  • 19. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 19 Interaction Patterns Gaze Gestures Voice Commands
  • 20. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 20 Developing for HoloLens
  • 21. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 21 Windows Holographic Academy https://developer.microsoft.com/en-us/windows/holographic/academy
  • 22. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 22 DEMO TIME
  • 23. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 23 Use Case: Assisted Construction and QA
  • 24. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 24 Assisted Construction and QA: The Past CAD RealityDrawings
  • 25. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 25 Assisted Construction and QA: The Future CAD Reality HoloLens
  • 26. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 26
  • 27. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 27 Use Case: Holographic Prototyping & Analysis
  • 28. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 28
  • 29. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 29 Consumer Use Cases? $ 3000 600 g 2-3 hours Hides your face
  • 30. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 30
  • 31. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 31 Consumer Use Cases? $ 3000 600 g 2-3 hours Hides your face
  • 32. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 32 Cooking!
  • 33. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 33 Hands On!
  • 34. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 34
  • 35. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 35
  • 36. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 36 Michael.Sattler@zuehlke.com Thanks everyone! See you at the expo!
  • 37. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 37
  • 38. © Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 38 Image Reference http://imagellance.com/pictures-of-lottery-balls.html https://www3.oculus.com/en-us/rift/ http://www.theriftarcade.com/oculus-rift-games/ https://i.ytimg.com/vi/vDNzTasuYEw/maxresdefault.jpg http://technikblog.ch/2015/06/microsoft-zeigt-neue-xbox-one-features-und-minecraft-hololens/ https://www.thurrott.com/mobile/63086/hands-on-with-microsoft-hololens-third-times-the-charm https://developer.microsoft.com/en-us/windows/holographic/hologram