This document presents the hypothesis that error and experimentation, rather than perfection, can lead to new discoveries and knowledge. It suggests that interventions and mistakes in processes like painting, printing, and software development can provide unexpected benefits and inspiration. The document proposes that a design education approach that encourages failure and deviation could promote more learning and discovery compared to traditional methods that emphasize being correct.
4. This thesis presents the hypothesis that the search
for knowledge lies not in perfection, but in error and
experimentation. Error can lead to new discoveries,
highlight process, give truth to form, and give a voice
to tools often considered lifeless devices.
From paint spills and smears to misprints and glitches,
interventions lead towards unintended ends that should
be explored and embraced. Errors give machines
a voice, reject established and accepted methods, and
provide great sources of inspiration outside the limits
of rationale and reason.
Such a hypothesis could lead towards a new method of
design education that encourages failure and deviation.
11. IF YOU’RE NOT PREPARED TO BE
WRONG, YOU’LL NEVER COME UP
WITH ANYTHING ORIGINAL
Ken Robinson
search for knowledge, intelligence is diverse & dynamic
education predicated on academic ability
embrace randomness
trial & error
universities designed systems in their own image
curiosity, discovery, chance, experimentation, deviation