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KEY to UTRECHT
Shauna Jin

              TU Delft
  David Keyson [chair]
Daniel Saakes [mentor]

        Kiss the Frog
   Alexander Zwennes

 Het Utrechts Archief
Utrecht Archive (HUA)
- Connection of HUA to city tours
- Communication goals:
(1) Focus on the future of Utrecht (children)
(2) Spread awareness of city history
(3) Create a new, modern image
(4) Tie history to real people
(5) Present content in new, innovative ways

Gilde Utrecht
- Volunteer tourist agency
- 50-70 year old tour guides
- General and special tours
“There is an opportunity to create a high-tech link between
             the Utrecht Archive and city tours”
Analysis   Design/Development   Evaluation/Conclusions
Physical and digital worlds are merging

New design paradigms

Threats...
location dependent on:
                                                                                     Detail
                  1. size of group
 START                                                     Sketch Context
                  2. pick up point
                                                                                     Detail
                  3. other tour groups in the area

                                                                                                 Threads, themes
                                                                              create empathy
 Chronological Threads
                                                                            create connection
                                                                                                    Origin of Delft
               Early History                                                    make contact
                                                                                                           how Delft came to be
                                                     Prinsenhof
                                                                                                           origin of Oude Delf
                                                                                                           trades
                                           Etc.
    Baize and Beer industry
                                                                                                    Old Church
                                                                         Buildings behind           Delft Blue
                                                                                                    William of Orange
                                                                         town hall
                                                                                                           Saint Agatha
                                                                                                    Monastery
                                                                                                    New Church
                                                                                                           origin
                                                                                                           Royal family
              Delft Blue
                                                                    New Church                      Balthasar Gerard
                                              Old Church                                            Economics of Delft
                                                                                                           related buildings
                                                                       triggered by questions
                                                                        special group interest
Execution of Balthasar Gerard
                                                                                                 Side themes
                                      POI - does not matter which path to walk
Percentage of Visitors


       20%


                     55-60%
    20-25%




           Utrecht
   Dutch > 35 yrs
   Dutch 25-35 yrs
   Other
Goal: insight into city & museum experiences

Participants: six participants, 18-35 years

Activities:
1. sensitization (1 week)
2. generative session (2 hrs)
     - collaging the “museum experience”
     - collaging the “exploration of a city”                                                                                                                                                                  this
                                                                                                                                                                                                        you
                                                                                                                                                                                       let):
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                                                                                                                                                                                          esp
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                                                                                                                                                         ase                   vity
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                                                                                                                                                                     the                   e ab ions an own.
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                                                                                                                                                                                       a
                                                                                                                                                                                    AC
art                                              bad
                annoying (6) architecture (6)                               (13) artist (4) atmosphere (6)
able (5) allowed (4)                                                                                                           (10)
bar (6) beautiful (6) being (4) bike (9) book (6)                      box            building (7)
                                                                                (8)                     built (4) chance (4)

city                                                 cool
                           computer                                             different               direction
                                                                    days (6)
                    (48)                      (8)           (12)                                  (9)                       (10)

                    everything                                                                              everywhere (7)
discover (5) eat (5) enjoy (4) enter (4) everyone (4)                                                (24)

exhibition experience                                                                                     feel
                               (17)                                        (22) explore (4) fact (5)                (14) free (4)

          going hate headphones
fun                                                                                                        hour
       (8) function (5)                         (25)            (11)                                (11)            (10) house (4)

                                     interesting (18) kids (6)
              important                                                                                         learn
huge (6)                                (11)                                                     laughing (4)                 (12)

                                looking (19) (4) lot (32)
museum
           location (6)
link (4)                                                                                   map (5)       modern (5)
                                                             lost

                                                                    nice                 night
                                                     nature (7)
                                              (99)                                (23)             (8) normal (4) outside (5)

                                               people                                      picture
paintings             (9) parts (4) pay (4)                            (31) perfect (5)                           (15) piece (4)
              remember                         room                                                              shop (10)
                                                                                      seeing (6) seen (6)
places (4)                              (13)              (10) saying (4) sea (5)
sit                                                                                                             story
                                                             special                            start
              somewhere (6)
       (11)                           sound (4) space (4)                    (8) spots (4)                (8)               (12)

                                                                                think
                                                       things
street              talking (6)                                                                                        tour (7)
              (9)                 televisions (4)                        (25)                        (48) times (5)
                             walk                                  whole                        world
                                               (24) wants (7)
understand (4) used (4)                                                         (10) work (5)               (9) years (5)
Interpretation
Expectations/Desires
Time/Pace
Money
                                                                                  Chance
Chance/Surprise
Context/Connection                                       experience                                    experience
Social                                 experience
Variety
Boundaries                                                                       Free Exploration
               experience
                                                         rve
                                                      Swe
Technology                                                                                                 experience


                              Goal Oriented
                               Exploration
                            i.e. searching for food
                                                                                    experience


                                                      Planned Activity
                                                      i.e. visiting a landmark
                                        experience                                        experience
Support people’s natural way of exploring cities

Allow people to make their own connections and
interpretations

Leave room for chance encounters

Support social interaction
User Test 2
- Day trip Utrecht
- Me + 3 friends
- Critical interaction moments?
- Observe social behavior
      - sharing/connection making
      - proximity varies
What to do next? Deciding factors:
-  Priorities
-  Hunger level
-  Interest level
-  Energy level
-  Expectation/Cost
-  External factors (i.e. weather)
-  Chance
“To design a guidance tool that is used in exploration of Utrecht. The tool
should be innovative and non-deterministic, supporting social interaction
between two to three people visiting a city. The tool should have a
connection to the activities surrounding a visit to the city, Utrecht, as
well as the archive. The design should bring in unique aspects of the
physical environment of Utrecht. Finally the tool should support a heads
up approach to exploring Utrecht.” -- Revised Design Vision
Activities related to travel & sources of content
    ACTIVITIES
     Before                                     content generation?
       Plan
     Research
                               Tourist                Gilde                Archive
      Explore
                              Utrechtian        - Tour content        - City change
     During                 - Local knowledge
                                                        - themes      - Tour content
       Plan                 - Secrets/hidden
                                                        - audio               - images
      Explore
                                                        - text                - audio
      Record
                                                - Secrets                     - text
      Capture
                                                        - places              - video
                                                        - history     - Secrets
      After
                                                        - symbols             - history
      Upload
                                                - Local knowledge
     Annotate
    Remember               INFORMAL/Current                                FORMAL/Static
       Share
     Compare
Idea generation
    - based on: user study, literature, context
    - first ideas (5)
    - second ideas (4)


                              Table. Morphological Chart
                                 Time         Before        During          After
                                 Usage       Explicit      Intuitive       Hybrid
                                Purpose        Tour      Exploratory    Entertainment
                                  Info
                                            Browsing     Storytelling      Hybrid
                                Delivery
                                                         Volunteers       Curated
                                Content        User
                                                            (Gilde)        (HUA)
                                             Display        Create
                                Archive      archive        archive        Other
                                             content       content
Table. Morphological Chart
   Time         Before        During          After
   Usage       Explicit      Intuitive       Hybrid
  Purpose        Tour      Exploratory    Entertainment
    Info
              Browsing     Storytelling      Hybrid
  Delivery
                           Volunteers       Curated
  Content        User
                              (Gilde)        (HUA)
               Display        Create
  Archive      archive        archive        Other
               content       content
Table. Morphological Chart
   Time         Before        During          After
   Usage       Explicit      Intuitive       Hybrid
  Purpose        Tour      Exploratory    Entertainment
    Info
              Browsing     Storytelling      Hybrid
  Delivery
                           Volunteers       Curated
  Content        User
                              (Gilde)        (HUA)
               Display        Create
  Archive      archive        archive        Other
               content       content
Focus on the archive...




 Second Ideas
 - combine adaptive tour with revealing archive
 information
                                                                   POI

 Archive Content
 -   Hand drawn maps                                                           POI
 -   Images that show:
                                                  POI
     o Points in time
     o Different views (inside, birds-eye)
     o Famous people                                                     POI
     o Disappeared things
                                                    Interaction point
-




Co
You are now standing in
                                                                                                                                                                                                           Psst! You there...come
                                                                                               wow, I can’t believe the let these
Dom Square...from its
                                                                                                                                                                                                           closer
                                                                                               ruins sit on the square for 100yrs
earliest origin...
                                        In 1674 a hurricane blew
                                        through the city of
                                        Utrecht...*storm theme                                                                                                                      I am Jan van Nassau, one of
                                        plays*... BUZZ!
                                                                                                                                                                                    Utrecht’s most important
                                                                                                                                                                                      gures. I played a critical role
                                                                                                                                    OK?                                             in the Unie van Utrecht...
                                                                        OK?




                                                                                                                  10th-
                                                                                                                         16th
                                                                                                                                centu
                                                                                                                                      r   y

                                                                   Views of Utrecht through the past                                          As they walk by Jan van Nassau, he beckons them to come closer so
Three friends take the Key to Utrecht tour. They start
                                                                   appear. They can scroll through a                                          he can tell his story.
in Dom Square where they are automatically
                                                                   slideshow and can compare the images
delivered audio about the history of Dom Square.
                                                                   with the current city.


                                            The Eastern church of the
                            UU              kerkenkrius, Mariakerk
                                            was destroyed...*theme*                                                                                             Stand facing the Dom..
                                            BUZZ!                                                                                                               Line up your view so you
                                                                                                                                                                can also see the tower of
                                                                                                                                                                the Buurkerk...

                                       UU

                                     UU



                                                                                                  BUZZ!
                                                      At Mariaplaats, they can
                                                      navigate with the zone map

                                                        The foundations of church are
When they are done with Dom square,                                                                                                                                                         When they are in range of a hidden
                                                       visible, and an image of the
they can decide which area to visit next.                                                                                                                                                   path, it appears on the map. They can
                                                       destroyed church appears after
The map indicates suggested paths and                                                                                                                                                       choose to follow the path or continue
                                                       the historical facts are given.
the themes which can be found at each                                                                                                                                                       exploring.
location.
Revealing information:
- Effort & Proximity
- Rewarding exploration

Information revealed:
- World: new areas
- Areas: secret paths, special information
- Objects: statues, symbols, other
What?
                                                                                                                                                                                  - Design that takes into account GPS drift
                                                                                                                                                                                  - Test improved wireless headsets
                                                                                                                                                                                  Why
                                                                                                                                                                                  - Get ready for user test

                                                                                                                                                                                  Knowledge gained:
                                                                                                                                                                                  - Disabling nearby areas while audio is playing
                                                                                                                                                                                  keeps areas from interfering with each other.
                                                  Audio is very                                                                                                                   - Creating bu er areas or increasing area size once
                                                                                            Turning o static                                                                      users have entered a zone can keep them from
                                                  powerful & should be                                              Wireless headsets
                                                                                            navigation solves the                                                                 leaving or triggering on exit events due to GPS
                                                  the core experience                                                                                                             drift.
                                                                                                                        working
                                                                                            sticky GPS issue

                                                                                                                                                                            A low frequency tone
                                                                                                                                                                           keeps the transmitter on


                                                                                                                                                                               Take into account
                                                                                                                                                                                   GPS drift

                                                                                                                                                                                                                     Milestones
                                                                                                                                                                                         UTRECHT TEST 3
                                                                                                                                                         UTRECHT TEST 2
                                                                                                                         DELFT TEST 2
                                     DELFT TEST 1                    UTRECHT TEST 1
                                                                                                                                                                                                                      Challenges

                                        sticky GPS                                                                                                                  stat nav o means
                                                                                                                                     RF transmitter
                                                                                                                                                                    more GPS drift and
                                                                                                                                     shuts itself o
                                                                                                                                                                    interefering areas


What?                                               What?                                                           What?                                                         What?
- 2 areas: Nieuwekerk, Stadhuis                     - 2 areas of Dom square and Mariaplaats                         - Improved Delft tour                                         - Improved Utrecht tour
- 2 sub areas: Hugo Grotius close, Hugo psst        - several sub areas, i.e. Hugo de Groot, Mariapump              - Wireless headset system                                     - bookmarking feature (up to 5)
Why?                                                Who?                                                            Why?                                                          - activate museums when in the area
                                                                                                                                                                                  Who?
- Introduction to mscapes                           - Alexander, Laura, and Shauna                                  - Test wireless headsets
                                                                                                                    - Test tour with static navigation OFF                        - TU Delft & company mentors
Issues:                                             Why?                                                                                                                          Why?
                                                                                                                    Issues:
- GPS gets stuck                                    - Debug in real space                                                                                                         - Protoype demonstration for Greenlight
- Sub areas are not activated (cannot land user     - Initial user feedback                                         - The transmitter doesn’t turn on during the tour.            meeting
position within the area of activation)                                                                             - static navigation does work, but there is
                                                    Issues:                                                                                                                       Issues:
                                                                                                                    increased GPS drift, i.e. the user’s position jumps
                                                    - GPS is still having trouble tracking the user and             around                                                        - Headsets get untuned because the RF
                                                                                                                    Knowledge Gained:
                                                    getting stuck                                                                                                                 transmitter turns itself o .
                                                    - Areas interfere with each other                               - With static navigation o , the GPS tracks the               - Turning stat nav o introduces GPS drift
                                                                                                                    user better.                                                  which means areas can interfere with each
                                                                                                                    - Areas of activation can be smaller that before.             other easily.
                                                                                                                                                                                  Knowledge Gained:
                                                                                                                    - The channel of the transmitter has to be
                                                                                                                    tweaked while audio is playing.                               - The design has to take into account GPS
                                                                                                                                                                                  drift, i.e. by deactivating other areas when a
                                                                                                                                                                                  close by/intersecting area is active.




                                                                                                                                                                          Prototype Development
Prototype Evaluation Objectives:

1. Find out if the total experience feels unscripted and if
it does, whether it provides added value for the user.

2. To discover when the technology contributes or
detracts from the total experience

(user study, expert walkthrough)
Dom Square

       User Test 1                         User Test 2                    User Test 3
               5%                                                                       4%
                                                        6%
                      4%
                                                                                 2%

                                                             13%                             18%
                                                   15%
                  12%
               19%
                                                                                      22%
                                     38%
                                                               13%                             11%
                      6%
                                       53%                                                    1%
                                                         19%
                      20% 2%
 59%                                                                          61%      11%
                                                                        64%
  68%                                                     15%
                             5%
                                                                                                    6%
                                             21%              7%


Dom Square
Mariaplaats
            5%                                                                   4%
                                                   6%
                     4%
                                                                                       2%
                           2%
                                                        10%
               11%                                      13%                           18%
                 12%         5%                                                              17%
 leader                                                                                                 4%
                                                         13%17%                        11%
                                       48%
                                     53%
                        9%
                     20%
  59%
 look images                                                            61%
                                                                                                   8%
                                                               8%
                                                    15%
 look around
                                                                               69%
  73%                                                                                        6%
                                                        17%



Mariaplaats
Total
                                                                              other
  group                                                   look around
                                  look at images
                    leader                                                       2%
                       2%
“To design a guidance tool that is used in exploration of Utrecht. The tool
should be innovative and non-deterministic, supporting social interaction
between two to three people visiting a city. The tool should have a
connection to the activities surrounding a visit to the city, Utrecht, as
well as the archive. The design should bring in unique aspects of the
physical environment of Utrecht. Finally the tool should support a heads
up approach to exploring Utrecht.” -- Revised Design Vision
Key to Utrecht Presentation
Key to Utrecht Presentation

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Key to Utrecht Presentation

  • 2. Shauna Jin TU Delft David Keyson [chair] Daniel Saakes [mentor] Kiss the Frog Alexander Zwennes Het Utrechts Archief
  • 3.
  • 4. Utrecht Archive (HUA) - Connection of HUA to city tours - Communication goals: (1) Focus on the future of Utrecht (children) (2) Spread awareness of city history (3) Create a new, modern image (4) Tie history to real people (5) Present content in new, innovative ways Gilde Utrecht - Volunteer tourist agency - 50-70 year old tour guides - General and special tours
  • 5. “There is an opportunity to create a high-tech link between the Utrecht Archive and city tours”
  • 6. Analysis Design/Development Evaluation/Conclusions
  • 7. Physical and digital worlds are merging New design paradigms Threats...
  • 8.
  • 9. location dependent on: Detail 1. size of group START Sketch Context 2. pick up point Detail 3. other tour groups in the area Threads, themes create empathy Chronological Threads create connection Origin of Delft Early History make contact how Delft came to be Prinsenhof origin of Oude Delf trades Etc. Baize and Beer industry Old Church Buildings behind Delft Blue William of Orange town hall Saint Agatha Monastery New Church origin Royal family Delft Blue New Church Balthasar Gerard Old Church Economics of Delft related buildings triggered by questions special group interest Execution of Balthasar Gerard Side themes POI - does not matter which path to walk
  • 10. Percentage of Visitors 20% 55-60% 20-25% Utrecht Dutch > 35 yrs Dutch 25-35 yrs Other
  • 11. Goal: insight into city & museum experiences Participants: six participants, 18-35 years Activities: 1. sensitization (1 week) 2. generative session (2 hrs) - collaging the “museum experience” - collaging the “exploration of a city” this you let): with ook is b ere ay ch d ywh se th to u ever to ea ook ing ow t is b ond E (h s, bu esp g th T inute ghts. NO brin corr 10 m d thou ase vity acti - Ple . out the e ab ions an own. k tak wee mplete r ss ould impre e it you ly. o dy. - C e stu sh ore free cise mak y m of th h exer cord , and y notes tud re le ac k - E free to dood d stic gs s, feel e note ickers an lp! rnin - Tak the st r he n tio you Use dua - all d gra s an r e s fo onc my nce nce ank For xperie perie tive dy. nc x stu ur e ked e enera ing my atio to k g n ith city one li r the t thin you w out and to tar on orm fo me eum es in ation you s rmati . help mus erienc repar have e info time) Inf g to e p g p ein at th te ex f the l is to e all th a lon re! the eg agr ara o goa har t in Hi for okin sep part e to s bou you m lo ese ta a y . ank t, I a rm th ook is 12th e read ough sfo is b y the ill b ve th jec pro tran nda you w ot ha w ue. Mo o ho log n on pic s t may dia ion n! e to bu atio s ses ut th now ( cip arti abo ady k rp alre you for nks aa aun ) y me Sh ph of (na ra sog ue r tm a AC
  • 12.
  • 13.
  • 14. art bad annoying (6) architecture (6) (13) artist (4) atmosphere (6) able (5) allowed (4) (10) bar (6) beautiful (6) being (4) bike (9) book (6) box building (7) (8) built (4) chance (4) city cool computer different direction days (6) (48) (8) (12) (9) (10) everything everywhere (7) discover (5) eat (5) enjoy (4) enter (4) everyone (4) (24) exhibition experience feel (17) (22) explore (4) fact (5) (14) free (4) going hate headphones fun hour (8) function (5) (25) (11) (11) (10) house (4) interesting (18) kids (6) important learn huge (6) (11) laughing (4) (12) looking (19) (4) lot (32) museum location (6) link (4) map (5) modern (5) lost nice night nature (7) (99) (23) (8) normal (4) outside (5) people picture paintings (9) parts (4) pay (4) (31) perfect (5) (15) piece (4) remember room shop (10) seeing (6) seen (6) places (4) (13) (10) saying (4) sea (5) sit story special start somewhere (6) (11) sound (4) space (4) (8) spots (4) (8) (12) think things street talking (6) tour (7) (9) televisions (4) (25) (48) times (5) walk whole world (24) wants (7) understand (4) used (4) (10) work (5) (9) years (5)
  • 15. Interpretation Expectations/Desires Time/Pace Money Chance Chance/Surprise Context/Connection experience experience Social experience Variety Boundaries Free Exploration experience rve Swe Technology experience Goal Oriented Exploration i.e. searching for food experience Planned Activity i.e. visiting a landmark experience experience
  • 16. Support people’s natural way of exploring cities Allow people to make their own connections and interpretations Leave room for chance encounters Support social interaction
  • 17. User Test 2 - Day trip Utrecht - Me + 3 friends - Critical interaction moments? - Observe social behavior - sharing/connection making - proximity varies
  • 18. What to do next? Deciding factors: - Priorities - Hunger level - Interest level - Energy level - Expectation/Cost - External factors (i.e. weather) - Chance
  • 19. “To design a guidance tool that is used in exploration of Utrecht. The tool should be innovative and non-deterministic, supporting social interaction between two to three people visiting a city. The tool should have a connection to the activities surrounding a visit to the city, Utrecht, as well as the archive. The design should bring in unique aspects of the physical environment of Utrecht. Finally the tool should support a heads up approach to exploring Utrecht.” -- Revised Design Vision
  • 20. Activities related to travel & sources of content ACTIVITIES Before content generation? Plan Research Tourist Gilde Archive Explore Utrechtian - Tour content - City change During - Local knowledge - themes - Tour content Plan - Secrets/hidden - audio - images Explore - text - audio Record - Secrets - text Capture - places - video - history - Secrets After - symbols - history Upload - Local knowledge Annotate Remember INFORMAL/Current FORMAL/Static Share Compare
  • 21. Idea generation - based on: user study, literature, context - first ideas (5) - second ideas (4) Table. Morphological Chart Time Before During After Usage Explicit Intuitive Hybrid Purpose Tour Exploratory Entertainment Info Browsing Storytelling Hybrid Delivery Volunteers Curated Content User (Gilde) (HUA) Display Create Archive archive archive Other content content
  • 22.
  • 23. Table. Morphological Chart Time Before During After Usage Explicit Intuitive Hybrid Purpose Tour Exploratory Entertainment Info Browsing Storytelling Hybrid Delivery Volunteers Curated Content User (Gilde) (HUA) Display Create Archive archive archive Other content content
  • 24.
  • 25. Table. Morphological Chart Time Before During After Usage Explicit Intuitive Hybrid Purpose Tour Exploratory Entertainment Info Browsing Storytelling Hybrid Delivery Volunteers Curated Content User (Gilde) (HUA) Display Create Archive archive archive Other content content
  • 26. Focus on the archive... Second Ideas - combine adaptive tour with revealing archive information POI Archive Content - Hand drawn maps POI - Images that show: POI o Points in time o Different views (inside, birds-eye) o Famous people POI o Disappeared things Interaction point
  • 27. - Co
  • 28. You are now standing in Psst! You there...come wow, I can’t believe the let these Dom Square...from its closer ruins sit on the square for 100yrs earliest origin... In 1674 a hurricane blew through the city of Utrecht...*storm theme I am Jan van Nassau, one of plays*... BUZZ! Utrecht’s most important gures. I played a critical role OK? in the Unie van Utrecht... OK? 10th- 16th centu r y Views of Utrecht through the past As they walk by Jan van Nassau, he beckons them to come closer so Three friends take the Key to Utrecht tour. They start appear. They can scroll through a he can tell his story. in Dom Square where they are automatically slideshow and can compare the images delivered audio about the history of Dom Square. with the current city. The Eastern church of the UU kerkenkrius, Mariakerk was destroyed...*theme* Stand facing the Dom.. BUZZ! Line up your view so you can also see the tower of the Buurkerk... UU UU BUZZ! At Mariaplaats, they can navigate with the zone map The foundations of church are When they are done with Dom square, When they are in range of a hidden visible, and an image of the they can decide which area to visit next. path, it appears on the map. They can destroyed church appears after The map indicates suggested paths and choose to follow the path or continue the historical facts are given. the themes which can be found at each exploring. location.
  • 29. Revealing information: - Effort & Proximity - Rewarding exploration Information revealed: - World: new areas - Areas: secret paths, special information - Objects: statues, symbols, other
  • 30. What? - Design that takes into account GPS drift - Test improved wireless headsets Why - Get ready for user test Knowledge gained: - Disabling nearby areas while audio is playing keeps areas from interfering with each other. Audio is very - Creating bu er areas or increasing area size once Turning o static users have entered a zone can keep them from powerful & should be Wireless headsets navigation solves the leaving or triggering on exit events due to GPS the core experience drift. working sticky GPS issue A low frequency tone keeps the transmitter on Take into account GPS drift Milestones UTRECHT TEST 3 UTRECHT TEST 2 DELFT TEST 2 DELFT TEST 1 UTRECHT TEST 1 Challenges sticky GPS stat nav o means RF transmitter more GPS drift and shuts itself o interefering areas What? What? What? What? - 2 areas: Nieuwekerk, Stadhuis - 2 areas of Dom square and Mariaplaats - Improved Delft tour - Improved Utrecht tour - 2 sub areas: Hugo Grotius close, Hugo psst - several sub areas, i.e. Hugo de Groot, Mariapump - Wireless headset system - bookmarking feature (up to 5) Why? Who? Why? - activate museums when in the area Who? - Introduction to mscapes - Alexander, Laura, and Shauna - Test wireless headsets - Test tour with static navigation OFF - TU Delft & company mentors Issues: Why? Why? Issues: - GPS gets stuck - Debug in real space - Protoype demonstration for Greenlight - Sub areas are not activated (cannot land user - Initial user feedback - The transmitter doesn’t turn on during the tour. meeting position within the area of activation) - static navigation does work, but there is Issues: Issues: increased GPS drift, i.e. the user’s position jumps - GPS is still having trouble tracking the user and around - Headsets get untuned because the RF Knowledge Gained: getting stuck transmitter turns itself o . - Areas interfere with each other - With static navigation o , the GPS tracks the - Turning stat nav o introduces GPS drift user better. which means areas can interfere with each - Areas of activation can be smaller that before. other easily. Knowledge Gained: - The channel of the transmitter has to be tweaked while audio is playing. - The design has to take into account GPS drift, i.e. by deactivating other areas when a close by/intersecting area is active. Prototype Development
  • 31. Prototype Evaluation Objectives: 1. Find out if the total experience feels unscripted and if it does, whether it provides added value for the user. 2. To discover when the technology contributes or detracts from the total experience (user study, expert walkthrough)
  • 32. Dom Square User Test 1 User Test 2 User Test 3 5% 4% 6% 4% 2% 13% 18% 15% 12% 19% 22% 38% 13% 11% 6% 53% 1% 19% 20% 2% 59% 61% 11% 64% 68% 15% 5% 6% 21% 7% Dom Square Mariaplaats 5% 4% 6% 4% 2% 2% 10% 11% 13% 18% 12% 5% 17% leader 4% 13%17% 11% 48% 53% 9% 20% 59% look images 61% 8% 8% 15% look around 69% 73% 6% 17% Mariaplaats Total other group look around look at images leader 2% 2%
  • 33.
  • 34. “To design a guidance tool that is used in exploration of Utrecht. The tool should be innovative and non-deterministic, supporting social interaction between two to three people visiting a city. The tool should have a connection to the activities surrounding a visit to the city, Utrecht, as well as the archive. The design should bring in unique aspects of the physical environment of Utrecht. Finally the tool should support a heads up approach to exploring Utrecht.” -- Revised Design Vision