The document discusses the rise of indie video games. Indie games are made by small teams or even individual developers, which allows for low budgets, low risk, and the courage to experiment with new ideas. This contrasts with large studio games that have huge budgets. Examples are given of successful indie games like Minecraft, which was made by one person over 3.5 years and earned $3 million, and Undertale, which was also made by one person with a $2 million budget. The conclusion is that indie games have revolutionized the video game industry by empowering small teams and individuals.