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Design of Serious Games
#GameBasedLearning
#gamification
#coursenotes
Agenda
• Definitions
• Serious Game Examples
• Game Design App: eAdventure
• A Serious Game Prototype
• Resources
What is a «Serious Game»?
 Designed for a primary purpose other than pure
entertainment. *
 E.g.: education, defense, healthcare,
scientific exploration, emergency management, city
planning, engineering, religion, politics, … **
* http://en.wikipedia.org/wiki/Serious_game
** www.slideshare.net/martinsillaots/gbl
What is «Gamification»?
The use of game thinking and game elements in a non-
game context to engage users and solve problems. *
* http://en.wikipedia.org/wiki/Gamification
Other Definitions *
• Game‐Based Learning (GBL) – branch of serious
games that deals with applications that have defined
learning outcomes
• Digital Game-Based Learning
• Edutainment – entertainment + education – form of
entertainment designed to educate as well as to
amuse
* www.slideshare.net/martinsillaots/gbl
Serious Game Examples
freerice.com
www.travelpod.com/traveler-iq
www.kongregate.com/games/Coolio_Niato/light-bot
www.lumosity.com
e-adventure.e-ucm.es/repository/index.php?lang=en_en_utf8
geoguessr.com
www.hoodamath.com/games/briker2.html
<e-Adventure>
The <e-Adventure> platform is a research project aiming to facilitate the
integration of educational games and game-like simulations in educational
processes in general and Virtual Learning Environments (VLE) in particular.
It is being developed by the e-UCM e-learning research group at Universidad
Complutense de Madrid, with three main objectives:
• Reduction of the development costs for educational games
• Incorporation of education-specific features in game development tools
• Integration of the resulting games with existing courseware in Virtual
Learning Environments
e-Adventure project website : http://e-adventure.e-ucm.es
Designing Serious Games
A SERIOUS GAME PROTOTYPE
DISHION: IMPOSSIBLE
FOOD PROTOCOL
• Join us for a journey around the world and
experience different cuisines!
• This is an interactive adventure game which is aiming
to provide cultural information about countries like
local cuisine, city views, flags etc.
Educational Objective
• The player will identify 5 to 10 types of ingredients
which are necessary for making a meal from the pre-
defined country during the game.
Self Evaluation
Most important requirements
• The game promotes self-learning
• The player can easily start and quit the game
• The player could use the game without reading a
manual
• Simple navigation and controls for a great user
experience
• The game is fun to play
Resources (Course)
• Gamification Course by Kevin Werbach, University of
Pennsylvania with Coursera, online course preview:
https://class.coursera.org/gamification-002/lecture/index
Resources (Books)
• The Gamification of Learning and Instruction, Karl M. Kapp.
• Fundamentals of Game Design, Ernest Adams
Thanks to:
Martin Sillaouts: linkedin.com/in/martinsillaots
Iván Martínez-Ortiz: linkedin.com/in/imartinezortiz
Birgit Kirsimägi: linkedin.com
Tallinn University: www.tlu.ee
Tallinn University Summer School: summerschool.tlu.ee

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Design of Serious Games & Gamification

  • 1. Design of Serious Games #GameBasedLearning #gamification #coursenotes
  • 2. Agenda • Definitions • Serious Game Examples • Game Design App: eAdventure • A Serious Game Prototype • Resources
  • 3. What is a «Serious Game»?  Designed for a primary purpose other than pure entertainment. *  E.g.: education, defense, healthcare, scientific exploration, emergency management, city planning, engineering, religion, politics, … ** * http://en.wikipedia.org/wiki/Serious_game ** www.slideshare.net/martinsillaots/gbl
  • 4. What is «Gamification»? The use of game thinking and game elements in a non- game context to engage users and solve problems. * * http://en.wikipedia.org/wiki/Gamification
  • 5. Other Definitions * • Game‐Based Learning (GBL) – branch of serious games that deals with applications that have defined learning outcomes • Digital Game-Based Learning • Edutainment – entertainment + education – form of entertainment designed to educate as well as to amuse * www.slideshare.net/martinsillaots/gbl
  • 7. <e-Adventure> The <e-Adventure> platform is a research project aiming to facilitate the integration of educational games and game-like simulations in educational processes in general and Virtual Learning Environments (VLE) in particular. It is being developed by the e-UCM e-learning research group at Universidad Complutense de Madrid, with three main objectives: • Reduction of the development costs for educational games • Incorporation of education-specific features in game development tools • Integration of the resulting games with existing courseware in Virtual Learning Environments e-Adventure project website : http://e-adventure.e-ucm.es
  • 8. Designing Serious Games A SERIOUS GAME PROTOTYPE
  • 9.
  • 10. DISHION: IMPOSSIBLE FOOD PROTOCOL • Join us for a journey around the world and experience different cuisines! • This is an interactive adventure game which is aiming to provide cultural information about countries like local cuisine, city views, flags etc.
  • 11. Educational Objective • The player will identify 5 to 10 types of ingredients which are necessary for making a meal from the pre- defined country during the game.
  • 12. Self Evaluation Most important requirements • The game promotes self-learning • The player can easily start and quit the game • The player could use the game without reading a manual • Simple navigation and controls for a great user experience • The game is fun to play
  • 13. Resources (Course) • Gamification Course by Kevin Werbach, University of Pennsylvania with Coursera, online course preview: https://class.coursera.org/gamification-002/lecture/index
  • 14. Resources (Books) • The Gamification of Learning and Instruction, Karl M. Kapp. • Fundamentals of Game Design, Ernest Adams
  • 15. Thanks to: Martin Sillaouts: linkedin.com/in/martinsillaots Iván Martínez-Ortiz: linkedin.com/in/imartinezortiz Birgit Kirsimägi: linkedin.com Tallinn University: www.tlu.ee Tallinn University Summer School: summerschool.tlu.ee