6. WHAT IS WEBCRAFT?
Web Craft is a systematic approach to Web development and
design education.
Web Craft emphasizes the fundamentals of Web technologies:
• markup, styling, accessibility, internationalization, client-side/server-
side scripting, Web architecture, webapp development & user
experience
Web Craft requires skills beyond those acquired by using
WYSIWYG authoring tools.
7. Web Craft concentrates on a pragmatic
investment in skills that meet market needs,
and solve problems for potential employers.
Professionalism and self-training is a key
aspect of practicing Web Craft.
8. Making Websites is a mature profession,
like fixing cars, designing bridges, or flying planes.
It is not something your nephew should do over
the weekend…anymore
10. DIGITAL NATIVES
A person born the Digital
Age – 1980 on; has a greater
understanding of digital
technology through
interacting with it from an
early age.
11. “We found no evidence for any discontinuity in
technology use around the age of 30 as would be
predicted by the Net Generation and Digital Natives
hypothesis”
“Older Students’ use of Digital Technologies in Distance Education”, by Chetz Colwell,
Anne Jelfs & John T E Richardson
http://www.agent4change.net/resources/research/1088
12. “If we over-estimate their skills we
underestimate the support they need and
misunderstand their practices.”
2010 Digital Media and Learning Conference Keynote
Sonia Livingstone, Professor of Social Psychology and Head of the Department of Media and
Communications at the London School of Economics and Political Science
http://www.debaird.net/blendededunet/2010/04/the-myth-of-the-digital-native.html
13. “While today’s college students are immersed and fluent in social media,
consumer electronics and video games, they’re not nearly as
proficient when it comes to using digital tools in a classroom
setting; this turns the myth that we're dealing with a whole generation
of digital natives on its head.”
William Rieders
Executive Vice President, Global New Media for Cengage Learning
Debunking the Digital Native Myth:
Higher Education Students Ask for More Support in Using Classroom Technology
http://www.cengage.com/trends/pdf/Survey Release and Results.pdf
16. “Do not train a child to learn by force or
harshness; but direct them to it by what
amuses their minds, so that you may be
better able to discover with accuracy the
peculiar bent of the genius of each.”
- Plato
18. LPTHW emphasizes precision,
attention to detail, and persistence
by requiring you to type each
exercise (no copy-paste!) and
make it run, as well as to read up
on outside topics and to return to
exercises and ideas that you don't
understand, and understand them.
23. School of Webcraft is a free,
online community for learning
open web development.
At School of Webcraft you can
start learning web development
right away. We offer peer-driven
study groups and courses driven
by learners just like you.
26. WHAT IS THE OPEN BADGES PROJECT?
Today's learning happens everywhere. Not just in the classroom.
It's often difficult to get recognition for the skills you acquire online or
outside of traditional school.
Mozilla's Open Badges project is working to solve that problem, making
it easy for anyone to issue, earn and display badges across the web.
The result: badges can help today's learners display 21st century skills,
unlock career and educational opportunities, and level up in their life and work.
https://wiki.mozilla.org/Badges
28. Hackasaurus spreads skills,
attitudes and ethics that help youth
thrive in a remixable digital world.
By making it easy for youth to
tinker and mess around with the
building blocks that make up the
web, Hackasaurus helps tweens
move from digital consumers to
active producers, seeing the web as
something they can actively shape,
remix and make better.