2. techné
“Because the essence of technology
is nothing technological, essential
reflection upon technology and
decisive confrontation with it must
happen in a realm that is, on the
one hand, akin to the essence of
technology and, on the other,
fundamentally different from it.
Such a realm is art.”
Heidegger
3. Form + Content
• Content inspired by structure of physical world
– Analog: mechanics of human motion
– Lumen / Lux: light as a movement element
• Exploration of physical states
• Studio as a laboratory, rehearsal as research
through the medium of the body in motion and
human experience
6. Experiments in Thought & Motion
• “Ambiguity is an essential part of art.” – Alan
Lightman
• Kuhn’s insight: Science is about answering
questions within a paradigm
• Improvisation = stochastic process
• Process & Performance contain elements of
indeterminacy