SlideShare a Scribd company logo
1 of 54
Flashcard Program Design August 3 Rev
My Version of the List July 29, 2010 Rev
The Rubric ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Feedback ,[object Object],[object Object],[object Object],[object Object],[object Object]
Sequencing and Spacing ,[object Object],[object Object],[object Object]
Motivating and Engaging ,[object Object],[object Object],[object Object],[object Object]
Manages Cognitive Load ,[object Object],[object Object],[object Object],[object Object]
Learning Level Appropriate ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Maximizes Academic Learning Time  (ALT) ,[object Object],[object Object]
Rubric Table Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative  Cramproof Tactilely Avoids Overload Tunable Progress Data  Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Reward System
Face/Name Flashcards Spider Solitaire Style
The Epiphany The Epiphany Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
The Epiphany Match the Colors Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
The Epiphany Match the Reward Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
 
The Epiphany Match the Mini-Reward:  Completed Sets Cascade to Lower Left Corner Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
Rubric Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative  Cramproof Tactilely Avoids Overload Tunable Progress Data  Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Reward System
Rubric Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative  Cramproof Tactilely Avoids Overload Tunable Progress Data  Mentally Chunking As long as you don’t think about what else needs to be done today! Outcomes Match Goals Real-World Connections Error Free Reward System
Include Chunking by Apartment The Fort The Wooten House Hot Chocolate House Big Blue The MBA House
Include Chunking By Common Name Jared Jacob Ashley Jessica Courtney
Halo Ward/Class File Matches Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
The Epiphany Audio On/ Off Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
Rubric Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative  Cramproof Tactilely Avoids Overload Tunable Progress Data  Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Reward System
Program Opens Every Morning Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
Leitner-Programmed Timing Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
Rubric NO! Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative  Cram-proof Tactilely Avoids Overload Tunable Progress Data  Mentally Chunking Outcomes Match Goals For the suitably addictive personality Real-World Connections Error Free Reward System
The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Progressive Helps for High/Low Prior Knowledge Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Help (Ctrl1) flashes misplaces Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Help  (Ctrl2)   flashes one house full Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Help  (Ctrl3)   shows it all Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Game Choices Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
The Fort The Wooten House Hot Chocolate House Big Blue The MBA House The Usual End of Game Data Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
Samples of Possible Variations Free Cell Style
Clip Art Faces from http://www.best-of-web.com/search_term_pages/faces.html Naomi Flinders Nat Flinders Jessica Jaws Lillie Avao Name Matching
Naomi Flinders Jessica Jaws Nat Flinders The Fort Big Blue The MBA House Hot Chocolate House House Matching Emma Cone Heather Kov Emily DeKan Shelby Davis Janell June Kenzi Mayo Nati Wallin Ashley Mackay Jess Francon Baily Martin Mari Cook Cass Sheerer Megan Tucker Niki Hunter Amanda And Malani Hill Ashley Macy Jess Pate Emma Cone Heather Kov Emily DeKan Shelby Davis Janell June Kenzi Mayo Nati Wallin Ashley Mackay Jess Francon Baily Martin Mari Cook Cass Sheerer Megan Tucker Niki Hunter Amanda And Malani Hill Ashley Macy Jess Pate Lillie Avao Emily Purdy Kristen Threlk
What’s Her Name? Variations First Name Only First and Last Correct Spelling “ Close Enough” Correct! Try Again
Ice Cream Parlor The Doll House The Nodule The Dungeon The Fort Big Blue The MBA House Hot Chocolate House House Matching Mixed Chris Hatch Bob Mitch Josh Winery Dani Davis Jaon June Karli Mayo Mike Wallin Ashley Mackay Jess Francon Baily Martin Wills HIckman Justin Hyat Megan Tucker John Penrod Lance Carl Chris Evans Austin Mack Jess Pate Emma Cone Heather Kov Emily DeKan Shelby Davis Jay Benz Ke Mayo Nick Wallin Ashley Mackay Jess Francon Baily Martin Mari Cook Cass Sheerer Megan Tucker Niki Hunter Ammon And Malani Hill Ashley Macy Jess Pate Jessica Jaws Lillie Avao Emily Purdy Kristen Threlk
Rubric NO! Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative  Cram-proof Tactilely Avoids Overload Tunable Progress Data  Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Reward System
It is assumed that a standard data entry scheme will be incorporated into the program, allowing the user to download/import/input names, relationships and pictures.
Rubric  Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative  Cram-proof Tactilely Avoids Overload Tunable Progress Data  Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Garbage in, garbage out! Reward System
Detailed Rubric With Explanations
Yes, as programmed by the user. Results of learning session are related to learner goals. Goal Matching Yes, as per usual.  Periodic feedback relates tracked data to learner goals (e.g., learning/achievement is definable (either by designer or user, i.e. five correct iterations) Progress Data Yes, at lower levels of the game Elaborative feedback is available for low certitude responses Elaborative Yes, but see note above. Includes knowledge-of-correct-response feedback (e.g., including response accuracy verification, providing correct answers, etc.) Correct Response NO!  By design, the user should have to fuss and guess with as few hints as possible until all the cards are in the correct place and then WHOOSH!  they cascade into the bottom left hand corner as serotonin bastes the brain cells with happy juice.  After each response, feedback is immediate. Immediate Feedback
That’s the plan!  Nothing is worse that an old school computerized solitaire program that takes a long, elaborate time to deal the cards! Design ensures waiting and transitional time is minimized. Time Efficient Building the data file will need some guiding GUI boxes.  Once the data file is built, the program is meant to be intuitive to the average solitaire player.   Design ensures all instructional activities support desired learning outcomes. Lean Maximizes Academic Learning Time It is assumed that the programmer will build this into the game. Sequencing reflects a scheduled framework (e.g., Leitner system) Framework Not technically.  The game is presented as the opening desktop each morning.  The user can choose to not engage.  But the jones must be fed! Design provides for at least one intersession interval of anywhere between one and thirty days (no "cramming"). Cram-proof NO.  Pacing and presentation mimics that of a computer solitaire game.  Presentation of each item is discrete and spaced. Space/Time Discrete Sequencing and Spacing
Yes.  Chunking by common name and chunking by apartment. Design enables learner to efficiently "chunk" facts by identifying, connecting (grouping), and sequencing information. Chunking Assuming a savvy programmer/designer Design avoids cognitive overload (e.g., text in close spatial proximity to visuals to avoid split attention cognitive load concerns). Avoids Overload Yes.  There are several game variations of increasing difficulty Design acknowledges and adapts to limitations of audience (i.e. universal design and accessibility) Accommodations Depending on the game variation, audio input can be included.  I would never use it. Design takes advantage of verbal (text, narration, etc.) and non-verbal (photographs, illustrations, diagrams, etc.) input channels Multi-Channel Manages Cognitive Load
Yes, the game is tiered in the manner of spider solitaire.  One can play with increasing levels of difficulty:  Design builds learner confidence (e.g., providing examples of acceptable achievement).  Confidence This program is aimed at a specific target audience:  the freecell/solitaire/sudoku crowd.  For them, a game like this is better than chocolate Design promotes student satisfaction (e.g., provides recognition and evidence of success, practical application, etc.).  Rewards Assuming a competent programmer for the scaffolding, the accuracy is up to the user.   Error Free Yes, by design.  The user must input the names and faces he/she needs to learn.  User must also keep the input file current.  Therefore the user  controls the level of current relevance. Design makes learning outcomes relevant to students (e.g., connect content to learner goals, interests, learning styles, etc.).  Real-World Nope!  The goal here is to trick the brain into thinking it is getting its favorite junk food brain candy while actually teaching it something useful, like hiding broccoli in a poptart. Design stimulates learners' inquiry (e.g., give mentally stimulating problems that engage a deeper level of curiosity, etc.).  Mental Design maintains learners' attention (e.g., utilize variation). I know from sad experience that the building could fall down around me unnoticed while playing a game like this. Design captures learners' interest (e.g., use simple unexpected events like a loud whistle or an upside-down word in a visual, etc.).  Visual Acoustical Tactile Motivating and Engaging
Once the data file is built it could be shared with other people trying to learn the same set of names and faces Design facilitates open content (e.g., user-generated content, sharing of content and results, user-user or user-population comparisons of results, etc.) Open Content Design provides high prior-knowledge students with topic-contingent feedback (e.g., system directs learners to find the correct response or a path to additional information). Not Applicable.  Response-contingent and topic-contingent feedback would not fit the solitaire model. Design provides low prior-knowledge students with response-contingent feedback (e.g., system explains reasons for correct/incorrect responses) Tunable Goal Specific Prior knowledge plays into the decision of which names and faces to input into the data base. Design determines learner's prior knowledge and goals (e.g., pre-assessment, iterations of a Leitner system, etc.) Prior Knowledge Learning Level Appropriate
List by Committee 22 July 2010 Rev
Providing Feedback ,[object Object],[object Object],[object Object],[object Object],[object Object]
Scheduling Sequence and Spacing ,[object Object],[object Object],[object Object]
Motivating and Engaging ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Managing Cognitive Load ,[object Object],[object Object],[object Object],[object Object]
Determining Prior Knowledge ,[object Object],[object Object],[object Object],[object Object]
Maximizing Academic Learning Time  (ALT) ,[object Object],[object Object]
Acknowledgements ,[object Object],[object Object]

More Related Content

What's hot

Orientation Webinar LIST 5373 Summer 2016 May 24 6 pm, CST
Orientation Webinar LIST 5373 Summer 2016 May 24 6 pm, CSTOrientation Webinar LIST 5373 Summer 2016 May 24 6 pm, CST
Orientation Webinar LIST 5373 Summer 2016 May 24 6 pm, CSTPeggy Semingson
 
Technology update: E-Guidance, Digital Footprints & Feeding the Web
Technology update: E-Guidance, Digital Footprints & Feeding the WebTechnology update: E-Guidance, Digital Footprints & Feeding the Web
Technology update: E-Guidance, Digital Footprints & Feeding the WebJudith Baines
 
Technology Update: E-Guidance, Digital Footprints & Feeding the Web
Technology Update: E-Guidance, Digital Footprints & Feeding the WebTechnology Update: E-Guidance, Digital Footprints & Feeding the Web
Technology Update: E-Guidance, Digital Footprints & Feeding the WebMatt Lingard
 
A talk of two halves
A talk of two halvesA talk of two halves
A talk of two halvesAlan Cann
 
Audio Feedback Adopted And Adapted To Facilitate Formative Engagement
Audio Feedback  Adopted And Adapted To Facilitate Formative EngagementAudio Feedback  Adopted And Adapted To Facilitate Formative Engagement
Audio Feedback Adopted And Adapted To Facilitate Formative EngagementAndrew Middleton
 
Handout_WolfVision_Webinar-Visualizer_20200430_upload
Handout_WolfVision_Webinar-Visualizer_20200430_uploadHandout_WolfVision_Webinar-Visualizer_20200430_upload
Handout_WolfVision_Webinar-Visualizer_20200430_uploadThomas Zangerle
 
The Art Of Learning E Portfolio D2l
The Art Of Learning E Portfolio D2lThe Art Of Learning E Portfolio D2l
The Art Of Learning E Portfolio D2lwendyks
 
Using technology to facilitate enhanced student engagement (Indian edition)
Using technology to facilitate enhanced student engagement (Indian edition)Using technology to facilitate enhanced student engagement (Indian edition)
Using technology to facilitate enhanced student engagement (Indian edition)Simon Lancaster
 
Be an Elearning Superhero
Be an Elearning SuperheroBe an Elearning Superhero
Be an Elearning SuperheroMike Taylor
 
Everything old is new again…or is it?
Everything old is new again…or is it?Everything old is new again…or is it?
Everything old is new again…or is it?Jo Kay
 
10 Myths about Webinars
10 Myths about Webinars 10 Myths about Webinars
10 Myths about Webinars Derek Moore
 
Leveraging Recorded Mini-Lectures to Increase Student Learning
Leveraging Recorded Mini-Lectures to Increase Student LearningLeveraging Recorded Mini-Lectures to Increase Student Learning
Leveraging Recorded Mini-Lectures to Increase Student LearningRichard Berg
 
Week 8 Communication
Week 8 CommunicationWeek 8 Communication
Week 8 Communicationanneleftwich
 

What's hot (14)

Orientation Webinar LIST 5373 Summer 2016 May 24 6 pm, CST
Orientation Webinar LIST 5373 Summer 2016 May 24 6 pm, CSTOrientation Webinar LIST 5373 Summer 2016 May 24 6 pm, CST
Orientation Webinar LIST 5373 Summer 2016 May 24 6 pm, CST
 
Technology update: E-Guidance, Digital Footprints & Feeding the Web
Technology update: E-Guidance, Digital Footprints & Feeding the WebTechnology update: E-Guidance, Digital Footprints & Feeding the Web
Technology update: E-Guidance, Digital Footprints & Feeding the Web
 
Technology Update: E-Guidance, Digital Footprints & Feeding the Web
Technology Update: E-Guidance, Digital Footprints & Feeding the WebTechnology Update: E-Guidance, Digital Footprints & Feeding the Web
Technology Update: E-Guidance, Digital Footprints & Feeding the Web
 
A talk of two halves
A talk of two halvesA talk of two halves
A talk of two halves
 
Cdl conference presentation april 2010
Cdl conference presentation  april 2010Cdl conference presentation  april 2010
Cdl conference presentation april 2010
 
Audio Feedback Adopted And Adapted To Facilitate Formative Engagement
Audio Feedback  Adopted And Adapted To Facilitate Formative EngagementAudio Feedback  Adopted And Adapted To Facilitate Formative Engagement
Audio Feedback Adopted And Adapted To Facilitate Formative Engagement
 
Handout_WolfVision_Webinar-Visualizer_20200430_upload
Handout_WolfVision_Webinar-Visualizer_20200430_uploadHandout_WolfVision_Webinar-Visualizer_20200430_upload
Handout_WolfVision_Webinar-Visualizer_20200430_upload
 
The Art Of Learning E Portfolio D2l
The Art Of Learning E Portfolio D2lThe Art Of Learning E Portfolio D2l
The Art Of Learning E Portfolio D2l
 
Using technology to facilitate enhanced student engagement (Indian edition)
Using technology to facilitate enhanced student engagement (Indian edition)Using technology to facilitate enhanced student engagement (Indian edition)
Using technology to facilitate enhanced student engagement (Indian edition)
 
Be an Elearning Superhero
Be an Elearning SuperheroBe an Elearning Superhero
Be an Elearning Superhero
 
Everything old is new again…or is it?
Everything old is new again…or is it?Everything old is new again…or is it?
Everything old is new again…or is it?
 
10 Myths about Webinars
10 Myths about Webinars 10 Myths about Webinars
10 Myths about Webinars
 
Leveraging Recorded Mini-Lectures to Increase Student Learning
Leveraging Recorded Mini-Lectures to Increase Student LearningLeveraging Recorded Mini-Lectures to Increase Student Learning
Leveraging Recorded Mini-Lectures to Increase Student Learning
 
Week 8 Communication
Week 8 CommunicationWeek 8 Communication
Week 8 Communication
 

Viewers also liked

Currency Counterfeiting
Currency CounterfeitingCurrency Counterfeiting
Currency Counterfeitingdsteffes
 
Miguel exel rrhh
Miguel exel rrhhMiguel exel rrhh
Miguel exel rrhhclarsson
 
La publicité
La publicitéLa publicité
La publicité320320320
 
Evergreen Lighting PowerPoint
Evergreen Lighting PowerPointEvergreen Lighting PowerPoint
Evergreen Lighting PowerPointgkohl
 
Shams Marina District Presentation
Shams Marina District PresentationShams Marina District Presentation
Shams Marina District PresentationChristopher Beza
 
564 Commercial Flashcard Design Critique
564 Commercial Flashcard Design Critique564 Commercial Flashcard Design Critique
564 Commercial Flashcard Design CritiqueStephanie Magleby
 
Innovation in the corporate media projects
Innovation in the corporate media projectsInnovation in the corporate media projects
Innovation in the corporate media projectsHCB
 
Natalie Tayor – Folio, 2010
Natalie Tayor – Folio, 2010Natalie Tayor – Folio, 2010
Natalie Tayor – Folio, 2010natalietaylo
 
Evergreen presentation
Evergreen presentationEvergreen presentation
Evergreen presentationgkohl
 
Permainan & makanan tradisional 2
Permainan &  makanan tradisional 2Permainan &  makanan tradisional 2
Permainan & makanan tradisional 2ashadevi
 
TargetRecrtuit Overview
TargetRecrtuit OverviewTargetRecrtuit Overview
TargetRecrtuit OverviewTargetRecruit
 
Handicrafts exporters, Handicrafts, Handicrafts suppliers, Indian Handicrafts...
Handicrafts exporters, Handicrafts, Handicrafts suppliers, Indian Handicrafts...Handicrafts exporters, Handicrafts, Handicrafts suppliers, Indian Handicrafts...
Handicrafts exporters, Handicrafts, Handicrafts suppliers, Indian Handicrafts...Amit Saxena
 
Permainan & makanan tradisional
Permainan &  makanan tradisionalPermainan &  makanan tradisional
Permainan & makanan tradisionalashadevi
 

Viewers also liked (13)

Currency Counterfeiting
Currency CounterfeitingCurrency Counterfeiting
Currency Counterfeiting
 
Miguel exel rrhh
Miguel exel rrhhMiguel exel rrhh
Miguel exel rrhh
 
La publicité
La publicitéLa publicité
La publicité
 
Evergreen Lighting PowerPoint
Evergreen Lighting PowerPointEvergreen Lighting PowerPoint
Evergreen Lighting PowerPoint
 
Shams Marina District Presentation
Shams Marina District PresentationShams Marina District Presentation
Shams Marina District Presentation
 
564 Commercial Flashcard Design Critique
564 Commercial Flashcard Design Critique564 Commercial Flashcard Design Critique
564 Commercial Flashcard Design Critique
 
Innovation in the corporate media projects
Innovation in the corporate media projectsInnovation in the corporate media projects
Innovation in the corporate media projects
 
Natalie Tayor – Folio, 2010
Natalie Tayor – Folio, 2010Natalie Tayor – Folio, 2010
Natalie Tayor – Folio, 2010
 
Evergreen presentation
Evergreen presentationEvergreen presentation
Evergreen presentation
 
Permainan & makanan tradisional 2
Permainan &  makanan tradisional 2Permainan &  makanan tradisional 2
Permainan & makanan tradisional 2
 
TargetRecrtuit Overview
TargetRecrtuit OverviewTargetRecrtuit Overview
TargetRecrtuit Overview
 
Handicrafts exporters, Handicrafts, Handicrafts suppliers, Indian Handicrafts...
Handicrafts exporters, Handicrafts, Handicrafts suppliers, Indian Handicrafts...Handicrafts exporters, Handicrafts, Handicrafts suppliers, Indian Handicrafts...
Handicrafts exporters, Handicrafts, Handicrafts suppliers, Indian Handicrafts...
 
Permainan & makanan tradisional
Permainan &  makanan tradisionalPermainan &  makanan tradisional
Permainan & makanan tradisional
 

Similar to Flashcard Program Design Rev Aug 3

Apple i devices and aac
Apple i devices and aacApple i devices and aac
Apple i devices and aacKate Ahern
 
Lessons From a Basement Studio REDUCED SIZE FOR LINKEDIN
Lessons From a Basement Studio REDUCED SIZE FOR LINKEDINLessons From a Basement Studio REDUCED SIZE FOR LINKEDIN
Lessons From a Basement Studio REDUCED SIZE FOR LINKEDINBarbara Oakley
 
Lecture Capture
Lecture CaptureLecture Capture
Lecture Capturemicdpowers
 
How to live stream a classroom
How to live stream a classroomHow to live stream a classroom
How to live stream a classroomPaul Richards
 
Pimp Your Post - Tips and Tricks for Jazzing up Intro Posts in Online courses
Pimp Your Post - Tips and Tricks for Jazzing up Intro Posts in Online coursesPimp Your Post - Tips and Tricks for Jazzing up Intro Posts in Online courses
Pimp Your Post - Tips and Tricks for Jazzing up Intro Posts in Online coursesTracy Kelly
 
Preliminary Flashcard Design
Preliminary Flashcard DesignPreliminary Flashcard Design
Preliminary Flashcard DesignStephanie Magleby
 
ASTD Conference Presentation Oct 2007
ASTD Conference Presentation Oct 2007ASTD Conference Presentation Oct 2007
ASTD Conference Presentation Oct 2007Greg Williams
 
Principles & Practices of Online Course Creation & Instructional Design (PPO...
Principles & Practices of Online CourseCreation & Instructional Design (PPO...Principles & Practices of Online CourseCreation & Instructional Design (PPO...
Principles & Practices of Online Course Creation & Instructional Design (PPO...Jeffrey Keefer
 
Language Skills & Communication devices
Language Skills & Communication devicesLanguage Skills & Communication devices
Language Skills & Communication devicesldeese
 
Ap summit v1 presentation pdf
Ap summit v1 presentation pdfAp summit v1 presentation pdf
Ap summit v1 presentation pdfCarlos Fernandez
 
Presentation Skills
Presentation SkillsPresentation Skills
Presentation Skillshesham gomaa
 
Technology Integration: Assistive Technology and Social Media
Technology Integration: Assistive Technology and Social MediaTechnology Integration: Assistive Technology and Social Media
Technology Integration: Assistive Technology and Social MediaKathy Santersero
 
Using Technology In The Language Classroom
Using Technology In The Language ClassroomUsing Technology In The Language Classroom
Using Technology In The Language ClassroomErin Lowry
 
Electronic Performance Support Workshop
Electronic Performance Support WorkshopElectronic Performance Support Workshop
Electronic Performance Support Workshopguest76aa795
 

Similar to Flashcard Program Design Rev Aug 3 (20)

Apple i devices and aac
Apple i devices and aacApple i devices and aac
Apple i devices and aac
 
Lessons From a Basement Studio REDUCED SIZE FOR LINKEDIN
Lessons From a Basement Studio REDUCED SIZE FOR LINKEDINLessons From a Basement Studio REDUCED SIZE FOR LINKEDIN
Lessons From a Basement Studio REDUCED SIZE FOR LINKEDIN
 
Lecture Capture
Lecture CaptureLecture Capture
Lecture Capture
 
E -learning
E -learningE -learning
E -learning
 
How to live stream a classroom
How to live stream a classroomHow to live stream a classroom
How to live stream a classroom
 
Pimp Your Post - Tips and Tricks for Jazzing up Intro Posts in Online courses
Pimp Your Post - Tips and Tricks for Jazzing up Intro Posts in Online coursesPimp Your Post - Tips and Tricks for Jazzing up Intro Posts in Online courses
Pimp Your Post - Tips and Tricks for Jazzing up Intro Posts in Online courses
 
Preliminary Flashcard Design
Preliminary Flashcard DesignPreliminary Flashcard Design
Preliminary Flashcard Design
 
ASTD Conference Presentation Oct 2007
ASTD Conference Presentation Oct 2007ASTD Conference Presentation Oct 2007
ASTD Conference Presentation Oct 2007
 
ILT Forum presentation
ILT Forum presentationILT Forum presentation
ILT Forum presentation
 
Principles & Practices of Online Course Creation & Instructional Design (PPO...
Principles & Practices of Online CourseCreation & Instructional Design (PPO...Principles & Practices of Online CourseCreation & Instructional Design (PPO...
Principles & Practices of Online Course Creation & Instructional Design (PPO...
 
Language Skills & Communication devices
Language Skills & Communication devicesLanguage Skills & Communication devices
Language Skills & Communication devices
 
Oclc Learningstyles
Oclc LearningstylesOclc Learningstyles
Oclc Learningstyles
 
Ap summit v1 presentation pdf
Ap summit v1 presentation pdfAp summit v1 presentation pdf
Ap summit v1 presentation pdf
 
Bb world 2011
Bb world 2011Bb world 2011
Bb world 2011
 
Presentation Skills
Presentation SkillsPresentation Skills
Presentation Skills
 
Technology Integration: Assistive Technology and Social Media
Technology Integration: Assistive Technology and Social MediaTechnology Integration: Assistive Technology and Social Media
Technology Integration: Assistive Technology and Social Media
 
Nov 5 PD video
Nov 5 PD videoNov 5 PD video
Nov 5 PD video
 
Using Technology In The Language Classroom
Using Technology In The Language ClassroomUsing Technology In The Language Classroom
Using Technology In The Language Classroom
 
Electronic Performance Support Workshop
Electronic Performance Support WorkshopElectronic Performance Support Workshop
Electronic Performance Support Workshop
 
Techinlaelementary
TechinlaelementaryTechinlaelementary
Techinlaelementary
 

More from Stephanie Magleby

564 Class Notes, July 29, 2010
564 Class Notes, July 29, 2010564 Class Notes, July 29, 2010
564 Class Notes, July 29, 2010Stephanie Magleby
 
564 Class Notes July 27, 2010
564 Class Notes July 27, 2010564 Class Notes July 27, 2010
564 Class Notes July 27, 2010Stephanie Magleby
 
Evaluation Of Evidence Based Practices In Online Learning
Evaluation Of Evidence Based Practices In Online LearningEvaluation Of Evidence Based Practices In Online Learning
Evaluation Of Evidence Based Practices In Online LearningStephanie Magleby
 
What’s all the fuss about instructional time
What’s all the fuss about instructional timeWhat’s all the fuss about instructional time
What’s all the fuss about instructional timeStephanie Magleby
 
Distributed Practice in Verbal Recall Tasks: A Review and Quantitative Synth...
Distributed Practice in Verbal Recall Tasks:  A Review and Quantitative Synth...Distributed Practice in Verbal Recall Tasks:  A Review and Quantitative Synth...
Distributed Practice in Verbal Recall Tasks: A Review and Quantitative Synth...Stephanie Magleby
 
How to Integrate Learner Motivation Planning into Lesson Planning: The ARCS ...
How to Integrate Learner Motivation Planning into Lesson Planning:  The ARCS ...How to Integrate Learner Motivation Planning into Lesson Planning:  The ARCS ...
How to Integrate Learner Motivation Planning into Lesson Planning: The ARCS ...Stephanie Magleby
 
Magical Number Seven, by George Miller
Magical Number Seven, by George MillerMagical Number Seven, by George Miller
Magical Number Seven, by George MillerStephanie Magleby
 

More from Stephanie Magleby (12)

Bryce Tool Report
Bryce Tool Report Bryce Tool Report
Bryce Tool Report
 
564 Class Notes, July 29, 2010
564 Class Notes, July 29, 2010564 Class Notes, July 29, 2010
564 Class Notes, July 29, 2010
 
564 Class Notes July 27, 2010
564 Class Notes July 27, 2010564 Class Notes July 27, 2010
564 Class Notes July 27, 2010
 
Evaluation Of Evidence Based Practices In Online Learning
Evaluation Of Evidence Based Practices In Online LearningEvaluation Of Evidence Based Practices In Online Learning
Evaluation Of Evidence Based Practices In Online Learning
 
What’s all the fuss about instructional time
What’s all the fuss about instructional timeWhat’s all the fuss about instructional time
What’s all the fuss about instructional time
 
Multimedia Learning
Multimedia LearningMultimedia Learning
Multimedia Learning
 
Distributed Practice in Verbal Recall Tasks: A Review and Quantitative Synth...
Distributed Practice in Verbal Recall Tasks:  A Review and Quantitative Synth...Distributed Practice in Verbal Recall Tasks:  A Review and Quantitative Synth...
Distributed Practice in Verbal Recall Tasks: A Review and Quantitative Synth...
 
How to Integrate Learner Motivation Planning into Lesson Planning: The ARCS ...
How to Integrate Learner Motivation Planning into Lesson Planning:  The ARCS ...How to Integrate Learner Motivation Planning into Lesson Planning:  The ARCS ...
How to Integrate Learner Motivation Planning into Lesson Planning: The ARCS ...
 
The Spacing Effect
The Spacing EffectThe Spacing Effect
The Spacing Effect
 
The Spacing Effect
The Spacing EffectThe Spacing Effect
The Spacing Effect
 
Leitner System
Leitner SystemLeitner System
Leitner System
 
Magical Number Seven, by George Miller
Magical Number Seven, by George MillerMagical Number Seven, by George Miller
Magical Number Seven, by George Miller
 

Flashcard Program Design Rev Aug 3

  • 2. My Version of the List July 29, 2010 Rev
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10. Rubric Table Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative Cramproof Tactilely Avoids Overload Tunable Progress Data Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Reward System
  • 11. Face/Name Flashcards Spider Solitaire Style
  • 12. The Epiphany The Epiphany Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 13. The Epiphany Match the Colors Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 14. The Epiphany Match the Reward Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 15.  
  • 16. The Epiphany Match the Mini-Reward: Completed Sets Cascade to Lower Left Corner Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 17. Rubric Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative Cramproof Tactilely Avoids Overload Tunable Progress Data Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Reward System
  • 18. Rubric Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative Cramproof Tactilely Avoids Overload Tunable Progress Data Mentally Chunking As long as you don’t think about what else needs to be done today! Outcomes Match Goals Real-World Connections Error Free Reward System
  • 19. Include Chunking by Apartment The Fort The Wooten House Hot Chocolate House Big Blue The MBA House
  • 20. Include Chunking By Common Name Jared Jacob Ashley Jessica Courtney
  • 21. Halo Ward/Class File Matches Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 22. The Epiphany Audio On/ Off Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 23. Rubric Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative Cramproof Tactilely Avoids Overload Tunable Progress Data Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Reward System
  • 24. Program Opens Every Morning Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 25. Leitner-Programmed Timing Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 26. Rubric NO! Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative Cram-proof Tactilely Avoids Overload Tunable Progress Data Mentally Chunking Outcomes Match Goals For the suitably addictive personality Real-World Connections Error Free Reward System
  • 27. The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Progressive Helps for High/Low Prior Knowledge Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 28. The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Help (Ctrl1) flashes misplaces Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 29. The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Help (Ctrl2) flashes one house full Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 30. The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Help (Ctrl3) shows it all Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 31. The Fort The Wooten House Hot Chocolate House Big Blue The MBA House Game Choices Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 32. The Fort The Wooten House Hot Chocolate House Big Blue The MBA House The Usual End of Game Data Sharee Lam Mich Cahon Liz Jones Jessica Jaws Lillie Avao
  • 33. Samples of Possible Variations Free Cell Style
  • 34. Clip Art Faces from http://www.best-of-web.com/search_term_pages/faces.html Naomi Flinders Nat Flinders Jessica Jaws Lillie Avao Name Matching
  • 35. Naomi Flinders Jessica Jaws Nat Flinders The Fort Big Blue The MBA House Hot Chocolate House House Matching Emma Cone Heather Kov Emily DeKan Shelby Davis Janell June Kenzi Mayo Nati Wallin Ashley Mackay Jess Francon Baily Martin Mari Cook Cass Sheerer Megan Tucker Niki Hunter Amanda And Malani Hill Ashley Macy Jess Pate Emma Cone Heather Kov Emily DeKan Shelby Davis Janell June Kenzi Mayo Nati Wallin Ashley Mackay Jess Francon Baily Martin Mari Cook Cass Sheerer Megan Tucker Niki Hunter Amanda And Malani Hill Ashley Macy Jess Pate Lillie Avao Emily Purdy Kristen Threlk
  • 36. What’s Her Name? Variations First Name Only First and Last Correct Spelling “ Close Enough” Correct! Try Again
  • 37. Ice Cream Parlor The Doll House The Nodule The Dungeon The Fort Big Blue The MBA House Hot Chocolate House House Matching Mixed Chris Hatch Bob Mitch Josh Winery Dani Davis Jaon June Karli Mayo Mike Wallin Ashley Mackay Jess Francon Baily Martin Wills HIckman Justin Hyat Megan Tucker John Penrod Lance Carl Chris Evans Austin Mack Jess Pate Emma Cone Heather Kov Emily DeKan Shelby Davis Jay Benz Ke Mayo Nick Wallin Ashley Mackay Jess Francon Baily Martin Mari Cook Cass Sheerer Megan Tucker Niki Hunter Ammon And Malani Hill Ashley Macy Jess Pate Jessica Jaws Lillie Avao Emily Purdy Kristen Threlk
  • 38. Rubric NO! Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative Cram-proof Tactilely Avoids Overload Tunable Progress Data Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Reward System
  • 39. It is assumed that a standard data entry scheme will be incorporated into the program, allowing the user to download/import/input names, relationships and pictures.
  • 40. Rubric Feedback Sequencing and Spacing Motivating and Engaging Manages Cognitive Load Learning Level Appropriate Maximizes Academic Learning Time Immediate Framework Visually Multi-Channel Presentation Incorporates Prior Knowledge Lean Correct Response Space/Time Discrete Acoustically User Accommodations Available Goal Specific Time Efficient Elaborative Cram-proof Tactilely Avoids Overload Tunable Progress Data Mentally Chunking Outcomes Match Goals Real-World Connections Error Free Garbage in, garbage out! Reward System
  • 41. Detailed Rubric With Explanations
  • 42. Yes, as programmed by the user. Results of learning session are related to learner goals. Goal Matching Yes, as per usual. Periodic feedback relates tracked data to learner goals (e.g., learning/achievement is definable (either by designer or user, i.e. five correct iterations) Progress Data Yes, at lower levels of the game Elaborative feedback is available for low certitude responses Elaborative Yes, but see note above. Includes knowledge-of-correct-response feedback (e.g., including response accuracy verification, providing correct answers, etc.) Correct Response NO! By design, the user should have to fuss and guess with as few hints as possible until all the cards are in the correct place and then WHOOSH! they cascade into the bottom left hand corner as serotonin bastes the brain cells with happy juice. After each response, feedback is immediate. Immediate Feedback
  • 43. That’s the plan! Nothing is worse that an old school computerized solitaire program that takes a long, elaborate time to deal the cards! Design ensures waiting and transitional time is minimized. Time Efficient Building the data file will need some guiding GUI boxes. Once the data file is built, the program is meant to be intuitive to the average solitaire player. Design ensures all instructional activities support desired learning outcomes. Lean Maximizes Academic Learning Time It is assumed that the programmer will build this into the game. Sequencing reflects a scheduled framework (e.g., Leitner system) Framework Not technically. The game is presented as the opening desktop each morning. The user can choose to not engage. But the jones must be fed! Design provides for at least one intersession interval of anywhere between one and thirty days (no "cramming"). Cram-proof NO. Pacing and presentation mimics that of a computer solitaire game. Presentation of each item is discrete and spaced. Space/Time Discrete Sequencing and Spacing
  • 44. Yes. Chunking by common name and chunking by apartment. Design enables learner to efficiently "chunk" facts by identifying, connecting (grouping), and sequencing information. Chunking Assuming a savvy programmer/designer Design avoids cognitive overload (e.g., text in close spatial proximity to visuals to avoid split attention cognitive load concerns). Avoids Overload Yes. There are several game variations of increasing difficulty Design acknowledges and adapts to limitations of audience (i.e. universal design and accessibility) Accommodations Depending on the game variation, audio input can be included. I would never use it. Design takes advantage of verbal (text, narration, etc.) and non-verbal (photographs, illustrations, diagrams, etc.) input channels Multi-Channel Manages Cognitive Load
  • 45. Yes, the game is tiered in the manner of spider solitaire. One can play with increasing levels of difficulty: Design builds learner confidence (e.g., providing examples of acceptable achievement). Confidence This program is aimed at a specific target audience: the freecell/solitaire/sudoku crowd. For them, a game like this is better than chocolate Design promotes student satisfaction (e.g., provides recognition and evidence of success, practical application, etc.). Rewards Assuming a competent programmer for the scaffolding, the accuracy is up to the user. Error Free Yes, by design. The user must input the names and faces he/she needs to learn. User must also keep the input file current. Therefore the user controls the level of current relevance. Design makes learning outcomes relevant to students (e.g., connect content to learner goals, interests, learning styles, etc.). Real-World Nope! The goal here is to trick the brain into thinking it is getting its favorite junk food brain candy while actually teaching it something useful, like hiding broccoli in a poptart. Design stimulates learners' inquiry (e.g., give mentally stimulating problems that engage a deeper level of curiosity, etc.). Mental Design maintains learners' attention (e.g., utilize variation). I know from sad experience that the building could fall down around me unnoticed while playing a game like this. Design captures learners' interest (e.g., use simple unexpected events like a loud whistle or an upside-down word in a visual, etc.). Visual Acoustical Tactile Motivating and Engaging
  • 46. Once the data file is built it could be shared with other people trying to learn the same set of names and faces Design facilitates open content (e.g., user-generated content, sharing of content and results, user-user or user-population comparisons of results, etc.) Open Content Design provides high prior-knowledge students with topic-contingent feedback (e.g., system directs learners to find the correct response or a path to additional information). Not Applicable. Response-contingent and topic-contingent feedback would not fit the solitaire model. Design provides low prior-knowledge students with response-contingent feedback (e.g., system explains reasons for correct/incorrect responses) Tunable Goal Specific Prior knowledge plays into the decision of which names and faces to input into the data base. Design determines learner's prior knowledge and goals (e.g., pre-assessment, iterations of a Leitner system, etc.) Prior Knowledge Learning Level Appropriate
  • 47. List by Committee 22 July 2010 Rev
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.