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Bryce
Stephanie Magleby, Fall 2010
Bryce is a three-dimensional computer modeling program that uses fractal
geometries to provide lush textural elements. It was named after the fantastic
geology of Bryce Canyon, and was first introduced in 1994 as a background
generator used primarily to create mountains and coastlines. Gradually the
program expanded to include skies, then better light and shadow effects, then
trees and finally people. Recent developments include ʻcamera-eyeʼ animation
production capabilities.

Bryce has been bought and sold and housed under several different company
names. It sat dormant on the shelf for a few years after being purchased by
Corel in 2001. Since DAZ3D purchased it in 2005 it has seen a resurgence in
popularity.



The Creators of Bryce3D are three extraordinary men:         Dr. Forest
Kenton "Ken" Musgrave (aka Doc Mojo), Eric Wengel and Kai Krause. All three
men are innovators whose passions and careers have spanned multiple
disciplines.

Ken Musgrave studied fractal geometry under Benoit Mandelbrot at Yale
University. He brought his understanding and expertise about the fractal nature
of nature to the Bryce3D program. He has since gone on to work in several
varied professions. In the movie industry, he provided special effects for films
like Titanic and Apollo 13. He was a professor at George Washington University.
He continues his work with fractals as a fractal artist. Currently he is CEO/CTO
of Pandromeda, Inc which is a Bryce3D competitor and . . . he is a real estate
agent in West Virginia.

His website http://www.kenmusgrave.com/ must be seen to be believed. It is a
wild juxtapostion of acid colors and shapes and bucolic vistas of West Virginia.

Eric Wengerʼs career has been spent bending the boundaries between
computer, art and music. Besides cofounding the Bryce parent company
MetaCreations along with Doc Mojo and Kai Krause, Eric also founded The Bryce
Forum Gallery and U&I Software LLC.

Using U&I software called MetaSynth, Eric has generated two music CDs:
Spectrum Scapes and Metatech. The music is created by cybernetically
generating textures and forms with Bryce. These spatial algorithms are then are
fed into a sound mixer to turn the visual images into music.

Kai Krause was born in Dortmund, Germany, and has worked extensively in
both the computer programming and music recording industries. He began his
career working with early vocoders and synthesizers and went on to found
MetaCreations Corp along with Eric Wenger and Ken Musgrave. He was an
early pioneer of such applications as soft shadows, rounded corners and
translucency. Applications he has been directly responsible for include Live
Picture, KPT Bryce and KPT Convolver, Kaiʼs Power Show/Power Tools/Power
Goo/Photo Soap and Poser.

Kai currently lives in a 1000-year old castle new Bonn, which he calls Byteburg.
His personal website is banned by BYU.



An example of a Bryce application is the Advanced Product
Development Laboratory at Brigham Young University. This research lab,
headed by Jordan Cox and hosted by the mechanical engineering department,
uses Bryce as a repository and showcase for student solid modeling computer
projects of all levels. Upon ʻenteringʼ the website, one becomes an avatar,
strolling through a gallery complete with futuristic modern art sculptures, a shiny
spiral staircase and skylights. Framed ʻpicturesʼ hang on the walls, some of
which are themselves 3d models that can be manipulated. There are doorways
and alcoves leading off to areas devoted to different classes and semesters.

Here are examples of some of the images on the walls.




http://research.et.byu.edu/masscust/Final_Website_Files/ME_172_WEBSITE/17
2_Museum/Projects2.jpg
Date	
            Version	
          Platform	
                              Main	
  Players	
                                                                                                                         Features	
  
                                                                                                                                                                                                                       Specialized	
  in	
  
                                       Macintosh	
   Ken	
  Musgrave	
  ,	
  	
  
       1994	
     Bryce	
  1.0	
                                                                                                                                                                                       mountains	
  and	
  
                                         only	
          	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Eric	
  Wenger	
  	
  	
  
                                                                                                                                                                                                                       coastlines	
  
                                                         	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Kai	
  Krause	
  
                                                                                                                                                                                                                       Added	
  light	
  sourcing,	
  
                                       Macintosh	
   	
  
       1996	
     Bryce	
  2.0	
                                                                                                                                                                                       atmospheres,	
  better	
  
                                         only	
          together	
  formed	
  
                                                                                                                                                                                                                       texture	
  editor	
  
                                                                                                                                                                                                      MetaTools	
  
                                                         which	
  merged	
  with	
  	
                                                                                                                                 First	
  stable	
  windows	
  
       1997	
     Bryce	
  2.1	
  
                                                                                                                                                                                     Fractal	
  Design	
   Platform	
  
                  Bryce	
  3D	
                          to	
  form	
  	
  
       1997	
                                                                                                                                                                                                          Camera	
  eye	
  animation	
  
                     3.1	
                                                                                                                                                         MetaCreations	
  	
  
                                       Macintosh	
  	
   which	
  was	
  restructured	
  as	
                                                                                                                          Overall	
  upgrade	
  plus	
  
       1999	
     Bryce	
  4.0	
                                                                                                                                      Viewpoint	
  Corp.	
   better	
  import/export	
  
                                         and	
  
                                       Windows	
  
       2000	
            	
                                                                                                                                                                                            	
  
                                                                                                                                                                                                                       Added	
  Tree	
  Lab	
  and	
  
       2001	
     Bryce	
  5.0	
  
                                                         Owned	
  by	
  Corel	
  Corp.	
                                                                                                                               Metaballs	
  
                     Bryce	
  
       2001	
                                                                                                                                                                    Fixed	
  some	
  bugs	
  
                     5.01	
  
       2002-­‐
                                                                              Languished	
  on	
  Corel’s	
  	
  Shelf	
  
       2004	
  
                                                                                                                                                                                 DAZ|Studio	
  PlugIn.	
  
                                                                                                                                                                                 Import	
  capabilities	
  
                                                                                                                                                                                 from	
  Studio	
  &	
  Poser,	
  
       2005	
     Bryce	
  5.5	
  
                                                                                                                                                                                 Transparencies	
  	
  
                                                                                                                                                                                 (human	
  figures	
  now	
  
                                                                                                                                                                                 possible)	
  
                                                                                                                                                                                 Animation	
  import,	
  
                                                                                                                                                                                 random	
  replication,	
  
                  Bryce	
  6.0	
  
       2006	
                          Macintosh	
  	
                                                                                                                           advanced	
  edition,	
  
                    &	
  6.1	
  
                                         and	
                                                                                                                                   HDRI	
  	
  (High	
  Dynamic	
  
                                       Windows	
                                                                                                                                 Range	
  Imaging)	
  
                  Bryce	
  5.5	
                                                               Owned	
  by	
  DAZ	
  3D	
  
       2007	
                                                                                                                                                                    	
  
                  Freeware	
  
       Sum	
         DAZ	
                                                                                                                                                       Didn’t	
  work	
  with	
  
       2009	
      Studio	
  3	
                                                                                                                                                 Bryce	
  6.1	
  

       Dec	
                                                                                                                                                                     Stability,	
  Mac	
  OS	
  X	
  
                  Bryce	
  6.3	
  
       2009	
                                                                                                                                                                    v10.6	
  support	
  

                   Bryce	
  7	
  
                    Trial,	
  
                                                                                                                                                                                 DAZ	
  Studio	
  Bridge,	
  
       2010	
     Standard	
         	
  
                                                                                                                                                                                 Sky	
  Lab,	
  clouds	
  
                    &	
  Pro	
  
                  versions	
  

	
  

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Bryce Tool Report

  • 2. Bryce is a three-dimensional computer modeling program that uses fractal geometries to provide lush textural elements. It was named after the fantastic geology of Bryce Canyon, and was first introduced in 1994 as a background generator used primarily to create mountains and coastlines. Gradually the program expanded to include skies, then better light and shadow effects, then trees and finally people. Recent developments include ʻcamera-eyeʼ animation production capabilities. Bryce has been bought and sold and housed under several different company names. It sat dormant on the shelf for a few years after being purchased by Corel in 2001. Since DAZ3D purchased it in 2005 it has seen a resurgence in popularity. The Creators of Bryce3D are three extraordinary men: Dr. Forest Kenton "Ken" Musgrave (aka Doc Mojo), Eric Wengel and Kai Krause. All three men are innovators whose passions and careers have spanned multiple disciplines. Ken Musgrave studied fractal geometry under Benoit Mandelbrot at Yale University. He brought his understanding and expertise about the fractal nature of nature to the Bryce3D program. He has since gone on to work in several varied professions. In the movie industry, he provided special effects for films like Titanic and Apollo 13. He was a professor at George Washington University. He continues his work with fractals as a fractal artist. Currently he is CEO/CTO of Pandromeda, Inc which is a Bryce3D competitor and . . . he is a real estate agent in West Virginia. His website http://www.kenmusgrave.com/ must be seen to be believed. It is a wild juxtapostion of acid colors and shapes and bucolic vistas of West Virginia. Eric Wengerʼs career has been spent bending the boundaries between computer, art and music. Besides cofounding the Bryce parent company MetaCreations along with Doc Mojo and Kai Krause, Eric also founded The Bryce Forum Gallery and U&I Software LLC. Using U&I software called MetaSynth, Eric has generated two music CDs: Spectrum Scapes and Metatech. The music is created by cybernetically generating textures and forms with Bryce. These spatial algorithms are then are fed into a sound mixer to turn the visual images into music. Kai Krause was born in Dortmund, Germany, and has worked extensively in both the computer programming and music recording industries. He began his
  • 3. career working with early vocoders and synthesizers and went on to found MetaCreations Corp along with Eric Wenger and Ken Musgrave. He was an early pioneer of such applications as soft shadows, rounded corners and translucency. Applications he has been directly responsible for include Live Picture, KPT Bryce and KPT Convolver, Kaiʼs Power Show/Power Tools/Power Goo/Photo Soap and Poser. Kai currently lives in a 1000-year old castle new Bonn, which he calls Byteburg. His personal website is banned by BYU. An example of a Bryce application is the Advanced Product Development Laboratory at Brigham Young University. This research lab, headed by Jordan Cox and hosted by the mechanical engineering department, uses Bryce as a repository and showcase for student solid modeling computer projects of all levels. Upon ʻenteringʼ the website, one becomes an avatar, strolling through a gallery complete with futuristic modern art sculptures, a shiny spiral staircase and skylights. Framed ʻpicturesʼ hang on the walls, some of which are themselves 3d models that can be manipulated. There are doorways and alcoves leading off to areas devoted to different classes and semesters. Here are examples of some of the images on the walls. http://research.et.byu.edu/masscust/Final_Website_Files/ME_172_WEBSITE/17 2_Museum/Projects2.jpg
  • 4. Date   Version   Platform   Main  Players   Features   Specialized  in   Macintosh   Ken  Musgrave  ,     1994   Bryce  1.0   mountains  and   only                                      Eric  Wenger       coastlines                                                                        Kai  Krause   Added  light  sourcing,   Macintosh     1996   Bryce  2.0   atmospheres,  better   only   together  formed   texture  editor   MetaTools   which  merged  with     First  stable  windows   1997   Bryce  2.1   Fractal  Design   Platform   Bryce  3D   to  form     1997   Camera  eye  animation   3.1   MetaCreations     Macintosh     which  was  restructured  as   Overall  upgrade  plus   1999   Bryce  4.0   Viewpoint  Corp.   better  import/export   and   Windows   2000       Added  Tree  Lab  and   2001   Bryce  5.0   Owned  by  Corel  Corp.   Metaballs   Bryce   2001   Fixed  some  bugs   5.01   2002-­‐ Languished  on  Corel’s    Shelf   2004   DAZ|Studio  PlugIn.   Import  capabilities   from  Studio  &  Poser,   2005   Bryce  5.5   Transparencies     (human  figures  now   possible)   Animation  import,   random  replication,   Bryce  6.0   2006   Macintosh     advanced  edition,   &  6.1   and   HDRI    (High  Dynamic   Windows   Range  Imaging)   Bryce  5.5   Owned  by  DAZ  3D   2007     Freeware   Sum   DAZ   Didn’t  work  with   2009   Studio  3   Bryce  6.1   Dec   Stability,  Mac  OS  X   Bryce  6.3   2009   v10.6  support   Bryce  7   Trial,   DAZ  Studio  Bridge,   2010   Standard     Sky  Lab,  clouds   &  Pro   versions