1. Kulturel mediering, netværkslæring og Web 2.0 Studieadjunkt E-Learning Lab – Center for User Driven Innovation Learning and Design Dept. of Communication and Psychology Aalborg University [email_address] Made with Web 2.0 Logo-creator: http://msig.info/web2.php
26. Modellen igen eLærings generationer Årti Type Teknologi begreb Læringsforståelse 1960’erne Computer baseret træning Teknologien som en Automat Behaviorisme 1970’erne Intelligent computer baseret træning Teknologien som ” intelligent”, adaptiv automat Kognitivisme 1980’erne Mikro verdener / computeren som Produktivt Værktøj Teknologien som redskab for produktion, teknologien som legetøj Konstruktivisme (Piaget) / Konstruktionisme (Papert) 1990’erne Computer Supported Collaborative Learning (CSCL) Asynkrone værktøjer for kommunikation og samarbejde Social konstruktivisme, Den kulturhistoriske tradition/virksomhedsteori Situeret læring 2000’erne Virtuelle læringsmiljøer /blended learning Virtuelle Læringsmijøer (vle og LMS) - teknologier. Social læringsteori Ikke-institutionel læring 2000’erne Netværk, Flydende, sammensatte systemer, der er aggregeringer af services Social Software and Web 2.0 – Kollektioner af ’interoperable’ komponenter og services – lettere – PLE’s ”personal” learning environments Networked Learning – multimedlemskab og boundary crossing – formel/uformel – online/offline Social læringsteori, social konstruktivisme
27. Et pædagogisk rammeværk Inspired by Dalsgaard, 2004 Cognitivism (Radical) constructivism Activity theory (virksomhedsteori) Social Theory of Learning Humans in relation to the world are: Processors of objective information – though processing is active – knowledge is not actively const. But processed as inputs from the outside obj. world. Cognition is an active construction of knowledge – operates on itself and we can know no outside reality Cognition embedded in collective, cultural activities – not only mental structures but practically, materialistic embedded in culture Social beings participating and engaging in social practices (communities) in which identity is invested and constructed. Knowledge is: Objectively verifiable in the world – as such we do not construct knowledge – we “discover” it. Objective Actively constructed on basis of earlier established mental/cognitive structures. Cognitive structures Rest in the interplay between cognition and our socio-material practice and cultural constructions Tools In regimes of competence in communities – knowing is equivalent to being or becoming Social practice Networked learning? Networked beings participating and engaging in multiple, overlapping, disparate, contradictory social ‘events’, through which a networked identity is being constructed An aggregation, assemblage or tapestry of multiple resources, whether these are artifacts or people…. BUT what becomes the unifying principle? Identity, practice, activities – NOT personal, individual BUT relational
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30. Four basic modes of delivery Men med mere mobile teknologier og pervasive computing er der flere sammenblandinger - hvad betyder det f.eks. at I har adgang til trådløst, mens vi står her og snakker? Hvor er I henne – hvile andre steder er I?