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Android vs. iPhone

Anthony Hand, M.S.I.
Mobile User Experience Designer,
                                   Presented at:
Hand Interactive
anthony.hand@gmail.com
Self Introduction
                 Motorola
                 o UI designer on Android platform
                 Hand Interactive: www.hand-interactive.com
                 o Freelance UI design for mobile software & services
                 Formerly at:
                 o   iSkoot: Skype client for mobile phones
                 o   Nokia Enterprise Solutions
                 o   SavaJe Technologies: Mobile OS platform startup
                 o   FloSpace: www.FloSpace.com
                         FloPrompter: Teleprompter software
                 M.S.I. in Human-Computer Interaction, University of
                 Michigan, 1999

April 27, 2009                MoMo Chicago: Android vs. iPhone                   2
iPhone & Android
        Both are game-changing mobile platforms
             Apple broke all the rules
                   Next-generation mobile experience
                   Impact on operator-manufacturer dynamics
                   “Open mobile platform” with walled garden attributes
                 Google benefits from iPhone’s long shadow
                   Next generation mobile experience
                   Heavily customizable UI: heavy uptake by
                   manufacturers and operators
                   “Open mobile platform”: Big walled garden?

                   What does this all mean for a 3rd party
                       software/services developer?
April 27, 2009                     MoMo Chicago: Android vs. iPhone                  3
The Market




April 27, 2009      MoMo Chicago: iPhone vs. Android   4
Market Share Stats

                                                  Mobile Ad Market Share
   Worldwide OS Market
     Share (CY 2008)

         Symbian: 52.4%
         RIM: 16.6%
         WinMo: 11.8%
         iPhone: 8.2%
         Palm: 1.8%
         Android: N/A

                  Gartner, “Market Share:
                 Smartphones, Worldwide,
                         4Q08 and 2008”



April 27, 2009                              MoMo Chicago: iPhone vs. Android            5
iPhone Market Stats

                 Cumulative sales of iPhone 7 iPod Touch: 37
                 million devices (Q1 2009)
                   iPhone: 21 million; iPod Touch: 16 million
                 Almost all iPhone owners have flat rate data
                 plans
                 60% browse the web at least once per day*
                 ~60% use device for reviews & comparison
                 shopping while in the store***
                 72% have 5+ apps on their device**
                                                                       *Rubicon, “The Apple iPhone: Successes and Challenges”, March 2008
                                                                                      **Compete, Smartphone Intelligence, November 2008
                                                                                        ***Compete, Smartphone Intelligence, March 2009


April 27, 2009                      MoMo Chicago: Android vs. iPhone                                                                        6
Android Market Stats

                 Cumulative sales: 1 million devices (Q1 2009)
                   HTC G1 is currently the only Android device
                   Accounts for 2/3 of T-Mobile’s 3G phones
                   About ½ traded up from a Feature Phone*
                 Flat rate data plans common (though not
                 universal)
                   Use data services 50x more than voice-centric
                   customers*
                 80% browse web at least once daily*
                 Average of 40 apps downloaded by each user*
                                                                       *T-Mobile Announcement at CTIA, March 2009


April 27, 2009                      MoMo Chicago: Android vs. iPhone                                                7
Development




April 27, 2009      MoMo Chicago: iPhone vs. Android   8
iPhone & Android: Similarities
   Key differentiators from legacy mobile platforms                           iPhone   Android
   “Compelling user experience”                                                √+        √
   “Simplicity is key”
       • UI design & available features                                        √+        √
       • Setup & management
   “Data access is a right, not a privilege”                                    √        √
   “Web browsing is a core experience”                                          √        √
   “Location awareness makes the UX better”                                     √        √
   “Open to innovation”                                                         √        √+
   “Bring apps to the user”                                                     √        √
   “Seamless sync”                                                              √        √
   “User customization”                                                                  √
   “Media consumption is a core experience”                                     √
   “Visual design makes the UX better”                                          √
April 27, 2009                             MoMo Chicago: Android vs. iPhone                      9
Client Software: iPhone
                 MacOS X for iPhone
                   Objective-C
                 Developer resources
                   Excellent iPhone Developer Center
                      Excellent Human Interface Guidelines
                   $99 to join register & download the SDK
                   Plethora of 3rd party books & resources
                 Device features
                   Excellent UI components
                   Technologies: geolocation, accelerometer, WiFi, Bluetooth
                   PAN, A/V support, graphics, network access, multi-touch
                   Limitations: No background processes, limited access to
                   core apps (e.g., SMS, music), memory management
April 27, 2009                           MoMo Chicago: Android vs. iPhone      10
Client Software: Android
                 Java
                   An Android-specific flavor of Java based on Dalvik
                 Developer resources
                   Good developer center
                   Free SDK download integrated with Eclipse
                   Plethora of 3rd party books & resources
                 Device features
                   Good UI components: Extremely customizable
                   Technologies: Vary by device, but generally: WiFi,
                   geolocation, A/V support, graphics (OpenGL), background
                   processes, integration with core apps
                   Limitations: still maturing, lack of clear UI guidelines, too
                   much customizability?
April 27, 2009                          MoMo Chicago: Android vs. iPhone           11
Web Apps: Android & iPhone
                 Mobile Safari & Android browsers based on WebKit
                    If it works for iPhone, it’ll work for Android (mostly)
                 Developer resources
                    Plethora of 3rd party books & resources
                    Wanted: Cross-mobile platform UI component library
                 Device features
                    Rich support for JavaScript, CSS (AJAX)
                        Best mobile platforms for web apps
                    iPhone-optimized UIs work well on Android
                        Good apps include Google Reader, Yahoo! (http://new.m.yahoo.com)
                    Technologies: Integration with core apps (maps, phone, email, YouTube),
                    orientation hooks
                    Limitations: Integration with device info (geolocation, battery, Bluetooth), no
                    Flash, no Java

                 Hand Interactive: Detect mobile devices using PHP, Java, JavaScript
                    www.hand-interactive.com/resources/

April 27, 2009                                  MoMo Chicago: Android vs. iPhone                      12
App Distribution




April 27, 2009        MoMo Chicago: iPhone vs. Android   13
App Distribution: iPhone
                 Sell apps on the iTunes App Store
                    70% goes to software publisher (reasonable!)
                        But if a user requests a refund, developer pays 100%
                        Delayed payments
                    30,000+ apps (Fortune, March 2009)
                    1 billion apps in 9 months
                 App store features
                    Free vs. paid tensions
                        Mean price of a paid app is $2.55 (O’Reilly, March 2009)
                    Excellent search & browse
                    For each app: Long description, picture, reviews
                    Apple handles Tier 1 support
                    Virtually painless app update notification & installation features
                    Many small publishers have found success: Tap Tap Revenge
                        New York Times, “iPhone Gold Rush,” April 5, 2009
                    App approval issues
                        Mysterious process, requirements; arbitrariness
                        Long delays for approval
April 27, 2009                                      MoMo Chicago: Android vs. iPhone     14
App Distribution: Android
                 Sell apps on the Android App Market
                    $25 fee to register
                    70% goes to software publisher (reasonable!)
                        Customer has 24 hours to request refund
                    Payment through Google Checkout (has some bumps…)
                 App store features
                    Decent search & browse
                        Not as sexy or pleasant overall as the iPhone’s App Store
                    For each app: Short description (~325 chars), no picture, reviews
                    App publisher handles all customer support
                    Virtually painless app update notification & installation features
                    App approval process
                        No approval. Publish & it’s immediately live!
                        Google reserves right to remove apps from market. See recent scandal when T-
                        Mobile USA requested removal of a tethering app




April 27, 2009                                   MoMo Chicago: Android vs. iPhone                      15
Quick Summary




April 27, 2009       MoMo Chicago: iPhone vs. Android   16
Android vs. iPhone
                 Market positioning
                    iPhone: Premium user experience BMW
                    Android: Affordable touchscreen user experience for the people   Honda

                 iPhone and Android represent the most consumer-friendly smartphone
                 platforms on the market
                    Easy to learn and use
                    Seamless data connectivity
                    Compelling & innovative user experiences

                  → Together are leading to the mass market adoption of smartphone devices

                 Revolutions present opportunities
                    Great opportunities for innovative software and services
                    Get started!!


April 27, 2009                                MoMo Chicago: Android vs. iPhone               17
Thank you!

     Anthony Hand
     (e) anthony.hand@gmail.com

                 Hand Interactive: www.hand-interactive.com
                 o Free code for detecting mobile devices using PHP, Java, JavaScript:
                    www.hand-interactive.com/resources/
                 FloSpace: www.flospace.com

                 Twitter:
                  @AnthonyHand : Personal
                  @HandInteractive : Mobile industry & user experience

April 27, 2009                          MoMo Chicago: Android vs. iPhone                 18

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"iPhone vs Andriod," Anthony Hand

  • 1. Android vs. iPhone Anthony Hand, M.S.I. Mobile User Experience Designer, Presented at: Hand Interactive anthony.hand@gmail.com
  • 2. Self Introduction Motorola o UI designer on Android platform Hand Interactive: www.hand-interactive.com o Freelance UI design for mobile software & services Formerly at: o iSkoot: Skype client for mobile phones o Nokia Enterprise Solutions o SavaJe Technologies: Mobile OS platform startup o FloSpace: www.FloSpace.com FloPrompter: Teleprompter software M.S.I. in Human-Computer Interaction, University of Michigan, 1999 April 27, 2009 MoMo Chicago: Android vs. iPhone 2
  • 3. iPhone & Android Both are game-changing mobile platforms Apple broke all the rules Next-generation mobile experience Impact on operator-manufacturer dynamics “Open mobile platform” with walled garden attributes Google benefits from iPhone’s long shadow Next generation mobile experience Heavily customizable UI: heavy uptake by manufacturers and operators “Open mobile platform”: Big walled garden? What does this all mean for a 3rd party software/services developer? April 27, 2009 MoMo Chicago: Android vs. iPhone 3
  • 4. The Market April 27, 2009 MoMo Chicago: iPhone vs. Android 4
  • 5. Market Share Stats Mobile Ad Market Share Worldwide OS Market Share (CY 2008) Symbian: 52.4% RIM: 16.6% WinMo: 11.8% iPhone: 8.2% Palm: 1.8% Android: N/A Gartner, “Market Share: Smartphones, Worldwide, 4Q08 and 2008” April 27, 2009 MoMo Chicago: iPhone vs. Android 5
  • 6. iPhone Market Stats Cumulative sales of iPhone 7 iPod Touch: 37 million devices (Q1 2009) iPhone: 21 million; iPod Touch: 16 million Almost all iPhone owners have flat rate data plans 60% browse the web at least once per day* ~60% use device for reviews & comparison shopping while in the store*** 72% have 5+ apps on their device** *Rubicon, “The Apple iPhone: Successes and Challenges”, March 2008 **Compete, Smartphone Intelligence, November 2008 ***Compete, Smartphone Intelligence, March 2009 April 27, 2009 MoMo Chicago: Android vs. iPhone 6
  • 7. Android Market Stats Cumulative sales: 1 million devices (Q1 2009) HTC G1 is currently the only Android device Accounts for 2/3 of T-Mobile’s 3G phones About ½ traded up from a Feature Phone* Flat rate data plans common (though not universal) Use data services 50x more than voice-centric customers* 80% browse web at least once daily* Average of 40 apps downloaded by each user* *T-Mobile Announcement at CTIA, March 2009 April 27, 2009 MoMo Chicago: Android vs. iPhone 7
  • 8. Development April 27, 2009 MoMo Chicago: iPhone vs. Android 8
  • 9. iPhone & Android: Similarities Key differentiators from legacy mobile platforms iPhone Android “Compelling user experience” √+ √ “Simplicity is key” • UI design & available features √+ √ • Setup & management “Data access is a right, not a privilege” √ √ “Web browsing is a core experience” √ √ “Location awareness makes the UX better” √ √ “Open to innovation” √ √+ “Bring apps to the user” √ √ “Seamless sync” √ √ “User customization” √ “Media consumption is a core experience” √ “Visual design makes the UX better” √ April 27, 2009 MoMo Chicago: Android vs. iPhone 9
  • 10. Client Software: iPhone MacOS X for iPhone Objective-C Developer resources Excellent iPhone Developer Center Excellent Human Interface Guidelines $99 to join register & download the SDK Plethora of 3rd party books & resources Device features Excellent UI components Technologies: geolocation, accelerometer, WiFi, Bluetooth PAN, A/V support, graphics, network access, multi-touch Limitations: No background processes, limited access to core apps (e.g., SMS, music), memory management April 27, 2009 MoMo Chicago: Android vs. iPhone 10
  • 11. Client Software: Android Java An Android-specific flavor of Java based on Dalvik Developer resources Good developer center Free SDK download integrated with Eclipse Plethora of 3rd party books & resources Device features Good UI components: Extremely customizable Technologies: Vary by device, but generally: WiFi, geolocation, A/V support, graphics (OpenGL), background processes, integration with core apps Limitations: still maturing, lack of clear UI guidelines, too much customizability? April 27, 2009 MoMo Chicago: Android vs. iPhone 11
  • 12. Web Apps: Android & iPhone Mobile Safari & Android browsers based on WebKit If it works for iPhone, it’ll work for Android (mostly) Developer resources Plethora of 3rd party books & resources Wanted: Cross-mobile platform UI component library Device features Rich support for JavaScript, CSS (AJAX) Best mobile platforms for web apps iPhone-optimized UIs work well on Android Good apps include Google Reader, Yahoo! (http://new.m.yahoo.com) Technologies: Integration with core apps (maps, phone, email, YouTube), orientation hooks Limitations: Integration with device info (geolocation, battery, Bluetooth), no Flash, no Java Hand Interactive: Detect mobile devices using PHP, Java, JavaScript www.hand-interactive.com/resources/ April 27, 2009 MoMo Chicago: Android vs. iPhone 12
  • 13. App Distribution April 27, 2009 MoMo Chicago: iPhone vs. Android 13
  • 14. App Distribution: iPhone Sell apps on the iTunes App Store 70% goes to software publisher (reasonable!) But if a user requests a refund, developer pays 100% Delayed payments 30,000+ apps (Fortune, March 2009) 1 billion apps in 9 months App store features Free vs. paid tensions Mean price of a paid app is $2.55 (O’Reilly, March 2009) Excellent search & browse For each app: Long description, picture, reviews Apple handles Tier 1 support Virtually painless app update notification & installation features Many small publishers have found success: Tap Tap Revenge New York Times, “iPhone Gold Rush,” April 5, 2009 App approval issues Mysterious process, requirements; arbitrariness Long delays for approval April 27, 2009 MoMo Chicago: Android vs. iPhone 14
  • 15. App Distribution: Android Sell apps on the Android App Market $25 fee to register 70% goes to software publisher (reasonable!) Customer has 24 hours to request refund Payment through Google Checkout (has some bumps…) App store features Decent search & browse Not as sexy or pleasant overall as the iPhone’s App Store For each app: Short description (~325 chars), no picture, reviews App publisher handles all customer support Virtually painless app update notification & installation features App approval process No approval. Publish & it’s immediately live! Google reserves right to remove apps from market. See recent scandal when T- Mobile USA requested removal of a tethering app April 27, 2009 MoMo Chicago: Android vs. iPhone 15
  • 16. Quick Summary April 27, 2009 MoMo Chicago: iPhone vs. Android 16
  • 17. Android vs. iPhone Market positioning iPhone: Premium user experience BMW Android: Affordable touchscreen user experience for the people Honda iPhone and Android represent the most consumer-friendly smartphone platforms on the market Easy to learn and use Seamless data connectivity Compelling & innovative user experiences → Together are leading to the mass market adoption of smartphone devices Revolutions present opportunities Great opportunities for innovative software and services Get started!! April 27, 2009 MoMo Chicago: Android vs. iPhone 17
  • 18. Thank you! Anthony Hand (e) anthony.hand@gmail.com Hand Interactive: www.hand-interactive.com o Free code for detecting mobile devices using PHP, Java, JavaScript: www.hand-interactive.com/resources/ FloSpace: www.flospace.com Twitter: @AnthonyHand : Personal @HandInteractive : Mobile industry & user experience April 27, 2009 MoMo Chicago: Android vs. iPhone 18