This document discusses the benefits and uses of sketching in user experience (UX) design. It notes that sketching is popular in the UX field and there are many resources available, both online and in software/books. Sketching is typically used early in the design process for discovery, idea generation and exploring scenarios. The document emphasizes that sketching is about idea generation and problem solving rather than visual perfection. It is useful for defining personas, stories and contexts beyond just the user interface. While quick and low-cost, sketches also have limitations as they lack detail and clarity.
6. It’s More than the Screen; It’s
about the User
Rob Fitzgibbon 2015
Use sketching to imagine in
what context your design
will be used.
What will
the user
need to
do?
7. What’s the personas behind the
Personas?
Rob Fitzgibbon 2015
Use sketches as a jumping off point to define
user types, tasks and goals
8. UX Sketching & Collaborative
Design
Rob Fitzgibbon 2015
Quick sketches can be especially useful during
collaborative design sessions
Participants use sticky notes to add definition to personas