This presentation reports upon the findings of a one-day workshop hosted by CRASSH (University of Leicester) 28 November 2013, chaired by Dr Ross Parry and Alex Moseley from the University of Leicester.
12 experts in experience, museum, mobile and digital design were set the task of identifying how the gallery environment and the proximity of museum collections to the visitor affect the design of in-gallery mobile media applications.
Framing its conclusions with the concept of the 'Postdigital Museum', the group concluded that:
Designing with mobile proximate to thecollection means:
- scale becomes meaningful
- opportunities for embodied experience emerge
- touch is possible
- physical collaboration and interaction between visitors becomes possible
When designing with mobile, being in-gallery means:
- more control over staging and framing
- acknowledging the visitor’s commitment to a visit event.
More generally, mobile design in the postdigital museum
means:
- creative blends and augmentations of digital and physical;
- and a different physical relationship with (and new metaphors for) mobile devices
7. The postdigital museum
digital being naturalised within the
museum’s vision and articulation of itself
a preparedness for a post-digital
organisational structure
8. The postdigital museum
digital being naturalised within the
museum’s vision and articulation of itself
a preparedness for a post-digital
organisational structure
actively recruiting blended roles
the presence of ‘digital thinking’
digital being part of the generative
and ideation moment
blended production
9. The postdigital museum
digital being naturalised within the
museum’s vision and articulation of itself
a preparedness for a post-digital
organisational structure
actively recruiting blended roles
the presence of ‘digital thinking’
digital being part of the generative
and ideation moment
blended production
strategising for a multiplatform future
no need for digital to be strategised separately
10. The postdigital museum
digital being naturalised within the
museum’s vision and articulation of itself
a preparedness for a post-digital
organisational structure
actively recruiting blended roles
the presence of ‘digital thinking’
digital being part of the generative
and ideation moment
blended production
strategising for a multiplatform future
no need for digital to be strategised separately
Ross Parry, 'The End of the Beginning: Normativity in the Postdigital
Museum', Museum Worlds, vol. 1 (2013), 24-39.
31. When designing with mobile, being
in-gallery means …
- more control over staging and framing
32. When designing with mobile, being
in-gallery means …
- more control over staging and framing
- acknowledging the visitor’s commitment
to a visit event
35. Designing with mobile proximate to the
collection means …
- scale becomes meaningful
36. Designing with mobile proximate to the
collection means …
- scale becomes meaningful
- opportunities for embodied experience emerge
37. Designing with mobile proximate to the
collection means …
- scale becomes meaningful
- opportunities for embodied experience emerge
- touch is possible
38. Designing with mobile proximate to the
collection means …
- scale becomes meaningful
- opportunities for embodied experience emerge
- touch is possible
- physical collaboration and interaction between
visitors becomes possible
41. Mobile design in the postdigital museum
means …
- creative blends and augmentations
of digital and physical
42. Mobile design in the postdigital museum
means …
- creative blends and augmentations
of digital and physical
- a different physical relationship
with (and new metaphors for)
mobile devices