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Audio Production 
Unit Review
Microphones 
 Microphone (mike or mic): A device that 
converts sound waves into electrical 
modulations for recording.
Sound Converting Systems 
 There are three major types of sound-converting 
systems which are used to 
classify microphones. 
 Dynamic 
 Condenser 
 Ribbon
Dynamic Microphones 
 These are the most rugged. 
 They can be used close to the sound 
source and still withstand high sound 
levels without damage to the 
microphone or sound distortion. 
 They can also withstand fairly extreme 
temperatures so they are an ideal 
outdoor microphone.
Condenser Microphones 
 Much more sensitive to physical shock, 
temperature change, and distortion 
than dynamic microphones. 
 Usually produce higher quality sound 
when used at greater distances from 
sound source. 
 Can be used outdoors under certain 
circumstances.
Ribbon Microphones 
 Similar in sensitivity and quality to the 
condenser microphones. 
 Produce a warmer sound, frequently 
preferred by singers. 
 Strictly for indoor use.
Pickup Pattern 
 A pickup pattern is the directions (in 
three dimensions) in which a 
microphone is most sensitive to sounds.
Omnidirectional 
 Omnidirectional microphones have a 
pickup pattern in which the microphone 
can pick up sounds equally well from all 
directions.
Unidirectional 
 Unidirectional microphones have a 
pickup pattern in which the microphone 
can pick up sounds better from the 
front than from the sides or back.
Foldable 
 In your own words write a definition for 
 Dynamic Microphones 
 Condenser Microphones 
 Ribbon Microphones 
 Omnidirectional 
 Unidirectional 
 Attach to page 29 in your interactive 
notebook.
ACC Credit for This Class 
 80% final grade for the year. 
 80% on all practicums. 
 80% on final exam. 
 My approval.
Discuss Radio Commercial 
 With your table, discuss ideas for your 
radio commercial.
Mobile Microphones 
1. Lavaliere 
2. Hand 
3. Boom 
4. Headset 
5. Wireless
Stationary Microphones 
1. Desk 
2. Stand 
3. Hanging 
4. Hidden 
5. Long-Distance
Lavaliere 
 The most frequently used on-camera 
microphone in TV. 
 Can be fastened to clothing with a small 
clip. 
 Omnidirectional or unidirectional with a 
dynamic or condenser sound-generating 
element. 
 Designed for voice pickup.
Hand Microphones 
 Microphones that are handheld by the 
performer. 
 Some are made specifically for outdoor 
or indoor use.
Boom Microphones 
 Is highly directional and has a far reach 
with little loss of presence. 
 Is usually suspended from some kind of 
boom or is handheld with your arms 
acting as a boom.
Headset Microphone 
 The headset microphone consists of a 
small but good-quality omni- or 
unidirectional mike attached to 
earphones.
Wireless Microphones 
 For use in situations in which complete 
and unrestricted mobility of the sound 
source is required. 
 Can be handheld or lavaliere mikes.
Desk Microphone 
 Microphones put on tables or desks. 
 Used for voice pickup only.
Stand Microphones 
 Stand microphones are used whenever 
the sound source is fixed and the type 
of programming permits them to be 
seen. 
 Can be dynamic, ribbon, or condenser.
Hanging Microphones 
 The microphone is hung by its cable. 
 Does not usually produce the best 
sound quality.
Hidden Microphones 
 Lavalier microphones can be hidden in 
or behind objects.
Long-Distance Microphones 
 When a microphone, such as a shotgun 
mike, is placed in a location and pointed 
at something in the distance.
Boom Microphones 
Types of Boom Microphones 
 Handheld shotgun 
 Fishpole Boom 
 The giraffe or tripod boom 
 The big or perambulator boom
Boom Microphones 
 You Tube 
 http://www.youtube.com/watch?v=i- 
0o6miil9E 
 Videomaker - Boom Mikes
Handheld & Fishpole Boom 
 The most common ways of using the 
boom mike in small studio productions 
or in the field are to hold it by hand or 
to suspend it from a fishpole boom.
Fishpole Boom 
 A fishpole boom is an extendible metal 
pole that lets you mount a shotgun 
mike. It is used mostly outdoors but can 
be used in a studio. 
 Fishpoles are relatively easy to handle 
but using long fishpoles can be tiring.
Recording Ambient Audio 
 http://www.youtube.com/watch?v=A4x 
X0sYTAjs 
 Videomaker - Recording Ambient 
Noise II
Giraffe Boom 
 Also called the tripod boom. 
 A small boom used by most studios. 
 An extendable horizontal boom arm 
that is mounted on a tripod dolly.
The Big Boom 
 Also called the Perambulator Boom. 
 Used in large studio production. 
 Requires two operators. 
 A boom operator who works the 
microphone boom 
 The dolly operator who helps reposition the 
whole boom assembly.
When to use a Lavaliere 
 Indoor and outdoor news production. 
 Interviews 
 Panel Shows 
 Instructional Shows 
 In-studio television dramas 
 Music
Disadvantages 
 Not close to the mouth so it picks up outside 
noise. 
 Each person must wear their own. 
 Wired lavaliers restrict mobility. 
 May pick up rubbing noises from clothing it is 
attached to. 
 If clothing generates static electricity, the 
discharge may be picked up as loud, sharp 
pops.
Advantage of Lavaliere 
 Do not have to light around a boom to 
avoid shadows.
Outdoor Use 
 Attach the windscreen. 
 Cheesecloth can be used as a 
windscreen.
Good Quality Audio 
 Three simple tips for recording better-sounding 
audio: 
1. Stay close to the subject. 
2. Minimize background noise. 
3. Direct silently.
Stay Close to the Subject 
 When using a camera’s build in 
microphone (mike), stay as close as 
possible to the subject. 
 The farther away the microphone is, 
the more interfering background noise 
will be heard.
Minimize Background Noise 
 Set up your shoot so that the camera is 
aimed away from major noise sources. 
 Do not place talent in front of a busy 
street because the mike will be pointed 
directly at the traffic noise behind them. 
 Instead, position your subjects so that 
the camera mike points away from the 
traffic.
Direct Silently 
 Do not give verbal instructions from the 
camera position while recording. 
Camera mikes pick up sounds to the 
sides as well as in front.
Audio 
 Audio: The sound components of an 
audiovisual program.
Sound 
 Sound: The noises recorded as audio.
Sound Effects 
 Sound effects: (SFX) Specific noises 
added to a sound track.
Dialogue 
 Dialogue: Speech by performers on-screen.
Voiceover 
 Voiceover: Narration or dialogue 
recorded independently and then paired 
with related video.
Equalization 
 Equalization: The adjustment of the 
volume levels of various sound 
frequencies to balance the overall 
mixture of sounds.
Mixing 
 Mixing: The blending together of 
separate audio tracks, either in a 
computer or through a sound mixing 
board.
Production Track 
 Production track: The “live” sound 
recorded with the video.
Straight Cut 
 Straight cut: An edit in which audio and 
video change simultaneously. Also, an 
edit that does not include an effect 
such as a fade or dissolve.
Split Edit 
 Split edit: A cut in which audio and 
video do not change together. 
 When “audio leads” the sound with the 
incoming video is heard over the end of 
the outgoing video; when “video leads” 
the sound with the outgoing video 
continues over the incoming video.

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8. audio production review

  • 2. Microphones  Microphone (mike or mic): A device that converts sound waves into electrical modulations for recording.
  • 3. Sound Converting Systems  There are three major types of sound-converting systems which are used to classify microphones.  Dynamic  Condenser  Ribbon
  • 4. Dynamic Microphones  These are the most rugged.  They can be used close to the sound source and still withstand high sound levels without damage to the microphone or sound distortion.  They can also withstand fairly extreme temperatures so they are an ideal outdoor microphone.
  • 5. Condenser Microphones  Much more sensitive to physical shock, temperature change, and distortion than dynamic microphones.  Usually produce higher quality sound when used at greater distances from sound source.  Can be used outdoors under certain circumstances.
  • 6. Ribbon Microphones  Similar in sensitivity and quality to the condenser microphones.  Produce a warmer sound, frequently preferred by singers.  Strictly for indoor use.
  • 7. Pickup Pattern  A pickup pattern is the directions (in three dimensions) in which a microphone is most sensitive to sounds.
  • 8. Omnidirectional  Omnidirectional microphones have a pickup pattern in which the microphone can pick up sounds equally well from all directions.
  • 9. Unidirectional  Unidirectional microphones have a pickup pattern in which the microphone can pick up sounds better from the front than from the sides or back.
  • 10. Foldable  In your own words write a definition for  Dynamic Microphones  Condenser Microphones  Ribbon Microphones  Omnidirectional  Unidirectional  Attach to page 29 in your interactive notebook.
  • 11. ACC Credit for This Class  80% final grade for the year.  80% on all practicums.  80% on final exam.  My approval.
  • 12. Discuss Radio Commercial  With your table, discuss ideas for your radio commercial.
  • 13. Mobile Microphones 1. Lavaliere 2. Hand 3. Boom 4. Headset 5. Wireless
  • 14. Stationary Microphones 1. Desk 2. Stand 3. Hanging 4. Hidden 5. Long-Distance
  • 15. Lavaliere  The most frequently used on-camera microphone in TV.  Can be fastened to clothing with a small clip.  Omnidirectional or unidirectional with a dynamic or condenser sound-generating element.  Designed for voice pickup.
  • 16. Hand Microphones  Microphones that are handheld by the performer.  Some are made specifically for outdoor or indoor use.
  • 17. Boom Microphones  Is highly directional and has a far reach with little loss of presence.  Is usually suspended from some kind of boom or is handheld with your arms acting as a boom.
  • 18. Headset Microphone  The headset microphone consists of a small but good-quality omni- or unidirectional mike attached to earphones.
  • 19. Wireless Microphones  For use in situations in which complete and unrestricted mobility of the sound source is required.  Can be handheld or lavaliere mikes.
  • 20. Desk Microphone  Microphones put on tables or desks.  Used for voice pickup only.
  • 21. Stand Microphones  Stand microphones are used whenever the sound source is fixed and the type of programming permits them to be seen.  Can be dynamic, ribbon, or condenser.
  • 22. Hanging Microphones  The microphone is hung by its cable.  Does not usually produce the best sound quality.
  • 23. Hidden Microphones  Lavalier microphones can be hidden in or behind objects.
  • 24. Long-Distance Microphones  When a microphone, such as a shotgun mike, is placed in a location and pointed at something in the distance.
  • 25. Boom Microphones Types of Boom Microphones  Handheld shotgun  Fishpole Boom  The giraffe or tripod boom  The big or perambulator boom
  • 26. Boom Microphones  You Tube  http://www.youtube.com/watch?v=i- 0o6miil9E  Videomaker - Boom Mikes
  • 27. Handheld & Fishpole Boom  The most common ways of using the boom mike in small studio productions or in the field are to hold it by hand or to suspend it from a fishpole boom.
  • 28. Fishpole Boom  A fishpole boom is an extendible metal pole that lets you mount a shotgun mike. It is used mostly outdoors but can be used in a studio.  Fishpoles are relatively easy to handle but using long fishpoles can be tiring.
  • 29. Recording Ambient Audio  http://www.youtube.com/watch?v=A4x X0sYTAjs  Videomaker - Recording Ambient Noise II
  • 30. Giraffe Boom  Also called the tripod boom.  A small boom used by most studios.  An extendable horizontal boom arm that is mounted on a tripod dolly.
  • 31. The Big Boom  Also called the Perambulator Boom.  Used in large studio production.  Requires two operators.  A boom operator who works the microphone boom  The dolly operator who helps reposition the whole boom assembly.
  • 32. When to use a Lavaliere  Indoor and outdoor news production.  Interviews  Panel Shows  Instructional Shows  In-studio television dramas  Music
  • 33. Disadvantages  Not close to the mouth so it picks up outside noise.  Each person must wear their own.  Wired lavaliers restrict mobility.  May pick up rubbing noises from clothing it is attached to.  If clothing generates static electricity, the discharge may be picked up as loud, sharp pops.
  • 34. Advantage of Lavaliere  Do not have to light around a boom to avoid shadows.
  • 35. Outdoor Use  Attach the windscreen.  Cheesecloth can be used as a windscreen.
  • 36. Good Quality Audio  Three simple tips for recording better-sounding audio: 1. Stay close to the subject. 2. Minimize background noise. 3. Direct silently.
  • 37. Stay Close to the Subject  When using a camera’s build in microphone (mike), stay as close as possible to the subject.  The farther away the microphone is, the more interfering background noise will be heard.
  • 38. Minimize Background Noise  Set up your shoot so that the camera is aimed away from major noise sources.  Do not place talent in front of a busy street because the mike will be pointed directly at the traffic noise behind them.  Instead, position your subjects so that the camera mike points away from the traffic.
  • 39. Direct Silently  Do not give verbal instructions from the camera position while recording. Camera mikes pick up sounds to the sides as well as in front.
  • 40. Audio  Audio: The sound components of an audiovisual program.
  • 41. Sound  Sound: The noises recorded as audio.
  • 42. Sound Effects  Sound effects: (SFX) Specific noises added to a sound track.
  • 43. Dialogue  Dialogue: Speech by performers on-screen.
  • 44. Voiceover  Voiceover: Narration or dialogue recorded independently and then paired with related video.
  • 45. Equalization  Equalization: The adjustment of the volume levels of various sound frequencies to balance the overall mixture of sounds.
  • 46. Mixing  Mixing: The blending together of separate audio tracks, either in a computer or through a sound mixing board.
  • 47. Production Track  Production track: The “live” sound recorded with the video.
  • 48. Straight Cut  Straight cut: An edit in which audio and video change simultaneously. Also, an edit that does not include an effect such as a fade or dissolve.
  • 49. Split Edit  Split edit: A cut in which audio and video do not change together.  When “audio leads” the sound with the incoming video is heard over the end of the outgoing video; when “video leads” the sound with the outgoing video continues over the incoming video.