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BACHELORS THESIS PROJECT


Shamik Ray | 07020518
Guide: Prof. Ravi Mokashi Punekar
CONTENTS




           RECAPITULATION

           BRIEF

           TIMELINE

           SECONDARY RESEARCH

           PRIMARY RESEARCH

           INSIGHTS

           FUTURE PLANS

           REFERENCES/CREDITS
R E C A P I T U L AT I O N


                             BACKGROUND

                             Boy with the paintbrush example.

                             How the different creative mediums originated
                             in an altogether different
                             context and how meanings have changed over
                             time. eg. Ritualistic and
                             Communal nature of arts and music

                             Asking people what is the first thing that
                             comes to their mind when I say
                             “Community”?

                             How collaborative activities foster a healthier
                             society?

                             DELIVERABLE

                             A space that fulfils my stated objective.
OBJECTIVE


            A Participatory Approach to create a space for
            working adults to revive
            their creativity through the mediums of sound,
            movement and visuals.

            * Participatory Approach - A methodology in -
            volving participation and col-
            laboration from intended users as well as
            people from different fields of
            interest related to the task at hand.

            Space - In the context of this project, space
            refers to a tangible space
            and not a virtual space.

            Working Adults - People in the age-group of
            25-45 roughly in different
            occupations.

            Creativity - Ability to produce something new
            through imaginative skill, whether a new solu -
            tion to a problem, a new method or device, or
            a new artistic object or form.

            Mediums - The ways of manifestation. Here the
            mediums are restricted
            to sound, movement and visuals to keep the
            domain contained and defined
TIMELINE
                              October
                              Week 4
                                                           September
                                                           Week 1
                                                                         August
                  November                                               Week 2
                  Week 3




      December
      Week 1




       December
       Week 3

                                                                                  April
                                                             March
                                                                                  Week 2
                                                             Week 4

                                       Janurary
                                       Week 3




                  Initial research + Proposal     Conceptualisation                 Technology Procurement
                                                                                    + Acquisition of Technical knowledge
                  Secondary Research              Concept Refinement
                                                  + Evaluation                      Prototyping
                  Primary Research
                                                  Concept Finalisation              Prototype Testing

                                                                                    Documentation
S E C O N D A RY R E S E A R C H


                                   I NUDGE

                                   Web Application

                                   Different Instruments Simulated

                                   Spatial Visualisation of notes.

                                   Notes in Horizontal relationship give Melody

                                   Notes in Vertical relationship give Harmony

                                   Probability of dissonant notes filtered so that
                                   most combinations sound musical.

                                   Collaborative nature due to record and share
                                   feature.
S E C O N D A RY R E S E A R C H


                                   MUSIC IN IMAGES

                                   Web Application

                                   Algorithmic music based on image

                                   Translating Visual Art to Musical Art

                                   User uploads a digital image and it plays music
                                   based on pixel colour, pixel saturation, overall
                                   brightness etc.

                                   Not very interactive as one just has to upload
                                   an image and music plays accordingly.
S E C O N D A RY R E S E A R C H


                                   TECHNOETIC RAINFOREST

                                   Embodied relationship with technology.

                                   Creating physical objects, software tools, and
                                   electronic devices that, when combined within
                                   specifically contextualized spaces create novel
                                   systems of feedback, within which the user is
                                   compelled to act, respond, and share responsi -
                                   bility for emergent meaning.

                                   Through the use of electronic new media tech -
                                   nologies create improvisational structures,
                                   processes and environments that serve as ana -
                                   logs to human decodings of the phenomenal
                                   world.
S E C O N D A RY R E S E A R C H


                                   AMUSITY-COFFEE TABLE MUSIC

                                   Object-based Interaction

                                   New way to browse through someone’s music
                                   collection.

                                   Each bubble on the table represents a song.
                                   The size and proximity of bubbles are based on
                                   likes,popularity etc.

                                   Objects like speaker. TV etc. are metaphors for
                                   song,video etc.

                                   Gestures like rotating the speaker object to in -
                                   crease decrease volume etc.
S E C O N D A RY R E S E A R C H


                                   ...AND MANY MORE

                                   Student projects

                                   Studio Projects

                                   Interaction Design

                                   Space Design

                                   New Musical Instruments

                                   Synesthesia

                                   Research Papers
S E C O N D A RY R E S E A R C H


                                   PARTY GAMES

                                   Adults become children temporarily

                                   Seeing counterparts behaving in silly or funny
                                   ways.

                                   Participative

                                   Nostalgia-School Like feeling

                                   Chance to act smart and creative.

                                   Group/Herd dynamics.
What kind of different things can we do to help our
    target group rediscover the child in them?
How can we create a space to foster creative expression
          and give rise to Eureka moments?
P R I M A RY R E S E A R C H


                               MUSIC PERCEPTION

                               Need to understand how perception works
                               among the three mediums in question-
                               SOUND, MOVEMENTS, VISUALS

                               Translation of one medium into another.

                               Understanding the grammar of the three art -
                               forms and parametrizing them.
P R I M A RY R E S E A R C H


                                               IMAGES + SOUND

                                               The participants were in the age group of 20 -
                                               25 years and essentially from a non-musical
                                               background.

                                               They were given headphones in a compara -
                                               tively silent environment and made to listen to
                                               the songs in succession without disclosing the
                                               track names.

                                               They were instructed to write out the images
                                               that they could visualize when a particular
                                               track was playing. It could be incidents, ob -
                                               jects, colours etc.


TRACKS USED

The Wedding Song - O’Neill Brothers
I am a man of constant sorrow - Norman Blake
Nostalgia - Enya & Yanni
Ahanu Sleep Music
Midnight Express - Nuno Bettencourt
P R I M A RY R E S E A R C H
And then came a Stroke of Insight...
P R I M A RY R E S E A R C H


                               INSIGHT

                               Dealing with modes rather than individual
                               notes in music and then relating them with
                               other parameters.


                               For the C Major Scale the MODES are as fol -
                               lows:

                               C-Ionian (commonly known as Major Scale) -
                               Happy, Upbeat

                               D-Dorian - Jazzy, Sophisticated, Soulful

                               E-Phrygian - Spanish sound

                               F-Lydian - Airy, Mesmerising

                               G-Mixolydian - Bluesy, Easy Going

                               A-Aeolian (commonly known as Minor Scale) -
                               Sad, Sorrowful

                               B-Locrian - Very tense, Dark, Almost sinister
s e e h e a r m o v e . t u m b l r. c o m
P R I M A RY R E S E A R C H


                               IMAGES + SOUND (refined)

                               A thumbnail array of images were prepared

                               Each image has one dominant colour.

                               Each image has a single subject (mostly)

                               Relationships between musical modes and col -
                               ours can be derived from the imageboards that
                               the subjects come up with for each track.
P R I M A RY R E S E A R C H


                               IMAGES + SOUND (refined)

                               This is an ongoing experiment as only two in -
                               stances have been carried out.

                               Results do look promising as listeners are able
                               to associate musical modes to certain kinds of
                               mood through the use of image boards.

                               For example the Aeolian and Phrygian modes
                               tend to be associated with darker,bluer images
                               while the Ionian mode is associated with
                               bright colours like Yellow, Orange, Pink etc.




TRACKS USED

Sonata in C-Ionian
Microkosmos-Dorian Mode
Microkosmos-Phrygian Mode
Microkosmos-Lydian Mode
Microkosmos-Mixolydian Mode
FUTURE PLAN


              TO DO - SEMESTER 7

              Continue Primary Research

              Mind Maps of all insights from secondary re -
              search.

              Conceptualization of Ideas and Experiments

              Joining the dots between various parameters.

              Concept Evaluation + Refinement

              Up-to-Date Documentation through blogging
              etc.

              Enjoy the journey thoroughly !!
REFERENCES/CREDITS


                     BOOKS
                     Composing Music with Computers - Eduardo
                     Reck Miranda
                     Music Cognition and Computerised Sound-
                     Perry R. Cook
                     Sonic Graphics- Seeing sound - Thames &
                     Hudson
                     Visual and Auditory Perception- Gerald M.
                     Murch


                     PAPERS
                     A Multilayered model of product emotions-
                     Pieter Desmet
                     Values and Emotions: An empirical investiga -
                     tion in the relationship between emotional re -
                     sponses to products and human values-
                     Desmet,Hekkert,Hillen
                     Affective presence in museums: ambient sys -
                     tems for creative expression - Kirsten Boehner,
                     Phoebe Sengers and Geri Gay
REFERENCES/CREDITS


                     SITES
                     http://www.virtualpiano.net/
                     http://www.idiscoveri.com
                     http://www.media.mit.edu/research/groups/m
                     usic-mind-and-machine
                     http://www.media.mit.edu/research/groups/m
                     usic-mind-and-machine
                     http://www.youtube.com/
                     http://www.flickr.com/
                     http://en.wikipedia.org

                     PEOPLE
                     Prof. Ravi Mokashi Punekar

                     Mr. Ambar Das
                     Abhishek Nandan
                     Rohit Sharma
                     Jasmeet Singh Sethi
                     Jagriti Kumar
                     Shreyoshi Ghosh

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Bachelors Thesis Project

  • 1. BACHELORS THESIS PROJECT Shamik Ray | 07020518 Guide: Prof. Ravi Mokashi Punekar
  • 2. CONTENTS RECAPITULATION BRIEF TIMELINE SECONDARY RESEARCH PRIMARY RESEARCH INSIGHTS FUTURE PLANS REFERENCES/CREDITS
  • 3. R E C A P I T U L AT I O N BACKGROUND Boy with the paintbrush example. How the different creative mediums originated in an altogether different context and how meanings have changed over time. eg. Ritualistic and Communal nature of arts and music Asking people what is the first thing that comes to their mind when I say “Community”? How collaborative activities foster a healthier society? DELIVERABLE A space that fulfils my stated objective.
  • 4. OBJECTIVE A Participatory Approach to create a space for working adults to revive their creativity through the mediums of sound, movement and visuals. * Participatory Approach - A methodology in - volving participation and col- laboration from intended users as well as people from different fields of interest related to the task at hand. Space - In the context of this project, space refers to a tangible space and not a virtual space. Working Adults - People in the age-group of 25-45 roughly in different occupations. Creativity - Ability to produce something new through imaginative skill, whether a new solu - tion to a problem, a new method or device, or a new artistic object or form. Mediums - The ways of manifestation. Here the mediums are restricted to sound, movement and visuals to keep the domain contained and defined
  • 5. TIMELINE October Week 4 September Week 1 August November Week 2 Week 3 December Week 1 December Week 3 April March Week 2 Week 4 Janurary Week 3 Initial research + Proposal Conceptualisation Technology Procurement + Acquisition of Technical knowledge Secondary Research Concept Refinement + Evaluation Prototyping Primary Research Concept Finalisation Prototype Testing Documentation
  • 6. S E C O N D A RY R E S E A R C H I NUDGE Web Application Different Instruments Simulated Spatial Visualisation of notes. Notes in Horizontal relationship give Melody Notes in Vertical relationship give Harmony Probability of dissonant notes filtered so that most combinations sound musical. Collaborative nature due to record and share feature.
  • 7. S E C O N D A RY R E S E A R C H MUSIC IN IMAGES Web Application Algorithmic music based on image Translating Visual Art to Musical Art User uploads a digital image and it plays music based on pixel colour, pixel saturation, overall brightness etc. Not very interactive as one just has to upload an image and music plays accordingly.
  • 8. S E C O N D A RY R E S E A R C H TECHNOETIC RAINFOREST Embodied relationship with technology. Creating physical objects, software tools, and electronic devices that, when combined within specifically contextualized spaces create novel systems of feedback, within which the user is compelled to act, respond, and share responsi - bility for emergent meaning. Through the use of electronic new media tech - nologies create improvisational structures, processes and environments that serve as ana - logs to human decodings of the phenomenal world.
  • 9. S E C O N D A RY R E S E A R C H AMUSITY-COFFEE TABLE MUSIC Object-based Interaction New way to browse through someone’s music collection. Each bubble on the table represents a song. The size and proximity of bubbles are based on likes,popularity etc. Objects like speaker. TV etc. are metaphors for song,video etc. Gestures like rotating the speaker object to in - crease decrease volume etc.
  • 10. S E C O N D A RY R E S E A R C H ...AND MANY MORE Student projects Studio Projects Interaction Design Space Design New Musical Instruments Synesthesia Research Papers
  • 11. S E C O N D A RY R E S E A R C H PARTY GAMES Adults become children temporarily Seeing counterparts behaving in silly or funny ways. Participative Nostalgia-School Like feeling Chance to act smart and creative. Group/Herd dynamics.
  • 12. What kind of different things can we do to help our target group rediscover the child in them?
  • 13. How can we create a space to foster creative expression and give rise to Eureka moments?
  • 14. P R I M A RY R E S E A R C H MUSIC PERCEPTION Need to understand how perception works among the three mediums in question- SOUND, MOVEMENTS, VISUALS Translation of one medium into another. Understanding the grammar of the three art - forms and parametrizing them.
  • 15. P R I M A RY R E S E A R C H IMAGES + SOUND The participants were in the age group of 20 - 25 years and essentially from a non-musical background. They were given headphones in a compara - tively silent environment and made to listen to the songs in succession without disclosing the track names. They were instructed to write out the images that they could visualize when a particular track was playing. It could be incidents, ob - jects, colours etc. TRACKS USED The Wedding Song - O’Neill Brothers I am a man of constant sorrow - Norman Blake Nostalgia - Enya & Yanni Ahanu Sleep Music Midnight Express - Nuno Bettencourt
  • 16. P R I M A RY R E S E A R C H
  • 17. And then came a Stroke of Insight...
  • 18. P R I M A RY R E S E A R C H INSIGHT Dealing with modes rather than individual notes in music and then relating them with other parameters. For the C Major Scale the MODES are as fol - lows: C-Ionian (commonly known as Major Scale) - Happy, Upbeat D-Dorian - Jazzy, Sophisticated, Soulful E-Phrygian - Spanish sound F-Lydian - Airy, Mesmerising G-Mixolydian - Bluesy, Easy Going A-Aeolian (commonly known as Minor Scale) - Sad, Sorrowful B-Locrian - Very tense, Dark, Almost sinister
  • 19. s e e h e a r m o v e . t u m b l r. c o m
  • 20. P R I M A RY R E S E A R C H IMAGES + SOUND (refined) A thumbnail array of images were prepared Each image has one dominant colour. Each image has a single subject (mostly) Relationships between musical modes and col - ours can be derived from the imageboards that the subjects come up with for each track.
  • 21. P R I M A RY R E S E A R C H IMAGES + SOUND (refined) This is an ongoing experiment as only two in - stances have been carried out. Results do look promising as listeners are able to associate musical modes to certain kinds of mood through the use of image boards. For example the Aeolian and Phrygian modes tend to be associated with darker,bluer images while the Ionian mode is associated with bright colours like Yellow, Orange, Pink etc. TRACKS USED Sonata in C-Ionian Microkosmos-Dorian Mode Microkosmos-Phrygian Mode Microkosmos-Lydian Mode Microkosmos-Mixolydian Mode
  • 22. FUTURE PLAN TO DO - SEMESTER 7 Continue Primary Research Mind Maps of all insights from secondary re - search. Conceptualization of Ideas and Experiments Joining the dots between various parameters. Concept Evaluation + Refinement Up-to-Date Documentation through blogging etc. Enjoy the journey thoroughly !!
  • 23. REFERENCES/CREDITS BOOKS Composing Music with Computers - Eduardo Reck Miranda Music Cognition and Computerised Sound- Perry R. Cook Sonic Graphics- Seeing sound - Thames & Hudson Visual and Auditory Perception- Gerald M. Murch PAPERS A Multilayered model of product emotions- Pieter Desmet Values and Emotions: An empirical investiga - tion in the relationship between emotional re - sponses to products and human values- Desmet,Hekkert,Hillen Affective presence in museums: ambient sys - tems for creative expression - Kirsten Boehner, Phoebe Sengers and Geri Gay
  • 24. REFERENCES/CREDITS SITES http://www.virtualpiano.net/ http://www.idiscoveri.com http://www.media.mit.edu/research/groups/m usic-mind-and-machine http://www.media.mit.edu/research/groups/m usic-mind-and-machine http://www.youtube.com/ http://www.flickr.com/ http://en.wikipedia.org PEOPLE Prof. Ravi Mokashi Punekar Mr. Ambar Das Abhishek Nandan Rohit Sharma Jasmeet Singh Sethi Jagriti Kumar Shreyoshi Ghosh