After working with VR technology for more than one year straight, with Rococo VR and Finding Monsters Adventure VR, we are more then happy to share our tips and tricks regarding Gear VR game development. From programming to interface, come over and bring your questions!
65. Texture compression settings
If the device doesn’t support your texture compression,
Unity will decompress all textures before splash
Disable autoconnect Profile if
you are debugging loading time
69. Immersion
Optimization starts on the first day
Always prototype and test a lot
Feedback as much as you can
And you should test Finding Monsters Adventure VR
and Rococo VR :)
Conclusion