Kinect is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.Microsoft released Kinect software development kit for Windows 7 on June 16, 2011.This SDK will allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.
2. What’s KINECT
Motion Sensing input device by Microsoft for the Xbox 360
video game console and Windows PCs. Based around a
webcam-style add-on peripheral for the Xbox 360 console,
it enables users to control and interact with the Xbox 360
without the need to touch a game controller, through a
natural user interface using gestures and spoken
commands.
Launched in North America on November 4, 2010, later
Microsoft released Kinect software development kit for
Windows 7 on June 16, 2011
4. 3D Depth Sensing Camera RGB Camera
Multi Array Microphone Motorized Tilt
5. • Kinect Depth Sensing Camera
• The depth sensor consists of an infrared laser projector combined with a
monochrome CMOS sensor, which captures video data in 3D under any
ambient light conditions
• Video stream is in VGA resolution (640 × 480 pixels) with 11-bit depth,
which provides 2,048 levels of sensitivity.
• RGB Camera
• The RGB video stream uses 8-bit VGA resolution (640 × 480 pixels) with
a Bayer color filter
• Array of Microphone
• The microphone array features four microphone capsules and operates
with each channel processing 16-bit audio at a sampling rate of 16 kHz
6. Infrared Feed From Kinect Depth Map From Kinect ( White is Near, Blue is Far)
9. Notes
Kinect is capable of simultaneously tracking up to six
people, including two active players for motion analysis
with a feature extraction of 20 joints per player
It have precise voice recognition technology
12. Notes
Supports applications built with C++, C#, or Visual Basic by
using Microsoft Visual Studio 2010.
The Kinect for Windows SDK version 1.5 offers seated
skeletal and facial tracking, new tools, and advanced
speech recognition capabilities.
Development of applications using the Kinect natural user
interface.
13. • Seated mode skeletal tracking
• Provides the ability to track users’ upper body (10-joint) and overlook the
lower body if not visible or relevant to application. In addition, enables the
identification of user when sitting on a chair, couch or other inanimate
object.
• Improved skeletal tracking
• In near range, users who are seated or standing can be tracked within 40
cm (16 inches) of sensor. Plus, the skeletal tracking engine is now faster,
making better use of the CPU and scaling of computer resources. In
addition, newly added joint orientation information for skeletons is ideal for
avatar animation scenarios and simple pose detection.
• Face tracking capabilities
• Makes it possible to fit a 3D mesh to users’ faces and track their facial
features and head position in real time using components from the
Developer Toolkit.
14. Skeletal Face Voice
Tracking Recognition Recognition
RGB Camera Depth Infrared
Feed Mapping Camera Feed
Mode Distances
15.
16. Thank you!
Prashant Tiwari
Windows Platform Developer