5. First thoughts on Unity Unity & Flash, the best of both worlds! Unite 2009 - San Francisco How to have auto completion? How to use SVN? Boo? C#? JavaScript? Which language to use? Which tools to use? How to do multiplayer? Is there a book? How many polygons can a render contain? Where to find tutorials? Loading models at runtime? How does a Mac work? How to communicate with Flash
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8. Integrating Flash and Unity Unity & Flash, the best of both worlds! Unite 2009 - San Francisco
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10. Communication Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Integrating Flash and Unity
11. Demos Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Integrating Flash and Unity
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13. Communication with u3dobject Integrating Flash and Unity Google Code - October 2009 “ Aquiris U3dObject is a small framework created to make the integration of Unity3d applications into websites as easy as possible.” Unity & Flash, the best of both worlds! Unite 2009 - San Francisco
14. Communication with u3dobject Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Integrating Flash and Unity
15. u3dobject: embedding Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Integrating Flash and Unity
16. u3dobject: calling Flash Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Integrating Flash and Unity
17. u3dobject: calling Unity Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Integrating Flash and Unity
18. JSON Integrating Flash and Unity Wikipedia - October 2009 “ JSON, short for JavaScript Object Notation, is a lightweight computer data interchange format. It is a text-based, human-readable format for representing simple data structures and associative arrays (called objects).” Unity & Flash, the best of both worlds! Unite 2009 - San Francisco
19. JSON Example Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Integrating Flash and Unity
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21. JSON demo Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Integrating Flash and Unity
22. Multiplayer Unity and Flash Unity & Flash, the best of both worlds! Unite 2009 - San Francisco
23. RTMP Multiplayer Unity and Flash Wikipedia - October 2009 “ Real Time Messaging Protocol (RTMP) is a proprietary protocol developed by Adobe Systems for streaming audio, video and data over the Internet, between a Flash player and a server.” Unity & Flash, the best of both worlds! Unite 2009 - San Francisco
24. Reverse engineering RTMP Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Multiplayer Unity and Flash
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26. C# RTMP Library Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Multiplayer Unity and Flash
27. Demos Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Multiplayer Unity and Flash
28. How the tropical island works Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Multiplayer Unity and Flash
29. Tips and tricks Unity & Flash, the best of both worlds! Unite 2009 - San Francisco
30. Loading external images Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Tips and tricks
31. Parsing XML Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Tips and tricks
32. Posting data Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Tips and tricks
33. Buy “Unity Game Development Essentials” Unity & Flash, the best of both worlds! Unite 2009 - San Francisco Tips and tricks
34. Questions? Unity & Flash, the best of both worlds! Unite 2009 - San Francisco