3. MAYSALWARD
Founded in Nov 2003
-Now the Middle East Leading mobile games developer
Highly Trained Developers
-Employ and train the best staff.
State of the art Technology
-java(j2me,J2EE),flash
Committed in house R&D
-Our team research ,put a roadmap and then initiate the
development.
32 Mobile and Online game Title Published
-Focused games that will live forever
4. MAYSALWARD
Management & team with 10 years experience in the
Mobile VAS industry and more than 5 years in gaming
Maysalward is Leading Mobile and Online
development Company.
Our Specialist area is mobile games development(?)
Maysalward utilize the most cutting edge technology to
design and build the best quality Mobile games
Maysalward experts in Mobile game porting as our
developers and designers can create game with High
Quality with little memory utilization.
5. GLOCALIZATION
General :The creation of products or services intended for
the global market, but customized to suit the local culture.
In Games Design, Globalization usually refers to a sort of
designing a game so that it will work correctly in all territories
and so that the game can be localized efficiently
In my words:” globalization is the ability to see the whole
world in your eyes. A new world that's both global and local
being engaged to form a new hybrid.
Trying to keep some things local as everything goes global”
6. TECHNOLOGY
All our Games are developed using our Holodeck
Holodeck is a internal Cross Platform Development tool
that enables all our Games to be Interactive Online, Mobile
and Desktop to comply with the Mobile Convergence Era.
Porting to all enabled Java Handset including
windows mobile 6
In the Pipeline: 3D Gaming and Flashlight Games
Enhance the Social interactivity in the MP games
8. EDUTAINMENT- BRITANNICA ENCYCLOPEDIA
Britannica has developed a range of
educational "edutainment" mobile games.
The games are specifically designed for users
particularly those who wish to learn and have
fun at the same time. Our games are intended
to help children enjoy learning. As you will see
from our range, the basis of our mobile range
is that it's designed to challenge children,
parents - in fact anyone with a curious mind.
The key is to make the learning secondary, a
default by-product of enjoying playing the
games if you will.
11. CHECK LIST…….
Bringing another piece of the mobile future to today with a cross-
platform backbone.
Users ( Gamer) Ready for interacting
Handset Ready ?
12. The Questionnaire ?
Mobile phone are by nature connected.
How to take the Solo "connected” gamer to Multiplayer
Gaming environment?
Gamers love to play together. So finding a way to allow
players to play against each other on increasingly popular
mobile phones is a no-brainer. What to offer to gamer to
stay together?
Multiplayer games can succeed in the mobile environment
when they're tailored to appeal to casual gamers, and to
address network operators' concerns? How to overcome
the environment and concerns?
13. STEP BY STEP
Single Games- Warm Up
-Most of Revenue comes from Solo Games
-Upload Score –Interaction
-Bluetooth gaming- “Hey”’ I am connected ..Challenge me?
Online Games
-same great games another look..
Mobile 2 Mobile – Feel it
- GPRS Multiplayer gaming.
Cross Gaming
-the fun just started connecting players from different point
of access together
17. BIZ MODEL…….
Different business models are applied to Gaming
through Cross platform.
Free Online access with purchase of a Mobile Game
Paid Online +Paid Mobile = Justified pricing .
Limited online and billed premium access.
Free Online (Sponsored) Paid Mobile