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A Culture-Inspired Approach
    to Gaining Insights for
Designing Sustainable Practice
A study of sustainable bathing practice for the Living Lab project




                                                           Noriko Matsuhashi (Sudo)   1
Contents

1. Background
2. Research questions and approach
3. Research phase 1
4. Research phase 2
5. Conclusions                       Key words:
                                     • Cross-cultural research,
                                     • Design method,
                                     • Eco-Design,
                                     • Product Development,
                                     • Sustainability,
                                     • Household routines



                                                                  2
1.
Background




             3
Practice oriented co-design approach
Aim: Generate insights on less resource-intensive everyday practices


              Take shower                       Shorten the time
              less frequently                   for shower



                                Shower
                                culture
                                          D




         Difficult for participants to let go of common practice

     Different kinds of insights can help participants
        to generate ideas with radical innovations

                                                                       4
How to obtain different kinds of insights?




                                             5
Looking at everyday practice
   in different cultures




                               6
Assumption

Information about everyday practice in different culture
can be a source of inspiration to generate insights on
possible less resource-intensive practices.

                                                                  proach
                                                  In s pired Ap
                                      Culture-                         ultures
                                                   n from  different c
                                      + inspiratio




                        Shower
                        culture
    Practice-oriented             D
           Co-design


                                                                                 7
2.
Research questions and approach




                                  8
Questions

1. What kinds of information about the everyday
  practice can play a role in insight and design idea
  generation?

2. What kinds of insights and ideas are
  generated by the information about the everyday
  practice in multiple cultures?

3. How to collect the information about the
  everyday practice from multiple cultures?



                                                        9
Questions

1. What kinds of information about the everyday
  practice can play a role in insight and design idea
  generation?

2. What kinds of insights and ideas are
  generated by the information about the everyday
  practice in multiple cultures?

3. How to collect the information about the
  everyday practice from multiple cultures?



                                                        10
Approach

Qualitative research:




   Phase 1                 Phase 2
 Information            Insight and idea   Conclusions
  collection               generation




                                                         11
Study topic




  Bathing practice




                     12
3.
Research phase 1:
Information collection




                         13
Experimental culture survey
Target cultures (countries):
The Netherlands, India and Japan




                                   14
Recording units:

             Elements of bathing practice

                                 Action




                   Expectation            Resource
                                           (water)



                                                     15
Recording format:

          Cultural probes (self-observation tools)




                                                     16
Results of the culture survey




          • Participants: 3 Dutch, 2 Indian and 3 Japanese
          • Total 11 bathing experiences were collected

                                                             17
= 20 liters
Different ways of bathing and respective water consumption


       1. Shower only     2. Bathtub only             3. Reservoir only




      4. Combination of     5. Combination of     6. Combination of shower,
     shower and bathtub    shower and reservoir      reservoir and bathtub




                                                                                    18
Different ways of doing single tasks


         Task: Rinse soap off from the body




  get clean              get clean              get clean

   standing                sitting         standing & sitting
Shower (fixed)           reservoir         Shower (by hand)

  4–8 liters             2-4 liters             4–8 liters




                                                                19
4.
Research phase 2:
Insight and idea generation




                              20
Experimental insight and idea generation

Methods:
• Qualitative interpretation by researcher
• Creative workshop with designers




            Communication materials used in the creative workshop

                                                                    21
Results of insight and idea generation




                   Participant designers of the creative workshop:
                   3 Dutch master-level students in TU Delft
                                                                 22
Insights on less resource-intensive practice


              60 ‐115 liters

                                 Directions to reduce the water use
                                 • Using a water reservoir
                  20 liters
                                 • Frequent turn on/off the running water
                                 • Reuse the water used for adjusting the water temperature




                                 New possible styles of bathing
                                 • Combination of standing posture and use of a water reservoir

“Rinse soap off from the body”




                                                                                                  23
Ideas of less resource-intensive
practice and products




                                   24
Three types of ideas

Technology               User behavior               Alternative practice
 -oriented                 -oriented                      -oriented




e.g. Computer-aided        e.g. Clock-timer shower        e.g. Bathing suit
  pinpoint shower




                                                                              25
Three types of ideas

Technology         User behavior    Alternative practice
 -oriented           -oriented           -oriented



                                                       50%


                         30%

       15%




Looking at different styles of bathing can encourage
 designers to step out of their own rituals (shower)

                                                             26
5.
Conclusions




              27
Research question:
What kinds of insights and ideas are generated by
the information about the everyday practice in multiple
cultures?

Insights:                              Idea:
•Directions to reduce the use of       Alternative practice-oriented
resource
•New possible styles of the practice



                     Standing
                                                        Bathing suit 
                        +
                     Reservoir




                                                                        28
Culture-inspired approach can…

Provide a wider variety of insights on possible styles
of everyday practice than a mono cultural survey


Encourage participants to let go of their
conventions and generate ideas with
radical innovation that has higher
resource-saving potential


                                              D




                                                         29
Thank you!




             Noriko Matsuhashi (Sudo) 30
Appendix




           31
Recording unit

• As many details as possible
• Breaking the bathing practice into many easy elements
• Two basic models



                                                              IMAGE
                      Materials

                                                                                  STUFF
                     Behavioral
                       norms

                 Values and Basic                              SKILL
                   assumptions


             Model of culture                            Model of everyday practice
 (Based on Moalosi, Popovic and Hickling-Hudson, 2007)        (Shove, after Scott, 2008 )




                                                                                            32
Process of information collection


     R
                P
                              P                                                        STEP 2
          1               2
                                              P
                                                                                       Self-observation
                                                        R
    Send out             Answer to  
    a questionnaire      questions        3
                                                                                           P
                                                                     R             R
                                       Hand in                                                              P


     STEP 1
                                       answers
                                                               4               5
                                                                                                            Work on cultural probes,
                                                                              Send out              6
                                                            Customize                                       take photos
     Preparation                                            cultural probes   cultural probes

                                                                                                                            Hand in cultural probes 
                                                                                                                    7       and photos
                                                                                                                            Feedback interview
Survey tools & techniques:                                                                      P
                                                                                                                R


         Preparatory interview

         Cultural probe                           P   Participant        STEP 3                                         P
                                                                                                                                8
                                                                                                                                    Follow‐up
                                                                                                                                    Interview
         (workbook & recording format)
                                                      Researcher
                                                                         Wrap-up and                    R

                                                                         complement
                                                  R
         Feedback & follow up Interview
                                                                                                                        Data analysis

                                                                                                                                                       33
Example of survey findings:

                   Unique actions and respective expectations



  Get warm                                        Get warm                               Get warm
Relax muscles                                                                          Stimulate blood flow
                                                                                        Relax muscles
                       Relax                                                  Relax 

                                  Get                    Feel    Smell good
     Get soft                    clean                  better   Get soft 




        appr. 15-25 liters       appr. 10-15 liters                 appr. 80-160 liters

     Standing under the         Brushing teeth under              Soaking in a bathtub
  running water for a while      the running water
                                   (without using it)




                                                                                                              34
Process of information communication
      Communication tools:
                                                D       Designer
                  Introduction movie 


                                                                               STEP 1
                                                                                                                                      1   homework 
                                                R       Researcher
                  Homework (workbook)                                                                               D

                                                                           Preparation for the
                  Personal cardset                                                  workshop                                                  Watch the 
                                                                                                                                      2       introduction movie
                                                                                                                        D
                  Unfinished storyboard 


                  Questionnaire
                                                               STEP 2                                    Ice break and 
                                                                                                          introduction
                                                                     Workshop                                                    3        D



         STEP 3                                              (creative session)
                                                                                                 Presentation of the 
                                                                                                 information 
                                                                                                                                          D
                                                                                                                                                   D



Focus group interview                      Idea generation round 2
                                                                                                                                Present 
                                           (products)                        Idea generation round 1        4
                                                                             (practices)                                        design assignments
Fill in a questionnaire                         7
          and interview        8                                       6                 5

                                                                Idea evaluation                             D

                                       R                        and selection                D
                                                    D                                                           D           D
                           D
                                                                                   D
                               D   D
                                                                                                 D
Conclusions                                                                                                                                                        35
Process and tools/techniques


STEP 1               STEP 2                  STEP 3
Preparation          Idea generation          Feedback
Homework               Workshop        Focus group interview




                                                             R
                                             D

                                                 D
                                                        D
   Workbook
                        Storyboards




                                                Based on “Guidelines for
                                           communicating rich experience
                                               information to designers”
                                                  Sleeswijk Visser (2009)
Introduction movie       Cardsets
                                                                            36
Research question 1:

What kinds of information about the
everyday practice can play a role in insight
and design idea generation?




                                               37
Information that can play a role in…

Understanding the everyday practice of different cultures
•   Local context (climate, conditions of resource supply, economic and residence)
•   Context of the everyday practice (timing, frequency, duration)
•   Facilities and products
•   Procedure

Generating insights and design ideas
•   A variety of styles and their respective resource consumption
•   Actions and their respective resource consumption
•   Posture and product use
•   Body movement
•   Expectations for action with resource
•   Feelings and emotions during the action

                                                                                     38
Recording units for culture survey


    Local life                                                              Context 
                                                                            •Location 
                                                     Action
    General context                                  •Procedure
                                                                            •Timing 

                                                                            •Frequency
    •Climate                                         •Duration
                                                                            •Duration (total)
    •Resource supply condition                       •Posture 
                                                                            •Style 
    •Economic condition                              •Movement
                                                                            •Social aspects
    •Residential condition                           •Product 
                                                     •Feeling & 
                                                       Emotion



                  Expectation – Action link                                 Action – Resource link


                                              Bathing practice

                        Expectation                                               Resource
                        action with                                              bathing
                        water use             Expectation – Resource link         each action




                                                                                                     39
Research question 3:

How to collect the information
about everyday practice from multiple
cultures?




                                        40
Method used in this study


The three step survey method with self-observation
probes resulted in a rich source of data on the actions
involved in the bathing practice from people in three
countries. However….




                                                          41
Challenges in the survey process

• Finding participants and a contact person in unfamiliar countries
• Handling of the differences in communication means




                     P
             P
                 P
    R
Researcher

                                                    PP P

                                                  Participants
                                                                 Face‐to‐face
                               C       P
                                           P
                                                                 Calling 
                            Contact 
                            person
                                                                 E‐mail


                                                                                42
Challenges in the survey tools
•   Reduction in the overall workload of participants
•   Definition of ‘single action’
   Handling of the differences in means for recording resource use
•   Localization of distribution means and languages



                                                    = duration of shower (min) x 8 liter




                                                    = number of mugs x 0.5 liter



     Definition of single action can vary   Difference in the way of measuring
                by participants                    the amount of water


                                                                                           43
Discussion

• A variety of different bathing practices may also be collected
  through survey in one culture by looking at different people or past
• What is the incentives to change practice? (when and why people
  have adopted new ways of doing practice in the past?)
• Small-scale experiment of insight and idea generation (depends on
  researcher and designers)
• Estimation of resource consumption of the new ideas (how to judge
  the idea is less resource-intensive than current practice)?
• Application of the approach to other everyday practices
• Ideas with radical innovations may be difficult to try out in context
  of co-designer’s own home



                                                                          44
Further directions
Validation of the effectiveness of culture-inspired approach
• Conducting more experimental information collection and
   insight/idea generation
   (mono vs multi culture, with info vs without info)

Method improvements
• Process and tools for collecting information (on-line survey?)
• Process and tools for communicating information with designers

Practical applications
• Application to other everyday practices (different resource)
• Incorporation into the practice-oriented co-design (scale and timing)


                                                                          45

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Culture-Inspired approach for designing sustainable practice

  • 1. A Culture-Inspired Approach to Gaining Insights for Designing Sustainable Practice A study of sustainable bathing practice for the Living Lab project Noriko Matsuhashi (Sudo) 1
  • 2. Contents 1. Background 2. Research questions and approach 3. Research phase 1 4. Research phase 2 5. Conclusions Key words: • Cross-cultural research, • Design method, • Eco-Design, • Product Development, • Sustainability, • Household routines 2
  • 4. Practice oriented co-design approach Aim: Generate insights on less resource-intensive everyday practices Take shower Shorten the time less frequently for shower Shower culture D Difficult for participants to let go of common practice Different kinds of insights can help participants to generate ideas with radical innovations 4
  • 5. How to obtain different kinds of insights? 5
  • 6. Looking at everyday practice in different cultures 6
  • 7. Assumption Information about everyday practice in different culture can be a source of inspiration to generate insights on possible less resource-intensive practices. proach In s pired Ap Culture- ultures n from  different c + inspiratio Shower culture Practice-oriented D Co-design 7
  • 9. Questions 1. What kinds of information about the everyday practice can play a role in insight and design idea generation? 2. What kinds of insights and ideas are generated by the information about the everyday practice in multiple cultures? 3. How to collect the information about the everyday practice from multiple cultures? 9
  • 10. Questions 1. What kinds of information about the everyday practice can play a role in insight and design idea generation? 2. What kinds of insights and ideas are generated by the information about the everyday practice in multiple cultures? 3. How to collect the information about the everyday practice from multiple cultures? 10
  • 11. Approach Qualitative research: Phase 1 Phase 2 Information Insight and idea Conclusions collection generation 11
  • 12. Study topic Bathing practice 12
  • 14. Experimental culture survey Target cultures (countries): The Netherlands, India and Japan 14
  • 15. Recording units: Elements of bathing practice Action Expectation Resource (water) 15
  • 16. Recording format: Cultural probes (self-observation tools) 16
  • 17. Results of the culture survey • Participants: 3 Dutch, 2 Indian and 3 Japanese • Total 11 bathing experiences were collected 17
  • 18. = 20 liters Different ways of bathing and respective water consumption 1. Shower only 2. Bathtub only 3. Reservoir only 4. Combination of 5. Combination of 6. Combination of shower, shower and bathtub shower and reservoir reservoir and bathtub 18
  • 19. Different ways of doing single tasks Task: Rinse soap off from the body get clean get clean get clean standing sitting standing & sitting Shower (fixed) reservoir Shower (by hand) 4–8 liters 2-4 liters 4–8 liters 19
  • 20. 4. Research phase 2: Insight and idea generation 20
  • 21. Experimental insight and idea generation Methods: • Qualitative interpretation by researcher • Creative workshop with designers Communication materials used in the creative workshop 21
  • 22. Results of insight and idea generation Participant designers of the creative workshop: 3 Dutch master-level students in TU Delft 22
  • 23. Insights on less resource-intensive practice 60 ‐115 liters Directions to reduce the water use • Using a water reservoir 20 liters • Frequent turn on/off the running water • Reuse the water used for adjusting the water temperature New possible styles of bathing • Combination of standing posture and use of a water reservoir “Rinse soap off from the body” 23
  • 24. Ideas of less resource-intensive practice and products 24
  • 25. Three types of ideas Technology User behavior Alternative practice -oriented -oriented -oriented e.g. Computer-aided e.g. Clock-timer shower e.g. Bathing suit pinpoint shower 25
  • 26. Three types of ideas Technology User behavior Alternative practice -oriented -oriented -oriented 50% 30% 15% Looking at different styles of bathing can encourage designers to step out of their own rituals (shower) 26
  • 28. Research question: What kinds of insights and ideas are generated by the information about the everyday practice in multiple cultures? Insights: Idea: •Directions to reduce the use of Alternative practice-oriented resource •New possible styles of the practice Standing Bathing suit  + Reservoir 28
  • 29. Culture-inspired approach can… Provide a wider variety of insights on possible styles of everyday practice than a mono cultural survey Encourage participants to let go of their conventions and generate ideas with radical innovation that has higher resource-saving potential D 29
  • 30. Thank you! Noriko Matsuhashi (Sudo) 30
  • 31. Appendix 31
  • 32. Recording unit • As many details as possible • Breaking the bathing practice into many easy elements • Two basic models IMAGE Materials STUFF Behavioral norms Values and Basic  SKILL assumptions Model of culture Model of everyday practice (Based on Moalosi, Popovic and Hickling-Hudson, 2007) (Shove, after Scott, 2008 ) 32
  • 33. Process of information collection R P P STEP 2 1 2 P Self-observation R Send out  Answer to   a questionnaire questions 3 P R R Hand in  P STEP 1 answers 4 5 Work on cultural probes, Send out  6 Customize  take photos Preparation cultural probes cultural probes Hand in cultural probes  7 and photos Feedback interview Survey tools & techniques: P R Preparatory interview Cultural probe P Participant STEP 3 P 8 Follow‐up Interview (workbook & recording format) Researcher Wrap-up and R complement R Feedback & follow up Interview Data analysis 33
  • 34. Example of survey findings: Unique actions and respective expectations Get warm Get warm Get warm Relax muscles Stimulate blood flow Relax muscles Relax  Relax  Get  Feel  Smell good Get soft clean better Get soft  appr. 15-25 liters appr. 10-15 liters appr. 80-160 liters Standing under the Brushing teeth under Soaking in a bathtub running water for a while the running water (without using it) 34
  • 35. Process of information communication Communication tools: D Designer Introduction movie  STEP 1 1 homework  R Researcher Homework (workbook) D Preparation for the Personal cardset workshop Watch the  2 introduction movie D Unfinished storyboard  Questionnaire STEP 2 Ice break and  introduction Workshop 3 D STEP 3 (creative session) Presentation of the  information  D D Focus group interview Idea generation round 2 Present  (products) Idea generation round 1 4 (practices) design assignments Fill in a questionnaire  7 and interview 8 6 5 Idea evaluation  D R and selection D D D D D D D D D Conclusions 35
  • 36. Process and tools/techniques STEP 1 STEP 2 STEP 3 Preparation Idea generation Feedback Homework Workshop Focus group interview R D D D Workbook Storyboards Based on “Guidelines for communicating rich experience information to designers” Sleeswijk Visser (2009) Introduction movie Cardsets 36
  • 37. Research question 1: What kinds of information about the everyday practice can play a role in insight and design idea generation? 37
  • 38. Information that can play a role in… Understanding the everyday practice of different cultures • Local context (climate, conditions of resource supply, economic and residence) • Context of the everyday practice (timing, frequency, duration) • Facilities and products • Procedure Generating insights and design ideas • A variety of styles and their respective resource consumption • Actions and their respective resource consumption • Posture and product use • Body movement • Expectations for action with resource • Feelings and emotions during the action 38
  • 39. Recording units for culture survey Local life Context  •Location  Action General context •Procedure •Timing  •Frequency •Climate •Duration •Duration (total) •Resource supply condition •Posture  •Style  •Economic condition •Movement •Social aspects •Residential condition •Product  •Feeling &  Emotion Expectation – Action link Action – Resource link Bathing practice Expectation Resource action with  bathing water use Expectation – Resource link each action 39
  • 40. Research question 3: How to collect the information about everyday practice from multiple cultures? 40
  • 41. Method used in this study The three step survey method with self-observation probes resulted in a rich source of data on the actions involved in the bathing practice from people in three countries. However…. 41
  • 42. Challenges in the survey process • Finding participants and a contact person in unfamiliar countries • Handling of the differences in communication means P P P R Researcher PP P Participants Face‐to‐face C P P Calling  Contact  person E‐mail 42
  • 43. Challenges in the survey tools • Reduction in the overall workload of participants • Definition of ‘single action’  Handling of the differences in means for recording resource use • Localization of distribution means and languages = duration of shower (min) x 8 liter = number of mugs x 0.5 liter Definition of single action can vary Difference in the way of measuring by participants the amount of water 43
  • 44. Discussion • A variety of different bathing practices may also be collected through survey in one culture by looking at different people or past • What is the incentives to change practice? (when and why people have adopted new ways of doing practice in the past?) • Small-scale experiment of insight and idea generation (depends on researcher and designers) • Estimation of resource consumption of the new ideas (how to judge the idea is less resource-intensive than current practice)? • Application of the approach to other everyday practices • Ideas with radical innovations may be difficult to try out in context of co-designer’s own home 44
  • 45. Further directions Validation of the effectiveness of culture-inspired approach • Conducting more experimental information collection and insight/idea generation (mono vs multi culture, with info vs without info) Method improvements • Process and tools for collecting information (on-line survey?) • Process and tools for communicating information with designers Practical applications • Application to other everyday practices (different resource) • Incorporation into the practice-oriented co-design (scale and timing) 45