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Presentation made by: Ms. Archika Bhatia COMPUTER SYSTEM ORGANISATION
Index ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
EVOLUTION OF COMPUTER ,[object Object],[object Object]
ABACUS ,[object Object],[object Object],[object Object]
Slide Rule Slide Rule 1630 based on Napier’s rules for logarithms used until 1970s
PASCAL’S ADDING MACHINE ,[object Object],[object Object]
LEIBNITZ’S CALCULATOR ,[object Object]
first stored program - metal cards first computer manufacturing still in use today! Jacquard Loom - 1801
BABBAGE’S DIFFERENCE ENGINE ,[object Object],[object Object]
BABBAGE’S ANALYTICAL ENGINE ,[object Object],[object Object]
LADY ADA ,[object Object],[object Object]
HOLLERITH’S TABULATING MACHINE ,[object Object],[object Object]
MARK I COMPUTER ,[object Object],[object Object],[object Object],[object Object]
ENIAC ,[object Object],[object Object],[object Object]
INTEL 8080 PROCESSOR ,[object Object]
Definition of Computer ,[object Object],[object Object],[object Object],[object Object],[object Object]
Characteristics of Computer ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
What is Data and Information ,[object Object],[object Object]
Hardware refers to physical components that can be seen and touched. E.g. CPU, Memory, I/O devices. HARDWARE SOFTWARE Software is a set of programs that make the Hardware of the computer run. Program is a set of instructions.
FIRMWARE LIVEWARE ,[object Object],[object Object]
Classification of Computer Systems ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Generations of Computer Each generation of computer is characterized by a major technological development that fundamentally changed the way computers operate, resulting in increasingly  Technology Based Classification of Computer Systems ,[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Structure of a  Vaccum Tube UNIVAC ENIAC FIRST GENERATION
SECOND GENERATION TIME PERIOD :  1950's- 1960's   TECHNOLOGY USED : Transistors SIZE AND SPEED : Lesser size and increased speed LANGUAGE USED : Assembly language and languages like  COBOL and FORTRAN   COST : Cost decreased OTHER FEATURES : More efficient and reliable. Though the transistors still generated a great deal of heat that subjected the computer to damage, it was a vast improvement over the vacuum tube. Second-generation computers still relied on  punched   cards  for input and  printouts  for output. EXAMPLE : UNIVAC 1108, IBM 1401, CDC 1604   UNIVAC 1108 IBM 1401 TRANSISITORS
THIRD GENERATION TIME PERIOD :  late 1960's-1970's TECHNOLOGY USED :  Integrated Circuit   SIZE AND SPEED :  Size Lesser and speed further increased LANGUAGE USED :  Operating System was developed. COST :  Cost decreased further OTHER FEATURES : Instead of punched cards and printouts, users interacted with third generation computers through  keyboards  and  monitors  and interfaced with an  operating system , which allowed the device to run many different applications at one time with a central program that monitored the memory. Computers for the first time became accessible to a mass audience because they were smaller and cheaper than their predecessors.  EXAMPLE  : IBM-360 series, Honeywell Model 316, Honeywell – 6000  series, CDC – 1700. IBM 360/50
FOURTH GENERATION ,[object Object],[object Object],[object Object],[object Object],The  Macintosh 128K , the first Macintosh, was the first commercially successful personal computer to use images, rather than text, to communicate. Intel 4004D microprocessor
FIFTH GENERATION ,[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],Size and Speed Based Classification of Computer Systems
SUPER COMPUTER ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Sixteen racks of IBM's Blue Gene/L supercomputer can perform 70.7 trillion calculations per second, making it the fastest machine known so far.
MAINFRAME ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
MINICOMPUTER ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
PERSONAL COMPUTER ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],Classification of Computers of On the basis of  How It Functions
[object Object],[object Object],[object Object],[object Object],Digital Computers Analog  Computers Classification of Computers of On the basis of  How It Functions ,[object Object],[object Object],[object Object],Digital  Computers
[object Object],[object Object],Hybrid  Computers
General Purpose  Computers Special Purpose  Computers Purpose Based Classification of Computer Systems ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Types of Software Software ( Set of programs that govern the operations of computer ) System Software ( Software that controls internal computer operations  ) Application Software ( Set of programs to carry out operations for a specified application ) Operating System ( Software which acts as an interface between user and the hardware ) Language Processor ( Software which converts HLL progran into machine language ) Packages ( General utility software  ) Utilities ( perform house keeping  ) Customized Software ( Tailor made software according to user’s needs  )
UTILITY SOFTWARE ,[object Object],[object Object],[object Object],[object Object]
APPLICATION SOFTWARE ,[object Object],[object Object],[object Object],[object Object],[object Object]
Language Processors ,[object Object],[object Object],[object Object],There are three types of Language Processors:
Generations of Computer Languages Low Level Language Fifth Generation Fourth Generation Third Generation (High Level Language) Second Generation (Assembly Language) First Generation (Machine Language)
Need For Operating System ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Functions of Operating System ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Functions of Operating System ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Types of Operating System ,[object Object],[object Object],[object Object],[object Object]
FIRST GENERATION : Machine language   i.e. language of 0 and 1 SECOND GENERATION   : Assembly language   Similar to English   Uses mnemonics codes   THIRD GENERATION : High Level Language   Very close to English   E.g. C, C++, Java, VB FOURTH GENERATION   :  Languages for accessing databases   FIFTH GENERATION : Uses a visual or graphical development    interface to create source language that is    usually compiled with a 3GL or 4GL    language compiler  Used mainly in  artificial intelligence     research   E.g.  Prolog ,  OPS5 , and  Mercury
BLOCK DIAGRAM OF  A COMPUTER
B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS Secondary Memory (Block Diagram)
Input/Output B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS Secondary Memory
INPUT UNIT ,[object Object],[object Object],[object Object]
INPUT DEVICES SCANNER LIGHT PEN
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Input/Output Page 28 B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS
[object Object],[object Object],[object Object],[object Object],[object Object],Input/Output Page 29 B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS
[object Object],[object Object],[object Object],[object Object],Input/Output Page 29 B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS
Input/Output Page 29 Multimedia  –  relatively new term for computer input and output in the form of text, graphics, sound, still images, animations, and/or video Of interest … B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS
Computer Memory B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS Secondary Memory
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Computer Memory Page 31 B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Bits and Coding Schemes Page 32 B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS
Bits and Coding Schemes Page 32 Figure 2.4  Computer Coding Schemes . . . . . . . . . . . . . . . . . .
Arithmetic/Logical Unit B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS Secondary Memory
[object Object],[object Object],[object Object],[object Object],Arithmetic/Logical   Unit Page 33 B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS
Computer Files (Secondary Memory) B ASIC  C OMPONENTS   of  C OMPUTER  S YSTEMS Secondary Memory
B ASIC  C OMPONENTS   OF  C OMPUTER  S YSTEMS ,[object Object],[object Object],[object Object],[object Object],[object Object],Computer Files (Secondary Memory) Page 33
[object Object],[object Object],BASIC COMPONENTS OF COMPUTER SYSTEMS Computer Files Page 34 Figure 2.7  Diagram of a Magnetic Disk Drive
[object Object],[object Object],[object Object],[object Object],[object Object],BASIC COMPONENTS OF COMPUTER SYSTEMS Computer Files (Secondary Memory)

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Computer System Organization

  • 1. Presentation made by: Ms. Archika Bhatia COMPUTER SYSTEM ORGANISATION
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  • 5. Slide Rule Slide Rule 1630 based on Napier’s rules for logarithms used until 1970s
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  • 8. first stored program - metal cards first computer manufacturing still in use today! Jacquard Loom - 1801
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  • 19. Hardware refers to physical components that can be seen and touched. E.g. CPU, Memory, I/O devices. HARDWARE SOFTWARE Software is a set of programs that make the Hardware of the computer run. Program is a set of instructions.
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  • 24. SECOND GENERATION TIME PERIOD : 1950's- 1960's TECHNOLOGY USED : Transistors SIZE AND SPEED : Lesser size and increased speed LANGUAGE USED : Assembly language and languages like COBOL and FORTRAN COST : Cost decreased OTHER FEATURES : More efficient and reliable. Though the transistors still generated a great deal of heat that subjected the computer to damage, it was a vast improvement over the vacuum tube. Second-generation computers still relied on punched cards for input and printouts for output. EXAMPLE : UNIVAC 1108, IBM 1401, CDC 1604 UNIVAC 1108 IBM 1401 TRANSISITORS
  • 25. THIRD GENERATION TIME PERIOD : late 1960's-1970's TECHNOLOGY USED : Integrated Circuit SIZE AND SPEED : Size Lesser and speed further increased LANGUAGE USED : Operating System was developed. COST : Cost decreased further OTHER FEATURES : Instead of punched cards and printouts, users interacted with third generation computers through keyboards and monitors and interfaced with an operating system , which allowed the device to run many different applications at one time with a central program that monitored the memory. Computers for the first time became accessible to a mass audience because they were smaller and cheaper than their predecessors. EXAMPLE : IBM-360 series, Honeywell Model 316, Honeywell – 6000 series, CDC – 1700. IBM 360/50
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  • 30. Sixteen racks of IBM's Blue Gene/L supercomputer can perform 70.7 trillion calculations per second, making it the fastest machine known so far.
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  • 38. Types of Software Software ( Set of programs that govern the operations of computer ) System Software ( Software that controls internal computer operations ) Application Software ( Set of programs to carry out operations for a specified application ) Operating System ( Software which acts as an interface between user and the hardware ) Language Processor ( Software which converts HLL progran into machine language ) Packages ( General utility software ) Utilities ( perform house keeping ) Customized Software ( Tailor made software according to user’s needs )
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  • 42. Generations of Computer Languages Low Level Language Fifth Generation Fourth Generation Third Generation (High Level Language) Second Generation (Assembly Language) First Generation (Machine Language)
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  • 47. FIRST GENERATION : Machine language i.e. language of 0 and 1 SECOND GENERATION : Assembly language Similar to English Uses mnemonics codes THIRD GENERATION : High Level Language Very close to English E.g. C, C++, Java, VB FOURTH GENERATION : Languages for accessing databases FIFTH GENERATION : Uses a visual or graphical development interface to create source language that is usually compiled with a 3GL or 4GL language compiler Used mainly in artificial intelligence research E.g. Prolog , OPS5 , and Mercury
  • 48. BLOCK DIAGRAM OF A COMPUTER
  • 49. B ASIC C OMPONENTS of C OMPUTER S YSTEMS Secondary Memory (Block Diagram)
  • 50. Input/Output B ASIC C OMPONENTS of C OMPUTER S YSTEMS Secondary Memory
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  • 56. Input/Output Page 29 Multimedia – relatively new term for computer input and output in the form of text, graphics, sound, still images, animations, and/or video Of interest … B ASIC C OMPONENTS of C OMPUTER S YSTEMS
  • 57. Computer Memory B ASIC C OMPONENTS of C OMPUTER S YSTEMS Secondary Memory
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  • 60. Bits and Coding Schemes Page 32 Figure 2.4 Computer Coding Schemes . . . . . . . . . . . . . . . . . .
  • 61. Arithmetic/Logical Unit B ASIC C OMPONENTS of C OMPUTER S YSTEMS Secondary Memory
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  • 63. Computer Files (Secondary Memory) B ASIC C OMPONENTS of C OMPUTER S YSTEMS Secondary Memory
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