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*
    Imagine Cup 2011 Trinidad Bootcamp #1
    Presenter: Nissan Dookeran
    Twitter: @nissandookeran
    E-mail: nissan_dookeran@msn.com
*
*Why think about the User
Experience?
*Introduction to User Experience
Design Concepts
*Introduction to User Experience
Design Tools
 *Microsoft Expression Blend
  with SketchFlow
*


* Technology alone can’t make great products.

* Great design requires no explanation

                           *   http://www.microsoft.com/design
*
*

*Who are your customers? What skills and
 knowledge do they have?
*What goals and tasks will they use your
 product to complete?
*What assumptions are we making and how
 can we verify them?
*

*What different sources of data can
 we use to understand their
 experience?
*What sources of data do we have?
 (Usability studies and heuristic
 evaluations are good places to start.)
*

* Who are your users?
* What story are you trying to share?
* How do you want them to interact with your
 application? Browser? Desktop? Mobile?
* Where are they using your application? Via
 Internet Explorer 9 Web Browser? Via Windows 7
 Desktop? Via a Windows Phone?
* Why would they keep coming back to your site?
*
*
*Desktop
*Browser
*Mobile Phone
*Another Connected Device?


        *
*At home?
*At work?
*At school?
*At a doctor’s office?
*With friends (the social
 component)?

     *
*
*

    Microsoft Expression Blend and SketchFlow

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User experience design

  • 1. * Imagine Cup 2011 Trinidad Bootcamp #1 Presenter: Nissan Dookeran Twitter: @nissandookeran E-mail: nissan_dookeran@msn.com
  • 2. * *Why think about the User Experience? *Introduction to User Experience Design Concepts *Introduction to User Experience Design Tools *Microsoft Expression Blend with SketchFlow
  • 3. * * Technology alone can’t make great products. * Great design requires no explanation * http://www.microsoft.com/design
  • 4. *
  • 5. * *Who are your customers? What skills and knowledge do they have? *What goals and tasks will they use your product to complete? *What assumptions are we making and how can we verify them?
  • 6. * *What different sources of data can we use to understand their experience? *What sources of data do we have? (Usability studies and heuristic evaluations are good places to start.)
  • 7. * * Who are your users? * What story are you trying to share? * How do you want them to interact with your application? Browser? Desktop? Mobile? * Where are they using your application? Via Internet Explorer 9 Web Browser? Via Windows 7 Desktop? Via a Windows Phone? * Why would they keep coming back to your site?
  • 8. *
  • 9. *
  • 11. *At home? *At work? *At school? *At a doctor’s office? *With friends (the social component)? *
  • 12. *
  • 13. * Microsoft Expression Blend and SketchFlow