4. I
M
P
L
E
M
E
N
T
I
N
Real objects
Models
Field trips
Kits
Printed materials (books,
worksheets)
Visuals (drawings,
photographs, graphs,
charts, posters)
Visual boards
(chalkboard, whiteboard,
flannel board. etc.)
Audio materials
6. 1. Practicality – Is the equipment
(hardware) or already prepared lesson
material ( software) available? If not,
what would be the cost in acquiring the
equipment or producing the lesson in
audial or visual form?
I
M
P
L
E
M
E
N
T
I
N
7. 2. Appropriateness in relation to the
learners – is the medium suitable to
the learners’ ability to comprehend?
Will the medium be a source of plain
amusement or entertainment, but not
learning?
I
M
P
L
E
M
E
N
T
I
N
8. 3. Activity / suitability – will be chosen
media fit the set instructional event,
resulting in either information, motivation,
or psychomotor display?
4. Objective-matching – overall, does
the medium help in achieving the learning
objective(s)?
I
M
P
L
E
M
E
N
T
I
N
9. • Upgrading the quality of teaching-and-
learning in schools
• Increasing the capability of the teacher to
effectively inculcate learning, and for
students to gain mastery of lessons and
courses
I
M
P
L
E
M
E
N
T
I
N
10. • Broadening the delivery of education
outside schools through non-traditional
approaches to formal and informal
learning, such as Open University and
lifelong learning to adult learners
• Revolutionizing the use of technology to
boost educational paradigm shifts that
give importance to student-centered and
holistic learning.
I
M
P
L
E
M
E
N
T
I
N