3. What my project is about
› Learninghow to write code with implicitly
knowing opengl es.
› Solving Android Programming problems
› Writing Effective Games
› UsingGames using a android most advance
2D game engine.
4. What is andengine
› Gaming engine for android
› Easy to use cross hardware and cross sdk
library.
› Native Backend
› Free
› Physics,
SVG, Multiplayer, Aug Reality …
Extensions
› Large and growing community
5. How to learn andengine
› Lack of Documentary
› Lack of well develop tutorials
› Lots of Examples
6. Creating well documented
tutorials
› Beginning Tutorials
› Start up tutorials
› Teaching the basic of how andengine create sprite and patch together
textures
› Moderate Tutorials
› Adding Sprites
› Creating Scenes
› Basics andengine physics
› Update Timer
› Sprite Modifiers
› Advance Tutorial
› Box2d native physics
› Complex Box2d objects
› Level Editor
› GenericPool
› Memory Mangement