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the future of Mobile teaching & learning
                [www.ictcenter.org]
Mike Qaissaunee
                                 Gordon F. Snyder Jr
mqaissaunee@brookdalecc.edu
                                 gsnyder@stcc.edu
http://q-ontech.blogspot.com
                                 http://ictcenter.blogspot.com
www.twitter.com/mqaissaunee
                                 www.twitter.com/gsnyder
www.slideshare.net/mqaissaunee
                                 www.slideshare.net/gordonfsnyder




                                                                    1
www.ictcenter.org


              2


                    2
ICT Center Primary Goal
Create a comprehensive and
sustainable national education
system for the Information and
Communications Technologies (ICT)
and ICT Enabled industries.




                                    3
Three Challenges
1. How can ICT pedagogy - both content and
   means of delivery - be kept current?

2. How can a group of highest quality subject
   matter experts be readily engaged?

3. How can the best of this knowledge be shared
   and disseminated across the nation quickly?




                                                  4
Connecting Technologies
» Second Life
  (http://slurl.com/secondlife/NCTT/128/128)


» iTunesU
  part of the National Science
  Digital Library (NSDL) and AMSER

» Web 2.0 @ictcenter.org
       Blogging
   •
       Podcasting
   •
       YouTube
   •
       Moodle
   •




                                               5
Regional Partners




                Orange
                Coast
                College




                          6
Collaborating Partners
  Regional Members




                         7
Join Us in Scottsdale, AZ on July 19-22, 2009




          http://www.highimpact-tec.org/




                                                8
2009 Trends
1. Smaller Device Adoption Accelerates
           Smart Phones, Netbooks
2. Built-in Wireless Broadband Usages
   Widens
           Portable devices (smart phones, computers,
           etc)
3. Cell Phones Get more Software
           iPhone, Android, Nokia Ovi, Blackberry,
           Microsoft

[reference: http://smallbiztrends.com/2009/01/top-ten-technology-trends-for-small-businesses-2009.html/]



                                                                                                           9
4. Unified Communications Increase
     Integration of telephone, CRM, chat,
     address book, calendar
     Watch Microsoft, Avaya, Cisco
5. Online Apps and Data Backups
   Proliferate
     Cloud computing and backup solutions –
     iWork, Yahoo, GDrive(?)
6. Social Media Becomes Strategic
     Enhancing your use of social media in order
     to network with associates, find new
     customers and better communicate with
     existing customers.

                                                   10
7. Online Video gets Cheaper and More
   Widespread
     YouTube, Flickr, Vimeo and Blip.tv) we can leverage
     video as a powerful marketing tool. Video can
     complement a blog, email newsletter or Facebook
8. Video Conference Solutions Expand
     Better than simply email, telephone or instant
     messaging. Check out Skype and Sightspeed
9. Hosted Software Applications Go on the Fast
   Track
     Hosted applications, or software as a service (SaaS),
     removes installed app complications. All you need is a
     web browser to access the hosted application. The
     downside? If you lose access to the Internet you lose
     access to your application.

                                                              11
10. Online Presence Gap Widens
    Conversation has moved from web sites and
    email marketing to blogs and social media for
    business. Those that strategically use online
    media to communicate and market themselves
    will have more loyal customers and can better
    attract prospective customers.




                                                    12
E-books And The
 Amazon Kindle




                  13
Industry Eco-Footprint Stats
• From Business Week:
  – 8.9 pounds of emissions per book.
  – 30 million trees consumed per year by the
    industry.
  – Recycled paper is now used for 13% of
    book pages.




                                                14
An Industry in Transition
            • From Yahoo News:
              – New annual releases keep
                increasing (more than
                276,000, according to
                researchers R.R. Bowker)
              – While the number of books
                purchased is expected to
                drop, according to a report
                by the Book Industry Study
                Group, an industry-supported
                organization.
              – In addition, core American
                Booksellers Association
                (ABA) membership dropped
                to 1,524 as of this spring, 56
                fewer than the year before,
                and booksellers filled less
                than half of the roughly 500
                chairs set up for a meeting at
                the Expo.
                                                 15
The Amazon Kindle
• 6quot; diagonal, 4-level (1st gen) or 16-level (2nd gen)
  grayscale electrophoretic display (E Ink material).
• Both weigh approx 10 ounces.
• Second generation device holds approximately 1500
  books.




                                                         16
Storage, battery life, ports and
            connectors
• Internal memory.
• Battery an last weeks.
• A USB 2.0 port (mini-B connector) is available for
  connecting to a computer (where it acts as a USB flash
  drive).
• The device runs on a modified version of Linux based on
  the 2.6.10 kernel.




                                                            17
18
USB




              AC
headphone
   jack



                   19
How do you use it?
• On startup you go to the Home menu. The
  Home menu lists all the books, magazines,
  and newspapers you've bought or transferred
  to your Kindle.
• To read a book, use the select wheel to move
  the silver selection next to the book's name,
  and press the select wheel. You can return to
  your Home menu at any time by pressing the
  Home key.
• Use the Next Page and Previous Page on the
  sides of the Kindle.



                                                  20
21
22
Navigation
• If you want to move forward (or backward) in
  larger steps than a page, hold down the Alt key
  while you press the Next Page or Previous
  Page buttons to move 5% of the way forward or
  back in the book.
• On the bottom of the screen, just below the last
  line of text, is a line of dots. This is the ruler,
  which shows you how far along you are in the
  book.
• You can bookmark a page (to return to it quickly
  later) by scrolling up to the top of the page and
  pressing the select wheel (or by pressing Alt B).
  You can also do this using the menu.

                                                        23
24
25
26
27
28
Content on the Kindle

• The easiest way to get books onto your
  Kindle is to buy them directly from
  Amazon.com and have them
  transferred wirelessly. New content is
  being added each day.
• You can also get books from one of the
  many websites that offer ebooks.



                                           29
30
31
Some Other Places to Get Books
• Some of the most popular among Kindle owners
  are:
  –   http://www.manybooks.net
  –   http://www.feedbooks.com/
  –   http://www.wowio.com/
  –   http://www.gutenberg.org/
• Example: Feedbooks offers a book catalog that you
  can put directly onto your Kindle, from which you
  can immediately download books.
• You can also transfer books using the USB cable.
  – Find your book files and drag them to the “documents”
    folder.
  – This will work for .azw, .txt, .prc, and .mobi files.

                                                            32
DOCs and PDFs
• If you want to read .doc or .pdf files, you can email
  them as attachments to
  <your Kindle name>@free.kindle.com and you'll
  get a reply with the document file converted
  into .azw format. The .azw format is proprietary
  from Amazon.
• If you want the converted file sent directly to your
  Kindle, email it as an attachment to
  <your Kindle name>@kindle.com (note the
  absence of “free”).
• Your Amazon account will be charged 10 cents and
  the converted file will be sent wirelessly to your
  Kindle.

                                                          33
34
What else can you do?
• You can highlight text on your Kindle—which
  really just draws a box around it.
   – Select a line that you want to use as the beginning
     or end of your highlighted section.
   – On the menu, select Add Highlight. Select any
     other line on the page, and a box will be drawn
     around the text starting at the first line you
     selected.
• Selecting the same line will just draw a box
  around that line.
• To delete a highlight, just select any line in the
  box, then from the menu, select Delete
  Highlight.

                                                           35
36
37
Adding Notes
• You can also add your own notes to any
  book, creating your own personal footnotes
  and information scribbled in the margins.
  – Using the select wheel, select a line, then from the
    menu, select Add Note. Type in your note, and
    select Done.
  – A small note icon will appear to the right of that
    line. If you select that line again, you can Edit the
    Note (thus seeing what you wrote), or Delete it.
• You can also see your notes by selecting the
  Menu on a page, then selecting My Notes &
  Marks.



                                                            38
39
40
Saving Text
• You can also save a piece of text to use it
  outside the Kindle.
  – On any page, select Menu, then select Save Page
    as Clipping at the end.
  – This will save a plain-text document called My
    Clippings in your Home menu.
• The next time you connect your Kindle to your
  computer with the USB cable, check out the
  clippings folder and you'll see text files with
  the pages you saved. Unfortunately, you can
  only save one page at a time.



                                                      41
42
Searching
• You can also search through your Kindles
  library.
  – Just press the SEARCH button at the bottom of
    the keyboard, type anything, and select Go.
  – You'll be presented with a list of every document
    on your Kindle that contains the exact phrase you
    typed in.
• If you select a document, your Kindle will
  display all the places in that document where
  the phrase shows up; selecting any of the
  matches will jump to that place in the
  document.


                                                        43
44
45
Dictionary
• The Kindle comes with the New Oxford
  American Dictionary and you can buy
  others.
  – While reading, select a line of text. In the
    menu that appears, select Lookup.
  – Each uncommon word on that line will be
    displayed with a brief definition.
• Select a brief definition, and a full
  definition will be displayed.

                                                   46
47
Reference:

 The Kindle Fan Guide - An unofficial
  handbook for Amazon's awesome e-
  book reader
  
 by Brent P. Newhall under a Creative
    Commons Attribution (by) license.




                                           48
49
50
What is the iPhone?
• Apple’s Smartphone
• More than a Phone?
    •   Built in Accelerometer
    •   GPS or Position Triangulation
    •   Multi Touch Interface
    •   Sensors
    •   Keyboard
    •   Safari
    •   Mail
    •   Calendar
    •   Wide Screen Display

                                        51
iPhone Overview
• Smart Phone +
  – iPod (Widescreen)
  – Wireless Internet Communication Device
       – Wifi 802.11 b/g
  – PDA
  – Computer (OS X)
  – Camera
  – App Store




                                             52
iPhone Development
• Development done with the help of
  iPhone SDK (requires an Intel MAC)
  – Uses Objective-C
  – XCODE + Other tools
  – Can submit your application to App Store
       – $99 membership
       – Review your application + code
  – Revenue model
       – You set your price (free, 99 cents, $9.99, etc)
       – 70% developer (you) and 30% Apple


                                                           53
iPhone Economics



• 30 Million Touch devices
• Assume $1.99 application
• Popular app - 10% of devices (3 Million)
  – $6 Million = $4.2 Million to Developer!
• Less popular - 1% of devices (300,000)
  – $600,000 = $420,000 to Developer!
                                              54
55
iPhone SDK
iPhone SDK includes five powerful
iPhone programming tools

1.XCODE
     •   Professional text editor
     •   Debugger
     •   GCC compiler
2.Interface Builder
     •   For creating user interface
3.Instruments
     •   For optimizing application

                                       56
iPhone SDK

4. Dash Code
    •   For creating web applications for Safari
5. iPhone Simulator




                                                   57
iPhone OS can be viewed as set of layers




                                           58
Cocoa Touch Layer
the basic tools to
                    – Application management
implement
                    – Graphics and windowing support
graphical, event-
driven applications – Event-handling support
                    – User interface management
                    – Objects representing the standard
                      system views and controls
                    – Support for text and web content
                    – Accelerometer data
                    – The built-in camera
                    – The photo library
                    – Device-specific information


                                                          59
Media Layer
provides graphics and
media technologies for
creating advanced
multimedia experiences
                         – Graphics Technologies
                         – Core Audio
                         – OpenAL
                         – Video Technologies




                                                   60
Core Services

Provides fundamental or
core system services that
all applications use        – Address Book
                            – Core Location
                            – CFNetwork
                            – Security
                            – SQLite




                                              61
Core OS
• encompasses the kernel
  environment, drivers, and basic      – Threading (POSIX
  interfaces of the operating system     threads)
• Provides access to low-level         – Networking (BSD
  features of the operating system       sockets)
                                       – File-system access
                                       – Standard I/O
                                       – Bonjour and DNS
                                         services
                                       – Location information
                                       – Memory allocation



                                                                62
iPhone Hardware and Software Features
          Available to Applications
• Accelerometer
  – iPhone and iPod touch have 3 accelerometers to
    measure/detect movement along each of the primary (x,
    y, and z) axes in three-dimensional space
  – The system uses the accelerometers to monitor a
    device’s current orientation and to notify applications
    when that orientation changes
  – Applications can access accelerometer data directly




                                                              63
iPhone Hardware and Software Features
        Available to Applications

• Core Location
  – Core Location monitors signals from cell towers
    and Wi-Fi hotspots to triangulate the user’s current
    position
  – Accuracy of location information and threshold for
    reporting location changes can be specified
  – Use sparingly – drains battery




                                                           64
iPhone Hardware and Software Features
         Available to Applications
• Contacts
  – The Phone, Mail, and SMS Text applications use
    contact list to identify contacts and to facilitate
    basic interactions such as starting a phone call,
    email, or text message
  – Your applications can access contacts for similar
    purposes or to get other information relevant to
    your application




                                                          65
iPhone Hardware and Software Features
         Available to Applications
• The Camera and Photo Library
  – iPhone has a camera and photo library -- iPod
    Touch has no camera
  – iPhone OS provides access to both of these
    features
  – You can incorporate system-provided picker
    interfaces into your application
  – These interfaces provide standard system views
    for selecting a photo from the user’s photo
    library or taking a picture using the camera



                                                     66
App Distribution
Three methods of distribution:
   – App Store
      • Wi-Fi/EDGE/HSDPA on iPhone
      • Desktop syncing via iTunes
   – Enterprise
      • Proprietary in-house apps
      • Requires 500+ employees
   – Ad-hoc
      • Provide users with app via email/website
      • Requires users to register their device ID
        with the developer
      • 100 device limit per app                     72


                                                          67
Downloading Apps
App Store distribution method determined by size:
   – Apps < 10 MB can be downloaded over
     the cellular network
   – Apps > 10 MB require WiFi connectivity
     or side loading via iTunes




                                                    73


                                                         68
Classes of iPhone Applications
• We can define three types of iPhone
  applications:
  – Productivity
  – Utility
  – Immersive




                                        69
What’s Different About
    Programming for the iPhone?
•   Only one running application
•   Only one window
•   Limited access - sandbox
•   Limited response time - 5 seconds
•   Limited screen size - 480 x 320 pixels
•   Limited system resources (RAM + storage)
•   No keyboard or mouse
                                      70


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iPhone Developer University
             Program
a free program designed for higher education
institutions looking to introduce curriculum
for developing iPhone or iPod touch
applications. The University Program
provides a wealth of development resources,
sophisticated tools for testing and debugging,
and the ability to share applications within the
same development team. Institutions can also
submit applications for distribution in the App
Store.


  http://developer.apple.com/iphone/program/university.html
                                                              113
iPhone Developer University
            Program
Student Development Team
The iPhone Developer University
Program allows instructors and
professors to create a development
team with up to 200 students.




                                     114
iPhone Developer University
          Program
The iPhone Developer University Program
includes:
  • iPhone SDK
  • iPhone Dev Center Resources




                                      115
iPhone Developer University
        Program
• Testing on iPhone and iPod touch




                                     116
iPhone Developer University
         Program
• Internal or App Store distribution




                                       117
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iPhone/SDK Recommendations
 – Optimize Web Site for Mobile Devices
 – Computer Science  iPhone University Developer
   Program
 – Create iPhone App for Marketing
 – Create iPhone App for Registration/Student
   Services
 – Integrate iPhone into Classroom Activities
 – Also Investigate Google’s Android App Store and
   RIM’s Blackberry App Store



                                                     123
Join Us in Scottsdale, AZ on July 19-22, 2009




          http://www.highimpact-tec.org/




                                                124

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the future of Mobile teaching & learning

  • 1. the future of Mobile teaching & learning [www.ictcenter.org] Mike Qaissaunee Gordon F. Snyder Jr mqaissaunee@brookdalecc.edu gsnyder@stcc.edu http://q-ontech.blogspot.com http://ictcenter.blogspot.com www.twitter.com/mqaissaunee www.twitter.com/gsnyder www.slideshare.net/mqaissaunee www.slideshare.net/gordonfsnyder 1
  • 3. ICT Center Primary Goal Create a comprehensive and sustainable national education system for the Information and Communications Technologies (ICT) and ICT Enabled industries. 3
  • 4. Three Challenges 1. How can ICT pedagogy - both content and means of delivery - be kept current? 2. How can a group of highest quality subject matter experts be readily engaged? 3. How can the best of this knowledge be shared and disseminated across the nation quickly? 4
  • 5. Connecting Technologies » Second Life (http://slurl.com/secondlife/NCTT/128/128) » iTunesU part of the National Science Digital Library (NSDL) and AMSER » Web 2.0 @ictcenter.org Blogging • Podcasting • YouTube • Moodle • 5
  • 6. Regional Partners Orange Coast College 6
  • 7. Collaborating Partners Regional Members 7
  • 8. Join Us in Scottsdale, AZ on July 19-22, 2009 http://www.highimpact-tec.org/ 8
  • 9. 2009 Trends 1. Smaller Device Adoption Accelerates Smart Phones, Netbooks 2. Built-in Wireless Broadband Usages Widens Portable devices (smart phones, computers, etc) 3. Cell Phones Get more Software iPhone, Android, Nokia Ovi, Blackberry, Microsoft [reference: http://smallbiztrends.com/2009/01/top-ten-technology-trends-for-small-businesses-2009.html/] 9
  • 10. 4. Unified Communications Increase Integration of telephone, CRM, chat, address book, calendar Watch Microsoft, Avaya, Cisco 5. Online Apps and Data Backups Proliferate Cloud computing and backup solutions – iWork, Yahoo, GDrive(?) 6. Social Media Becomes Strategic Enhancing your use of social media in order to network with associates, find new customers and better communicate with existing customers. 10
  • 11. 7. Online Video gets Cheaper and More Widespread YouTube, Flickr, Vimeo and Blip.tv) we can leverage video as a powerful marketing tool. Video can complement a blog, email newsletter or Facebook 8. Video Conference Solutions Expand Better than simply email, telephone or instant messaging. Check out Skype and Sightspeed 9. Hosted Software Applications Go on the Fast Track Hosted applications, or software as a service (SaaS), removes installed app complications. All you need is a web browser to access the hosted application. The downside? If you lose access to the Internet you lose access to your application. 11
  • 12. 10. Online Presence Gap Widens Conversation has moved from web sites and email marketing to blogs and social media for business. Those that strategically use online media to communicate and market themselves will have more loyal customers and can better attract prospective customers. 12
  • 13. E-books And The Amazon Kindle 13
  • 14. Industry Eco-Footprint Stats • From Business Week: – 8.9 pounds of emissions per book. – 30 million trees consumed per year by the industry. – Recycled paper is now used for 13% of book pages. 14
  • 15. An Industry in Transition • From Yahoo News: – New annual releases keep increasing (more than 276,000, according to researchers R.R. Bowker) – While the number of books purchased is expected to drop, according to a report by the Book Industry Study Group, an industry-supported organization. – In addition, core American Booksellers Association (ABA) membership dropped to 1,524 as of this spring, 56 fewer than the year before, and booksellers filled less than half of the roughly 500 chairs set up for a meeting at the Expo. 15
  • 16. The Amazon Kindle • 6quot; diagonal, 4-level (1st gen) or 16-level (2nd gen) grayscale electrophoretic display (E Ink material). • Both weigh approx 10 ounces. • Second generation device holds approximately 1500 books. 16
  • 17. Storage, battery life, ports and connectors • Internal memory. • Battery an last weeks. • A USB 2.0 port (mini-B connector) is available for connecting to a computer (where it acts as a USB flash drive). • The device runs on a modified version of Linux based on the 2.6.10 kernel. 17
  • 18. 18
  • 19. USB AC headphone jack 19
  • 20. How do you use it? • On startup you go to the Home menu. The Home menu lists all the books, magazines, and newspapers you've bought or transferred to your Kindle. • To read a book, use the select wheel to move the silver selection next to the book's name, and press the select wheel. You can return to your Home menu at any time by pressing the Home key. • Use the Next Page and Previous Page on the sides of the Kindle. 20
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  • 23. Navigation • If you want to move forward (or backward) in larger steps than a page, hold down the Alt key while you press the Next Page or Previous Page buttons to move 5% of the way forward or back in the book. • On the bottom of the screen, just below the last line of text, is a line of dots. This is the ruler, which shows you how far along you are in the book. • You can bookmark a page (to return to it quickly later) by scrolling up to the top of the page and pressing the select wheel (or by pressing Alt B). You can also do this using the menu. 23
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  • 29. Content on the Kindle • The easiest way to get books onto your Kindle is to buy them directly from Amazon.com and have them transferred wirelessly. New content is being added each day. • You can also get books from one of the many websites that offer ebooks. 29
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  • 32. Some Other Places to Get Books • Some of the most popular among Kindle owners are: – http://www.manybooks.net – http://www.feedbooks.com/ – http://www.wowio.com/ – http://www.gutenberg.org/ • Example: Feedbooks offers a book catalog that you can put directly onto your Kindle, from which you can immediately download books. • You can also transfer books using the USB cable. – Find your book files and drag them to the “documents” folder. – This will work for .azw, .txt, .prc, and .mobi files. 32
  • 33. DOCs and PDFs • If you want to read .doc or .pdf files, you can email them as attachments to <your Kindle name>@free.kindle.com and you'll get a reply with the document file converted into .azw format. The .azw format is proprietary from Amazon. • If you want the converted file sent directly to your Kindle, email it as an attachment to <your Kindle name>@kindle.com (note the absence of “free”). • Your Amazon account will be charged 10 cents and the converted file will be sent wirelessly to your Kindle. 33
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  • 35. What else can you do? • You can highlight text on your Kindle—which really just draws a box around it. – Select a line that you want to use as the beginning or end of your highlighted section. – On the menu, select Add Highlight. Select any other line on the page, and a box will be drawn around the text starting at the first line you selected. • Selecting the same line will just draw a box around that line. • To delete a highlight, just select any line in the box, then from the menu, select Delete Highlight. 35
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  • 38. Adding Notes • You can also add your own notes to any book, creating your own personal footnotes and information scribbled in the margins. – Using the select wheel, select a line, then from the menu, select Add Note. Type in your note, and select Done. – A small note icon will appear to the right of that line. If you select that line again, you can Edit the Note (thus seeing what you wrote), or Delete it. • You can also see your notes by selecting the Menu on a page, then selecting My Notes & Marks. 38
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  • 41. Saving Text • You can also save a piece of text to use it outside the Kindle. – On any page, select Menu, then select Save Page as Clipping at the end. – This will save a plain-text document called My Clippings in your Home menu. • The next time you connect your Kindle to your computer with the USB cable, check out the clippings folder and you'll see text files with the pages you saved. Unfortunately, you can only save one page at a time. 41
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  • 43. Searching • You can also search through your Kindles library. – Just press the SEARCH button at the bottom of the keyboard, type anything, and select Go. – You'll be presented with a list of every document on your Kindle that contains the exact phrase you typed in. • If you select a document, your Kindle will display all the places in that document where the phrase shows up; selecting any of the matches will jump to that place in the document. 43
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  • 46. Dictionary • The Kindle comes with the New Oxford American Dictionary and you can buy others. – While reading, select a line of text. In the menu that appears, select Lookup. – Each uncommon word on that line will be displayed with a brief definition. • Select a brief definition, and a full definition will be displayed. 46
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  • 48. Reference: The Kindle Fan Guide - An unofficial handbook for Amazon's awesome e- book reader by Brent P. Newhall under a Creative Commons Attribution (by) license. 48
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  • 51. What is the iPhone? • Apple’s Smartphone • More than a Phone? • Built in Accelerometer • GPS or Position Triangulation • Multi Touch Interface • Sensors • Keyboard • Safari • Mail • Calendar • Wide Screen Display 51
  • 52. iPhone Overview • Smart Phone + – iPod (Widescreen) – Wireless Internet Communication Device – Wifi 802.11 b/g – PDA – Computer (OS X) – Camera – App Store 52
  • 53. iPhone Development • Development done with the help of iPhone SDK (requires an Intel MAC) – Uses Objective-C – XCODE + Other tools – Can submit your application to App Store – $99 membership – Review your application + code – Revenue model – You set your price (free, 99 cents, $9.99, etc) – 70% developer (you) and 30% Apple 53
  • 54. iPhone Economics • 30 Million Touch devices • Assume $1.99 application • Popular app - 10% of devices (3 Million) – $6 Million = $4.2 Million to Developer! • Less popular - 1% of devices (300,000) – $600,000 = $420,000 to Developer! 54
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  • 56. iPhone SDK iPhone SDK includes five powerful iPhone programming tools 1.XCODE • Professional text editor • Debugger • GCC compiler 2.Interface Builder • For creating user interface 3.Instruments • For optimizing application 56
  • 57. iPhone SDK 4. Dash Code • For creating web applications for Safari 5. iPhone Simulator 57
  • 58. iPhone OS can be viewed as set of layers 58
  • 59. Cocoa Touch Layer the basic tools to – Application management implement – Graphics and windowing support graphical, event- driven applications – Event-handling support – User interface management – Objects representing the standard system views and controls – Support for text and web content – Accelerometer data – The built-in camera – The photo library – Device-specific information 59
  • 60. Media Layer provides graphics and media technologies for creating advanced multimedia experiences – Graphics Technologies – Core Audio – OpenAL – Video Technologies 60
  • 61. Core Services Provides fundamental or core system services that all applications use – Address Book – Core Location – CFNetwork – Security – SQLite 61
  • 62. Core OS • encompasses the kernel environment, drivers, and basic – Threading (POSIX interfaces of the operating system threads) • Provides access to low-level – Networking (BSD features of the operating system sockets) – File-system access – Standard I/O – Bonjour and DNS services – Location information – Memory allocation 62
  • 63. iPhone Hardware and Software Features Available to Applications • Accelerometer – iPhone and iPod touch have 3 accelerometers to measure/detect movement along each of the primary (x, y, and z) axes in three-dimensional space – The system uses the accelerometers to monitor a device’s current orientation and to notify applications when that orientation changes – Applications can access accelerometer data directly 63
  • 64. iPhone Hardware and Software Features Available to Applications • Core Location – Core Location monitors signals from cell towers and Wi-Fi hotspots to triangulate the user’s current position – Accuracy of location information and threshold for reporting location changes can be specified – Use sparingly – drains battery 64
  • 65. iPhone Hardware and Software Features Available to Applications • Contacts – The Phone, Mail, and SMS Text applications use contact list to identify contacts and to facilitate basic interactions such as starting a phone call, email, or text message – Your applications can access contacts for similar purposes or to get other information relevant to your application 65
  • 66. iPhone Hardware and Software Features Available to Applications • The Camera and Photo Library – iPhone has a camera and photo library -- iPod Touch has no camera – iPhone OS provides access to both of these features – You can incorporate system-provided picker interfaces into your application – These interfaces provide standard system views for selecting a photo from the user’s photo library or taking a picture using the camera 66
  • 67. App Distribution Three methods of distribution: – App Store • Wi-Fi/EDGE/HSDPA on iPhone • Desktop syncing via iTunes – Enterprise • Proprietary in-house apps • Requires 500+ employees – Ad-hoc • Provide users with app via email/website • Requires users to register their device ID with the developer • 100 device limit per app 72 67
  • 68. Downloading Apps App Store distribution method determined by size: – Apps < 10 MB can be downloaded over the cellular network – Apps > 10 MB require WiFi connectivity or side loading via iTunes 73 68
  • 69. Classes of iPhone Applications • We can define three types of iPhone applications: – Productivity – Utility – Immersive 69
  • 70. What’s Different About Programming for the iPhone? • Only one running application • Only one window • Limited access - sandbox • Limited response time - 5 seconds • Limited screen size - 480 x 320 pixels • Limited system resources (RAM + storage) • No keyboard or mouse 70 70
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  • 113. iPhone Developer University Program a free program designed for higher education institutions looking to introduce curriculum for developing iPhone or iPod touch applications. The University Program provides a wealth of development resources, sophisticated tools for testing and debugging, and the ability to share applications within the same development team. Institutions can also submit applications for distribution in the App Store. http://developer.apple.com/iphone/program/university.html 113
  • 114. iPhone Developer University Program Student Development Team The iPhone Developer University Program allows instructors and professors to create a development team with up to 200 students. 114
  • 115. iPhone Developer University Program The iPhone Developer University Program includes: • iPhone SDK • iPhone Dev Center Resources 115
  • 116. iPhone Developer University Program • Testing on iPhone and iPod touch 116
  • 117. iPhone Developer University Program • Internal or App Store distribution 117
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  • 123. iPhone/SDK Recommendations – Optimize Web Site for Mobile Devices – Computer Science  iPhone University Developer Program – Create iPhone App for Marketing – Create iPhone App for Registration/Student Services – Integrate iPhone into Classroom Activities – Also Investigate Google’s Android App Store and RIM’s Blackberry App Store 123
  • 124. Join Us in Scottsdale, AZ on July 19-22, 2009 http://www.highimpact-tec.org/ 124