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Location-Based Services
            September 2010
Agenda
• Objective

• What Is A Check-In?

• LBS Adoption

•Landscape

• Vendors
     • Double Dutch
     • Facebook Places
     • Foursquare
     • Gowalla
     • MyTown
     • SCVNGR
     • Shopkick

• Looking Ahead




                         2
Objective
Objective

Provide an overview of the landscape of location based services, in an effort
to socialize knowledge on the burgeoning platforms.




                                                                                4
What Is A Check-In?
What Is A Check-In?
Social check-ins stem from the traditional idea of
checking-in, i.e. at a hotel or airport, where one
literally announces their arrival.

Mobile social networks have used the same
concept from the early 2000’s to allow individuals
to announce their locations to their select
networks for various purposes—from virtual
incentives to tangible goods.




                        How it works:

                        1. A mobile user selects the platform they wish to check-in to (i.e. Foursquare,
                           Gowalla)
                        2. The app and phone’s GPS work to locate places nearby the user for them to
                           check-into.
                        3. The user selects the place they are at, and has the option to share with their
                           network within the platform or to outside networks (i.e. Facebook)



                                                                                                            6
Adoption
LBS Adoption: Usage
            Adamant users of location based technology are being driven by three main
            factors:

            1. Mapped location of destination
            2. Couponing and discounts
            3. Reviews




Source: Jwire, Q2 2010                                                                  8
LBS Adoption: Usage
     • At 57%, mobile internet users within the 25 – 34 age range were the most willing to
       share their current location to receive more relevant advertising
     • At 46%, male mobile internet users were the most willing to share their current location
       to receive more relevant advertising versus females at 42%




                                                     US Mobile Internet Users Who Are Willing to Share
       US Mobile Internet Users Who Are Willing to    Their Current Location to Receive More Relevant
           Share Their Current Location to Receive        Advertising, by Gender, June 2010 (% of
          More Relevant Advertising, by Age, June                       respondents)
                   2010 (% of respondents)




Source: eMarketer June 2010; n = 2,260                                                           9
Landscape
LBS Landscape
                       3.0MM                                    +1MM                                    390K                                   2.5MM



                                                                               Gowalla is a check-
   Foursquare is a                         SCVNGR is a                           in service where                        Double Dutch is a
 social network, with                     targeted gaming                         users discover                      customizable, white-
  a gaming element                        platform, driving                     new places, while                       label, geo-location
 built around gaining                     engagement in                            stamping their                     app that allows users
 points and badges                       exchange for real-                       passport and                         to connect with their
   for sharing your                        world rewards.                       collecting digital                       friends and leave
        location.                                                                   souvenirs.                                reviews.




                                                              TBD                                     500MM*                                   3.1MM



                               Shopkick is the only auto-                    Facebook Places                        MyTown is a location-based
                               check-in app that bridges                 combines Facebook with                        social game, akin to
                                the mobile and physical                   geo-location check-in                      monopoly, about buying
                              space by giving consumers                  services, allowing users to                 and owning your favorite
                                “kickbucks” for simply                    share their location with                    real-life stores and
                                    entering a store.                           their friends.                              hangouts.



*Note: Based upon total universe of Facebook, but it is unclear as to how many Facebook users are actually using Places.                       11
Platform Overviews &
     Case Studies
Double Dutch: Overview
 • DoubleDutch provides companies a platform
 to create a branded geo-location application
 through their white label product.

 • Brand’s can create custom and closed-
 community city guides, conference activities
 and an enterprise socializing application, to
 allow users to engage in a familiar platform,
 with a branded feel.

 • DoubleDutch is currently the only
 customizable geo-location platform built for
 brands and companies.

 • The growing smartphone penetration has
 allowed DoubleDutch to utilize these location-
 aware devices to create customized engage
 and extend communities.


           Operating Systems: iPhone
       Facebook/Twitter Publishing : Yes/Yes




                                                  13
DoubleDutch: Case Study—GQ
• GQ provided their readers and mobile
users a chance to engage with their
content about the top bars and nightclubs
in cities.

• Using the DoubleDutch white label
product, GQ was able bring reviews and
photos of many of the top bars and
nightclubs of various Australian cities.

• Utilizing the geo-location functionality GQ
and DoubleDutch were able to create a
city-guide and gaming experience.

• Users were able to:
      • Discover new bars
      • Challenge their friends for badges
      and ―mogul status‖
      • Keep track of favorite locations and
      V.I.P. treatment
      • Post reviews and photos of venues




                                                14
Facebook Places: Overview
 • Allows Facebook users to share which location they are currently
 at with their friends

 • Facebook users can share their location, and see if any of their
 friends are checked-in nearby, allowing them to connect with them
 easily.

 • Places is currently only available in the United States, native to the
 iPhone platform and also accessible by visiting touch.facebook.com.

 • When users check-in at a location, they can tag their friends in
 their updates.

 •A ―Places Page‖ shows a map of where your location is, a list of
 users who are currently checked in (if any), as well as a Friend
 Activity stream of other friends who have visited the Place in the
 past.

 • Fan Appz has just announced that it has integrated its platform
 with Facebook Places, giving brands "a powerful and easy way to
 create highly relevant offers based on a customer's offline
 activities."

             Operating Systems: iPhone, touch.facebook.com
                 Facebook /Twitter Publishing : Yes/No




                                                                            15
Foursquare: Overview
  • Location based social networking service

  • Positioned primarily as a social utility and city guide

  • Users "checks in" to locations
       • Invite friends along
       • Leave tips glued to GPS coordinates
       • Compete for digital rewards in the form of
       badges or titles (i.e. mayorship–the user who
       checks in the most at a venue)

  • Users can track the history of where they've been
  and who they've been there with

  • Integration into Facebook Places

  • As of August 2010, there were over 15,000 venues
  experimenting with Special Offers on Foursquare.


      Operating Systems: iPhone, Blackberry, Android, Palm
             Facebook /Twitter Publishing : Yes/Yes




                                                              16
Foursquare: Case Study—Bravo


• Bravo and Foursquare offered users ―badges
and special prizes‖ when viewers visited more
than 500 Bravo locations.

• The locations were matched with select Bravo
shows , bringing the characters and places of
The Real Housewives, Top Chef, Shear Genius
and others to life in the real world.

• After checking-in viewers and Foursquare
users were able to then leave content and Tips
behind, like the best meal at a Top Chef’s
restaurant.

• The execution was unique and pioneering by
providing supplementary interactions with TV
show characters, through locations.




                                                 17
Gowalla: Overview
• A travel game that lets users stamp digital
passports at places they visit, find virtual
objects in real-world places (i.e. a scavenger
hunt), and follow trip itineraries in new cities.

• Users check into places in order to stamp
their passport and collect digital goodies

• User can connect with friends, while
sharing places and photos from locations
they’ve visited

• Users can discover virtual items left around
the world like digital souvenirs, with many
redeemable for real-world rewards such as
apparel, movie tickets, gadgets and more.

• Integration into Facebook Places


Operating Systems: iPhone, Blackberry, Android, Palm
        Facebook/Twitter Publishing Yes/Yes




                                                       18
Gowalla: Case Study—National Geographic
• National Geographic partnered with Gowalla to
create Nat Geo's "Gowalla Passport" offering 15
city walking tours.

• The themed trips—from Washington D.C. Arts &
Culture to Paris Along the Seine—brings Gowalla
users on a trip to discover the sites and scenes of
cities.

• Users can see who has checked-in to each of the
locations on the trip, who has completed the full trip
and any photos that have been left behind .

• Once a user visits every spot on the tour they
earn a special National Geographic digital pin.

• Through Gowalla Trips, National Geographic is
able to extend their brand’s digital travel
experiences to people on the go and inspire them
to explore and discover the places around them in
a deeper, more meaningful way.




                                                         19
My Town: Overview
• MyTown uses GPS features to check-in at real-
world locations to unlock rewards.

• Players can buy and upgrade shops, enjoying
MyTown ownership of their favorite real-life places.

• Users can also collect rent when other people
check-in to their shops.

• The more a place is frequented, the more it raises
a user’s shops’ value and rent.

• Players can also use power-ups to unlock more
locations to buy.

• The Product Check-in allows players to directly
interact with products in a fun and rewarding
manner.


              Operating Systems: iPhone
          Facebook/Twitter Publishing : Yes/Yes




                                                       20
My Town: Case Study—H&M
• H&M partnered with MyTown to showcase its collection of
denim and blue garments, called the Blues, in an effort to
bring together elements of the real world and digital world.

• MyTown players who checked-in at a shopping centre or
other locations in a city where an H&M store was located
near-by, were prompted to unlock H&M virtual Blue items.

• The unlocked items provided in-game points, while also
generating awareness of H&M and encouraging users to
visit a nearby store to purchase pieces they liked.

• H&M delivered 10.6 million branded impressions to mobile
users checking into venues in MyTown

• 700,000 MyTown players checked into game locations near
H&M stores and earned points they could use to acquire
branded items.

• H&M is further expanding their integration into MyTown
with Denim Days and virtual goods.
      • Players can scan the bar code of their favorite H&M
      items to unlock branded items packed with points and
      virtual cash.




                                                               21
SCVNGR: Overview
 • Complete SCVNGR challenges to earn points, where
 earned points can be redeemed for rewards

 • Challenges are interactive, including taking a picture
 and ―social check-ins,‖ where users have to bump their
 phones together to check-in at the same place.

 • Once enough points have been collected, SCVNGR
 will display a message instructing the cashier on how
 users can redeem their reward.

 • SCVNGR is giving away free QR codes decals to
 retailers, free of charge—and has recently integrated
 with Facebook Places, where challenges activity will
 remain as a normal activity feed update, however
 ―Social Check-ins‖ will be tied to Facebook Places and
 Place Pages.



              Operating Systems: iPhone, Android
             Facebook/Twitter Publishing: Yes/Yes




                                                            22
SCVNGR: Case Study—AT&T

• AT&T partnered with SCVNGR to promote the
launch of the new Samsung Captivate

• Across the Midwest 50 AT&T stores will be
offering rewards for earning SCVNGR points

     • if users earn two SCVNGR points, they will
     receive a free gift card for a ring tone

     • If they earn five points, they will receive
     20% off accessories

     • If users earn 15 points at a store they get
     $50 off the price of the Samsung Captivate

• The reward is retroactive, so players can buy the
phone, download SCVNGR, complete challenges
and get $50 back after the fact.




                                                      23
Shopkick: Overview
 • Bridges the mobile and the physical retail world by allowing location-
 based and personalized POS relationship marketing on a scalable
 platform

 • Provides offers and rewards simply for walking into a store—auto-check-
 in
        • This doesn’t use GPS (or even WiFi triangulation), instead this is a
        custom hardware plus app system Shopkick created and installs in
        partner stores—meaning no fake check-ins.

 • Allows for accurate detection of when a consumer enters into a store

 • Scalable rewards based upon number of visits
       • Personalized offers and product interactions (i.e. loyalty card
       programs across retailers)
       • Instant redemption

 • Marketing costs are performance based, on a cost per action and cost
 per visit

 • Allows users to share their location just with the store and not with other
 people, and is making inroads with a broader demographic

                      Operating Systems: iPhone, Android
                     Facebook/Twitter Publishing : Yes/TBD




                                                                                 24
Shopkick: Case Study—Best Buy

 • Shopkick and Best Buy teamed up to
 allow the location app to detect whenever
 a user enters a Best Buy store.

 • Shopkick users are able to redeem
 kickbucks as Best Buy certificates—
 redeemable for free music or Gift Cards to
 Best Buy.

 • Best Buy and Shopkick are letting users
 scan items with their phones to get deals,
 and ―kickbucks.‖

 •In order to give extra rewards to
 customers Best Buy has integrated
 Shopkick into their point of sale system, to
 easily process the redemption offers
 available to customers.




                                                25
Looking Ahead
Cultural Normalization
 • The idea of geo-location check-ins is
 beginning to be seen as reasonable by                    Users by service    (millions)
 mainstream consumers.
                                                    600
 • Venture capitalists have poured $115 million
 into location start-ups since last year.           500
 • The next shift will be to actual usage of geo-
 location services by a large portion of the        400
 mainstream.

 • The launch of Facebook Places was a huge         300
 milestone; through this, a massive number of
 people were introduced to the idea of social
 check-ins,. Facebook’s effort also stands as       200
 an endorsement of the concept.

 • As a result of the launch of Facebook Places     100
 and their integration with the platform,
 Foursquare has seen a significant increase in
 daily new users compared to the average.
                                                      0
                                                          Foursquare   MyTown     Facebook
                                                            (3 mm)     (3.1 mm)   (500 mm)


                                                                                             27
Different Services For Different Needs



    • In the geo-location space you’ll see a
    few prominent services aligning with
    different consumer needs.

    • For gaining the social benefits of sharing
    your location with friends, Foursquare or
    Facebook Places will likely become the
    widely-adopted service.

    • For incentives and loyalty programs,
    something like Shopkick is a good model,
    though it’s way too early to make a clear
    judgment on that particular service.




                                                   28
Expanded Scope of Check-ins
• Check-in services such as Shopkick and Miso have
already entered the product and entertainment spaces.

• Swipely is a service that allows users to share their credit
card purchases, offering automated insight into their lives for
friends and family.

• Miso allows users to check-in to television shows they are
watching; points and badges are awarded and a check-in
can be a launching point for a conversation about the show,
via a commenting system.

• Hot Potato is based on a similar concept, but allows users
to check-in to literally anything they want.

• As the space evolves, content-based rewards will be
increasingly prevalent due to two factors:
      • Digital content is becoming more widely available
      and more easily distributed.
      • Entertainment check-ins, which are a natural fit, will
      likely gain mainstream.




                                                                  29
Appendix
Additional LBS Platforms



     4.0MM                    2.0MM                   2.2MM                   3.0MM


  Find friends, go         Local business          Location based
                        reviews and tips with           social             Latitude allows
 places, rate them
                            coupons and           recommendation          users to see their
 and get rewarded
                           comprehensive         service with reward   friends locations and
 with instant friend
                         restaurant reviews       based programs.          share their own.
 meet-up and retail
     discounts.           and ratings guide.




    Initial mass       Check-ins are simply a       Initial mass         Very utilitarian in
   adoption, but            feature on Yelp.       adoption, but        nature and offers no
 minimal activity on   Potential down the road   minimal activity on    brand integration or
     platform.          if integration into FB       platform.         gaming opportunities.
                                Places.



                                                                                       31

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Location Based Services (LBS) Overview

  • 1. Location-Based Services September 2010
  • 2. Agenda • Objective • What Is A Check-In? • LBS Adoption •Landscape • Vendors • Double Dutch • Facebook Places • Foursquare • Gowalla • MyTown • SCVNGR • Shopkick • Looking Ahead 2
  • 4. Objective Provide an overview of the landscape of location based services, in an effort to socialize knowledge on the burgeoning platforms. 4
  • 5. What Is A Check-In?
  • 6. What Is A Check-In? Social check-ins stem from the traditional idea of checking-in, i.e. at a hotel or airport, where one literally announces their arrival. Mobile social networks have used the same concept from the early 2000’s to allow individuals to announce their locations to their select networks for various purposes—from virtual incentives to tangible goods. How it works: 1. A mobile user selects the platform they wish to check-in to (i.e. Foursquare, Gowalla) 2. The app and phone’s GPS work to locate places nearby the user for them to check-into. 3. The user selects the place they are at, and has the option to share with their network within the platform or to outside networks (i.e. Facebook) 6
  • 8. LBS Adoption: Usage Adamant users of location based technology are being driven by three main factors: 1. Mapped location of destination 2. Couponing and discounts 3. Reviews Source: Jwire, Q2 2010 8
  • 9. LBS Adoption: Usage • At 57%, mobile internet users within the 25 – 34 age range were the most willing to share their current location to receive more relevant advertising • At 46%, male mobile internet users were the most willing to share their current location to receive more relevant advertising versus females at 42% US Mobile Internet Users Who Are Willing to Share US Mobile Internet Users Who Are Willing to Their Current Location to Receive More Relevant Share Their Current Location to Receive Advertising, by Gender, June 2010 (% of More Relevant Advertising, by Age, June respondents) 2010 (% of respondents) Source: eMarketer June 2010; n = 2,260 9
  • 11. LBS Landscape 3.0MM +1MM 390K 2.5MM Gowalla is a check- Foursquare is a SCVNGR is a in service where Double Dutch is a social network, with targeted gaming users discover customizable, white- a gaming element platform, driving new places, while label, geo-location built around gaining engagement in stamping their app that allows users points and badges exchange for real- passport and to connect with their for sharing your world rewards. collecting digital friends and leave location. souvenirs. reviews. TBD 500MM* 3.1MM Shopkick is the only auto- Facebook Places MyTown is a location-based check-in app that bridges combines Facebook with social game, akin to the mobile and physical geo-location check-in monopoly, about buying space by giving consumers services, allowing users to and owning your favorite “kickbucks” for simply share their location with real-life stores and entering a store. their friends. hangouts. *Note: Based upon total universe of Facebook, but it is unclear as to how many Facebook users are actually using Places. 11
  • 12. Platform Overviews & Case Studies
  • 13. Double Dutch: Overview • DoubleDutch provides companies a platform to create a branded geo-location application through their white label product. • Brand’s can create custom and closed- community city guides, conference activities and an enterprise socializing application, to allow users to engage in a familiar platform, with a branded feel. • DoubleDutch is currently the only customizable geo-location platform built for brands and companies. • The growing smartphone penetration has allowed DoubleDutch to utilize these location- aware devices to create customized engage and extend communities. Operating Systems: iPhone Facebook/Twitter Publishing : Yes/Yes 13
  • 14. DoubleDutch: Case Study—GQ • GQ provided their readers and mobile users a chance to engage with their content about the top bars and nightclubs in cities. • Using the DoubleDutch white label product, GQ was able bring reviews and photos of many of the top bars and nightclubs of various Australian cities. • Utilizing the geo-location functionality GQ and DoubleDutch were able to create a city-guide and gaming experience. • Users were able to: • Discover new bars • Challenge their friends for badges and ―mogul status‖ • Keep track of favorite locations and V.I.P. treatment • Post reviews and photos of venues 14
  • 15. Facebook Places: Overview • Allows Facebook users to share which location they are currently at with their friends • Facebook users can share their location, and see if any of their friends are checked-in nearby, allowing them to connect with them easily. • Places is currently only available in the United States, native to the iPhone platform and also accessible by visiting touch.facebook.com. • When users check-in at a location, they can tag their friends in their updates. •A ―Places Page‖ shows a map of where your location is, a list of users who are currently checked in (if any), as well as a Friend Activity stream of other friends who have visited the Place in the past. • Fan Appz has just announced that it has integrated its platform with Facebook Places, giving brands "a powerful and easy way to create highly relevant offers based on a customer's offline activities." Operating Systems: iPhone, touch.facebook.com Facebook /Twitter Publishing : Yes/No 15
  • 16. Foursquare: Overview • Location based social networking service • Positioned primarily as a social utility and city guide • Users "checks in" to locations • Invite friends along • Leave tips glued to GPS coordinates • Compete for digital rewards in the form of badges or titles (i.e. mayorship–the user who checks in the most at a venue) • Users can track the history of where they've been and who they've been there with • Integration into Facebook Places • As of August 2010, there were over 15,000 venues experimenting with Special Offers on Foursquare. Operating Systems: iPhone, Blackberry, Android, Palm Facebook /Twitter Publishing : Yes/Yes 16
  • 17. Foursquare: Case Study—Bravo • Bravo and Foursquare offered users ―badges and special prizes‖ when viewers visited more than 500 Bravo locations. • The locations were matched with select Bravo shows , bringing the characters and places of The Real Housewives, Top Chef, Shear Genius and others to life in the real world. • After checking-in viewers and Foursquare users were able to then leave content and Tips behind, like the best meal at a Top Chef’s restaurant. • The execution was unique and pioneering by providing supplementary interactions with TV show characters, through locations. 17
  • 18. Gowalla: Overview • A travel game that lets users stamp digital passports at places they visit, find virtual objects in real-world places (i.e. a scavenger hunt), and follow trip itineraries in new cities. • Users check into places in order to stamp their passport and collect digital goodies • User can connect with friends, while sharing places and photos from locations they’ve visited • Users can discover virtual items left around the world like digital souvenirs, with many redeemable for real-world rewards such as apparel, movie tickets, gadgets and more. • Integration into Facebook Places Operating Systems: iPhone, Blackberry, Android, Palm Facebook/Twitter Publishing Yes/Yes 18
  • 19. Gowalla: Case Study—National Geographic • National Geographic partnered with Gowalla to create Nat Geo's "Gowalla Passport" offering 15 city walking tours. • The themed trips—from Washington D.C. Arts & Culture to Paris Along the Seine—brings Gowalla users on a trip to discover the sites and scenes of cities. • Users can see who has checked-in to each of the locations on the trip, who has completed the full trip and any photos that have been left behind . • Once a user visits every spot on the tour they earn a special National Geographic digital pin. • Through Gowalla Trips, National Geographic is able to extend their brand’s digital travel experiences to people on the go and inspire them to explore and discover the places around them in a deeper, more meaningful way. 19
  • 20. My Town: Overview • MyTown uses GPS features to check-in at real- world locations to unlock rewards. • Players can buy and upgrade shops, enjoying MyTown ownership of their favorite real-life places. • Users can also collect rent when other people check-in to their shops. • The more a place is frequented, the more it raises a user’s shops’ value and rent. • Players can also use power-ups to unlock more locations to buy. • The Product Check-in allows players to directly interact with products in a fun and rewarding manner. Operating Systems: iPhone Facebook/Twitter Publishing : Yes/Yes 20
  • 21. My Town: Case Study—H&M • H&M partnered with MyTown to showcase its collection of denim and blue garments, called the Blues, in an effort to bring together elements of the real world and digital world. • MyTown players who checked-in at a shopping centre or other locations in a city where an H&M store was located near-by, were prompted to unlock H&M virtual Blue items. • The unlocked items provided in-game points, while also generating awareness of H&M and encouraging users to visit a nearby store to purchase pieces they liked. • H&M delivered 10.6 million branded impressions to mobile users checking into venues in MyTown • 700,000 MyTown players checked into game locations near H&M stores and earned points they could use to acquire branded items. • H&M is further expanding their integration into MyTown with Denim Days and virtual goods. • Players can scan the bar code of their favorite H&M items to unlock branded items packed with points and virtual cash. 21
  • 22. SCVNGR: Overview • Complete SCVNGR challenges to earn points, where earned points can be redeemed for rewards • Challenges are interactive, including taking a picture and ―social check-ins,‖ where users have to bump their phones together to check-in at the same place. • Once enough points have been collected, SCVNGR will display a message instructing the cashier on how users can redeem their reward. • SCVNGR is giving away free QR codes decals to retailers, free of charge—and has recently integrated with Facebook Places, where challenges activity will remain as a normal activity feed update, however ―Social Check-ins‖ will be tied to Facebook Places and Place Pages. Operating Systems: iPhone, Android Facebook/Twitter Publishing: Yes/Yes 22
  • 23. SCVNGR: Case Study—AT&T • AT&T partnered with SCVNGR to promote the launch of the new Samsung Captivate • Across the Midwest 50 AT&T stores will be offering rewards for earning SCVNGR points • if users earn two SCVNGR points, they will receive a free gift card for a ring tone • If they earn five points, they will receive 20% off accessories • If users earn 15 points at a store they get $50 off the price of the Samsung Captivate • The reward is retroactive, so players can buy the phone, download SCVNGR, complete challenges and get $50 back after the fact. 23
  • 24. Shopkick: Overview • Bridges the mobile and the physical retail world by allowing location- based and personalized POS relationship marketing on a scalable platform • Provides offers and rewards simply for walking into a store—auto-check- in • This doesn’t use GPS (or even WiFi triangulation), instead this is a custom hardware plus app system Shopkick created and installs in partner stores—meaning no fake check-ins. • Allows for accurate detection of when a consumer enters into a store • Scalable rewards based upon number of visits • Personalized offers and product interactions (i.e. loyalty card programs across retailers) • Instant redemption • Marketing costs are performance based, on a cost per action and cost per visit • Allows users to share their location just with the store and not with other people, and is making inroads with a broader demographic Operating Systems: iPhone, Android Facebook/Twitter Publishing : Yes/TBD 24
  • 25. Shopkick: Case Study—Best Buy • Shopkick and Best Buy teamed up to allow the location app to detect whenever a user enters a Best Buy store. • Shopkick users are able to redeem kickbucks as Best Buy certificates— redeemable for free music or Gift Cards to Best Buy. • Best Buy and Shopkick are letting users scan items with their phones to get deals, and ―kickbucks.‖ •In order to give extra rewards to customers Best Buy has integrated Shopkick into their point of sale system, to easily process the redemption offers available to customers. 25
  • 27. Cultural Normalization • The idea of geo-location check-ins is beginning to be seen as reasonable by Users by service (millions) mainstream consumers. 600 • Venture capitalists have poured $115 million into location start-ups since last year. 500 • The next shift will be to actual usage of geo- location services by a large portion of the 400 mainstream. • The launch of Facebook Places was a huge 300 milestone; through this, a massive number of people were introduced to the idea of social check-ins,. Facebook’s effort also stands as 200 an endorsement of the concept. • As a result of the launch of Facebook Places 100 and their integration with the platform, Foursquare has seen a significant increase in daily new users compared to the average. 0 Foursquare MyTown Facebook (3 mm) (3.1 mm) (500 mm) 27
  • 28. Different Services For Different Needs • In the geo-location space you’ll see a few prominent services aligning with different consumer needs. • For gaining the social benefits of sharing your location with friends, Foursquare or Facebook Places will likely become the widely-adopted service. • For incentives and loyalty programs, something like Shopkick is a good model, though it’s way too early to make a clear judgment on that particular service. 28
  • 29. Expanded Scope of Check-ins • Check-in services such as Shopkick and Miso have already entered the product and entertainment spaces. • Swipely is a service that allows users to share their credit card purchases, offering automated insight into their lives for friends and family. • Miso allows users to check-in to television shows they are watching; points and badges are awarded and a check-in can be a launching point for a conversation about the show, via a commenting system. • Hot Potato is based on a similar concept, but allows users to check-in to literally anything they want. • As the space evolves, content-based rewards will be increasingly prevalent due to two factors: • Digital content is becoming more widely available and more easily distributed. • Entertainment check-ins, which are a natural fit, will likely gain mainstream. 29
  • 31. Additional LBS Platforms 4.0MM 2.0MM 2.2MM 3.0MM Find friends, go Local business Location based reviews and tips with social Latitude allows places, rate them coupons and recommendation users to see their and get rewarded comprehensive service with reward friends locations and with instant friend restaurant reviews based programs. share their own. meet-up and retail discounts. and ratings guide. Initial mass Check-ins are simply a Initial mass Very utilitarian in adoption, but feature on Yelp. adoption, but nature and offers no minimal activity on Potential down the road minimal activity on brand integration or platform. if integration into FB platform. gaming opportunities. Places. 31