This document discusses fundamentals of games, including what defines a game, common goals and genres of games, classic character archetypes, and key elements of gameplay and story development. It covers topics such as rules, challenges, levels, time, space, and the development phases of concept, pre-production, prototype, production, alpha/beta testing, and post-production. The overall document provides an overview of fundamental concepts for understanding games.
2. What is game?
type of PLAY activity
conducted in the context of PRETENDED reality
try to achieve at least one GOAL
by acting in accordance with RULES
A game is a type of play activity, conducted in the context o a pretended reality in which the participants try to achieve at least one arbitrary, nontrivial goal by acting in accordance with rules
Premise : is a summary with 1 -2 senteces ( Purpose and overall theme)
Backstroy : information that leads up tp where the game begin
Synopsis :