6. 5
UI/UX DEFINITION PROCESS
- DEFINE BUSINESS NEEDS
- LIST ALL FEATURES & PRIORITIZE
- WIREFRAME
- DEDICATE UI TO PRIMARY FEATURES
- DESIGN
- IMPLEMENT
- FOLLOW-UP
}ITERATE
Tuesday 30 April 13
8. 7
UI TIPS : iOS Human Interface Guidelines
- Platform Characteristics
- Human Interface Principles
- App Design Strategies
- Transition Case Studies
- User Experience Guidelines
- iOS Technology Usage Guidelines
- iOS UI Element Usage Guidelines
- ...
Tuesday 30 April 13
9. 8
UI TIPS : GENERAL
- VALIDATE DESIGNS IN REAL SIZE
- CUSTOM UI : GOOD BUT ...
- WORK WITH POINTS NOT PIXELS
- EVEN RETINA ELEMENT SIZES
Tuesday 30 April 13
10. 9
UI TIPS : EFFETS & CUSTOMIZATION
TEXT & LISTS
- TEXT
- AVOID EFFECTS
- USE NATIVE FONTS (260 AVAILABLE IN iOS 6)
- LISTS
- AVOID GRADIENT
- AVOID SHADINGS
- BUTTONS
- APP CONSISTENCY (APPEARANCE PROXY)
- BUTTON STATES (NORMAL, SELECTED, HIGHLIGHTED, DISABLED)
Tuesday 30 April 13
12. 11
UI TIPS : GESTURES
- MAKES APP UI SIMPLER
- USE KNOWN GESTURES
- PULL TO REFRESH
- CONTENT SWIPE (PAGE CONTROL)
- LIST SWIPE
- LESS USED GESTURES
- ADD BUTTON EQUIVALENT
Tuesday 30 April 13