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Gaming for Good
Jacqueline Urick – Tech it Out!
4.30.2011
About Jacque

• Co-founder & CEO SieEnt, LLC
• Managing Director, Girls in Tech Minneapolis / St. Paul
• Board Member, IGDA Twin Cities
About Jacque

• Co-founder & CEO SieEnt, LLC
• Managing Director, Girls in Tech Minneapolis / St. Paul
• Board Member, IGDA Twin Cities
Technology is the usage and
knowledge of tools, techniques,
crafts, systems or methods of
organization in order to solve a
problem or serve some purpose.
http://en.wikipedia.org/wiki/Technology
PROTIP:




 “What we observe is not nature
  itself,
  but nature exposed to our
  method of questioning.”
                        – Werner Heisenberg
Art   Science
PROTIP:




             ALL THE
           COOL STUFF
          HAPPENS HERE
VIDEOGAMES
PROTIP:




  “The opposite
  of play isn't work,
  it's depression.”
                  - Jane McGonigal
play       and
                             work


should go hand in hand.
                 Image credit: http://www.ezwebrus.com/wallpapers/animal/holding_hands.jpg
Why not turn
 everything
 into a game?
Why not turn
 everything
 into a game?
So How Are We Going to Do This?
IF all   future careers are tech skills dependent,


AND technology   changes rapidly,


THEN what   base attributes and skills
                             are you going to need?
PROTIP:




    “We are what we pretend to be, so we
    must be careful about what we pretend
    to be.”
                                  - Kurt Vonnegut
                                  Mother Night, 1961
Ideate Awesome You
                        Attribute           Skill

                     Intelligence   Input

                     Wisdom         Ideation

                     Strength       Strategy

                     Dexterity      Maximizer

                     Constitution   Self-Assurance


Level 1
PROTIP:


          Recruit Awesome Allies
Quest!!
• Take a class          • Build something
• Sketch your           • Put on a show
  environment           • Watch a live
• Read an article         performance
• Read a book           • Write a story
• Listen to music       • Play a game
                        • Etc…
PROTIP:




                Questing
          is doing things with
               PURPOSE.
Level Up!
• Reflect on failure        • Revisit your skills and
  (failure isn’t bad!)        attributes
• Improve with each cycle   • Leave your comfort
                              zone on your next set of
                              quests
Character
Creation

              Tools



     Level   Repeat Until
                            Recruit
      Up!    “Max Level”




             Quest
Max Level
Result: Awesome You




     Level 11ty Billion   Mass Effect 2 is property of Electronic Arts
PROTIP:




    “If you want to be a game developer, be a
    game developer. Don’t WANT to be a
    game developer, don’t PLAN to be a game
    developer, don’t WISH to be one. Go
    make a game.”                   - Jon Comes
PROTIP:




    “If you want to be a __________, be a
    __________. Don’t WANT to be a
    __________, don’t PLAN to be a
    __________, don’t WISH to be one.
    Go do it!”
@moarinternets
  linkedin/in/jacquelineurick
jacque@sieent.com

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Gaming for Good - Tech IT Out! 4.30.2011

  • 1. Gaming for Good Jacqueline Urick – Tech it Out! 4.30.2011
  • 2. About Jacque • Co-founder & CEO SieEnt, LLC • Managing Director, Girls in Tech Minneapolis / St. Paul • Board Member, IGDA Twin Cities
  • 3. About Jacque • Co-founder & CEO SieEnt, LLC • Managing Director, Girls in Tech Minneapolis / St. Paul • Board Member, IGDA Twin Cities
  • 4.
  • 5. Technology is the usage and knowledge of tools, techniques, crafts, systems or methods of organization in order to solve a problem or serve some purpose. http://en.wikipedia.org/wiki/Technology
  • 6. PROTIP: “What we observe is not nature itself, but nature exposed to our method of questioning.” – Werner Heisenberg
  • 7. Art Science
  • 8. PROTIP: ALL THE COOL STUFF HAPPENS HERE
  • 10. PROTIP: “The opposite of play isn't work, it's depression.” - Jane McGonigal
  • 11. play and work should go hand in hand. Image credit: http://www.ezwebrus.com/wallpapers/animal/holding_hands.jpg
  • 12. Why not turn everything into a game?
  • 13. Why not turn everything into a game?
  • 14. So How Are We Going to Do This?
  • 15. IF all future careers are tech skills dependent, AND technology changes rapidly, THEN what base attributes and skills are you going to need?
  • 16. PROTIP: “We are what we pretend to be, so we must be careful about what we pretend to be.” - Kurt Vonnegut Mother Night, 1961
  • 17. Ideate Awesome You Attribute Skill Intelligence Input Wisdom Ideation Strength Strategy Dexterity Maximizer Constitution Self-Assurance Level 1
  • 18.
  • 19.
  • 20. PROTIP: Recruit Awesome Allies
  • 21. Quest!! • Take a class • Build something • Sketch your • Put on a show environment • Watch a live • Read an article performance • Read a book • Write a story • Listen to music • Play a game • Etc…
  • 22. PROTIP: Questing is doing things with PURPOSE.
  • 23. Level Up! • Reflect on failure • Revisit your skills and (failure isn’t bad!) attributes • Improve with each cycle • Leave your comfort zone on your next set of quests
  • 24. Character Creation Tools Level Repeat Until Recruit Up! “Max Level” Quest Max Level
  • 25. Result: Awesome You Level 11ty Billion Mass Effect 2 is property of Electronic Arts
  • 26. PROTIP: “If you want to be a game developer, be a game developer. Don’t WANT to be a game developer, don’t PLAN to be a game developer, don’t WISH to be one. Go make a game.” - Jon Comes
  • 27. PROTIP: “If you want to be a __________, be a __________. Don’t WANT to be a __________, don’t PLAN to be a __________, don’t WISH to be one. Go do it!”