This slide talks about the theme for Designing Interactions with Electronic course at Media Lab Helsinki this year. The playfulness can happen in the interaction with objects. To make an everyday object playful, you need to observe and understand its usage in sequences and then think how to modify it to let people experience such a fun. During the introduction, several examples was showed to the students.
The most important thing to learn from this course is to “communicate design through prototypes”. The playfulness is such a subjective topic which you need to illustrate expected experience in some format. One of the most valuable ways to do that is to prototype the experience.
2. About Me
Michihito Mizutani
Japanese
No engineering education but art and design educations like you
Background as an architect
Senior User Experience Designer | Nokia Design
3. My role in this course
Introduce design thinking culture in business and
technology contexts while prototyping
11. Schedule
16.01: Introduction
23.01: Programming basics
30.01: Assignment 1 presentations
13.02: Arduino basics
20.02: Arduino IO control (sensors and actuators)
27.02: Arduino connected to PC
12.03: Android Processing
19.03: Assignment 2 presentations
26.03: Media Factory Fab Lab tour
02.04: Printing circuit board
16.04: Assignment 3 Demos in progress
23.04: Group work / lecture
07.05: Group work / lecture
xx.05: Final demo: Demoday
12. The first assignment
Pick one everyday object or space.
Sketch an idea how to change it to playful.
Present them on 30.1.
14. The third assignment
Develop your group work based on the theme.
Demonstrate work in progress. This leads to the
final project.
15. Credits
You can earn 3 credits in this course. 2 extra credits can be arranged if you
develop your final project further after the Demoday.
You will also receive grades according to the new Aalto university system. Your
achievement will be graded between 0 and 5. You will get grade 5 if you
complete and deliver an excellent quality on the following criteria:
- The completions of all three assignments.
- Demonstration of the final project at the Demoday in May.