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Universidad Carlos III de Madrid
Departamento de Ingeniería Telemática
    Carmen Fernández-Panadero
         mcfp@it.uc3m.es
         Valladolid, 14-11-2011
                                        1
Outline
Experiences at primary school (perception orchestration and authoring tools)
   Our Museum:
        Project based learnig with activities in different spaces
        NFC player
   Virtual CEIP
        Requirements for an imaginary virtual world
        Requirements for a mirror virtual world
Experiences at companies (simulator architectures)
   3D SimGenerator. Training in emergency care (Unity-3D)
   Simuflow . Training for enterpreneurs (Flash )


Experiences at secondary school. (monitoring)
   EPM model
                                                                                O   3
   Characterization and diagnosis of educational processes
                                                                                        C3
   Problem detection                                                                    .

Conclusions                                                                 C1               O   2
                                                                            .
                                                                                  .
                                                                                 C2
                                                                    O   1
                                                                                                     2
Our museum NFC-Player
 Exhibition of paintings for parents (May-Jun 2011)
 Children reproductions of famous
 paintings using different techniques
 PBL childrens 4-years old
 Obj: learn technique & some artists
 Perceptual & embodied cognition
 NFC-player: Video explaining the
 picture and the process




                                                      3
Learn3
The Malevolent Rose
Orchestration between real and fantasy world (2009 -2011)
                Imaginary world                            Problems



                                                                        Rewards

          image@http://magiceducation.blogspot.com/




           Assignments                                                     Real world




                                                      Image @ juancarrion.wordpress.com
The malevolent Rose
Orchestration between real and fantasy world (2009 -2011)
      Objectives                               Requirements
   Improve Motivation             Authoring tools
                                      New virtual world every 2 years
   Stimulate creativity
                                      Teachers can create problems that involves
   Think out of the box to            elements in real and virtual world.
   solve open problems.               Reuse of learning materials
                                  Communication between worlds
                                      Students actions have effect in both worlds .
                                      Interactions in real time
                                      Move objects and characters between worlds
                                  Monitor and tracking
                                      Feedback loop in real time




Some challenges solved in imaginary world are not solved technically in virtual worlds.
Virtual CEIP
Virtual environment + generic exercises         PFC Selene Pinillos




Objectives                         Requirements
   Motivation of the students        Reflect exactly the school and
                                     the classroom
   Reinforce perceptual learning
                                     Simple exercises that can be
   Tracking the student progress
                                     used in any subject
                                     Tool for teachers (authoring and
                                     monitoring)
Virtual CEIP
Virtual environment + generic exercises
PFC Selene Pinillos




       Clasify           Order            Relate
Virtual CEIP
Virtual environment + generic exercises
PFC Selene Pinillos
3D-SimGenerator
Architecture for educational simulations (unity-3D)
PFC Álvaro García Uzquiano



                        3D-SimGenerator architecture
                        for educational simulations (Unity-3D)
3D-SimGenerator
Architecture for educational simulations (unity-3D)
       Aplicación


         Contenido de    Sistema simulador
         escenarios de
         simulación




                                                      10
Simuflow
Architecture for educational simulations (Flash)
Simumak contract + PFC David Vega Fontelos.




                                              Javascript games
EPM (Educational Practice Model)
  Monitoring the whole course

• Mathematical model to characterize                    O3
  the educational process
• Teacher specifies                                          C3
                                                              .
    • Objectives Oj
    • Contents C(Oj)                               C1               O2
                                                    .
    • Evaluation E(Oj)
                                                         .

• Model allows problem detection                        C2
                                              O1
    • Planning
    • Enactment                    Students are systems in a Hilbert space
                                   Evolving from one state to another
    • Evaluation
• Pilot experience                 Students have different inertia to the movement
    • 14 teachers 3ºESO            different friction forces depending on directions.


 Learn3
EPM (Educational Practice Model)
Detecting inconsistences


 Time spent on each topic
 Weight assigned to each assessment task
 Sequencing of content and assessment.
Improve tracking
Google Analytics




                   http://tinyurl.com/6k9y2yo
Conclusions
     Challenges                         Problems to overcome
Populate both worlds with          Authoring tools
elements of the other side            Reduce the barrier of content creation
                                   Flexible architecture
                                      improve interoperability (format, prog lang.
Go across spaces taking               and Sw and hw plataforms)
characters and objects from one       facilitate reuse components (business logic,
world to the other.                   metaphor for interaction).
                                   Standards :
                                      Formalize event description in both worlds
Stablish links, interactions and      and apis to manage them.
orchestration between both            Develop sensors, actuators and
worlds.                               communication protocols among them
                                   Monitor de whole process and learn from
                                   other disciplines
Take advantage of the resonance       Perceptual and Embodied cognition
among both worlds.                    Stigmergy and social constructivism
                                      Control systems and the feedback loop
                                      Complex systems and emergent properties
Questions?




     Thanks for your attention
                                 16
Universidad Carlos III de Madrid
Departamento de Ingeniería Telemática
    Carmen Fernández-Panadero
         mcfp@it.uc3m.es
         Valladolid, 14-11-2011
                                        17

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Valladolid20111114 mcfp

  • 1. Universidad Carlos III de Madrid Departamento de Ingeniería Telemática Carmen Fernández-Panadero mcfp@it.uc3m.es Valladolid, 14-11-2011 1
  • 2. Outline Experiences at primary school (perception orchestration and authoring tools) Our Museum: Project based learnig with activities in different spaces NFC player Virtual CEIP Requirements for an imaginary virtual world Requirements for a mirror virtual world Experiences at companies (simulator architectures) 3D SimGenerator. Training in emergency care (Unity-3D) Simuflow . Training for enterpreneurs (Flash ) Experiences at secondary school. (monitoring) EPM model O 3 Characterization and diagnosis of educational processes C3 Problem detection . Conclusions C1 O 2 . . C2 O 1 2
  • 3. Our museum NFC-Player Exhibition of paintings for parents (May-Jun 2011) Children reproductions of famous paintings using different techniques PBL childrens 4-years old Obj: learn technique & some artists Perceptual & embodied cognition NFC-player: Video explaining the picture and the process 3 Learn3
  • 4. The Malevolent Rose Orchestration between real and fantasy world (2009 -2011) Imaginary world Problems Rewards image@http://magiceducation.blogspot.com/ Assignments Real world Image @ juancarrion.wordpress.com
  • 5. The malevolent Rose Orchestration between real and fantasy world (2009 -2011) Objectives Requirements Improve Motivation Authoring tools New virtual world every 2 years Stimulate creativity Teachers can create problems that involves Think out of the box to elements in real and virtual world. solve open problems. Reuse of learning materials Communication between worlds Students actions have effect in both worlds . Interactions in real time Move objects and characters between worlds Monitor and tracking Feedback loop in real time Some challenges solved in imaginary world are not solved technically in virtual worlds.
  • 6. Virtual CEIP Virtual environment + generic exercises PFC Selene Pinillos Objectives Requirements Motivation of the students Reflect exactly the school and the classroom Reinforce perceptual learning Simple exercises that can be Tracking the student progress used in any subject Tool for teachers (authoring and monitoring)
  • 7. Virtual CEIP Virtual environment + generic exercises PFC Selene Pinillos Clasify Order Relate
  • 8. Virtual CEIP Virtual environment + generic exercises PFC Selene Pinillos
  • 9. 3D-SimGenerator Architecture for educational simulations (unity-3D) PFC Álvaro García Uzquiano 3D-SimGenerator architecture for educational simulations (Unity-3D)
  • 10. 3D-SimGenerator Architecture for educational simulations (unity-3D) Aplicación Contenido de Sistema simulador escenarios de simulación 10
  • 11. Simuflow Architecture for educational simulations (Flash) Simumak contract + PFC David Vega Fontelos. Javascript games
  • 12. EPM (Educational Practice Model) Monitoring the whole course • Mathematical model to characterize O3 the educational process • Teacher specifies C3 . • Objectives Oj • Contents C(Oj) C1 O2 . • Evaluation E(Oj) . • Model allows problem detection C2 O1 • Planning • Enactment Students are systems in a Hilbert space Evolving from one state to another • Evaluation • Pilot experience Students have different inertia to the movement • 14 teachers 3ºESO different friction forces depending on directions. Learn3
  • 13. EPM (Educational Practice Model) Detecting inconsistences Time spent on each topic Weight assigned to each assessment task Sequencing of content and assessment.
  • 14. Improve tracking Google Analytics http://tinyurl.com/6k9y2yo
  • 15. Conclusions Challenges Problems to overcome Populate both worlds with Authoring tools elements of the other side Reduce the barrier of content creation Flexible architecture improve interoperability (format, prog lang. Go across spaces taking and Sw and hw plataforms) characters and objects from one facilitate reuse components (business logic, world to the other. metaphor for interaction). Standards : Formalize event description in both worlds Stablish links, interactions and and apis to manage them. orchestration between both Develop sensors, actuators and worlds. communication protocols among them Monitor de whole process and learn from other disciplines Take advantage of the resonance Perceptual and Embodied cognition among both worlds. Stigmergy and social constructivism Control systems and the feedback loop Complex systems and emergent properties
  • 16. Questions? Thanks for your attention 16
  • 17. Universidad Carlos III de Madrid Departamento de Ingeniería Telemática Carmen Fernández-Panadero mcfp@it.uc3m.es Valladolid, 14-11-2011 17