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                                   v 2.2
VALUE          Kinect    AUGMENTED REALITY         MOBILE APPLICATIONS       INTEGRATED COMMUNICATIONS          ABOUT US




WE CREATE GAME AND SERVICE APPLICATIONS
FOR ORIGINAL MARKETING COMMUNICATIONS
BASED ON ADVANCED TECHNOLOGIES AND DESIGN
The main value of these products lies               studies. A special place in our development      and services, will be no less important
in attracting the user’s attention and              takes gamification, (also funware) — the         than the integration with Facebook, eBay
drawing them in promotional activities,             use computer games approaches and                or Amazon, and more than 70% of the
entertainment, and consumer education.              game thinking in non-gaming environments         organizations from the list Global2000 will
                                                    to attract people and increase their             use at least one application gamificated in
These solutions are used in advertising
                                                    involvement in the relevant activity.            the enterprise.
campaigns under the term «phygital»,
which means the union of digital                    According to Gartner’s forecasts, in the
                                                                                                     All this tells us about the opening of new
technology and the real world. This is a            early 2010s gamification will be one of
                                                                                                     opportunities in Digital and BTL marketing,
significant step towards a multichannel,            the key trends in information technology
                                                                                                     retail, HoReCa, viral marketing, as well as art
integrated communication between                    for organizations, and in 2015 half of
                                                                                                     installations, museums, and entertainment.
the brand and consumers.                            all organizations will take advantage
                                                    of gamification technologies.                    This presentation will briefly overview
Most brands have increased sales and
                                                                                                     the technological possibilities and
expanded their market share through                 It is also estimated that by 2014, gaming
                                                                                                     present some of our projects. We hope
phygital style interaction, which is                services, applied for the purposes of
                                                                                                     it will serve as inspiration for your own
particularly seen in most advanced case             attracting and retaining consumers of goods
                                                                                                     solutions based on these technologies.

                                                                                                                                           2 / 18
VALUE       Kinect      AUGMENTED REALITY   MOBILE APPLICATIONS       INTEGRATED COMMUNICATIONS    ABOUT US




Kinect
                             ®




Knect is a motion sensing input device by Microsoft, it enables users           Gesture control
to control and interact through body movements, verbal commands
                                                                                3D character
and objects or pictures showed. It provides an opportunity to create
exciting applications tied to the movement of the person. Works                 Personification
indoors or covered areas, where access to sunlight is limited.
                                                                                Voice recognition




                                                                                                                              3 / 18
VALUE       Kinect          AUGMENTED REALITY   MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




MTS Goalkeeper
The game made for promotion of mobile operator
MTS through Eurocup held in Ukraine. It begins
with the selection of one of the authentic forms of
football teams with hand gestures. After that player
moves to save 10 penalties with character on the
screen repeating his motion. The game is supported
with high-quality 3D-graphics and sounds.




                                                                                                                             4 / 18
VALUE   Kinect   AUGMENTED REALITY   MOBILE APPLICATIONS         INTEGRATED COMMUNICATIONS       ABOUT US




                                                           Fruity Downhill
                                                           Animation game about summer spirit in the
                                                           winter resort Bukovel for Chesterfield promo-
                                                           zone. Under the direction of player, character
                                                           moves down the descent and collects bonuses,
                                                           depending on which he gets the gift. All this is
                                                           accompanied by the sound and colorful animation.
                                                           The game also incorporates registration for
                                                           real race on a boat, displays the rating and
                                                           gift management functions for promoters.




                                                                                                5 / 18
VALUE        Kinect       AUGMENTED REALITY   MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




Augmented
Reality
The term that refers to all projects with virtual elements
(images, 3D models, text labels) added to live, direct
or indirect, view of a physical, real-world environment.
Most often works with camera as a standalone
program, on web pages or in mobile devices.




    Markered

    Markerless

    AR Games

    GPS or spatial location




                                                                                                                             6 / 18
VALUE   Kinect   AUGMENTED REALITY   MOBILE APPLICATIONS         INTEGRATED COMMUNICATIONS         ABOUT US




                                                           Augmented Reality
                                                           Island Animation
                                                           An application that allows you to view
                                                           animated 3D movie on iPad with
                                                           reference to the position and perspective
                                                           of a leaflet used as a marker.




                                                                                                  7 / 18
VALUE       Kinect      AUGMENTED REALITY   MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




Samsung Game Booth
For Samsung, the official sponsor of World
Cyber Games 2012, we created an augmented
reality photo booth, where visitors could try on
appearances from their favorite computer games
(starcraft, warcraft, FIFA etc) in real-time.




                                                                                                                         8 / 18
VALUE        Kinect       AUGMENTED REALITY   MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




Mobile Apps
A relatively new and yet not fully utilized area in digital marketing.
Potential of this market is recognized by many researches and
authoritative sources. The main motives of using mobile devices
are quick access to information and time-consuming games.



    Services

    Gaming

    Augmented Reality

    Accelerometer, gyroscope, GPS




                                                                                                                              9 / 18
VALUE   Kinect   AUGMENTED REALITY   MOBILE APPLICATIONS         INTEGRATED COMMUNICATIONS         ABOUT US




                                                           MTS Fan Image
                                                           Promo application for all iOS and Android devices.
                                                           The user is prompted to download the application
                                                           for QR-code on the stand of the MTS. He can
                                                           then take a picture or use an existing photo to
                                                           apply one of 16 fan images. The final picture then
                                                           is published to social networks or to e-mail.




                                                                                                 10 / 18
VALUE        Kinect     AUGMENTED REALITY   MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




Airplane Tickets Ordering
For client’s purposes we developed an
application with finding, filtering and purchasing
air tickets. It was locating near airports by GPS
and was able to connect to social networks.




                                                                                                                           11 / 18
VALUE     Kinect      AUGMENTED REALITY   MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




Integrated
communications
Under the integrated communications we mean mixing different
marketing channel in online and offline with various technologies.
For example, to build a customized vending machines with hug or
smile detection or support event with RFID/QR readers and markers
connected to social networks to make real-life likes and shares.


    Multitouch-interfaces

    Photo & Video

    Social Networks

    QR, RFID




                                                                                                                        12 / 18
VALUE      Kinect        AUGMENTED REALITY   MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




Photo Booth LookBook
This stand allows to take pictures, augment them
with objects and effects and publish it to social
networks (facebook, twitter etc). There was a
lot of positive attitude and enthusiasm from the
young audience at all events. Photos gained large
number of “likes” and comments from friends.




                                                                                                                          13 / 18
VALUE   Kinect   AUGMENTED REALITY   MOBILE APPLICATIONS      INTEGRATED COMMUNICATIONS      ABOUT US




                                                   Ariel Game
                                                   For a working conference P&G, we have developed
                                                   entertaining and educational application for a
                                                   touch screen. In the form of a game company
                                                   employees had combined the chemicals to
                                                   repeat Ariel formula. Depending on the result
                                                   occurred contextual animation and sound.




                                                                                            14 / 18
VALUE       Kinect      AUGMENTED REALITY          MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




About Us
Our mission is to create for their customers charming marketing communications, while
providing the best possible service and an atmosphere of cooperation.

Our main values are efficiency, ideas (before technology), good usability and design.



We worked for




                                                                                                                                 15 / 18
VALUE      Kinect     AUGMENTED REALITY   MOBILE APPLICATIONS   INTEGRATED COMMUNICATIONS    ABOUT US




Thank you!
If you have any questions or wish to discuss a project,
please contact us at the addresses below.


Max Semenchuk                   Kirill Patrick
ceo@seductive.com.ua            kp@seductive.com.ua
+380 (96) 890 6666              +380 (44) 362 2006
                                +380 (67) 501 7820




                                                                                                                   16 / 18

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Seductive Presentation

  • 1. Vendor of interactive experinces for marketing communications v 2.2
  • 2. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US WE CREATE GAME AND SERVICE APPLICATIONS FOR ORIGINAL MARKETING COMMUNICATIONS BASED ON ADVANCED TECHNOLOGIES AND DESIGN The main value of these products lies studies. A special place in our development and services, will be no less important in attracting the user’s attention and takes gamification, (also funware) — the than the integration with Facebook, eBay drawing them in promotional activities, use computer games approaches and or Amazon, and more than 70% of the entertainment, and consumer education. game thinking in non-gaming environments organizations from the list Global2000 will to attract people and increase their use at least one application gamificated in These solutions are used in advertising involvement in the relevant activity. the enterprise. campaigns under the term «phygital», which means the union of digital According to Gartner’s forecasts, in the All this tells us about the opening of new technology and the real world. This is a early 2010s gamification will be one of opportunities in Digital and BTL marketing, significant step towards a multichannel, the key trends in information technology retail, HoReCa, viral marketing, as well as art integrated communication between for organizations, and in 2015 half of installations, museums, and entertainment. the brand and consumers. all organizations will take advantage of gamification technologies. This presentation will briefly overview Most brands have increased sales and the technological possibilities and expanded their market share through It is also estimated that by 2014, gaming present some of our projects. We hope phygital style interaction, which is services, applied for the purposes of it will serve as inspiration for your own particularly seen in most advanced case attracting and retaining consumers of goods solutions based on these technologies. 2 / 18
  • 3. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Kinect ® Knect is a motion sensing input device by Microsoft, it enables users Gesture control to control and interact through body movements, verbal commands 3D character and objects or pictures showed. It provides an opportunity to create exciting applications tied to the movement of the person. Works Personification indoors or covered areas, where access to sunlight is limited. Voice recognition 3 / 18
  • 4. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US MTS Goalkeeper The game made for promotion of mobile operator MTS through Eurocup held in Ukraine. It begins with the selection of one of the authentic forms of football teams with hand gestures. After that player moves to save 10 penalties with character on the screen repeating his motion. The game is supported with high-quality 3D-graphics and sounds. 4 / 18
  • 5. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Fruity Downhill Animation game about summer spirit in the winter resort Bukovel for Chesterfield promo- zone. Under the direction of player, character moves down the descent and collects bonuses, depending on which he gets the gift. All this is accompanied by the sound and colorful animation. The game also incorporates registration for real race on a boat, displays the rating and gift management functions for promoters. 5 / 18
  • 6. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Augmented Reality The term that refers to all projects with virtual elements (images, 3D models, text labels) added to live, direct or indirect, view of a physical, real-world environment. Most often works with camera as a standalone program, on web pages or in mobile devices. Markered Markerless AR Games GPS or spatial location 6 / 18
  • 7. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Augmented Reality Island Animation An application that allows you to view animated 3D movie on iPad with reference to the position and perspective of a leaflet used as a marker. 7 / 18
  • 8. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Samsung Game Booth For Samsung, the official sponsor of World Cyber Games 2012, we created an augmented reality photo booth, where visitors could try on appearances from their favorite computer games (starcraft, warcraft, FIFA etc) in real-time. 8 / 18
  • 9. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Mobile Apps A relatively new and yet not fully utilized area in digital marketing. Potential of this market is recognized by many researches and authoritative sources. The main motives of using mobile devices are quick access to information and time-consuming games. Services Gaming Augmented Reality Accelerometer, gyroscope, GPS 9 / 18
  • 10. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US MTS Fan Image Promo application for all iOS and Android devices. The user is prompted to download the application for QR-code on the stand of the MTS. He can then take a picture or use an existing photo to apply one of 16 fan images. The final picture then is published to social networks or to e-mail. 10 / 18
  • 11. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Airplane Tickets Ordering For client’s purposes we developed an application with finding, filtering and purchasing air tickets. It was locating near airports by GPS and was able to connect to social networks. 11 / 18
  • 12. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Integrated communications Under the integrated communications we mean mixing different marketing channel in online and offline with various technologies. For example, to build a customized vending machines with hug or smile detection or support event with RFID/QR readers and markers connected to social networks to make real-life likes and shares. Multitouch-interfaces Photo & Video Social Networks QR, RFID 12 / 18
  • 13. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Photo Booth LookBook This stand allows to take pictures, augment them with objects and effects and publish it to social networks (facebook, twitter etc). There was a lot of positive attitude and enthusiasm from the young audience at all events. Photos gained large number of “likes” and comments from friends. 13 / 18
  • 14. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Ariel Game For a working conference P&G, we have developed entertaining and educational application for a touch screen. In the form of a game company employees had combined the chemicals to repeat Ariel formula. Depending on the result occurred contextual animation and sound. 14 / 18
  • 15. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US About Us Our mission is to create for their customers charming marketing communications, while providing the best possible service and an atmosphere of cooperation. Our main values are efficiency, ideas (before technology), good usability and design. We worked for 15 / 18
  • 16. VALUE Kinect AUGMENTED REALITY MOBILE APPLICATIONS INTEGRATED COMMUNICATIONS ABOUT US Thank you! If you have any questions or wish to discuss a project, please contact us at the addresses below. Max Semenchuk Kirill Patrick ceo@seductive.com.ua kp@seductive.com.ua +380 (96) 890 6666 +380 (44) 362 2006 +380 (67) 501 7820 16 / 18